Flash really perfected Terran vs Zerg, as best we've seen in modern day. A much more sophisticated analysis of his timings and resource-expenditure decisions would create a more thoughtful databse. 1-1-1 isn't really broken down that well for the average D player to understand. Terran vs Zerg basics dictate fast +1 weapons and +1armor, and terran is safe to pressure zerg with 4-6 medics and 24 marines or so. If terran macros properly this is easily achievable at 8-10 minutes plus turrents to defend for muta. Quick Science vessel and Irradiate and Siege mode can seal the game. There are so many ways to Ace a zerg in TvZ using bio and really give them no chance, as well as so many ways to fuck up and allow them to kill you with overpowered muta ling or lurker/ ultralisk. %2B1 5 Rax I think this is a good guide to a flash-approved strategy tvz. Here is a really nice game of Flash playing TvZ Here is a really nicely played game as well: As well as this game: https://www.youtube.com/watch?v=sJGDqW5wn5g/ And this one: These game don't show first person build order but you can get a sense of timings and flashs spending is always perfect, utilizing the really powerful 3-tank-unsieged and vessel combo to win all of these matches quite early and effortlessly. Here is an excellent game by Flash where he somehow macros so much to get off 2 base what most terran armys would look like after getting 4 base or even more: A more detailed observer would be helpful as the skycam kind of focuses only on zerg probably assuming flash will get the W as he does. Alleh KT!
On April 08 2018 21:33 noname_ wrote: I`ve been doing these kind of openings since ages, I still remember Shaman doing it flawlessy 15 years ago. Sure the maps are changing, sure optimiziations are happening, but these are only trends nevertheless. Just like chess openings: they come and go, they have some inherent advantages/disadvantages on short and long terms, but you can always use another one. I found it funny when the best player does something new, in an instant it becomes a new trend like it would change the mu forever (I`m aware it does change things indeed to a degree), but I think that`s not because it`s so effective, it`s because it`s new.
What are you talking about man. Shaman doing it "flawlessy" 15 years ago. Do you have any idea how ignorant you sound? It's actually not at all like chess openings because the multiple layers of multitasking/micro differences, build adjustments on the fly based on scouting, building placement, perfectly timed scv pulls to repair key buildings, and more. All of which have evolved hugely over the 15+ years the game has been out.
Sense you want to talk about things you find funny, what I find funny is when someone who really has no idea what they are talking about acts like they are a knowledgeable veteran of this very complex game. You clearly lack the knowledge to appreciate the subtlety and the extremely high level of play required to pull off flash's version of this build. A player 15 years ago couldn't even hope to pull it off in today's high level environment. Even today, studying flash's play closely it would be extremely difficult if not impossible to pull of flash's 1/1/1 against high level opponents for 99% of players.
The fact that you say you've been "doing these kind of openings for ages" is ridiculous. Yes I know we aren't supposed to flame people. But damn man, you need a little searing. There is so much more to what flash is doing than simply building a barracks , a fact , and a starport. Then making some vults with mines and a wraith. It's not a "trend" it's the best player starcraft has ever seen playing a very very difficult build at the highest possible level. A build that requires perfect defense, incredible game sense and micro. Something you seem to not only not appreciate, but to not even understand in the slightest. Most terrans, even on stream, aren't using his build.
Not only that, your argument is in itself a contradiction. You say yourself its not new at all (apparently the almighty Shaman has been doing it perfectly for 15 years ...which is why he has so many titles right?). Then you go on to say its only good because its new. Hmm a strange paradox.
If memory serves correctly, one of his akas should be sas.non, which would mean he isn't what one would think of as newb. I don't think being a triggered fanboy does help your point here, as his argument isn't that far off and personally, I'd trust him more than a random person with a lot of posts on this page, but nothing else to show.
I think it's easy to miss his point, but he has one and he has explained himself in his next post. It's basically that the opening philosophy is the same, you have those rax-fac-port at the same rough timings (rough in SC terms), but it's the nuances and small adjustments that make it perfect and relevant today. So it's the same basic idea with a million tweaks and it's still viable thanks to them. Which is what the rest of us are thinking, he just put emphasis on that he remembered the opening being used long ago. It's quite amazing from a veteran's point of view, I would imagine. Please don't trigger yourself that badly.
Here is an excellent game by Flash where he somehow macros so much to get off 2 base what most terran armys would look like after getting 4 base or even more: https://www.youtube.com/watch?v=nRCPlDJjIiU
This game also stuck out in my mind. It's all about 23:21
On April 14 2018 18:14 TaardadAiel wrote: I think it's easy to miss his point, but he has one and he has explained himself in his next post. It's basically that the opening philosophy is the same, you have those rax-fac-port at the same rough timings (rough in SC terms), but it's the nuances and small adjustments that make it perfect and relevant today. So it's the same basic idea with a million tweaks and it's still viable thanks to them. Which is what the rest of us are thinking, he just put emphasis on that he remembered the opening being used long ago. It's quite amazing from a veteran's point of view, I would imagine. Please don't trigger yourself that badly.
On April 14 2018 17:48 GeckoXp wrote: If memory serves correctly, one of his akas should be sas.non, which would mean he isn't what one would think of as newb. I don't think being a triggered fanboy does help your point here, as his argument isn't that far off and personally, I'd trust him more than a random person with a lot of posts on this page, but nothing else to show.
Your points are clearly much better than mine? The fact that he isn't a newb, and just vaguely saying his argument has merit without saying why.
It's not even relevant but how exactly am I random and he has a lot a show? I'm genuinely just curious about this.
I'm not a fanboy. I just don't like nonsense. I've played this game a very long time at a decently high level and I won't let someone say someone perfected a build 15 years ago. Not because I think he's a newb, but because I know it's impossible.
Here is an excellent game by Flash where he somehow macros so much to get off 2 base what most terran armys would look like after getting 4 base or even more: https://www.youtube.com/watch?v=nRCPlDJjIiU
This game also stuck out in my mind. It's all about 23:21
Haha i agree. So much ownage. It's games like this that make you say, "thank god someone plays the game at that high of a level so i don't have to". Just looking at that makes my eyes roll in their sockets. Type-b was just cannon fodder.