|
Let's tone down the vitriol here just a bit. It's okay to have some heated discussion about balance (especially in this kind of thread), but I fear you guys might start crossing some lines soon. - Wax |
On March 23 2018 11:35 Snakestyle1 wrote: If i was going to make a patch to improve diversity, i would:
- Nerf Hydras -Nerf mech in some way. ( ravens for sure, thors against mutas,) -Nerf immortals and warp prism.
We really need bio vs ling bane muta back.
And lets be real, PvZ in lotv always ends up in mass immortals vs some sort of hydra comp.
No we dont.
|
I think a good change to terran is to have stimpack damage its units 5 hp less (5 instead of 10). Maybe make that change only apply once combat shields are researched. Zergling speed and adrenal glands don't damage zerglings, zealots aren't damaged by charge, and medivacs are very expensive for their limited utility, having zero pickup range and no attacks on their own. Right now, if you stim, you are vulnerable to banelings, tanks, collosi.
|
On March 23 2018 11:35 Snakestyle1 wrote: If i was going to make a patch to improve diversity, i would:
- Nerf Hydras -Nerf mech in some way. ( ravens for sure, thors against mutas,) -Nerf immortals and warp prism.
We really need bio vs ling bane muta back.
And lets be real, PvZ in lotv always ends up in mass immortals vs some sort of hydra comp. I could get behind all this.
|
On March 24 2018 09:59 KR_4EVR wrote: I think a good change to terran is to have stimpack damage its units 5 hp less (5 instead of 10). Maybe make that change only apply once combat shields are researched. Zergling speed and adrenal glands don't damage zerglings, zealots aren't damaged by charge, and medivacs are very expensive for their limited utility, having zero pickup range and no attacks on their own. Right now, if you stim, you are vulnerable to banelings, tanks, collosi.
No, this doesn't seem good at all...?
|
On March 24 2018 09:59 KR_4EVR wrote: I think a good change to terran is to have stimpack damage its units 5 hp less (5 instead of 10). Maybe make that change only apply once combat shields are researched. Zergling speed and adrenal glands don't damage zerglings, zealots aren't damaged by charge, and medivacs are very expensive for their limited utility, having zero pickup range and no attacks on their own. Right now, if you stim, you are vulnerable to banelings, tanks, collosi. Siege-tanks-should-hit-air-guy is back again, telling us how the unit with the most utility in the game of sc2 has limited utility. You re also the one who said Medavacs and Vipers are same tier units, right?
|
Well thanks Blizzard. Nerfing droperlords and not nerfing Ravens. Both helped Stats and Maru to win semifinals. Two Zergs died. Are u happy now?
|
On March 24 2018 18:03 hiroshOne wrote: Well thanks Blizzard. Nerfing droperlords and not nerfing Ravens. Both helped Stats and Maru to win semifinals. Two Zergs died. Are u happy now?
Yes clearly it was nothing to do with the fact that soO's scouting was terrible in half the games, or the fact that Dark and Maru are evenly matched and could have an entirely different result on a different day.
No just the nerf to one small aspect is CLEARLY to blame
But then you didn't see reason on Wednesday when you came in here and whined about it, why should I expect anything different today?
|
I haven't had the opportunity to watch any startcraft all week. Did you guys notice any change in the pro's build already? The ventral sack nerf was supposed to allow protoss to open with something else than stargate, is it the case or shall we wait a little longer?
|
On March 24 2018 19:45 showstealer1829 wrote:Show nested quote +On March 24 2018 18:03 hiroshOne wrote: Well thanks Blizzard. Nerfing droperlords and not nerfing Ravens. Both helped Stats and Maru to win semifinals. Two Zergs died. Are u happy now? Yes clearly it was nothing to do with the fact that soO's scouting was terrible in half the games, or the fact that Dark and Maru are evenly matched and could have an entirely different result on a different day. No just the nerf to one small aspect is CLEARLY to blame But then you didn't see reason on Wednesday when you came in here and whined about it, why should I expect anything different today? It's clear that blizzard was scaired of a ZvZ finals so they make sure drop overlord nerf was live before semifinals, and not to patch raven to let full room for maru to win.
They probably don't want both zerg to be eliminated, but at least one to be sure no ZvZ happens.
This balance team is more focus on communication and the loud cries, probably because they don't really understand their own game, they just watch tournaments, read forums, sometimes interview a few pros, but no one in balance team seem to be really playing SC2 at a decent level.
Honestly, their behavior is disgusting towards the progamers.
|
On March 24 2018 20:33 Tyrhanius wrote:Show nested quote +On March 24 2018 19:45 showstealer1829 wrote:On March 24 2018 18:03 hiroshOne wrote: Well thanks Blizzard. Nerfing droperlords and not nerfing Ravens. Both helped Stats and Maru to win semifinals. Two Zergs died. Are u happy now? Yes clearly it was nothing to do with the fact that soO's scouting was terrible in half the games, or the fact that Dark and Maru are evenly matched and could have an entirely different result on a different day. No just the nerf to one small aspect is CLEARLY to blame But then you didn't see reason on Wednesday when you came in here and whined about it, why should I expect anything different today? It's clear that blizzard was scaired of a ZvZ finals so they make sure drop overlord nerf was live before semifinals, and not to patch raven to let full room for maru to win. They probably don't want both zerg to be eliminated, but at least one to be sure no ZvZ happens. This balance team is more focus on communication and the loud cries, probably because they don't really understand their own game, they just watch tournaments, read forums, sometimes interview a few pros, but no one in balance team seem to be really playing SC2 at a decent level. Honestly, their behavior is disgusting towards the progamers. What is clear is that you show signs of paranoia. Blizzard is just incompetent. They made the mistake of patching the game on an bad time because they are not very aware of what's going on tournament wise. They need someone to properly plan these patches but either they don't have anyone doing that or the job isn't properly executed.
Regarding the anti armor missile, again, incompetence. It obviously leads to mass caster usage late game. They even acknowledged that in the community update where they decided not to nerf it (yet). Very frustrating indeed. You'd expect (well) after for example the mass Infestor plays from the past or even the Raven itself this wouldn't happen again but alas.
|
On March 24 2018 20:33 Tyrhanius wrote:Show nested quote +On March 24 2018 19:45 showstealer1829 wrote:On March 24 2018 18:03 hiroshOne wrote: Well thanks Blizzard. Nerfing droperlords and not nerfing Ravens. Both helped Stats and Maru to win semifinals. Two Zergs died. Are u happy now? Yes clearly it was nothing to do with the fact that soO's scouting was terrible in half the games, or the fact that Dark and Maru are evenly matched and could have an entirely different result on a different day. No just the nerf to one small aspect is CLEARLY to blame But then you didn't see reason on Wednesday when you came in here and whined about it, why should I expect anything different today? It's clear that blizzard was scaired of a ZvZ finals so they make sure drop overlord nerf was live before semifinals, and not to patch raven to let full room for maru to win. They probably don't want both zerg to be eliminated, but at least one to be sure no ZvZ happens. This balance team is more focus on communication and the loud cries, probably because they don't really understand their own game, they just watch tournaments, read forums, sometimes interview a few pros, but no one in balance team seem to be really playing SC2 at a decent level. Honestly, their behavior is disgusting towards the progamers.
And there's whiner #2, right on schedule.
The timing could have been better, but to blame the nerf for the results is just ludicrous at best, a sad excuse to suit your agenda at worst
|
Yep. Zerg so so weak they won nothing since months, huhh. Such a scandal Maru can win lategame when Dark totally fails his mid-game all-in, or got hardcore BO counter to his early-game timing the last game (witch btw was stupid, Maru either 2rax or go banshee on big big maps)
Btw the raven obsession is kinda funny coz in his series vs Dark, ghosts seems way way stronger than ravens.
Still, the Neastea flavor of suiciding BL into vikings with zero anti-air support reminded me good memories =)
|
On March 24 2018 21:12 Penev wrote:Show nested quote +On March 24 2018 20:33 Tyrhanius wrote:On March 24 2018 19:45 showstealer1829 wrote:On March 24 2018 18:03 hiroshOne wrote: Well thanks Blizzard. Nerfing droperlords and not nerfing Ravens. Both helped Stats and Maru to win semifinals. Two Zergs died. Are u happy now? Yes clearly it was nothing to do with the fact that soO's scouting was terrible in half the games, or the fact that Dark and Maru are evenly matched and could have an entirely different result on a different day. No just the nerf to one small aspect is CLEARLY to blame But then you didn't see reason on Wednesday when you came in here and whined about it, why should I expect anything different today? It's clear that blizzard was scaired of a ZvZ finals so they make sure drop overlord nerf was live before semifinals, and not to patch raven to let full room for maru to win. They probably don't want both zerg to be eliminated, but at least one to be sure no ZvZ happens. This balance team is more focus on communication and the loud cries, probably because they don't really understand their own game, they just watch tournaments, read forums, sometimes interview a few pros, but no one in balance team seem to be really playing SC2 at a decent level. Honestly, their behavior is disgusting towards the progamers. What is clear is that you show signs of paranoia. Blizzard is just incompetent. They made the mistake of patching the game on an bad time because they are not very aware of what's going on tournament wise. They need someone to properly plan these patches but either they don't have anyone doing that or the job isn't properly executed. Regarding the anti armor missile, again, incompetence. It obviously leads to mass caster usage late game. They even acknowledged that in the community update where they decided not to nerf it (yet). Very frustrating indeed. You'd expect (well) after for example the mass Infestor plays from the past or even the Raven itself this wouldn't happen again but alas. Yeah maybe they're incompetent, but it seems to be a bit big that they ignore when the matches of the GSL are... If there is one tournament on SC2 you don't ignore, it's GSL.
|
"Midgame mindgames of Maru"- hahaha
U mean as he turtle up behind siegetanks and massed Ravens? Mark my words- Avilo will laugh at his stream that Maru took his builds.
Dark coukdn't do shit to ghosts because of 12+ ravens spamming AAM everywhere and on everything. That's how this unit works and in my opinion it's everything that we don't want in this game- massable unit that spams free unavoidable dmg on everything around, countering everything. Blizzard knew this is a problem, and yet, they decided not to implement this needed nerf to that unit. This is on them.
|
Czech Republic12125 Posts
On March 24 2018 23:35 hiroshOne wrote: "Midgame mindgames of Maru"- hahaha
U mean as he turtle up behind siegetanks and massed Ravens? Mark my words- Avilo will laugh at his stream that Maru took his builds.
Dark coukdn't do shit to ghosts because of 12+ ravens spamming AAM everywhere and on everything. That's how this unit works and in my opinion it's everything that we don't want in this game- massable unit that spams free unavoidable dmg on everything around, countering everything. Blizzard knew this is a problem, and yet, they decided not to implement this needed nerf to that unit. This is on them. There was one game where did this happen and in that game Dark failed his early game push. And Maru had a hidden base. All other games were not like this. Not sure what you were watching
|
On March 24 2018 20:27 algue wrote: I haven't had the opportunity to watch any startcraft all week. Did you guys notice any change in the pro's build already? The ventral sack nerf was supposed to allow protoss to open with something else than stargate, is it the case or shall we wait a little longer?
People are still mostly opening stargate, but I've seen a few games of twilight into dt archon drop. It's still a bit soon to say where the build orders will settle though.
|
More than balance, I want a game where I can see 2-3 bases on one screen (if I want). Could someone please address why we can't zoom out? I wouldn't mind paying with lower graphics. Camera hotkeys don't cut it.
Poll: Call for Blizzard to Introduce Option for Larger Field-of-ViewI Support this Petition (9) 26% I Reject this Petition (26) 74% 35 total votes Your vote: Call for Blizzard to Introduce Option for Larger Field-of-View (Vote): I Support this Petition (Vote): I Reject this Petition
Edit: I mean, even casters like Tasteless and Artosis are complaining on live stream about not being able to see everything happening at once.
|
On March 26 2018 03:54 KR_4EVR wrote:More than balance, I want a game where I can see 2-3 bases on one screen (if I want). Could someone please address why we can't zoom out? I wouldn't mind paying with lower graphics. Camera hotkeys don't cut it. Poll: Call for Blizzard to Introduce Option for Larger Field-of-ViewI Support this Petition (9) 26% I Reject this Petition (26) 74% 35 total votes Your vote: Call for Blizzard to Introduce Option for Larger Field-of-View (Vote): I Support this Petition (Vote): I Reject this Petition
Edit: I mean, even casters like Tasteless and Artosis are complaining on live stream about not being able to see everything happening at once. because it's a game of multitasking, not sim city manager
|
On March 24 2018 23:35 hiroshOne wrote: "Midgame mindgames of Maru"- hahaha
U mean as he turtle up behind siegetanks and massed Ravens? Mark my words- Avilo will laugh at his stream that Maru took his builds.
Dark coukdn't do shit to ghosts because of 12+ ravens spamming AAM everywhere and on everything. That's how this unit works and in my opinion it's everything that we don't want in this game- massable unit that spams free unavoidable dmg on everything around, countering everything. Blizzard knew this is a problem, and yet, they decided not to implement this needed nerf to that unit. This is on them.
dark's loses to raven ghost in lategame are coming from his defeat in midgame, on abyssal he beat raven ghost because he didn't fell apart in midgame like on ascension and darkness sanctuary.
|
On March 24 2018 06:27 Psychobabas wrote:Show nested quote +On March 23 2018 11:35 Snakestyle1 wrote: If i was going to make a patch to improve diversity, i would:
- Nerf Hydras -Nerf mech in some way. ( ravens for sure, thors against mutas,) -Nerf immortals and warp prism.
We really need bio vs ling bane muta back.
And lets be real, PvZ in lotv always ends up in mass immortals vs some sort of hydra comp. No we dont.
Yes we do.
|
|
|
|