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GoT Mafia: Lords and Liars - Page 234

Forum Index > TL Mafia
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Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
August 27 2013 18:54 GMT
#4661
I liked the pm and house mechanics. I think the problem was that the game was a bit uninteresting for those who never got to be lord (just my perception)
Instead of house kp and hp check I'd like to see some house specific powers. I like rayn's idea of multiple anti town factions too, but that seems hard to pull off.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
DrParnassus
Profile Joined March 2013
Afghanistan565 Posts
August 27 2013 18:58 GMT
#4662
yeah it seems like the interest in the game per player varied greatly. i think most of the mafia team really got into the game, which is what i wanted. one of my main goals was making a setup that's fun/interesting for the mafia team.

i'd rather hear what specific problems people had with the game. if you didn't like it, was it something that could have been done differently or were you not interested in the setup at all?
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
August 27 2013 19:02 GMT
#4663
Honestly, the biggest problem from a town perspective was that it required people to not be retarded, but you can't count on towns not being retarded.

the splitting of players into houses means that even more people need to be not-retarded as opposed to "normal" games where only some players need to be not-retarded for it to work.

I probably wouldn't/won't play this kind of game again because it's less fun than a regular setup as a townie, and I don't give a shit how interesting it is for mafia.
A backwards poet writes inverse.
DrParnassus
Profile Joined March 2013
Afghanistan565 Posts
August 27 2013 19:03 GMT
#4664
lol dandel ur house was just a tad fucked
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
August 27 2013 19:04 GMT
#4665
Well I got to be lord for at least a cycle and that's when I had the most fun playing the game. Not sure how to fix that without basically changing the setup into something else entirely.

About the people posting at night stuff, I never really felt it was a problem (probably because I was town) to just post a or a youtube video or whatever. I never did anything in context with the actualy game... but in hindsight I guess I can see why obs/hosts disagreed. Then again I don't recall an instance where a host went "guys, don't post anything during night not even or pictures or whatever".

Anyway, I liked the fact that except for the house stuff and hp stuff it felt very much like a normal game. I think I prefer that much more than a super heavy themed crazy fest (unless it's greymist, then I love it)
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
August 27 2013 19:04 GMT
#4666
Lol poor dandel :D
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
August 27 2013 19:09 GMT
#4667
I'm actually not even just talking about my house in particular.
imo it's a general problem.
A backwards poet writes inverse.
Acrofales
Profile Joined August 2010
Spain18489 Posts
August 27 2013 19:12 GMT
#4668
PM system seems pretty much perfect, which means you can't really mess around with houses either.

House powers and house-related wincons are something worth playing around with. Some things that might need balancing are the KP and voting mechanics.

Firstly, with one game played already, it will be obvious to everyone that the mafia has to be fairly evenly distributed among houses, or they have no chance of winning. 3 mafia to a house is completely stupid in any case, because there is no way that the lone town member would ever get a chance of doing anything: scum might decide to make him lord just to lurk in the shadows, but at a critical moment he will simply be outvoted and ignored. Unless all three members are obvious scum, it is really easy to do this without even looking particularly scummy.

Look how easy it was for Chrom and Koshi to maintain status in House Baratheon (although both played an excellent game, so that obviously helped). Now imagine that house with 3 scum members.

4 members in a house is an interesting idea, but the scum wincon would have to change: with an entire scum house, it would be really hard to get control of the lynch vote.

Plurality voting for the lynch didn't run into a problem this game, but it very well could have become a voterace situation, which should be avoided, imho. I feel it should probably be majority vote and this would not affect balance much at all. It would have forced scum to consolidate on JWup on the (second-)last day, making it harder for us to control the vote (although Clarity not voting would probably have sealed the deal anyway).

KP was pretty confusing. The lords having exactly 1 short of a full healthbar worth of KP seems strange, in hindsight. Variability in starting KP might also make things more interesting (albeit harder for scum). Maybe people with powerful abilities start with less KP, others are like a veteran and start with more KP. The vampire vigi was a good idea, and the medic giving bonus HP was probably a good solution. Scumteam having a fixed 1 1/2 KP might be changed to a variable number depending on the number of members alive (harder to balance, though).

Differentiating house powers, or doing more with flavour (WHY WASN'T OBERYN A POISONER ) could add a bit of colour for a second go around. House wincons could be extra wincons: you win with town, but get an EXTRA laurel in the endgame post if you manage to do Y. Can even be character-dependent. For instance, Oberyn Martell gets an extra laurel if Tywin Lannister is dead at the end of the game. Some of these can be somewhat 3p-ish wincons.

I disagree that an SK wouldn't work in this setup. He would need some serious tools (and the town and scum wincons would have to be rewritten to be more ambiguous about the status of 3P ), but a Littlefinger/Faceless Man 3P with some serious anti-everybody capabilities would be easy to add in, imho.

Other things to think about: marriages. Adds some extra PMs and needs to be done really carefully, but it's a fun mechanic that fits in the theme, and might be a clever addition. Can even tie into personal wincons: Sansa Stark, extra wincon: marry Loras Tyrell. Loras Tyrell extra wincon: marry Renly Baratheon :D
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
August 27 2013 19:13 GMT
#4669
As for specific issues:
1 hp lord kp isn't very interesting, hp check seems to favor scum a lot... we probably were better off just burning them all d2 as someone suggested post game and anyone that had used his hp check was scum.
Although I really liked the pm mechanic it turns out people use it the wrong way (IMO) because I was unable to read quite a few people because they never posted their thoughts in thread. Maybe make all pms happen during the night? (you get elected n0 you get to talk to lords n1).

I dunno
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
August 27 2013 19:15 GMT
#4670
silly acro, men can't marry men.

it is known.
A backwards poet writes inverse.
HiroPro
Profile Joined March 2012
United States2624 Posts
Last Edited: 2013-08-27 19:16:34
August 27 2013 19:15 GMT
#4671
On August 28 2013 04:12 Acrofales wrote:
Differentiating house powers, or doing more with flavour (WHY WASN'T OBERYN A POISONER ) could add a bit of colour for a second go around. House wincons could be extra wincons: you win with town, but get an EXTRA laurel in the endgame post if you manage to do Y. Can even be character-dependent. For instance, Oberyn Martell gets an extra laurel if Tywin Lannister is dead at the end of the game. Some of these can be somewhat 3p-ish wincons.

I disagree that an SK wouldn't work in this setup. He would need some serious tools (and the town and scum wincons would have to be rewritten to be more ambiguous about the status of 3P ), but a Littlefinger/Faceless Man 3P with some serious anti-everybody capabilities would be easy to add in, imho.

Other things to think about: marriages. Adds some extra PMs and needs to be done really carefully, but it's a fun mechanic that fits in the theme, and might be a clever addition. Can even tie into personal wincons: Sansa Stark, extra wincon: marry Loras Tyrell. Loras Tyrell extra wincon: marry Renly Baratheon :D

Sounds like a Caller Game. Holy Roman 2.0???
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
August 27 2013 19:18 GMT
#4672
On August 28 2013 04:15 Dandel Ion wrote:
silly acro, men can't marry men.

it is known.


it is known
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Acrofales
Profile Joined August 2010
Spain18489 Posts
August 27 2013 19:21 GMT
#4673
On August 28 2013 04:13 Clarity_nl wrote:
As for specific issues:
1 hp lord kp isn't very interesting, hp check seems to favor scum a lot... we probably were better off just burning them all d2 as someone suggested post game and anyone that had used his hp check was scum.
Although I really liked the pm mechanic it turns out people use it the wrong way (IMO) because I was unable to read quite a few people because they never posted their thoughts in thread. Maybe make all pms happen during the night? (you get elected n0 you get to talk to lords n1).

I dunno

I actually disagree. The HP check would have been really really strong lategame (for town): once you've figured out how much HP people start with (7), and you know who town shot, you can instantly see who in a house is being targeted by KP. While it won't be good to find scum, it is an awesome town check: Sharrant was so so obviously town once DI had checked the Tyrells. The closer you get to lylo, the more important it is to have this kind of town check.

Forcing scum to use their KP in a specific manner is a really strong tool for town to have. Yes, of course you can blow all the checks at the start, but all scum really needed to know was that everybody started at 7 (info which was given to us for free). Sharrant not dying after being shot by a full 7 KP was enough to give us an educated guess that he had been medic'd by Oats. We knew DI was almost certainly at 3 HP, and could easily have spent the rest of the KP on johnny without me using the HP check.
Acrofales
Profile Joined August 2010
Spain18489 Posts
August 27 2013 19:22 GMT
#4674
On August 28 2013 04:15 Dandel Ion wrote:
silly acro, men can't marry men.

it is known.

Fine. Extra wincon: elope with Renly to the Summer Isles and get married there!
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
August 27 2013 19:28 GMT
#4675
If town reaches lategame, scum will likely have already used the checks anyway, unless it's been only one lord getting elected all game. Scum can probably nk and wifom around who used the check, since the only way for town to know whether it's been used is to try and use it.

I dunno, I kinda get it but at least make a tweak like anounce when a hp check is used in thread or something like that.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
August 27 2013 19:31 GMT
#4676
To be fair the main problem was that town spilled their guts to scum every chance they got. (heh, got)
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
August 27 2013 20:35 GMT
#4677
If there's another one I'll definitely play this time around; thrawn really didn't need our help much as it was.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
iamperfection
Profile Blog Joined February 2011
United States9649 Posts
August 28 2013 18:56 GMT
#4678
do you think it would be better to have that instead of having only the lords have votes go back to the normal way of voting? Perhaps then giving lords additional powers that could benefit both town and scum if they become lords. Like i think in a big game players in general become less interested and even more so if they don't even have a vote
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
Last Edited: 2013-08-28 19:06:40
August 28 2013 19:06 GMT
#4679
I like that. Maybe give lords weaker powers but have them available every cycle? The pm circle in itself is quite powerful
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
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