Newbie Mini Mafia XXII - Page 32
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Keirathi
United States4679 Posts
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Keirathi
United States4679 Posts
Is it even possible for a RB to block mafia KP? How is mafia KP handled in this game? | ||
Ange777
Germany1164 Posts
On July 17 2012 21:00 ghost_403 wrote: What Marv said, with the addendum that if the first one happened, it's gonna be super dramatic and suspenseful and stuff. The scum work as a team, so one team member can send in the nightkill and any scum night actions (assuming the power role says it's okay). So, for example, if Marv, Chezinu and me were all scum, and I was a scum RB, Marv could send in Chezinu kills Qatol, Ghost roleblocks Dreamflower If Chezinu was roleblocked, the nightkill would not go through. On July 17 2012 22:42 ghost_403 wrote: Both roleblockers are notified that they are roleblocked. If one of the roleblockers is supposed to carry out the nightkill, it doesn't go through. On July 17 2012 22:58 ghost_403 wrote: A single scum can carry out the nightkill and any night action they might have at any point in the game. Can't say if that's a good idea or not. | ||
Ange777
Germany1164 Posts
On August 01 2012 04:28 Keirathi wrote: Also, I just want to add that I am curious about Prom's pseudo-claim. We know we have another blue role (Medic or Roleblocker) or that mafia held their KP to fake claim medic (which despite aRyuujin and Zorkmid's pessimism, I DO feel like is a possibility in a newbie game). In my first game ever I rolled scum and I would have never thought of that possibility. What would they gain by faking a medic? | ||
Zorkmid
4410 Posts
On August 01 2012 04:33 Ange777 wrote: In my first game ever I rolled scum and I would have never thought of that possibility. What would they gain by faking a medic? Later on the game they could say: "I am a medic On day 1, I saved player X." Might be done to save a mafioso under pressure, or to try and draw out any blues. | ||
Keirathi
United States4679 Posts
On August 01 2012 04:33 Ange777 wrote: In my first game ever I rolled scum and I would have never thought of that possibility. What would they gain by faking a medic? If they aren't forced into claiming early, then as long as they make it to LYLO/MYLO, one of them can claim medic and that he has a "confirmed townie". They only need to get one mislynch at that point, and how many times are you going to lynch a claimed medic when there was a night without a kill? | ||
Zorkmid
4410 Posts
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Ange777
Germany1164 Posts
Btw ... Shady, where are you? You popped back to the thread 2,5 hours ago with your promise to post. | ||
Keirathi
United States4679 Posts
On August 01 2012 04:44 Ange777 wrote: Ok, good point. Didn't occur to me. However they would have to get to LYLO/MYLO first and how do you do that? By getting rid of as many townies as you can before they get suspicious of you. So risky ... Btw ... Shady, where are you? You popped back to the thread 2,5 hours ago with your promise to post. You're right. It is extremely risky. But you if you get away with it and make it to LYLO/MYLO, you've basically won the game. | ||
Mordanis
United States893 Posts
Was hoping I wouldn't have to do this, but here goes. I do not understand Promethelax's play. It has been at times hypocritical, illogical, and bad. I see very little scum motivation for the way he's been playing, assuming he's a competent player. I don't see any town motivation either, so I would prefer to wait to see if he continues to play the way he has. I haven't been able to look into GK's play much, and Promethelax's case on him isn't very strong, so I can't in good conscience vote for him unless I see another good case on him. Shady is in a similar position to Prom where he's had lurky play one day and weird play the other. Still, I can't seem to pin his play in this cycle as scummy. I don't know why people are suspicious of Zork. In other words, we have kind of a lousy set of cases today, for which I hold myself partly responsible. All in all though, I feel that Promethelax is the best target. His play could be described as a way to disrupt the scum-hunt, to get into a position of town-trust, to buddy up with players to make them feel bad for voting for him. I actually feel bad voting for him at this point, but he is my strongest read. ##Vote: Promethelax | ||
Ange777
Germany1164 Posts
On August 01 2012 04:11 Ange777 wrote: @Mordanis: Why are you waiting for your vote? Even if they do post, you are free to unvote if you are convinced by their defense. I believe it is important to take clear stances early as it gives the rest of us something to work with. | ||
Mordanis
United States893 Posts
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Ange777
Germany1164 Posts
On August 01 2012 04:50 Mordanis wrote: TT Was hoping I wouldn't have to do this, but here goes. I do not understand Promethelax's play. It has been at times hypocritical, illogical, and bad. I see very little scum motivation for the way he's been playing, assuming he's a competent player. I don't see any town motivation either, so I would prefer to wait to see if he continues to play the way he has. I haven't been able to look into GK's play much, and Promethelax's case on him isn't very strong, so I can't in good conscience vote for him unless I see another good case on him. Shady is in a similar position to Prom where he's had lurky play one day and weird play the other. Still, I can't seem to pin his play in this cycle as scummy. I don't know why people are suspicious of Zork. In other words, we have kind of a lousy set of cases today, for which I hold myself partly responsible. All in all though, I feel that Promethelax is the best target. His play could be described as a way to disrupt the scum-hunt, to get into a position of town-trust, to buddy up with players to make them feel bad for voting for him. I actually feel bad voting for him at this point, but he is my strongest read. ##Vote: Promethelax You do realize that you are contradicting yourself right? | ||
marvellosity
United Kingdom36156 Posts
Promethelax (6): goodkarma, Zorkmid, DarthPunk, Ange777, alan133, Mordanis goodkarma (2): Promethelax, Keirathi Shady Sands (1): Obvious.660 Zorkmid (0): Yet to vote: MrMedic, aRyuujin, Shady Sands With 12 alive it takes 7 to lynch! Currently no-one is set to be lynched. Deadline in 50 minutes. | ||
Mordanis
United States893 Posts
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Ange777
Germany1164 Posts
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Keirathi
United States4679 Posts
On August 01 2012 05:18 Ange777 wrote: Well I would say that disrupting the scum hunt, getting town cred and buddy up with other players is quite a lot of scum motivation. But ok, I see your point. I was too hasty. I can see townie motivation for the second and third point too, though. Not disrupting the scumhunt, but I haven't really seen much of him doing that. The only example that comes to mind immediately is when he and I were discussing XIX, but despite the spam, we kept talking about our reads and opinions as well. Just threw the XIX stuff in at the end. I do apologize again for that, though. We should have waited until after the game. | ||
marvellosity
United Kingdom36156 Posts
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Keirathi
United States4679 Posts
On August 01 2012 05:22 marvellosity wrote: I am assuming MrMedic is gone for the world, gonna make the call atm that 6 is the number for the lynch (majority from 11) Mehhhhhhhhhhhhhhh. | ||
Ange777
Germany1164 Posts
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