Balance Update #7 10/26/12 - Page 8
Forum Index > StarCraft 2 HotS |
imJealous
United States1382 Posts
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Patate
Canada441 Posts
On October 27 2012 05:29 Limniscate wrote: This unit has a new ability called Time Warp. The Oracle creates a temporal field that slows all ground units’ movement speed within a 3.5 radius by 50%. This ability costs 75 energy to cast This ability can be cast from 9 range. So hm.. remember back when they announced HoTS, they said the oracle was made to not be integrated in the deathball.. well now they made it even stronger. Not a bad patch at all, as in its better than before. Nice new UI and level system for the casuals but hmm.. The more we lose time every week with these patches, the less time we have to re-design the game to make it into a dynamic game that doesn't rely on maxed armies fighting each others. Still a decent effort | ||
Naphal
Germany2099 Posts
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FeyFey
Germany10114 Posts
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Tennet
United States1458 Posts
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Cinim
Denmark866 Posts
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Buchan
Canada184 Posts
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Darth Caedus
United States326 Posts
Not sure I like the harass method they are going for with the oracle building dmg beam. Seems like it will be an all or nothing result for whether the harass does anything. Also way stronger vs zerg since regening is so much slower then shields or even just 1 scv of repair. Everything else looks really good. Things appear to be heading in the right direction. | ||
leandroqm
Netherlands874 Posts
Need someone to make a video of those | ||
TheDougler
Canada8287 Posts
On October 27 2012 07:05 TheDougler wrote: The spinecrawler change is kind of lame, but come to think of it, that was the way things were in BW right? Minus the fact that colonies also spread creep, which could be the difference here. All I'm saying is in general I don't want to see zerg walls, they don't really make sense given the flavor of the race. Yay... less hellion harassment I guess... Suppose it encourages reaper use more. After reading Avilo's post, I'm actually totally okay with the Spine change now. That's a huge change in early game ZvZ, and the metagame in other matchups can adjust to it, especially with the awesomeness that is HoTS reapers. | ||
Existor
Russian Federation4295 Posts
Pulsar Beam is a green heated Void Ray now. Two oracles can cast Pulsar Beam on one building at same time! For 50 energy of both Oracles I've killed 90% HP of Hatchery. Well, with that Pulsar Beam void ray can be removed now, because Oracle kills pylon faster, than Void Ray, and Oracle itself is faster and can slow down half of enemy units for just 150 vespene gas and 35 seconds build time! | ||
Atrbyg
United States513 Posts
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link0
United States1071 Posts
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zimms
Austria561 Posts
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KrazyTrumpet
United States2520 Posts
On October 27 2012 07:20 Atrbyg wrote: Really cool changes for protoss. I have a finally Time Warp radius is going to become smaller. haha, yeah, there's no way time warp isn't getting nerfed soon | ||
shid0x
Korea (South)5014 Posts
well,i mean... that's nice about the hellion now we don't have anymore updrade needed. Fuck that. Terran bro we gonna get raped at release,shit's gonna be fun ;D | ||
GungraveHero2
57 Posts
On October 27 2012 07:22 zimms wrote: Yep, nice changes. Where are the Terran changes though? terran ? i know about protoss and zerg | ||
GARcher
Canada294 Posts
On October 27 2012 07:22 link0 wrote: With this tempest buff, blizzard seems have given up on making Mech viable in T v P. Oh well, HOTS TvP will be pretty much identical to WOL + timewarp. Yep. Timewarp + Storm = GG. On October 27 2012 07:22 link0 wrote: With this tempest buff, blizzard seems have given up on making Mech viable in T v P. Oh well, HOTS TvP will be pretty much identical to WOL + timewarp. Actually even right now for Terran it's pretty much the same as every match up. Bio in TvP is still better than pure mech and TvZ still doesn't have something that makes bio more appealing than mech. | ||
ZigguratOfUr
Iraq16955 Posts
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Gamegene
United States8308 Posts
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