Dayvie "Widow Mine Might REBUILD ITSELF" - Page 2
Forum Index > StarCraft 2 HotS |
Sapphire.lux
Romania2620 Posts
| ||
BamBam
745 Posts
| ||
Cloak
United States816 Posts
| ||
FeyFey
Germany10114 Posts
On October 05 2012 10:32 SarcasmMonster wrote: It really depends on the details... if each mine can produce more mines then each one is basically its own production facilitiy The details aren't out yet, but I'm imagining it be something a Reaver (since they are a Scarab factory)/Spidermine hybrid. Would be good to see if they finally manage to implement the Reaver into Terran right, Raven failed abit at that after they had to nerf the seeker missile. I deleted the part where I suggested to give the mine a storage of 5 and a few reaver upgrades. The mine would lack the range to be a cool Reaver. I would dislike if they turn it into a mine production unit though, would be annoying to see 2 races being able to produce free units on mass. Only reason mass auto-turrets doesn't work is the lack of static defense that doesn't cost supply for Terrans if you leave the PF aside and the fact that the turrets don't benefit from attack upgrades. But lets see what they will do out of it. Any aoe unit that actually works is fine for me on the terran side. But I actually would prefer a useful ground to air attack on a unit that survives a direct aoe spell hit. | ||
DBS
515 Posts
| ||
Starshaped
Sweden575 Posts
| ||
osiris17
United States165 Posts
This because the idea of a self-repairing explosive mine is absurd. It makes zero logical sense and is just stupid. It's debatable whether such a device existing is even possible.. It definitely wouldnt be an efficient weapon design. At a certain point it's hard to get into the game when the units are not feasable for being real. | ||
HumpingHydra
Canada97 Posts
Such a cool idea. First one I really really like from blizzard in hots. | ||
Piousflea
United States259 Posts
However, a Widow Mine that can rebuild after exploding can be tuned very differently for offensive and defensive usage. Re-build is highly unlikely to be useful for offensive Mine usage, because enemy units can kill it while rebuilding. If the mine is too strong offensively and too weak defensively, you can increase Factory cost, Factory build time, and damage, while greatly decreasing the Re-Build cost and buildtime to compensate. | ||
larse
1611 Posts
It's a less mobile vulture with 3 mines at one time. | ||
Waxangel
United States32976 Posts
| ||
ClysmiC
United States2192 Posts
It'd offer actual space control, and not just temporary control that can killed by sending lings one at a time. | ||
SarcasmMonster
3136 Posts
On October 05 2012 11:33 Waxangel wrote: sounds like a reaver mine I've already made that connection buddy. | ||
Zyrnak
United States179 Posts
| ||
lazyitachi
1043 Posts
On October 05 2012 11:37 ClysmiC wrote: Hmm, I think that'd be pretty awesome TBH. It'd offer actual space control, and not just temporary control that can killed by sending lings one at a time. Sending lings one at a time still make u waste the "mine" if you do not control them manually. From the description, it seems to function like a reaver albeit it needs to be burrowed and it can only hold 1 "scarab" at a time. Not sure if they allow for auto rebuild though.. That would be quite strong. Maybe something like how interceptors are done? No auto when built so user must right click to activate auto build? Great idea from Blizz.. See how it pans out. | ||
MasterCynical
505 Posts
Its just for aesthetics, its like saying every time the siege tank fires, it explodes but rebuilds in time for the next shot. don't be fooled. | ||
Crawdad
614 Posts
On October 05 2012 11:25 HumpingHydra wrote: I really like this idea. Im imagining they redo the mine visually so they have four larger legs that support the body of the widow mine. When it activates, the mine pops out of the ground, revealing itself, fires its main "chassis" at the unit, leaving its four legs remaining in the ground, but visible so that they may be killed and the WM may die. But, if the WM is left unattacked, after a while the legs pull themselves together and weld a "chassis" back on again. Such a cool idea. First one I really really like from blizzard in hots. This sounds rad, but I wonder where the raw materials are coming from, LOL. | ||
ledarsi
United States475 Posts
| ||
-_-
United States7081 Posts
| ||
Gfire
United States1699 Posts
On October 05 2012 11:50 ledarsi wrote: How about simply having a unit that LAYS MULTIPLE MINES? Rather than having a retarded mine that blows itself up and puts itself back together? Yeah, my idea was to have it be able to lay multiple mines, with a maximum number at a time, much like a reaver or carrier, but limited to within a distance of where the thing is deployed, and retracted if it unburrows I guess. Seems like that would be the least awkward thing to do. Also if you had to buy the actual mine layer thingy and then spend money on each mine I think it would be a lot easier to balance. | ||
| ||