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Apparently hacking is not currently possible - Page 2

Forum Index > Legacy of the Void
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StatixEx
Profile Blog Joined August 2011
United Kingdom779 Posts
October 13 2015 17:34 GMT
#21
i remember when someone said something was not possible . . .they tried . . then only went and did it more
DarkPlasmaBall
Profile Blog Joined March 2010
United States44192 Posts
October 13 2015 17:35 GMT
#22
Saying "hacking is no longer possible" is a silly statement. Perhaps hacking is being taken more seriously, or maybe earlier hacks were patched out/ caught via the Warden, but we know that plenty of people out there are going to say "Challenge accepted."
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
TurboMaN
Profile Joined October 2005
Germany925 Posts
October 13 2015 17:36 GMT
#23
Well done, let's hope this is true
Musicus
Profile Joined August 2011
Germany23576 Posts
October 13 2015 17:47 GMT
#24
On October 14 2015 02:35 DarkPlasmaBall wrote:
Saying "hacking is no longer possible" is a silly statement. Perhaps hacking is being taken more seriously, or maybe earlier hacks were patched out/ caught via the Warden, but we know that plenty of people out there are going to say "Challenge accepted."


The title should absolutely be changed to something more realistic.
Maru and Serral are probably top 5.
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
October 13 2015 17:49 GMT
#25
Do the people that are saying "anything can be done" realize that statement includes preventing hacking? Get out of your box.

I'm completely unconvinced maphacking has been removed as a possibility, but I also know that it is possible to prevent it utterly. They just may not want to take the current measures that it requires.
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
Gere
Profile Joined December 2010
Germany55 Posts
October 13 2015 17:51 GMT
#26
On October 14 2015 02:28 ROOTFayth wrote:
avilo does not believe that :D

Avilo will always claim his opponent hacked.
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2015-10-14 08:29:50
October 13 2015 17:54 GMT
#27
On October 14 2015 02:15 varsovie wrote:
Show nested quote +
On October 14 2015 01:45 KeksX wrote:
On October 14 2015 01:39 RoomOfMush wrote:
They will be back soon enough. Its not going to last long.


The question is what actually made this say that. If it takes them 6 months of work now to hack it again, but then Blizzard can just change 1 thing and it takes another 6 month, then they're probably saying "Fuck, this is not worth it" and probably only paid hacks will exist. And then it's a question of "are people willing to pay enough for this?".

That being said, this is assuming that Blizzard really did find a good way to solve this problem.


Sadly I do not have a magic way to fix the hacking issues, the only thing I'm sure is that with a synchronous engine thee's no amount of software solution that would work and still run the game decently fast. It should comes from the policies and the way they handle the hackers. Even just having a feedback from the report button (player x repported xx/xx/xx was banned today) or a simple invoice acknowledgement on their hack email would help not feeling helpless.



Yeah, I personally fear that the "big change" will probably be figured out relatively soon, too. I mean, the hacking community has quite the (criminal) energy to get these things done and unless Blizzard completely changed the codebase I don't see how things can be too different since the problems lie in the lockstep simulation.
PhoenixVoid
Profile Blog Joined December 2011
Canada32740 Posts
October 13 2015 18:04 GMT
#28
I heard much of the code for LotV was drastically changed so most of the amateur or less devoted hackers won't be involved in creating hack. Thing is, hackers will always find a way through so the community will enjoy a brief reprieve until the more serious hackers begin to take up the mantle again.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Obamarauder
Profile Joined June 2015
697 Posts
October 13 2015 18:06 GMT
#29
HOLD ON A SEC. does this confirm avilo vs protech wcs finals for next season?
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 13 2015 18:09 GMT
#30
suddenly the replay thing makes alot more sense.
TheWinks
Profile Joined July 2011
United States572 Posts
October 13 2015 18:59 GMT
#31
On October 14 2015 02:49 danl9rm wrote:
Do the people that are saying "anything can be done" realize that statement includes preventing hacking? Get out of your box.

I'm completely unconvinced maphacking has been removed as a possibility, but I also know that it is possible to prevent it utterly. They just may not want to take the current measures that it requires.

The nature of the SC2 engine makes it practically impossible to prevent.
RoomOfMush
Profile Joined March 2015
1296 Posts
October 13 2015 19:38 GMT
#32
On October 14 2015 01:45 KeksX wrote:
Show nested quote +
On October 14 2015 01:39 RoomOfMush wrote:
They will be back soon enough. Its not going to last long.


The question is what actually made this say that. If it takes them 6 months of work now to hack it again, then Blizzard can just change one thing and it takes another 6 months,... Then they're probably just going to say "Fuck, this is not worth it". Only paid hacks would exist. And then it's a question of "are people willing to pay enough for this?".

That being said, this is assuming that Blizzard really did find a good way to solve this problem.

Its probably rather going to take about half an hour. The hack will still work just the same way, the only things that need changing are a few numbers.
RoomOfMush
Profile Joined March 2015
1296 Posts
October 13 2015 19:43 GMT
#33
On October 14 2015 02:49 danl9rm wrote:
Do the people that are saying "anything can be done" realize that statement includes preventing hacking? Get out of your box.

I'm completely unconvinced maphacking has been removed as a possibility, but I also know that it is possible to prevent it utterly. They just may not want to take the current measures that it requires.

The statement does not include preventing hacking. Its impossible to prevent that. At least the way SC2 works.

If you have the game on your disc, if you can play it, you have all the data. And that is all you need, the data. The hack is just something to show it to you, but the data is completely open. Thats how computers work. Blizzard can not protect YOUR memory from yourself.
mrjimp
Profile Joined September 2010
Sweden14 Posts
October 13 2015 20:08 GMT
#34
Its probably rather going to take about half an hour. The hack will still work just the same way, the only things that need changing are a few numbers.


Appearently its a big change and its not as easy as for previous patches.

Hopefully they'll be gone a for a few weeks :D
Where people se failures, I see change.
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
October 13 2015 20:17 GMT
#35
On October 14 2015 04:43 RoomOfMush wrote:
Show nested quote +
On October 14 2015 02:49 danl9rm wrote:
Do the people that are saying "anything can be done" realize that statement includes preventing hacking? Get out of your box.

I'm completely unconvinced maphacking has been removed as a possibility, but I also know that it is possible to prevent it utterly. They just may not want to take the current measures that it requires.

The statement does not include preventing hacking. Its impossible to prevent that. At least the way SC2 works.

If you have the game on your disc, if you can play it, you have all the data. And that is all you need, the data. The hack is just something to show it to you, but the data is completely open. Thats how computers work. Blizzard can not protect YOUR memory from yourself.

well you can still prevent it if you have all the logic on the server, but thats highly unlikely and not worth in any sense.
The harder it becomes, the more you should focus on the basics.
BamBam
Profile Blog Joined November 2009
745 Posts
October 13 2015 20:24 GMT
#36
Wait, are we really assuming that someone with 10 twitter followers actually knows what they're talking about? I mean, I guess that would be ok if we had a few more hackers actually step up. Hell every UI change has screwed with hacks since values were being incorrectly read from the wrong location and took a good few weeks before they were back.
"two is way better than twice as one" - artosis
DarkPlasmaBall
Profile Blog Joined March 2010
United States44192 Posts
October 13 2015 20:36 GMT
#37
On October 14 2015 05:24 Energizer wrote:
Wait, are we really assuming that someone with 10 twitter followers actually knows what they're talking about? I mean, I guess that would be ok if we had a few more hackers actually step up. Hell every UI change has screwed with hacks since values were being incorrectly read from the wrong location and took a good few weeks before they were back.


I don't think I've ever heard the validity of someone's argument be questioned through the number of Twitter followers he has before.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
TelecoM
Profile Blog Joined January 2010
United States10668 Posts
October 13 2015 21:04 GMT
#38
This is great news, hopefully they can keep it up to keep this type of garbage out of the game.
AKA: TelecoM[WHITE] Protoss fighting
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
October 13 2015 22:36 GMT
#39
It could be that Blizzard have introduced some code that they can endlessly reconfigure with minimal effort. Everyone gets a tiny patch each week and the hacks get knocked back to square one.
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
RoomOfMush
Profile Joined March 2015
1296 Posts
October 13 2015 22:38 GMT
#40
On October 14 2015 07:36 Umpteen wrote:
It could be that Blizzard have introduced some code that they can endlessly reconfigure with minimal effort. Everyone gets a tiny patch each week and the hacks get knocked back to square one.

This is what I had proposed in an earlier thread about this topic and I think it could work well if the refactoring is truly random and can not be predicted.
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