Sandisk SHOUTcraft Invitational Post-mortem - Page 5
Blogs > TotalBiscuit |
Dodgin
Canada39254 Posts
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Xoronius
Germany6362 Posts
I just want to give one short piece of feedback: In the "kespa-comet"-part of you write-up you talked about considering to include foreigners in future events. While I am generally a very pro-foreigner-biased person, I don't think they would fit the format you are currently using. One of the weaknesses of foreigners (besides being worse at preparation) was always being highly dependent on their daily form. We've seen Scarlett lose to Hitman, when she was near her peak and we have seen Dimaga shredding Flash to pieces, while generally being considered in bad shape. While I can see for example Snute beating any terran on a good day (except maybe Maru), I can also see every foreigner lose really hard on a bad one. The only foreigners, who were really reliable of having good results, were Stephano (who has other priorities now) and Naniwa (based on our conversations elsewhere I don't think, that you are inviting him). Before we have a really solid foreigner again, I'd recommend going korean only, because the possibility of someone with an off-day is a much bigger threat for an 8-man invitational than it is for an MLG/DH. | ||
Crot4le
England2927 Posts
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Jermstuddog
United States2231 Posts
Thanks for that TB! | ||
DinosaurJones
United States1000 Posts
You and Artosis worked extremely well as a casting duo, and I hope I don't sound forward and presumptuous when I say you seem like you both knew your places. You did well not to foray too far into analysis, and even deferred to Artosis the times that you did, and he let you do your thing when the action started to heat up. (Though I still have to say I think my favorite pairing with you is with InControl) I have to agree with your analysis of HerO, it seems the slump is real for now. But I was pleasantly surprised with DRG's performance even though he did not advance. FlaSh played like the God that he is right up until the end of the tournament, which made me happy and then very sad, but herO deserved the win. I eagerly look forward to the next SCI, and I hope that SanDisk comes back for more! | ||
Heyoka
Katowice25012 Posts
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hellokitty[hk]
United States1309 Posts
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marcesr
Germany1383 Posts
I just wonder why anyone still produces huge offline tournaments with dozens of foreigners if you can get almost the same numbers with a (relatively) cheap Korean online invitational?! | ||
murphs
Ireland417 Posts
Great tournament. | ||
Brutaxilos
United States2621 Posts
If you read this, I'd also like to share my personal feedback on the tournament for future ShoutCrafts. First off, this tournament was freaking amazing. And it is because of that that I ask that you don't host another one in the near future. This stacked tournament was a treasure to watch and so I feel like if you were to have another one it may ruin the value I now place on Shoutcraft tournaments. I would say, give it at least a half year. I assure you, I will watch a second tournament like this. Furthermore, you mention stuff about including China in your streams. I think we all agree that China's scene is rapidly growing. Because of this, I beg you to host a Shoutcraft China. As a Chinese American I dream that one day another country can compete on-par with Korea and I really believe that if given the proper environment China can reach that form. With so much unknown talent in China, I think a Shoutcraft would be a perfect opportunity for players to become known to the fans and develop popularity. This leads on to my last point. Please please please have player interviews preferably before AND after games. To demonstrate my point, take Bbyong, a player who is well known in the Korean leagues but has never really competed much in foreign tournaments. While the hardcore fans who follow Proleague may know his personality, many people just see him as a faceless Korean. Foreign tournaments help Koreans get popular (like CJ herO) because they give them opportunities for them to laugh, smack-talk, and just be themselves. I would love to see player reactions and pre-game smack talk before the tournaments. This also applies if you were to host a Shoutcraft China. Pretty much all Chinese players aside from Macsed and Jim are all unknown to foreign fans. So interviews would be great for that. Anyways, sorry for the wall of text. I really really really loved this tournament and hope you will definitely hold more in the future. Good luck with your health too!! | ||
TheNewEra
Germany3128 Posts
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caznitch
Canada645 Posts
edit: I am talking out of my ass as I actually have no clue what people would pay apart from myself. | ||
jakethesnake
Canada4948 Posts
Also, with WCS AM, I don't think it is as necessary to do another AM only tournament, especially with how bad the players treated it last time. This formula worked and I really hope we get to watch another one. Congrats on the successful tournament! I watched so many SC2 games last weekend, and yet I still had to go back and watch some of the VODs because it really was that good. | ||
TotalBiscuit
United Kingdom5437 Posts
$10,000 prizepool Production costs for ad (fairly minimal, since I did the VO work for free) Production costs for microsite Artosis casting fee Everything else was either done by me (so opportunity cost) or provided free and breaks down to. 9 trailer videos Intro, pre-game, post-game, break video loops (I used stock footage for this that cost me about $40 in total for licenses, then manipulated it and added elements to make the loops) Art assets including player portraits, promotional poster images, bracket PSDs, logos (all of these were done by my graphic designer/editor who is salaried fulltime to Cynicalbrit.com) VoD editing (done by my graphic editor as part of his salaried work) My casting (done without fee in return for footage rights and 100% of ad revenue on stream and VoDs) Axioms casting (done without fee in return for footage rights and 100% of ad revenue on stream and VoDs) NeoTVs casting (done without fee in return for footage rights and 100% of ad revenue on stream and VoDs) Rebroadcast maintainence (basically monitoring the stream and playing the ads at the right time during the rebroadcast. Done by my assistant manager as part of her salaried work) The event generated enough ad revenue to justify the time spent. If it hadn't it wouldn't have mattered, the event was immensely fun to organize and present, but it just so happens we monetized this one very well, hit key well-monetized demographics (primarily America) and got our VoDs out quickly with a reasonable number of mid-roll ads in place. The event also generated a number of paying subscribers. Overall I'd call it a financial success relative to my other events for me and the cost for Sandisk was kept at a minimum. So when is the next one??? Also what do you think of crowd funding? I feel as though you could have raised 20k in 2 days if you announced that line up and charged $5 to watch. I remember the last time someone tried to do payperview, they got hated horribly for it. I doubt I'd take that risk. | ||
jax1492
United States1632 Posts
nothing against HSC, but 2nd tier Koreans are not that exciting. Kespa Koreans, amazing. | ||
SCkad
Scotland97 Posts
in terms of the tournament itself the only thing that could have been better would have been the rebroadcasts put later in the day to aid the European viewers, but as people have already said HSC so out of your hands with that one. but yeah, it'd be great if Sandisk would do what the SCA sponsors (Ting?) did with their post-mortem though i can understand if they choose not to. It does however sound like it was much more successful for Sandisk than Ting which is good. | ||
Kimb3r
Germany744 Posts
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BathTubNZ
New Zealand2556 Posts
When is the next one! | ||
Kogut
United States147 Posts
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Zarzob
New Zealand1 Post
First of all, it was a great show put on. Kudos to you for organising this. It definitely showcased the best of the best and I look forward to the next tournaments if there are any. I have a couple of ideas on how to increase the viewership. Your way of thinking about skill is good, and should almost always be the number one priority. However while these players definitely have the skill to produce really great games, I think you should also try to focus on things other than the games themselves for the next tournament. This tournament was kind of like "These guys are playing. Watch the games, and then the tournament is over. Thanks for watching, goodbye!" If you were a viewer, what would entice you even more to watch a tournament? Well, you already have the best of the best players, so skill has been ticked off. What else is there? Another way to bring in a whole new set of unique viewers is fun/personality. What about hyping the players up by doing some teasers/highlight videos of the best plays of each player with little hyping up of their achievements? Not only of their personal achievements, but some stats of the players (ie. Flash has never played a bo7 TvP, etc). Nestea still has a big fanbase not only because of his former domination, but because Tastosis has hyped him up so much that people absolutely love him, even though he hasn't been in his dominating form for the longest time now. A lot of the Kespa koreans (except Flash) don't have a huge following because they only really attend Korean tournaments. We need a way for viewers be more excited about the actual players for the players, as well as their skill level, and also a way for viewers to relate to the fans. A way for them to connect a bit more than just watching the games for them. What about doing some post and/or pre game interviews with the players? This could possibly help the viewers relate to the players even more, and give an insight into what these godlike players think during these types of matches, and maybe get some more down to earth questions like "what do you eat for breakfast" and stuff for a bit of fun and laughs. Questions could also be taken from the community in the interview. One problem I see with cross-language interviews is it takes a long time for translation, and the excitement gets lost during translation. A way to counter this would be to do the interviews off-air, and edit it to have the answers directly after the question, in Korean but with subtitles. During the off-air interview, you could have a short segment for highlights from the tournament. What about some prizes for contributing to the tournament? Lets say you subscribe to your channel, where each subscription contributes to the final prize pool, and at the end of the tournament, two subscribers win the chance to play a 2v2 with Flash, DRG or whoever they choose as their teammate. This could be done via supporting the sponsor, ie not by subscriptions, but by buying a Sandisk SSD. I know these are probably outrageous/impossible requests due to the tight schedule and competitiveness of Kespa and Kespa players, but nevertheless I'm just giving some suggestions that I think would bring a whole lot more unique viewers in to have some other attraction other than the high level of games. Hope to hear your feedback (whether good or bad), as you've proved your insight into viewership and games by this tournament. | ||
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