GoT Mafia: Lords and Liars - Page 219
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Onegu
United States9695 Posts
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Xatalos
Finland9673 Posts
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Clarity_nl
Netherlands6826 Posts
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DrParnassus
Afghanistan565 Posts
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DrParnassus
Afghanistan565 Posts
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DrParnassus
Afghanistan565 Posts
ENDGAME raynpelikoneet has survived! Acrofoles has survived! Koshi has survived! Chromatically has survived! Dandel Ion died! johnnywup died! Sharrant died! Clarity_nl, strongandbig, xatalos, and s0lstice, and Risen have been endgamed! + Show Spoiler [endgame] + Scum has control of the vote. They control 2 votes to town's 1. If the game were to play out they would lynch risen during D5, and that along with N5 night kills will be enough to ensure that they retain control of the vote and all lord KP for the rest of the game. The Blackfyre Rebellion has succeeded! GoT Obs QT Mafia can post the scum qt at their own discretion. I will post a link to the votes/actions spreadsheet later. There will be a post game write up, there are a ton of interesting things to say about this game. The mafia team played very well, they had an amazing PM game and managed to intercept almost all of town's plans. (roles, kp shots, health checks, etc) Scum started off not knowing any information about town hp or roles and managed to learn all of it. They also did a great job of gaining lord positions, and earning trust from other lords via pms. I think the only thing that caught scum by surprise was Oberyn's fake watcher claim, and Koshi handled that situation perfectly. Town just shared wayyyy too much information with the scumteam to have any hopes of night actions and lord KP working to their advantage. Obviously the modkills were a factor, but there are many many things town could have done differently to swing the game to their advantage. I will talk more about all of this in the write-up. Thanks to cohosts.. Thanks to players.. Special thanks to the players who managed to follow all the rules. I am not talking about people who did something by mistake, but rather people who broke rules knowing full well what they were doing. | ||
johnnywup
United States3858 Posts
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Mocsta
Australia9387 Posts
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johnnywup
United States3858 Posts
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Onegu
United States9695 Posts
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johnnywup
United States3858 Posts
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Ace
United States16096 Posts
Stupid Town as always sharing too much information. Deserved to lose. | ||
Onegu
United States9695 Posts
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Chromatically
United States1700 Posts
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Onegu
United States9695 Posts
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Mocsta
Australia9387 Posts
On August 20 2013 14:43 Ace wrote: GG. damn I was getting super suspect of rayne but wanted to dialogue our Lord elections that night so I could solidify my reads. Only thing that threw me off was Risen not instavoting Yamato even though he posted in the thread. Stupid Town as always sharing too much information. Deserved to lose. Agree. Too focused on actions rather than motive. Ohh well u get that most games I suppose. | ||
Ace
United States16096 Posts
On August 20 2013 14:46 Mocsta wrote: Agree. Too focused on actions rather than motive. Ohh well u get that most games I suppose. One of the days I came back to tread the thread and saw some morons saying I was being anti-town or something because I wouldn't respond to every little thing going on. Of course the thread was LITTERED with so much useless junk and "Player X's fantastic Town Read #4!" that shit didn't get done. I think its far more anti-town when people dont know how to shut the fuck up and keep posting Town reads every time they get a chance. So fucking dumb. | ||
s0Lstice
United States1832 Posts
going into today I was gonna be on rayn and acro. that last cycle was bad for us. not much I/we could do to keep the votes out of acro and rayn's hands. The game was basically over then...but truthfully it was over when Mocsta modkilled himself. wtf dude. really just took the wind out of my sails. | ||
DrParnassus
Afghanistan565 Posts
-House checks. Town didn't seem to put mch thought into what should be done with them. Ideally they should have all been burnt D1 by townies who keep the results to themselves. They could also be used sorta like a watcher role to try and get a fix on who might be soaking up scum kp. Either of these options would have greatly benefited town -House kp. Town had a lot of kp this game, and a lot of potential kp. In theory a town that plays perfectly would have had 2 lynches and 20kp during the first two cycles. Ideally all of this kp could have been burnt on mafia, but nearly all the town kp went towards other townies. -Fake claims. For each of the fake claims I could see what ends were trying to be reached, but none of those ends were reached and town wasted a lot of time in the thread due to those plans never coming to fruition. -Lord elections. 3 scum members got elected during night 0! This was SO huge for the mafia team. They had control of half the vote D1, they gained 3 KP plus access to hp checks, which is information that scum desperately needed. -INFORMATION. Scum knew how town would be spending about 100% of its kp. Scum learned the identities of 2 town power roles, and even had a hand in directing blue actions. Scum didn't have HP information until it leaked. Scum figure all of this out through pms and it played a huge role in their victory. -Modkills. Yep. Please follow rules. Going by the rules in the OP, I could have modkilled like half of town by night 2. a lot more is coming later, I just want to get these thoughts out while they're fresh. tldr = town should have spent way more time thinking about exactly who to trust with what information and how to best make use of the house actions | ||
Ace
United States16096 Posts
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