Chrono Trigger Mafia - Page 350
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syllogism
Finland5948 Posts
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Hapahauli
United States9305 Posts
Well I'll have to think some about the next one. I still think austin is town, which is a problem, because I think everyone else is town. | ||
syllogism
Finland5948 Posts
Austin did not go anywhere | ||
syllogism
Finland5948 Posts
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Hapahauli
United States9305 Posts
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Hapahauli
United States9305 Posts
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syllogism
Finland5948 Posts
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Keirathi
United States4679 Posts
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phagga
Switzerland2194 Posts
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iamperfection
United States9635 Posts
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iamperfection
United States9635 Posts
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syllogism
Finland5948 Posts
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syllogism
Finland5948 Posts
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GreYMisT
United States6736 Posts
Lavos Falls at the conclusion of this cycle! At this point the game will proceed in 24 hour phases, with night actions being sent in each phase. Lavos is considered a "Player" in the game at this point. He is only target able by damaging abilities (check with hosts if yours if unclear). Mafia may not target Lavos. At this point in the game Mafia will lose any factional KP they might have had. Town will deal damage to Lavos each phase equal to 200 + 25 extra per town player alive. Lavos Abilities: Lavos has 2000 HP. He will use role-blocks and damaging abilities on random town and mafia players. Lavos cannot be roleblocked or healed. | ||
Hopeless1der
United States5836 Posts
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Mementoss
Canada2595 Posts
On December 09 2012 08:32 Hopeless1der wrote: Are we allowed to vote for a No-Lynch? No | ||
Hopeless1der
United States5836 Posts
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Hopeless1der
United States5836 Posts
24 or 48 hours? | ||
Mementoss
Canada2595 Posts
On December 09 2012 08:38 Hopeless1der wrote: Cycle 10: 24 or 48 hours? 48 | ||
GreYMisT
United States6736 Posts
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