|
|
For now!
It's great news. Hacks will be back for sure, but for now it will be much cleaner on the ladder .
|
PartinG's passion restored?
|
Czech Republic12125 Posts
On October 14 2015 00:48 Ej_ wrote: PartinG's passion restored? Whut? Are there more details on this? Thanks in advance!
|
your Country52797 Posts
Seems like it will take a few weeks for them to get any hacks working too, great news
|
On October 14 2015 00:52 deacon.frost wrote:Whut? Are there more details on this? Thanks in advance!
Many Koreans were really angry about the maphacking situation and went so far as to say ladder was unplayable. Even the number 1 GM on Korea was a known maphacker. I guess Parting was also one of the more frustrated guys?
|
Wow it would be amazing...
I don't want to sound dumb but isn't this tweet basically saying "hey guys, come and try to hack me."
|
On October 14 2015 01:24 wjat wrote: Wow it would be amazing...
I don't want to sound dumb but isn't this tweet basically saying "hey guys, come and try to hack me."
That tweet was made by a hacker, not by a Blizzard employee or serious Starcraft II player.
The hacker community basically admitted defeat (for now) .
|
On October 14 2015 01:15 Musicus wrote:Show nested quote +On October 14 2015 00:52 deacon.frost wrote:On October 14 2015 00:48 Ej_ wrote: PartinG's passion restored? Whut? Are there more details on this? Thanks in advance! Many Koreans were really angry about the maphacking situation and went so far as to say ladder was unplayable. Even the number 1 GM on Korea was a known maphacker. I guess Parting was also one of the more frustrated guys?
|
On October 14 2015 01:15 Musicus wrote:Show nested quote +On October 14 2015 00:52 deacon.frost wrote:On October 14 2015 00:48 Ej_ wrote: PartinG's passion restored? Whut? Are there more details on this? Thanks in advance! Many Koreans were really angry about the maphacking situation and went so far as to say ladder was unplayable. Even the number 1 GM on Korea was a known maphacker. I guess Parting was also one of the more frustrated guys? He got really frustrated.
|
They will be back soon enough. Its not going to last long.
|
On October 14 2015 01:39 RoomOfMush wrote: They will be back soon enough. Its not going to last long.
The question is what actually made this say that. If it takes them 6 months of work now to hack it again, then Blizzard can just change one thing and it takes another 6 months,... Then they're probably just going to say "Fuck, this is not worth it". Only paid hacks would exist. And then it's a question of "are people willing to pay enough for this?".
That being said, this is assuming that Blizzard really did find a good way to solve this problem.
|
|
what is the difference between this and WOL/HOTS ban waves+patches that disabled hacks for a few weeks?
unless its entirely impossible to hack again in the future, this is just weekly news material
|
Seeker
Where dat snitch at?36902 Posts
SBENU Hack has his work cut out for him from here on out it seems.
|
On October 14 2015 02:04 sc2chronic wrote: what is the difference between this and WOL/HOTS ban waves+patches that disabled hacks for a few weeks?
unless its entirely impossible to hack again in the future, this is just weekly news material The patches just moved where the information is stored in the RAM, so they just had to figure out what the new addresses were. They didn't really disable hacks for a few weeks so much as disabled hacks until the creators decided to quickly fix it.
Unless Blizzard has done something really crazy, I expect a proof of concept of a 3.0 hack to be figured out before the end of the month sadly.
|
On October 14 2015 01:45 KeksX wrote:Show nested quote +On October 14 2015 01:39 RoomOfMush wrote: They will be back soon enough. Its not going to last long. The question is what actually made this say that. If it takes them 6 months of work now to hack it again, but then Blizzard can just change 1 thing and it takes another 6 month, then they're probably saying "Fuck, this is not worth it" and probably only paid hacks will exist. And then it's a question of "are people willing to pay enough for this?". That being said, this is assuming that Blizzard really did find a good way to solve this problem.
Blizz did it often, and it was simple to only find the offset (new memory address) of the same old structure. The only reasons hacks don't work anymore is the save replays don't work, Blizz changed big chunk of the actual game logic. And I'll guess some of the changes they've made was only to break hacks (and it broke both internal and external ones), but that's just speculations. They did a similar "get the hackers" move by scanning/monitoring some specific address used by a somewhat popular hack few patches ago (wasn't hard really since all the code is opensourced on github).
Point is even with the "dead gaem" meme, SC2 remains popular not only with gamers, but from hackers. Even people that don't want to make a full hack might want to scan the interesting/dangerous (used by warden) addresses, there will be an incentive for paid hacks and there will be people that hack the game for pride and/or fun. And after a short google I can safely says hackers are already teaming up to find a new API, even those that make $, because they sell on quality not exclusivity. Once it's done hacks themselves are pretty easy to do (not even 50 lines of codes for most basic maphacks), or even path the old ones.
Sadly I do not have a magic way to fix the hacking issues, the only thing I'm sure is that with a synchronous engine thee's no amount of software solution that would work and still run the game decently fast. It should comes from the policies and the way they handle the hackers. Even just having a feedback from the report button (player x repported xx/xx/xx was banned today) or a simple invoice acknowledgement on their hack email would help not feeling helpless.
|
all my losses will continue to be result of map hacks
|
Now that people can't blame their losses on hackers anymore there will be much more balance whining...
|
avilo does not believe that :D
|
|
|
|