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On August 05 2013 18:58 imallinson wrote:Show nested quote +On August 05 2013 18:48 d00p wrote:Guide wrote: "reaffirming Nimzowitsch's idea that the threat is stronger than the execution" Yeah... Anyway, I have stupid questions as I've never played but plan to watch some TI3: How is it determined which team is the radiant and which is the dire? (Or was that LoL? I mean the dark and the bright side.) Are all heroes available for both sides given that the other team hasn't picked that hero or do both sides have their own heroes? Can items be purchased at any time if you have gold or does that require some kind of shop? How about abilities? Can you choose those immediately upon leveling up or do you need to go to a specific location? edit. great guide! * Depends on tournament. I think for TI3 group stage its a coin flip and winner decides which side. * All heroes are available for both sides as long as they haven't been picked or banned already. * Items have to be purchased at shops but you don't actually have to be there to buy it. However to actually get the item you need to go get it or have the courier bring it to you. * Abilities can be taken as soon as you level. edit: The International/2013
Is there actually any tactical advantage to choosing Dire or Radiant? Both jungles look slightly different (not mirrored) and Roshan appears to be closer to the Dire. Or does it all even out in the grand scheme of things?
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On August 06 2013 00:03 Random_0 wrote:Show nested quote +On August 05 2013 23:58 Greendotz wrote:On August 05 2013 09:30 wei2coolman wrote: Okay. This is so much better. Thought the viewer's guide was a bit toooooooooooooooo simplistic. It was perfect for someone like me. I all about SC2 and I've been trying to get into Dota2 (just watching, not even playing) but it's so damn confusing, all those different hero's moves/spells and item combinations is so much information to take in. As someone mentioned in the views guide topic there doesn't seem to be a "Tasteless" in the Dota casting community, someone who always explains things in layman's or occasionally goes over the basics again on the off chance that there are new viewers watching. I was constantly clueless when phrases like "BKB" were been continuosly thrown around and the viewers guide really helped out with that. That was well said. This pretty much sums up my feelings towrds Dota2 as well.
Well you can read this:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=423777
Which will help a lot:
As for items, just remember they all have things they do and provide stats, which make heroes have more damage, HP or attack speed:
BKB: Makes you immune to a lot of spells, but not every one. Gets worse the more you use it. It is a key items for team fights for a lot of heroes that need to get their abilities off.
Mek: A mass healing item that provides armor and regen. Super important for team fights. Supports get this item and often rush it.
Pipe: like mek, except that is provides a shield against all enemy spells to a set damage amount. Super support item. People get mek first, because healing is bad ass.
Blink Dagger: Has one job, you know what it is. Super awesome, can do it every 12 seconds.
Drums: Provides passive movement speed buff and has charges to make everyone go faster.
Force staff: support item. Moves a hero forward in the direction they are facing super fast. Any hero, friendly, or enemy and including the holder.
Manta sytle: Damage item that lets the hero make illusions of himself, that can be controls and do damage(but less than the hero)
Butterfly: Super power end game carry item. Adds lots of damage, attack speed and a flat 30%(could be wrong) dodge chance. Costs a fuck ton.
Smoke: makes everyone cloaked and makes them go faster. Used for ganks.
Dust: does the exact opposit of what smoke does, but to enemy players. All cloaked heroes are not cloaked and slowed. Its a scan with time warp.
Battle fury: the farming item for carries. Gives them an AOE that does less damage, but lets them farm super fast. It is the mule of Dota 2. How soon a carry gets the Battle fury tells you how well they are doing. I think 15 minutes is pretty good.
The rest you can kinda find out, but just watch more and you will learn. Just remember that Antimage is a dick and everyone will freak out if we see meepo(we won't see meepo)
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United Kingdom10823 Posts
On August 06 2013 00:05 Greendotz wrote:Show nested quote +On August 05 2013 18:58 imallinson wrote:On August 05 2013 18:48 d00p wrote:Guide wrote: "reaffirming Nimzowitsch's idea that the threat is stronger than the execution" Yeah... Anyway, I have stupid questions as I've never played but plan to watch some TI3: How is it determined which team is the radiant and which is the dire? (Or was that LoL? I mean the dark and the bright side.) Are all heroes available for both sides given that the other team hasn't picked that hero or do both sides have their own heroes? Can items be purchased at any time if you have gold or does that require some kind of shop? How about abilities? Can you choose those immediately upon leveling up or do you need to go to a specific location? edit. great guide! * Depends on tournament. I think for TI3 group stage its a coin flip and winner decides which side. * All heroes are available for both sides as long as they haven't been picked or banned already. * Items have to be purchased at shops but you don't actually have to be there to buy it. However to actually get the item you need to go get it or have the courier bring it to you. * Abilities can be taken as soon as you level. edit: The International/2013 Is there actually any tactical advantage to choosing Dire or Radiant? Both jungles look slightly different (not mirrored) and Roshan appears to be closer to the Dire. Or does it all even out in the grand scheme of things?
The Roshan part can be significant because the Dire can take it a bit easier, and when there's a stand-off in the general pit area, they can farm their ancients meanwhile. It's also possible to pull the big camp on the dire jungle to the lanes, so you drag your creep wave to the neutrals, but you cant do that easily on the Radiant side.
But it's honestly just the Roshan part in the grand scheme of things.
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On August 06 2013 00:35 Hassybaby wrote:Show nested quote +On August 06 2013 00:05 Greendotz wrote:On August 05 2013 18:58 imallinson wrote:On August 05 2013 18:48 d00p wrote:Guide wrote: "reaffirming Nimzowitsch's idea that the threat is stronger than the execution" Yeah... Anyway, I have stupid questions as I've never played but plan to watch some TI3: How is it determined which team is the radiant and which is the dire? (Or was that LoL? I mean the dark and the bright side.) Are all heroes available for both sides given that the other team hasn't picked that hero or do both sides have their own heroes? Can items be purchased at any time if you have gold or does that require some kind of shop? How about abilities? Can you choose those immediately upon leveling up or do you need to go to a specific location? edit. great guide! * Depends on tournament. I think for TI3 group stage its a coin flip and winner decides which side. * All heroes are available for both sides as long as they haven't been picked or banned already. * Items have to be purchased at shops but you don't actually have to be there to buy it. However to actually get the item you need to go get it or have the courier bring it to you. * Abilities can be taken as soon as you level. edit: The International/2013 Is there actually any tactical advantage to choosing Dire or Radiant? Both jungles look slightly different (not mirrored) and Roshan appears to be closer to the Dire. Or does it all even out in the grand scheme of things? The Roshan part can be significant because the Dire can take it a bit easier, and when there's a stand-off in the general pit area, they can farm their ancients meanwhile. It's also possible to pull the big camp on the dire jungle to the lanes, so you drag your creep wave to the neutrals, but you cant do that easily on the Radiant side. But it's honestly just the Roshan part in the grand scheme of things. You see, I would argue that Radiant has a way better approach to the Roshan pit, with the the Y double-ramp and nearly three escape routes. It think in the end it is a wash because the real area that matters is right outside the pit, where all the magic(murder) happens.
Edit: You should all watch Firebolt below, he knows what he is doing. You might learn something. Harass him till he plays Meepo or invoker if you want to see the deepest, dumbest Dota that is out there.
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Lalalaland34473 Posts
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Each carry hero has its own singularities
What does that even mean?
Good write up though. I will be referring to this when introducing dota to my uninitiated friends.
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On August 06 2013 00:05 Greendotz wrote:Show nested quote +On August 05 2013 18:58 imallinson wrote:On August 05 2013 18:48 d00p wrote:Guide wrote: "reaffirming Nimzowitsch's idea that the threat is stronger than the execution" Yeah... Anyway, I have stupid questions as I've never played but plan to watch some TI3: How is it determined which team is the radiant and which is the dire? (Or was that LoL? I mean the dark and the bright side.) Are all heroes available for both sides given that the other team hasn't picked that hero or do both sides have their own heroes? Can items be purchased at any time if you have gold or does that require some kind of shop? How about abilities? Can you choose those immediately upon leveling up or do you need to go to a specific location? edit. great guide! * Depends on tournament. I think for TI3 group stage its a coin flip and winner decides which side. * All heroes are available for both sides as long as they haven't been picked or banned already. * Items have to be purchased at shops but you don't actually have to be there to buy it. However to actually get the item you need to go get it or have the courier bring it to you. * Abilities can be taken as soon as you level. edit: The International/2013 Is there actually any tactical advantage to choosing Dire or Radiant? Both jungles look slightly different (not mirrored) and Roshan appears to be closer to the Dire. Or does it all even out in the grand scheme of things?
Dire has better Rosh access. Due to this, its ancient stack is also a bit easier to farm/stack since the Rosh area will normally be heavily warded (and thus safe from nearly all ganks).
Radiant jungle (I'd argue) is much friendlier to the lane though. The double pull is much easier to pull off, and the ward spot can cover both the rune, the river, and the jungle (very cost efficient to ward). I also feel it's much harder to gank the safe lane since the mid will have only one real path towards bot (near the rune/rosh area) whereas from radiant, you can choose the rune ramp or the ramp near the tier 1 mid tower.
Due to this, I prefer to be radiant when aiming for the late game, since the jungle becomes very important in finding exp and farm for supports, as well as farm for the carry when the lanes are pushed. Bot lane is also really easy to push. For early-mid though, dire is friendlier.
On August 06 2013 08:17 VoirDire wrote:What does that even mean? Good write up though. I will be referring to this when introducing dota to my uninitiated friends.
Each carry is an Enigma inside.
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This was a great read. I hope it will allow Star players to build an understanding of dota and maybe enjoy TI3 more so than before reading this.
thank you for increasing the communities knowledge pool and ease of access!
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On August 06 2013 00:24 Plansix wrote: and everyone will freak out if we see meepo(we won't see meepo) Unless Na`Vi are drunk. Which I think they always are during the main event of TI.
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Hello, I've just installed Dota 2 yesterday and have a quick question:
What would be the better way to learn: either playing some customs while learning an item and skill build for one hero and then trying to play with only that hero (kind of like BO practice in SC), or just throwing yourself into the game and trying a sip of everything?
Wish to at least get some fundamentals so that i can at least have some fun playing. Thanks a bunch!
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On August 07 2013 00:12 figq wrote:Show nested quote +On August 06 2013 00:24 Plansix wrote: and everyone will freak out if we see meepo(we won't see meepo) Unless Na`Vi are drunk. Which I think they always are during the main event of TI. God, please let that happen with Dendi on Pudge. I want to see the dumbest game that Na'Vi have to offer, with people being pulled into 5 "poofs".
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On August 07 2013 02:58 McRatyn wrote:Hello, I've just installed Dota 2 yesterday and have a quick question: What would be the better way to learn: either playing some customs while learning an item and skill build for one hero and then trying to play with only that hero (kind of like BO practice in SC), or just throwing yourself into the game and trying a sip of everything? Wish to at least get some fundamentals so that i can at least have some fun playing. Thanks a bunch! Cut your teeth in bot matches and play a "carry" to learn to farm. Do not play all pick at very low level, its a terrible place. Once you get an idea how to play, I recommend random or single draft try heroes out. That is how I learned, the heard way. Be fearless.
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On August 07 2013 03:03 Plansix wrote:+ Show Spoiler +On August 07 2013 02:58 McRatyn wrote:Hello, I've just installed Dota 2 yesterday and have a quick question: What would be the better way to learn: either playing some customs while learning an item and skill build for one hero and then trying to play with only that hero (kind of like BO practice in SC), or just throwing yourself into the game and trying a sip of everything? Wish to at least get some fundamentals so that i can at least have some fun playing. Thanks a bunch! Cut your teeth in bot matches and play a "carry" to learn to farm. Do not play all pick at very low level, its a terrible place. Once you get an idea how to play, I recommend random or single draft try heroes out. That is how I learned, the heard way. Be fearless.
Thank you for such a quick reply! Actually i read in some article about Dota 2 for beginners, it mentioned avoiding carries if you're a newbie cause they require very good last hitting an other all-around skills to be effective and focusing on more beefy tanky/support like heroes. What would your take on that be?
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On August 07 2013 03:20 McRatyn wrote:Show nested quote +On August 07 2013 03:03 Plansix wrote:+ Show Spoiler +On August 07 2013 02:58 McRatyn wrote:Hello, I've just installed Dota 2 yesterday and have a quick question: What would be the better way to learn: either playing some customs while learning an item and skill build for one hero and then trying to play with only that hero (kind of like BO practice in SC), or just throwing yourself into the game and trying a sip of everything? Wish to at least get some fundamentals so that i can at least have some fun playing. Thanks a bunch! Cut your teeth in bot matches and play a "carry" to learn to farm. Do not play all pick at very low level, its a terrible place. Once you get an idea how to play, I recommend random or single draft try heroes out. That is how I learned, the heard way. Be fearless. Thank you for such a quick reply! Actually i read in some article about Dota 2 for beginners, it mentioned avoiding carries if you're a newbie cause they require very good last hitting an other all-around skills to be effective and focusing on more beefy tanky/support like heroes. What would your take on that be?
I play carries in bot matches just to practice last hitting. I should have been clear. Supports are best for your first "real" game. If I am my first normal game, I would play a low gold(5 postion) like Earth Shaker, Lion or Litch. Just remember that in the early game (levels 1-6) you have mana and not to spam your abilities. Also, don't auto attack creeps unless you are trying to push the lane. Beyond that, just play, learn try not to feed. The hardest part of Dota 2 is to learn that sometimes your job is to do nothing.
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The problem with Dota 2 for me is the amount of heros and their ability. It seems that initiation of a fight can be made by a lot of heroes and its mostly same but with different heroes the skill has a different name. When caster uses the name of skill instead of explaining what's going on in general im confused. All the other stuff is pretty simple to understand, but items and heroes are the biggest problem for me. I'd love to watch a stream provided by someone who will be, like somebody mentioned earlier, like "Tasteless" and will explain everything more newbie friendly.
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On August 13 2013 21:07 Kylo55 wrote: The problem with Dota 2 for me is the amount of heros and their ability. It seems that initiation of a fight can be made by a lot of heroes and its mostly same but with different heroes the skill has a different name. When caster uses the name of skill instead of explaining what's going on in general im confused. All the other stuff is pretty simple to understand, but items and heroes are the biggest problem for me. I'd love to watch a stream provided by someone who will be, like somebody mentioned earlier, like "Tasteless" and will explain everything more newbie friendly.
I agree this is a problem for a first time viewer. The number of heroes, abilities, and items that used to keep me from enjoying playing and watching Dota, are now the reason I keep coming back. I've yet to see an identical game. Whereas SC2 (which I still enjoy watching) seems to have more clear-cut scenarios playing out. Icefrog does a great job of shifting the metagame with frequent balance patches which also creates new and exciting scenarios to watch. The Dota 2 client itself is a huge resource. The library tab has all the information on heroes, abilities, and items. The spectating part of the client is even greater. Up until recently, I did not realize it was powerful enough to make Twitch obsolete for me. You can watch games and listen to casters in multiple languages from the client. And if you have a question, you can talk with the other spectators in-game. Thank you for this write-up by the way-- very useful.
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this helps a lot. it may not boost your game lot but this helps. Kudos
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the part about making the enemy feel pressured gave me a little mental boner
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