The Last Hierarch: Stork on SPL and BW return - Page 9
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molotow[eef]
Germany81 Posts
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LongShot27
United States2084 Posts
On December 07 2016 15:18 ZiggyPG wrote: It's a shame all the dirt is surfacing now. Had the community heard of this sooner, things might have gone a different way. I understand why Stork or anyone else would be hesitant to talk about issues like this, or the salary collusion claims made a few weeks ago mainly by Flash. I certainly hope the Korean community becomes vocal about this. It's going to be rather difficult to rebuild the scene without the support of KeSPA and Blizzard, but if the main companies (i.e. Afreeca) make the right decisions then at least individual competition can still keep going. Difficult is an understatement. Nigh impossible is more accurate, but men can dream. And so we do. | ||
BronzeKnee
United States5211 Posts
Actions speak louder than words and the game has been mismanaged in multiple areas for way too long to seriously believe anything else. When is the community going to make a SC2 mod and rally around it? Come on Team Liquid, you know you need to. There is still time for a happy ending. | ||
Ziggy
South Korea2105 Posts
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LongShot27
United States2084 Posts
On December 07 2016 18:30 ZiggyPG wrote: By the way, what are the chances of BW SPL being the 'alternative' here, given the recent increase in popularity of the game? Or are we for sure talking of Overwatch? Could Blizzard in any way generate revenue from BW events? BW has very little audience outside of Korea, if they got 10k on the English steam consistently they'd be shocked. So it would all have to be all localized in Korea. It is very unlikely anything even resembling pro-league would happen, something small, non season structured, perhaps, but it would take alot more than what they have now. | ||
Ziggy
South Korea2105 Posts
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LongShot27
United States2084 Posts
On December 07 2016 18:38 ZiggyPG wrote: Well yeah, but it's always been like this. StarCraft 2 is popular outside of Korea, Blizzard can roll with that, whislt KeSPA could benefit from the influx of competition in SC1. The biggest thing here is people need to not rely on Blizzard, they've proven they can't handle...well anything. | ||
Ziggy
South Korea2105 Posts
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LongShot27
United States2084 Posts
On December 07 2016 19:07 ZiggyPG wrote: But ultimately they still hold all the rights to the game, don't they? So if they don't approve of SC as an esport in Korea, because they feel they can make more money by promoting Overwatch, they can tell tournament organisers to bugger off... Isn't that how things work? They can't tell you you can't host a tournament, what they can do is tie you up on legal red tape about them receiving a cut of your revenue because they own the rights to the game. Make it so you can't say or promote certain things etc. | ||
Ziggy
South Korea2105 Posts
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Jealous
10088 Posts
On December 07 2016 18:34 LongShot27 wrote: BW has very little audience outside of Korea, if they got 10k on the English steam consistently they'd be shocked. So it would all have to be all localized in Korea. It is very unlikely anything even resembling pro-league would happen, something small, non season structured, perhaps, but it would take alot more than what they have now. You mean how Proleague was always run in BW? Sign me up. | ||
Jealous
10088 Posts
On December 07 2016 08:48 StarscreamG1 wrote: For the tl:dr guys ^_^ gfg <3 all my love to this crew | ||
KT_Elwood
614 Posts
SC2 made Twitch almost singlehanded. SC2 made Esports. Some say SC2 does not get much love from Blizzard anymore, what is very true to the Mulitplayer 1v1 competition. All the casual Gamemodes get bombarded with Content. I too think Blizzard turned its back on 1v1 Competetive SC2 LOTV, Yet, the community, all the tools provided, could not come up with a serious alternative to the latest 1v1 ladderpatch. The closest thing ever was StarBow...that was maybe too radical, almost too Broodwaresque to pull people of the one button MM. Pro players won't join or arise because there was no money in it, and to be fair, thats the spot where SC2 is going now. CS:Go was dead before the SkinZ sucked money from teenagers pockets, wc3 DOTA was too hard, so people played lol and pay to gain more EXP or get some skins. SC2 is not a game that can give a casual player the feeling of "PWNING", unlike CS and LOL. SC2 is demanding and will not give a shit about shiny skins. Noobs will get crushed. But it is still a good game. I don't think Blizzard really wants to invest into changing the direction of SC2-1v1. The whole industry is going towards simple games with micro-transaction content, no singleplayer, no "deep" gameplay. I respect SC2 as the last game that was truly great in it's core function without pleasing 12 year old kids, granting them faster advancement and shiny stuff for all their money. And I think even Overwatch still stands on this. Why we deserve factory new Candycrush-Cod-Lol? Basicly gamers got to lazy to play without "MatchMAking" and too lazy to play Gamemodes that require 2 clicks more than "Find Game". One way to revive love for sc2 can be to go all out vanilla and play some WoL. For me WoL had the best story, best moments, HotS and LotV could nor recreate that. Blizzard not wanting to host a vanilla WoL server is showing that a WoL competion would never have Blizzard support. | ||
eviltomahawk
United States11133 Posts
On December 07 2016 19:43 KT_Elwood wrote: One way to revive love for sc2 can be to go all out vanilla and play some WoL. For me WoL had the best story, best moments, HotS and LotV could nor recreate that. Blizzard not wanting to host a vanilla WoL server is showing that a WoL competion would never have Blizzard support. WoL is still available to play with ladder and matchmaking. I'm not sure if the Grandmaster league is working with it, but all the other rankings should be working, plus custom games too. Seeing how the majority of LotV players probably already own WoL, playing it is just a few clicks away to change the expansion level. | ||
LongShot27
United States2084 Posts
On December 07 2016 20:06 eviltomahawk wrote: WoL is still available to play with ladder and matchmaking. I'm not sure if the Grandmaster league is working with it, but all the other rankings should be working, plus custom games too. Seeing how the majority of LotV players probably already own WoL, playing it is just a few clicks away to change the expansion level. No GM rank but he's right WoL was the best iteration of the game hands down. I wish they hadn't pushed the expansions being better so hard | ||
Sapphire.lux
Romania2620 Posts
Having said that, WOL TvT and TvZ was probably the best SC2 had to offer. Protoss was beyond bad in all MUs; deathballs and cheese. | ||
Dungeontay
126 Posts
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Lightrush
Bulgaria164 Posts
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eviltomahawk
United States11133 Posts
I also think that HotS and LotV also had some genuinely entertaining and refreshing metas during their honeymoon phases, at least compared to the bad metas at the ends of the previous expansions. Even though the flaws eventually became overbearing, before then the solutions offered by the expansions didn't seem as wholly unreasonable. | ||
Ansibled
United Kingdom9872 Posts
On December 07 2016 14:14 BaronVonOwn wrote: I don't expect Starcraft to be the top esport anymore. But I think it can have better viewership than such esport juggernauts as Runescape and Destiny, which it now consistently places behind on Twitch. StarCraft does get better viewership than RuneScape and Destiny, and pretty much everything outside of DotA/CS/LoL/HS, when it comes to esports but other games obviously have a lot more 'casual' streams. Most viewership on Twitch is not esports. Blizzard ending support for proleague doesn't mean they don't care about SC2, telling everyone the game is suddenly dead now isn't stating facts or informing everyone that only you knew the real truth. SC2 still has a lot of support from Blizzard and has a strong scene that many other games would love to have. Things obviously aren't perfect or as good as they once were, but screaming at the top of your lungs everything is ruined is hardly an appropriate response. | ||
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