Wow, medic in SC2 main menu! - Page 59
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MPQ Editing is not endorsed by Teamliquid nor is it recommended as Blizzard actively takes steps to stop and prevent it. Be warned and do this at your own peril. -Nyovne | ||
Kiri
United States84 Posts
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Haldadrin
France4 Posts
On February 20 2011 22:29 Existor wrote: Install - put DDS files to Battle.net.MPQ to "Shared" folder http://www.multiupload.com/6X8IHQHW44 The link is down, is that possible to have this wonderfull infestor please ? =) | ||
Existor
Russian Federation4295 Posts
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Haldadrin
France4 Posts
Can't you just repost it please ? =) | ||
Existor
Russian Federation4295 Posts
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XGzZeDaS
Mexico5 Posts
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Blackhawk13
United States442 Posts
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Haldadrin
France4 Posts
But I'm not sure. | ||
Existor
Russian Federation4295 Posts
On June 06 2012 03:34 Blackhawk13 wrote: Are these files going to cause problems with the arcade / ui revamp patch hits? They are totally reworked ingame file structure, and it checks more files, than in WoL. So I don't know. Probably later we will find, what can still be replaced | ||
Teliko
Ireland1044 Posts
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Existor
Russian Federation4295 Posts
Some time ago I've tried to replace enUS to ruRU localization files in Diablo 3. After launching new launcher (that with PLAY button and categories like "Playable", etc), it started to REDOWNLOAD all renamed files to their originals. In SC2 1.5 beta they're totally redrawn file structure in SC2, also with new launcher and new streaming system. Some things in file structure are same, as in Diablo 3. But in result, it's definely different from WoL fire structure. And I believe someone will find, what is still be possible to replace or edit. But it looks like Blizzards already knew about Bnet custom backgrounds and transparent Battle.net mod... because they implemented some transparent stuff in Bnet 1.5, also deleted some background images and instead we can see transparent planet at background or some new images. | ||
Teliko
Ireland1044 Posts
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deeshoo
United States319 Posts
On December 10 2011 14:38 DeadCell wrote: http://www.mediafire.com/?a9qgx27c2sx469s http://www.mediafire.com/?7bafnen7s7mo766 http://www.mediafire.com/?zp83eys74izs2rd http://www.mediafire.com/?wavw3h1799696z2 http://www.mediafire.com/?nfcl9h9ro8zf9m4 http://www.mediafire.com/?00flu14hh155fyd http://www.mediafire.com/?f7xz0z0nrj97ffk http://www.mediafire.com/?3kv5ska1416cdx0 http://www.mediafire.com/?3kv5ska1416cdx0 I uploaded them all; The image won't come up in preview because it seems like imgur, media fire won't display the image. Remember with the loading screen(the last link) you need to put it into--> Starcraft 2 > Mods > Core.SC2Mod, open enGB.SC2Assets (or enUS etc depending on region) then go to Assets, Textures and replace the startupimage.dds glad I could help Umm which one's which? | ||
iTopher
22 Posts
On June 06 2012 04:33 Existor wrote: Well, I want to said other bad news about file replacements. Some time ago I've tried to replace enUS to ruRU localization files in Diablo 3. After launching new launcher (that with PLAY button and categories like "Playable", etc), it started to REDOWNLOAD all renamed files to their originals. In SC2 1.5 beta they're totally redrawn file structure in SC2, also with new launcher and new streaming system. Some things in file structure are same, as in Diablo 3. But in result, it's definely different from WoL fire structure. And I believe someone will find, what is still be possible to replace or edit. But it looks like Blizzards already knew about Bnet custom backgrounds and transparent Battle.net mod... because they implemented some transparent stuff in Bnet 1.5, also deleted some background images and instead we can see transparent planet at background or some new images. Just wondering, will this affect nods like the stronger team colour, can't remember if that was now or w/e. Didn't blizard say in some interview they support that mod? XD | ||
Existor
Russian Federation4295 Posts
On June 30 2012 12:56 iTopher wrote: Just wondering, will this affect nods like the stronger team colour, can't remember if that was now or w/e. Didn't blizard say in some interview they support that mod? XD They can hiddenly broke every way, where this mod worked. And new file structure in SC2 1.5.0 or Diablo 3 shows that. | ||
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