Looked the same in BW. Just wish things got to end game stages more. I want to see Viper vs Raven in ZvT and ghost mech vs carriers in TvP.
Winrates August (Source: Liquipedia) - Page 3
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RifleCow
Canada637 Posts
Looked the same in BW. Just wish things got to end game stages more. I want to see Viper vs Raven in ZvT and ghost mech vs carriers in TvP. | ||
Rhaegal
United States678 Posts
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M.R. McThundercrotch
United States265 Posts
On September 03 2013 05:48 Papples wrote: I'm pretty surprised that with all the complaining of ZvT, PvT seems even worst Yeah, but that is just same shit, different day for Terrans, after Wings of Liberty. Zergs went from the absurdity that was Brood Lord/Infestor to a matchup that is actually challenging at the beginning and...there is no end. The beginning just keeps going and then they die. Actually, PvT and ZvT are kind of similar in the early and mid-game, now. Except then Protoss have a powerful late-game to transition into and Zergs do not, much like Terran do not in TvP. Fix that problem for Zerg and Terran and I think ZvT and TvP would see a lot of improvement. | ||
Slashiepie
107 Posts
Inb4 theres no Protoss GSL Champion! | ||
shin_toss
Philippines2589 Posts
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fried_rice
198 Posts
On September 03 2013 04:57 [UoN]Sentinel wrote: Chargelot archon is now much less viable as protoss due to widow mines and hellbats doing all kinds of hell on the zealots. I'd like to see more pre-medivac aggression options for Terran, though, photon overcharge takes a lot of stress off of defending before I get my second set of 3 gateways up. OH YES! The dreaded WM+Hellbat TvP composition, stomping them bronze players left and right! | ||
VeTerrAn1
Switzerland39 Posts
On September 03 2013 08:43 shin_toss wrote: pretty balanced imo not very qualitfied and deliberate answer ... the tendency is there, i mean around 57% is not slightly in favor of Terran in TvZ and for Protoss in PvT. As terran player it feels very frustrating vs Protoss, so i can feel with Zergs, which are at kinda same situation vs Terran (even if i play not very well against zerg ^^ as terran) I hope they (Blizzard) will find a way to solve this problems. I mean if i lose, its ok, but often if i lose a TvP i think there was kinda imbalance, because generally the Protoss defend his 2/3 bases and then push out around 14min, often kill my main army and win the game. There is so much more pressure on us terrans in this matchup during the first 15min, and this is in my opinion not balanced. If i could always play like a Protoss can, macro up, defend with MC early aggression with ease, also i have the option to make a lot of diffrent all ins, which put some more pressure on the Terrans early game. On my level of play i have 50% winrate vs Protoss, but it feels that i lose against worse players and win against the ones which have some lacks in macro skill. Maybe mech can balance this MU, then the Protoss has to scout more to be sure whats coming, now 98% of the Terrans play bio with 10/11 min push | ||
DinoToss
Poland507 Posts
On September 03 2013 02:14 rift wrote: T>Z, Z>P, P>T. They way it is meant to be. Rejoice people. We made it. | ||
klup
France612 Posts
On September 03 2013 04:57 [UoN]Sentinel wrote: Chargelot archon is now much less viable as protoss due to widow mines and hellbats doing all kinds of hell on the zealots. I'd like to see more pre-medivac aggression options for Terran, though, photon overcharge takes a lot of stress off of defending before I get my second set of 3 gateways up. Hellbat is very hard to transition to. I totally agree with Aquila , this matchup is ridiculously imbalanced atm mainly because of MSC that shut down about everything of early/mid game aggression making the matchup going straight into late game with protoss macroing and making directly his high cost efficient units with ridiculous upgrade advantage unpunished. The promise of blizzard was that terran will get something to deal with the a+click chargelot archon ball as the hellbat but they nerfed it to the ground for obvious reason. Now we just have to pray that blizzard find a solution to make hellbat viable again in TvP without breaking the other MU again. The only terran that crushes protoss right now is bomber and he only SCV pull but i guess this will be easily countered by slight adjustments in couple of days. to balance TvP maybe something like get raven and BC immune to feedback could provide terran a viable air transition with high tier units. because right now you can't use any of those because of feedback. just an upgrade that could be research at SP. | ||
Pandemona
Charlie Sheens House51431 Posts
Back to the design board Mr Kim ;_; Was one of my favorite matches to TvP/PvT but now it just seems if Terran doesn't 2 base all in there pretty much fucked | ||
klup
France612 Posts
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Frex
Finland888 Posts
On September 03 2013 05:48 Papples wrote: I'm pretty surprised that with all the complaining of ZvT, PvT seems even worst As a terran It's not surprising to me. However, you just give up complaining when you only get counter-arguments and stagnant match-up for 3 years. | ||
spalding
95 Posts
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KrazyTrumpet
United States2520 Posts
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Erik.TheRed
United States1655 Posts
On September 03 2013 18:01 spalding wrote: I wonder what the TvP winrates would look like if you took away scv pulls, probably even worse. It's not just that protoss is clearly favoured in this matchup but what annoys me the most is that the engagements are so much harder for terran. Zealot+archon+hts is so ridiculously easy to control. You a move your zealots/archons, look for the biggest clump of terran units and just storm it. Get most of your army EMP'ed? np, use a defensive storm and retreat. Eat 2 big storms? Sorry, good game. Care to share any off race replays with us? | ||
spalding
95 Posts
On September 03 2013 18:14 Erik.TheRed wrote: Care to share any off race replays with us? 3000+ games with random | ||
TeeTS
Germany2762 Posts
The other 2 matchups are a huge clusterfuck. In TvZ both sides are forced into one and only one composition for basically the whole game and zerg suffers just way too much from widow mines and medivac speed. Ofc if you would take away only one of those puzzle pieces from terran, we would have a huge swing and terran would´ve a lot of trouble winning at all against Zerg. I don´t see those issues solved by David Kim. Until he (and his team) is replaced, I don´t see a chance for a good solution. I would be more than happy if he could surprise me here. | ||
Satiinifi
Finland192 Posts
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Zarahtra
Iceland4053 Posts
On September 03 2013 18:56 TeeTS wrote: Well I said it the day hellbat nerf was announced, that PvT will swing massively into favor of protoss and here we are. TvZ is a mess too. The only matchup that seems somehow working right now is PvZ. We have a lategame where both sides have options to win, we have several routes for both sides to get there and stable winratios around 50%. The other 2 matchups are a huge clusterfuck. In TvZ both sides are forced into one and only one composition for basically the whole game and zerg suffers just way too much from widow mines and medivac speed. Ofc if you would take away only one of those puzzle pieces from terran, we would have a huge swing and terran would´ve a lot of trouble winning at all against Zerg. I don´t see those issues solved by David Kim. Until he (and his team) is replaced, I don´t see a chance for a good solution. I would be more than happy if he could surprise me here. I'm a T so obviously I'm going to be biased, but personally I'm byfar more concerned for TvP rather than ZvT. I think there are plenty of buffs that Blizzard can implement for TvZ since it's such a specific problem imo of terran being able to pressure to hard and preventing Z from getting hive. TvP is just a huge clusterfuck of mothership core(which is pretty vital in PvZ) allowing to much greed while T can't be greedy and lategame favours P. I just don't really see a fix to that issue except changes that effect PvZ hard too. | ||
Satiinifi
Finland192 Posts
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