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On June 30 2012 11:48 Bibbit wrote:
- To intensify the proxy Marauder TvT opening, Marauders should become magnetic, causing all SCVs to stick to it.
lol that one made me smile. The picture of a magnetic Marauder waking around with SCVs stuck hahaha
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On June 30 2012 20:40 Jacobe wrote: Dude you smoking crack. Your ideas would quickly kill the esports of this game and turn it into cnc. Is that what you want? Another casual rts?
(pst... that's the joke. Quick, edit your post before you look silly)
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On June 30 2012 15:32 SnipedSoul wrote: When an ultralisk unburrows it should leave behind a giant pit that destroys any unit that walks into it. I've been building my resume to get hired by Blizzard for years now and I think I got that one before. Still waiting for it to get implemented !
Also thanks for the support for my improvements to the game !
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On June 30 2012 11:48 Bibbit wrote:
- Roach burrow movement speed should be doubled. However, there would be a 30% chance any given roach takes a wrong turn at Albuquerque and has to fight Texans.
Laughing out loud in real life.
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Russian Federation142 Posts
On June 30 2012 20:40 Jacobe wrote: Dude you smoking crack. Your ideas would quickly kill the esports of this game and turn it into cnc. Is that what you want? Another casual rts? Hahahaha. Being as stupid as you are should be a bannable offense on forums.
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Croatia9456 Posts
Not bad, but I think I'll rather wait for SC3 to come out.
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On June 30 2012 14:37 FraCuS wrote: THE FUCK DID I READ haha
5/5 Heh I think you're signature is from me as well! Damned if I can remember where I wrote that though T_T
Edit: Found it :D
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I quite like the second skin ultralisk O.O
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On June 30 2012 11:48 Bibbit wrote: - If a player has more than 30 Mutalisks out at the same time, they automatically lose the game because fuck you.
Best idea ever 5/5 !
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On July 01 2012 05:51 EtherealDeath wrote: I quite like the second skin ultralisk O.O I think that one would make for a good funday monday :D
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On June 30 2012 23:14 AnachronisticAnarchy wrote:Show nested quote +On June 30 2012 20:40 Jacobe wrote: Dude you smoking crack. Your ideas would quickly kill the esports of this game and turn it into cnc. Is that what you want? Another casual rts? ( pst... that's the joke. Quick, edit your post before you look silly)
Dude, too late, you quoted it! Poor fella
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What about LAN?
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On July 01 2012 11:24 StarStruck wrote:What about LAN? Where Bibbit's going, you don't need LAN.
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I lol'd IRL, several times. Woke up my girlfriend.
5/5, sir
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On July 01 2012 16:32 Mobius_1 wrote:Where Bibbit's going, you don't need LAN. Yea Mobius is right. We have to trade out LAN for more explosions.
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Great! I opened this thread by thinking it's another bunch of subtle balance whines, so glad i was wrong.
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Terran
- Marines are replaced with space marines and have jetpacks and assault rifles. For every squad of marines one must be set aside to hold the Imperial flag. - Siege tanks can move around in siege mode and can attack air if you turn your screen upside-down. - Vikings are replaced with the MELIAI from "Squadron Tower Defence". - Battle Cruisers release fleets of Banshee's much like Carriers do with Interceptors. They can also blink. - A new buiding "Government House" is required before you can build a barracks. Before you build any unit or engage in battle you need to get both the Senate and the Congress to vote and agree to your decision. - One out of every 10 marines you build will become a "hipster" and refuse to fight. They will loiter around your main wearing tight jeans and retro clothes. - One out of every 10 hipsters will become an artist and go around painting your buildings and units with cubist designs.
Protoss
- Probes should have a self-destruct ability which deals extra damage if they're holding gas or minerals. - If you get a warp prism to pick up a probe and then pick up a potion from your belt at *exactly* the same time the probe is loaded into the prism it should "dupe" the probe. - Merging two dark templars should create a Dark Archon, and if a Dark Archon and Archon touch it should cause a matter/anti-matter reaction and they should annihilate each other along with every unit on the map. - Zealots get an *actual* light sabre and force powers. They can also jump up and attack air units. - You can no longer sell Archons on the auction house. - Pylons need to be built out from the Nexus like wires, connected up like an electrical circuit. Every building must therefore be touching a nexus by a line of connecting pylons.
Zerg
- All Zerg units are voiced by Christopher Walken. - Zerg gain the Norse god powers from Age of Mythology. - Apart from that Zerg is pretty balanced right now.
General
- If a player reaches 200 population Godzilla or other natural disaster will ravage their main. - In the result of a tie both players fight it out in a game of Dune 2: Battle for Arrakis to decide the winner.
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On July 01 2012 16:32 Mobius_1 wrote:Where Bibbit's going, you don't need LAN. hi, are you a fan?
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On July 02 2012 08:28 Mobius wrote:Show nested quote +On July 01 2012 16:32 Mobius_1 wrote:On July 01 2012 11:24 StarStruck wrote:What about LAN? Where Bibbit's going, you don't need LAN. hi, are you a fan? Just a clone of you created by SKT.
Or something.
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