I feel like the language barrier is a huge part of this. The Koreans that speak decent English and present themselves in an entertaining way (through interviews, streaming, etc.) are some of the most popular - DongRaeGu and MC for example. People cheer for the foreigners on teams like EG and Liquid because even if they're underdogs, they're underdogs the fans can relate to.
Alive and Squirtle, despite being very skilled players, don't really have any way of motivating people to cheer for them. Unless you have a period of absolute dominance like MVP, Nestea, or MMA, it's hard to build up a foreigner fanbase on results alone.
Kind of unfair for Squirtle or aLive or any of the "faceless" Koreans to be honest... Now that they've showcased their talents, maybe it's about time they get a "face" and be known?
If Squirtle and aLive played under HuK's and ThorZaiN's ID and be hidden from the crowd, they would get all the attention out there for sure.
I stated this same thing in a blog post that got closed. It was a Blog post...(MY OWN THOUGHTS NOT FACT) it may have been whiney but I was pissed. Thus it was in blogs.
Marine King was wiping up all my favorite players and he really really rubs me the wrong way. I don't enjoy watching him I don't enjoy watching him win and I definitely don't think he's a sportsman at all as I stated with reference to the parting issue and his Iron Squid run in with boxer where he screwed an obvious loss into a draw vs. boxer then swept him up.
It's true you can't expect your favorites to pull through but when a player you absolutely despise (not in a good way) keeps wiping the floor with your picks it sucks. With that said I did get a lot of enjoyment watching him get taken out by Alive and then Squirtle. That was my highlight to the tournament and a certain justice was served for parting and all of startale. Yes I know "Blame blizzard" but no I wont I blame the player that knew he was dead.
Startale was robbed, squirtle took revenge and justice was served that was the highlight for me. I didn't care who won in the end because they both knocked out MKP but I think squirtle deserved it more so I feel it would have been more epic for Squirtle the underdog and the avenger of Startale to win the tournament would have left a lasting effect on me personally.
i consider myself to be a hardcore fan. I play almost every day. I watch every event I can. Every evening after work I watch NASL/MC/ ect. But I almost never watch GSL.
Frankly I couldnt agree more. I like high quality games... to a certain extent. I like watching big matches between marineking and DRG because of the history there. I enjoy characters like MC and high level games.That said, I lose interest in events quickly when the top 15 are korean, even if they do have the star power listed above. The best storyline I enjoy is watching my favorite foreign pro's going on big runs and matching some korean players, even if it doesnt last.
Its strange, but I would rather watch a group of foreigners get smashed by a korean, but have one decent series by one player (win or loss) than watch 5 strong koreans play good games. I just cant really find joy in those. So while IPL was a fantastic tournament, I more or less lost interest after day 2 when the top 30 were koreans and all that was left was korean matches for the rest of the tourny.
I can only imagine that this standpoint is more exagerated among more casual fans. I still believe koreans should be present at tournaments, but I think they should limit the number who can compete in pools. Open brackets are fine, and any number of them can compete. But in pool play they need to make it so koreans (who live in korea) can only qualify in the korean qualifiers. They cant just log in and rape the NA and Euro qualifiers and have all the winners be korean. Make the qualifiers based on their actual location, and I think this would alleviate a large portion of the problem.
I think the foreigner problem stems a lot from ladder. Watch any top korean pro stream, and they play other top koreans ALL day at the click of a button with no lag. They'll face pro's like Nestea, Creator, HerO etc all day, everyday for probably 8+ hours a day mixed in with a little team practice.
Now look at EGIdrA. I have no idea how he faces SO many no-name, absolutely terribly, non pro players even if he is rank 1 GM on NA. The koreans never get this, but IdrA faces bad players on ladder for 50% of his practice, the rest being against bad NA pro's.
So until the technology is there to not have cross-server lag (if it is, excuse me, blame blizzard for not implementing it asap), I don't think foreigners will EVER reach the Koreans in skill-consistency (thus less big foreigners like IdrA winning tournaments that would appeal to the casual player base). I don't even think it's an effort problem.. some foreigners practice just as much as koreans but again they are playing TERRIBLE players on ladder all day (or terrible teammates that play terrible players on ladder all day, etc).
To truely have world-wide SC2 equality, there need to be an undisputed best (ie Code A / Code S level) environment (ie Super Awesome Cross Server GM League) where top foreigner pro's -that dont live in korea such as idra- can play against the BEST koreans all day. Or all the pros just need to move to korea, which obviously has not happened.. but when they do they become just as good as Koreans (see Naniwa, HuK, etc)
TLDR: Korean ladder is GODLY. You play ladder a lot no matter who you are, and the koreans are playing Code S level players ALL day. NA / EU though? they play no-names all day and will always suck (most of the time). Thus, we will have "boring" koreans being the best until said Super-Cross-Server-GM-League(TM) is created.
I think the reality of it has more to do with player's skill and display of skill than anything else, actually.
I would say that in the 99% of all Starcraft 2 pro games ever played, the winner simply does not impress - he does not have a very good showing, and the kind of play that can really blow people's minds seems to happen only several times a year if we're being honest. The consequence is that it's extremely difficult for great players to express themselves and show who they are and what exactly are they good at by playing the game - which, in turn, causes people who watch the game to cling to players that stand out in some other way.
I still feel like it has absolutely nothing to do with a player's nationality. When unknown Korean players actually SHOW glimpses of brilliance and perfection in play, they gain a massive following on the foreign scene. MMA was the people's champion and one of the most popular players in the world WAY before he even made it into Code S, let alone won it. So were DRG, HerO, Bomber - and even some players who didn't make it (Sage comes to mind).
In fact if you look at it, at least half the most popular Korean players all became popular before they even qualified for Code A. By all standards, they too should have been "faceless". They didn't give interviews, they didn't travel to foreign events, in fact they didn't show up anywhere except for a couple of GSTL matches. Hell, DRG was becoming popular when he was just a streamer with zero competitive showings (pre-MVP era), based on his play alone. But when they played the game, they showed how good they are, and it just set them apart from every other GSTL player, Code A player, and even the current top players and mvp/NesTea duo that dominated back then.
On the other hand, you have a tremendous number of players who just happen to win games and stick around. It's very much the Squirtle/Lucky archetype. They get results, especially so in foreign events, but they simply don't impress, which is an expectation that people have of their champions, and it's a very reasonable expectation to have. Players can absolutely become popular by playing good and showing off their skill - without ever showing their face on camera or interacting with fans or creating "storylines" or speaking english.
But showing results is absolutely not the same as showing skill, and very few players (Korean or otherwise) have done the latter often enough to become known for it. Those that did have overwhelming support and interest of the foreign scene, and not just on TL forums, but in front of a live crowd at events (MMA at MLG and Blizzcon, HerO at Dreamhack, MKP who got sponsored by fans to travel to an MLG, etc). In fact they continue to be more popular and more known in casual circles than current Code S players even if they struggle and fail to get results for months, and they're very unlikely to fall into obscurity in the foreseeable future.
EDIT:
I can't imagine the same amount of passion and excitement for a Squirtle vs aLive final if it happened anywhere in the world.
The finals were pretty late here in the east coast and I still was entertained enough to stay up; I was thrilled about the finals because I was pulling for squirtle and his somewhat cinderella run. The finals were pretty exciting to be honest. Watching the stream at home, it seemed like the place erupted when squirtle brought it to the second bo5. Would it been more exciting if a foreigner was in the finals? probably. But that's like all sports really. The underdog and players that people can relate to generate a lot of the cheers.
And as for the rest of your blog, I don't understand why the OP says that TSL3 is the only true open tournament. Formats like TSL3 and GSL are somewhat similar to other tournaments. The open bracket is like a qualifier; comparable to GSL code A qualifiers or TSL qualifiers.
Everything you said it true. However, I don't think this is limited to "casual fans." Like with any sport, fans get excited with certain players and certain teams. I honestly believe there's more value in cultivating a fanbase around people instead of the sport.
its been said before and ill say it again, theres probably too much people at the moment trying to 'make a name' too much content. every week theres another 5 cups on that you are supposed to follow else someone on TL calls you out for not following the scene etc.
it only feels like a few weeks since the last mlg and already we have gone from winter to spring. and yet between that time theres been no real coverage about the fallout of the previous events or detailed run downs of the matches. everything feels like a blur which leads to even worse faceless korean syndrome.
On April 21 2012 11:11 Talin wrote: I think the reality of it has more to do with player's skill and display of skill than anything else, actually.
I would say that in the 99% of all Starcraft 2 pro games ever played, the winner simply does not impress - he does not have a very good showing, and the kind of play that can really blow people's minds seems to happen only several times a year if we're being honest. The consequence is that it's extremely difficult for great players to express themselves and show who they are and what exactly are they good at by playing the game - which, in turn, causes people who watch the game to cling to players that stand out in some other way.
I still feel like it has absolutely nothing to do with a player's nationality. When unknown Korean players actually SHOW glimpses of brilliance and perfection in play, they gain a massive following on the foreign scene. MMA was the people's champion and one of the most popular players in the world WAY before he even made it into Code S, let alone won it. So were DRG, HerO, Bomber - and even some players who didn't make it (Sage comes to mind).
In fact if you look at it, at least half the most popular Korean players all became popular before they even qualified for Code A. By all standards, they too should have been "faceless". They didn't give interviews, they didn't travel to foreign events, in fact they didn't show up anywhere except for a couple of GSTL matches. Hell, DRG was becoming popular when he was just a streamer with zero competitive showings (pre-MVP era), based on his play alone. But when they played the game, they showed how good they are, and it just set them apart from every other GSTL player, Code A player, and even the current top players and mvp/NesTea duo that dominated back then.
On the other hand, you have a tremendous number of players who just happen to win games and stick around. It's very much the Squirtle/Lucky archetype. They get results, especially so in foreign events, but they simply don't impress, which is an expectation that people have of their champions, and it's a very reasonable expectation to have. Players can absolutely become popular by playing good and showing off their skill - without ever showing their face on camera or interacting with fans or creating "storylines" or speaking english.
But showing results is absolutely not the same as showing skill, and very few players (Korean or otherwise) have done the latter often enough to become known for it. Those that did have overwhelming support and interest of the foreign scene, and not just on TL forums, but in front of a live crowd at events (MMA at MLG and Blizzcon, HerO at Dreamhack, MKP who got sponsored by fans to travel to an MLG, etc). In fact they continue to be more popular and more known in casual circles than current Code S players even if they struggle and fail to get results for months, and they're very unlikely to fall into obscurity in the foreseeable future.
Wait, so is it bad to be one of those "casual fans" because I root for my foreigner heroes over the "better" player? Jinro or Tyler aren't as good as MKP, (who is), but I'm still rooting for them if they ever face off. Sorry MKP and the "hardcore, I only wanna see good games" people.
So is your blog post lamenting the fact that tournaments don't cater to the "casuals" or that there are casuals to begin with? Oh, and I visit TL every day. I explicitly come here instead of Reddit for my SC2 news because, well, fuck Reddit. But I still cheer for my foreigner heroes and will turn off a stream once my favorite foreigners + MKP, MC, MMA, and Hero are out. I just couldn't care about Alicia v Parting. I'm sorry, I just don't.
And I would really rather not have someone tell me that I'm a lesser fan than other fans because of it. I'm not any less of a football fan because I stop watching the playoffs after Green Bay shits themselves out (like they most always do). I still watch the Super Bowl after all.
That's not necessarily against you Plexa, just some of the people I've read in the thread who took your post as a cue to shit on casuals. We're not all "LoL level" fans. We understand what's going on. I understand the game on a good enough level to be on top of things during casts. I just don't care about games on a "GREAT STARCRAFT" level alone. I need a backstory, a character that I like and can get behind. Sorry, but Koreans very rarely offer that for me.
On April 21 2012 10:10 Zeller wrote: I just don't think there's as many foreign players who can compete because they don't have the same environment. There is no other scene like Korea anywhere else. The countless cyber cafes, the pro houses, Korea breathes gaming, specifically Starcraft. So naturally it's going to breed more high level players, and they tend to win tournaments by sheer numbers.
Where else in the world can you eat, shit, and sleep Starcraft like Korea?
I tune out of every tournament when there's no foreigners left. It's true, casual fans like myself just aren't interested in the "robots" dominating more tournaments.
That would be true...
But the fact is that Koreans kind of depend on foreign money and investment. That's why you see:
a. players leaving their Koreans teams completely (no money). b. Korean teams forming partnerships with foreign teams.
It's no secret that only the top GSL-code S players were making any money whatsoever. Code A was paying an average monthly salary as its top prize. Meanwhile all the B-teamers/ lesser players get paid sweet nothing.
JYP, Hero, Alive, Ganzi, Puma, Rain, Zenio etc etc etc... And there will be more to follow. Why do you think they are leaving anyway?
What makes me really sad is that all the significant people in Esports will be throwing BW under the bus regardless how crappy SC2 is because that is where the money is.
I wonder if the KESPA courage model was correct? Limit the entry of talent and you have a set of players you can brand and invest in. The unsaid part of the story of IEM is the lack of consistency by any of the winners ( ok that's a big assumption... I've just not seen gatored since iem ny)
But I disagree on two points, I think the Blizzard World Championship won't change anything, I know Naniwa's win over both Nestea and MVP caused quite a stir, but I think they were starting to spiral down to their current form, and its highly unlikely we'll see any of them on the finals again.
To me IPL4 was a great tournament tournament-wise (wat) but I didn't get attached to it, I didn't watch the finals, and couldn't seriously care less for any of the players on the finals, there were some glaring things that made it unwatchable at some points like heavily foreign biased casting (STQ. Bomber vs EG. Idra) or really bland casting (HD + PainUser), It really left no taste in my mouth for some odd reason.
But hey, Mint 13 is coming , Ubuntu will have to remove unity at some point.
On April 21 2012 14:24 mrafaeldie12 wrote: This is a great blog Plexa! I enjoyed it a lot
But I disagree on two points, I think the Blizzard World Championship won't change anything, I know Naniwa's win over both Nestea and MVP caused quite a stir, but I think they were starting to spiral down to their current form, and its highly unlikely we'll see any of them on the finals again.
To me IPL4 was a great tournament tournament-wise (wat) but I didn't get attached to it, I didn't watch the finals, and couldn't seriously care less for any of the players on the finals, there were some glaring things that made it unwatchable at some points like heavily foreign biased casting (STQ. Bomber vs EG. Idra) or really bland casting (HD + PainUser), It really left no taste in my mouth for some odd reason.
But hey, Mint 13 is coming , Ubuntu will have to remove unity at some point.
? NesTea showed a great showing at IPL 4, but ended up losing to fatigue moreso then Squirtle. MVP is in the round of 8 in GSL even though his having a lot of health issues. I think it's farfetched to call NesTea and MVP on the verge of washing up.
The finals were great. I follow the GSL pretty fiercely so I knew of Squirtle and Alive. You know, Alive being rated as one of the best TvT'ers in this years first season?
Squirtle has always been a puff of smoke in the GSL, nobody wants to liquibet on him, but sometimes nobody wants to liquibet against him.
On April 21 2012 14:24 mrafaeldie12 wrote: This is a great blog Plexa! I enjoyed it a lot
But I disagree on two points, I think the Blizzard World Championship won't change anything, I know Naniwa's win over both Nestea and MVP caused quite a stir, but I think they were starting to spiral down to their current form, and its highly unlikely we'll see any of them on the finals again.
To me IPL4 was a great tournament tournament-wise (wat) but I didn't get attached to it, I didn't watch the finals, and couldn't seriously care less for any of the players on the finals, there were some glaring things that made it unwatchable at some points like heavily foreign biased casting (STQ. Bomber vs EG. Idra) or really bland casting (HD + PainUser), It really left no taste in my mouth for some odd reason.
But hey, Mint 13 is coming , Ubuntu will have to remove unity at some point.
? NesTea showed a great showing at IPL 4, but ended up losing to fatigue moreso then Squirtle. MVP is in the round of 8 in GSL even though his having a lot of health issues. I think it's farfetched to call NesTea and MVP on the verge of washing up.
The finals were great. I follow the GSL pretty fiercely so I knew of Squirtle and Alive. You know, Alive being rated as one of the best TvT'ers in this years first season?
Squirtle has always been a puff of smoke in the GSL, nobody wants to liquibet on him, but sometimes nobody wants to liquibet against him.
Yes, I know alive is a very good player, but I don't really care for him, for me he is just another Korean Terran (my personal opinion)." moreso then squirtle?" Not sure what you're trying to say there but anyway, its a fact that nestea and MVP are a shadow of their former selves, of course there are a lot of variables involved in this but I can safely say, Nestea and MVP had better times.
On April 21 2012 11:11 Talin wrote: I think the reality of it has more to do with player's skill and display of skill than anything else, actually.
I would say that in the 99% of all Starcraft 2 pro games ever played, the winner simply does not impress - he does not have a very good showing, and the kind of play that can really blow people's minds seems to happen only several times a year if we're being honest. The consequence is that it's extremely difficult for great players to express themselves and show who they are and what exactly are they good at by playing the game - which, in turn, causes people who watch the game to cling to players that stand out in some other way.
I still feel like it has absolutely nothing to do with a player's nationality. When unknown Korean players actually SHOW glimpses of brilliance and perfection in play, they gain a massive following on the foreign scene. MMA was the people's champion and one of the most popular players in the world WAY before he even made it into Code S, let alone won it. So were DRG, HerO, Bomber - and even some players who didn't make it (Sage comes to mind).
In fact if you look at it, at least half the most popular Korean players all became popular before they even qualified for Code A. By all standards, they too should have been "faceless". They didn't give interviews, they didn't travel to foreign events, in fact they didn't show up anywhere except for a couple of GSTL matches. Hell, DRG was becoming popular when he was just a streamer with zero competitive showings (pre-MVP era), based on his play alone. But when they played the game, they showed how good they are, and it just set them apart from every other GSTL player, Code A player, and even the current top players and mvp/NesTea duo that dominated back then.
On the other hand, you have a tremendous number of players who just happen to win games and stick around. It's very much the Squirtle/Lucky archetype. They get results, especially so in foreign events, but they simply don't impress, which is an expectation that people have of their champions, and it's a very reasonable expectation to have. Players can absolutely become popular by playing good and showing off their skill - without ever showing their face on camera or interacting with fans or creating "storylines" or speaking english.
But showing results is absolutely not the same as showing skill, and very few players (Korean or otherwise) have done the latter often enough to become known for it. Those that did have overwhelming support and interest of the foreign scene, and not just on TL forums, but in front of a live crowd at events (MMA at MLG and Blizzcon, HerO at Dreamhack, MKP who got sponsored by fans to travel to an MLG, etc). In fact they continue to be more popular and more known in casual circles than current Code S players even if they struggle and fail to get results for months, and they're very unlikely to fall into obscurity in the foreseeable future.
I can't imagine the same amount of passion and excitement for a Squirtle vs aLive final if it happened anywhere in the world.
Totally agree. Champions are not simply great players. Case in point, Roger Federer. He doesn't just win. He wins with style and acts with class. Every single match, he just brings something different. I mean, Novak is an amazing player. But I always feel he's just "great" and lacking that little oomph.