Stunted Growth of SC2 - Page 8
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Zergneedsfood
United States10671 Posts
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killerdog
Denmark6522 Posts
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Sejanus
Lithuania550 Posts
Sounds retarded? Well that's what we have in SC2 at the moment. | ||
beamingrobot
United States685 Posts
Also, regarding that East vs West thing that's been going on in SC2. I don't enjoy it one bit, it gives "foreigners", whatever that means a chance to blame it on others than to figure out new ways to improve. People are only nameless when you want them to be so, it takes effort but we could find out more about these "nameless koreans" and really good foreigners who are routinely ignored. | ||
EienShinwa
United States655 Posts
On April 21 2012 03:34 NB wrote: *My comment is a bit off topic but i just wana add this in* you might wana check out the current growth of dota2... its 5 times faster than sc2 and once the game is merged into the gigantic chinese market, i dont think sc2 will remains the king of esports like what it is today. Blizzard has done nothing good for esports. SC2 is a game we are forced to play in 2009 as a starcraft community but it has never been the game we deserved to have after spending more than a decades supporting BW, a game which the whole world except south korea thought was dead. Riot, Valve are doing the right things: LAN support, Free to Play, Gigantic prize pool and a none stop improving, listening their games based on the community feed back. Remember it took blizzard 1 years to implement the chat channel system which existed in 1998? The phoenix lifting bug inside sc2 for 3-4 patches for a period of 4 months? Well it tooks valve 2 weeks to change their entire shop UI in dota2 after beta officially launched. Blizzard today, is not the blizzard we knew in 1998. With the incoming of some strong titles such as DotA2, CS:go, LoL... it would be a miracle if blizzard could fix their mistakes with the upcoming HoTS. The BNet 0.2 is now officially implemented in Diablo 3 and most likely will stay for HoTS and it is a virus that is killing esports. Have a great summer plexa, Love you! I just want to say that this is 100% on the mark. The leader of E-Sports will not be SCII if Dustin Browder keeps on with his stupid obsession called TERRIBLE TERRIBLE DAMAGE and destructible rocks. No, the leader will be MOBAs, like it or not, if this trend continues with no LAN support, shitty UI, and a clear divide between the company (Blizzard) and us, the consumers/fans. | ||
xtfftc
United Kingdom2343 Posts
I remember Idra talking about how the EG management doesn't think it's worth it to invest in undeveloped foreigners for some reason and according to them it would be better to focus on the few "stars"... Which might be the best thing for EG (buy the best players > milk them as much as possible for maximum profits > use the money gained to buy the new best players) but it's very bad for the long term future of the scene. | ||
Bagration
United States18282 Posts
I felt that the "nameless Korean" issue was a bigger problem at IPL 3. Of course, fan favorites MC and Huk were both knocked out in PvPs by an unknown Inori. Lucky, at least for me, was an even bigger spoiler. Even though he beat Boxer, had it not been for a lucky baneling detonation Boxer would have 2-0 him. Seeing Boxer eliminated from the tournament with a roach-ling all in was actually quite sad for me. Lucky proceeded to take out fan favorites Ret and then MMA. The series with MMA were particularly disappointing. If Lucky had simply outplayed MMA, he could have created an amazing underdog story for himself, and won himself many fans. Instead, he just cheesed 3 games to the finals (MMA should not have played so greedy either and anticipated better, but whatever). Yes, MMA is the world's best TvZ player, and Lucky didn't really have a realistic chance to beat him in 3 straight up games, and cheesing was the best chance for him to advance. But for the viewer perspective (which isn't as important as winning, but still important), it was anticlimatic. IPL 3 was redeemed in a way because the foreigner Stephano crushed Lucky 4-0 in a ZvZ. People loved the ending, because the foreign hero came through, and crushed the Korean opponent. But what if Stephano had been Korean? The finals would have been a very anti-climatic 4-0 ZvZ stomp between 2 Koreans. Just my thoughts | ||
Dundron2000
Sweden1140 Posts
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Telcontar
United Kingdom16710 Posts
On April 22 2012 01:50 EienShinwa wrote: I just want to say that this is 100% on the mark. The leader of E-Sports will not be SCII if Dustin Browder keeps on with his stupid obsession called TERRIBLE TERRIBLE DAMAGE and destructible rocks. No, the leader will be MOBAs, like it or not, if this trend continues with no LAN support, shitty UI, and a clear divide between the company (Blizzard) and us, the consumers/fans. Tbh, I don't think Blizzactivision really cares about SC2. They've already stated how they hate the fact that it brings in no money past the initial sale. In fact, they probably want you to switch over to Diablo 3 and get addicted to farming for their auction house. They'll release the expansions out of obligation, but don't expect things to change. | ||
leperphilliac
United States399 Posts
Look at BW, OSLs and MSLs (RIP) happen extremely rarely, and can really cultivate a story. Look at Stork, I mean, he (and most BW players) are probably not much different personality wise from their SC2 counterparts (yes they do play a different game on 12 different higher levels but we're talking about casual viewers here), yet nobody'd think he's a nameless Korean. If Squirtle and Alive were battling it out on the OSL you can bet people wouldn't view them as "nameless Koreans" anymore. As it stands there are so many events they're starting to overlap with each other, like right now Dreamhack and MLG. I KNOW why GOM needs to have so many tournaments (to support the players who otherwise couldn't support themselves) but still, SKMC, 3 time GSL winner, vs Bisu, 3 time MSL winner. Their achievements don't even compare. | ||
thehepp
United States67 Posts
Do I enjoy watching highly competitive starcraft? yes For me I would rather watch the highest level possible and if that means koreans with a few foreigner than so be it. That comes from my highly competitive nature. I would rather watch the best koreans even if it be players who seem boring like squirtle or alive than foreigners who are maybe sub par in comparison. | ||
.Carnage
United States99 Posts
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mewbert
United States291 Posts
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LesPhoques
Canada782 Posts
I am not a nationalist, I am asian myself but it just got boring to see Koreans rape white people. | ||
straycat
230 Posts
As for the "faceless" koreans tho I agree inasmuch as the MLG final felt very lackluster (I did not even watch it), but on the other hand I have come to know various Korean players to the extent that they feel as familiar as (some of the) foreigner players. And, as I have come to know them more, I would consider a final between any of those as more interesting than a final between two unknown (to me) foreign players. | ||
-orb-
United States5770 Posts
Watch the Korean Weekly!!! /shameless plug | ||
Mementoss
Canada2595 Posts
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Sanz
150 Posts
The first thing i was intrigued by ever since i heard about competitive starcraft was the korean dominance or rather south korea as the starcraft mekka. When i talk about sc to other people who have no idea, i tell them about korea and its role in starcraft. I think most people think that this is interesting. So for me personally koreans being better at sc is a essential part of the whole starcraft experience. I think the korean dominance isn't hurting esports at all. | ||
Marddox
United Kingdom108 Posts
I've been keeping a close eye onto the GSL recently pretty much just because of Liquid'HerO and Niniwa are still in. | ||
Ribbon
United States5278 Posts
I don't think we need East vs West specifically, I think we need a story, something to glom onto. This is true in BW as well (See how many SC2 fans watched the last OSL finals because of Legend of the Fall hype. I think one of BW's biggest issues is that it's been "Flash vs Everyone" for so long). There's no real way to force this kind of drama (except by reading meaning into statistics as appropriate), but an Open Bracket tends to produce them. There are positive stories (Scarlett) and negative stories (Sase controversy in Dreamhack), but now I have a reason to be interested in those two specific players. Open Brackets tend to generate these kind of thing naturally, and I think it's good for the scene. | ||
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