Jaedong went for a hydra bust, then won with mutalisks snipes and mass hydra, hydra, hydra. Really awesome. Basically, I just watched Shine play a ZvP, but because it's jaedong omg so amazing.
[SPL] STX Soul vs. KeSPA Team 8 - Page 61
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MountainDewJunkie
United States10340 Posts
Jaedong went for a hydra bust, then won with mutalisks snipes and mass hydra, hydra, hydra. Really awesome. Basically, I just watched Shine play a ZvP, but because it's jaedong omg so amazing. | ||
L_Master
United States8017 Posts
On February 15 2012 22:42 jaQi wrote: C'mon, be fair, jaehoon really messed this up ( I'm not sure I agree with this, although sorta do. There is no damn way your keeping your templar alive against Muta like that. Unless you have corsairs. Which he didn't end up having. If you don't expect the muta or aren't prepared for them its hard to have the corsairs ready on time, so you move out and end up getting all your templar sniped off. Jaehoon mistake, imo, was not making more corsairs when he realized muta were on the field. He also probably shouldn't have engaged once those templar were dead, though in several cases hyvaa flanked him perfectly and there was no retreat path. I really chalk this up more to good engagements from hyvaa than bad play from Jaehoon, though he should have kept making corsairs. In most other ways Jaehoon outplayed hyvaa nicely, and had excellent early and mid game defense. He did everything MUCH better than hyvaa, except for the engagements, which he lost horrifically. This of course lost him the game. I'm just not convinced that those were primarily Jaehoon's fault, I think hyvaa just outplayed him in that aspect. | ||
Xiphos
Canada7507 Posts
On February 16 2012 13:07 L_Master wrote: I'm not sure I agree with this, although sorta do. There is no damn way your keeping your templar alive against Muta like that. Unless you have corsairs. Which he didn't end up having. If you don't expect the muta or aren't prepared for them its hard to have the corsairs ready on time, so you move out and end up getting all your templar sniped off. Jaehoon mistake, imo, was not making more corsairs when he realized muta were on the field. He also probably shouldn't have engaged once those templar were dead, though in several cases hyvaa flanked him perfectly and there was no retreat path. I really chalk this up more to good engagements from hyvaa than bad play from Jaehoon, though he should have kept making corsairs. In most other ways Jaehoon outplayed hyvaa nicely, and had excellent early and mid game defense. He did everything MUCH better than hyvaa, except for the engagements, which he lost horrifically. This of course lost him the game. I'm just not convinced that those were primarily Jaehoon's fault, I think hyvaa just outplayed him in that aspect. Just watched the game, Jaehoon should have went for 4 base turtle with Robo at each expos for mass reaver production (he has the ressource for them) and utilizing Zealots to delay any expos Zerg tries to take. Then after he feel 100% confident, grind the Zerg to dust. That was such a bad engagement by him, it was as if he didn't even try to control that army. | ||
Dakkas
2550 Posts
On February 16 2012 13:18 Xiphos wrote: Just watched the game, Jaehoon should have went for 4 base turtle with Robo at each expos for mass reaver production (he has the ressource for them) and utilizing Zealots to delay any expos Zerg tries to take. Then after he feel 100% confident, grind the Zerg to dust. That was such a bad engagement by him, it was as if he didn't even try to control that army. You're not giving hyvaa enough credit, the high ground lurkers forced Hoon into an area which suited hyvaa perfectly for the pincer. The mutas snipes also were well done in ensuring he didn't have any before the fights | ||
jyLee
United States350 Posts
On February 16 2012 10:45 MountainDewJunkie wrote: Jaedong vs mini wasn't one-ninth as amazing as some of you led me to believe in this thread. Jaedong went for a hydra bust, then won with mutalisks snipes and mass hydra, hydra, hydra. Really awesome. Basically, I just watched Shine play a ZvP, but because it's jaedong omg so amazing. Clearly you are too retarded to understand the high level of play required to come back from behind in that situation. Even more retarded for comparing JD to Shine. User was banned for this post. | ||
Release
United States4397 Posts
This is probably close to failing against FBH. | ||
Xenocide_Knight
Korea (South)2625 Posts
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endy
Switzerland8970 Posts
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Dakkas
2550 Posts
On February 16 2012 14:33 Release wrote: I can't even believe that Jaehoon managed to lose that game. Who kills a million drones and loses the game? This is probably close to failing against FBH. Name me what his single biggest failing was. I'll wait | ||
jjhchsc2
Korea (South)2393 Posts
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_Quasar_
Russian Federation4405 Posts
well outlier's been designed for it, I suppose | ||
_Quasar_
Russian Federation4405 Posts
Xiphos wrote: Woah I left from home this morning upon seeing the Hoon with an up and coming 4th base and a scary army combination of Reavers and HTs. On the opposite side of the pentagon lies Hyvva with a dying economy, barely holding on to three bases. This usually spells the word "doom" for the Zerg player. I left bitterly by gritting my teeth and murmuring "Protoss these days...". Someone can fill me in with what proceeded afterward? hyvaa probably managed to hold on due to 2 things: very much effort applied by Hoon on the harass, not on army engagements, and the landscape of the map that gives zerg super-easy opportunity to surround and flank (plus high ground, from where he could easily muta-snipe anything he wanted). On other map probably this would be GG for hyvaa, but this map helped him. | ||
letian
Germany4221 Posts
On February 16 2012 20:22 _Quasar_ wrote: hyvaa probably managed to hold on due to 2 things: very much effort applied by Hoon on the harass, not on army engagements, and the landscape of the map that gives zerg super-easy opportunity to surround and flank (plus high ground, from where he could easily muta-snipe anything he wanted). On other map probably this would be GG for hyvaa, but this map helped him. A truly good player is the one, who takes this into account while attacking/pushing, a truly good toss does not lose after killing >10 drones, successfully defending a backdoor and leveling pool & spire. (Forgive me Jaehoon, but this is not the first time you do it. I'm still angry with you) | ||
Elroi
Sweden5572 Posts
On February 16 2012 01:25 VGhost wrote: Only game I saw was Jaehoon vs hyvaa. Jaehoon's play is infuriating, sound strategically but the micro (or lack thereof) is simply horrific. Are you sure you saw the whole game? His micro was amazing in the beginning of the game, but then he just fell apart, the micro as well as the decision making. On February 16 2012 10:45 MountainDewJunkie wrote: Jaedong vs mini wasn't one-ninth as amazing as some of you led me to believe in this thread. Jaedong went for a hydra bust, then won with mutalisks snipes and mass hydra, hydra, hydra. Really awesome. Basically, I just watched Shine play a ZvP, but because it's jaedong omg so amazing. Really? That hydra counter with double hydra den when his third was being rushed was normal adaption? Jaedong had astounding decision making and his micro was the best I have seen from any zerg in a long time. (Hydras vs reavers, mutas vs hts, hydras vs storms) Comparing that with Shine, wtf man? | ||
letian
Germany4221 Posts
Jaehoon, no matter how skilled and spectacular was his play, should learn how to handle his fluctuating temper. This is what causes all this "enigma" mess in his games. | ||
_Quasar_
Russian Federation4405 Posts
okay, jaehoon would turtle -> zerg would take not 3 bases but 5, and zerg on >4 bases is terribly hard to stop (because defilers, swarm, plague, adrenalings) | ||
letian
Germany4221 Posts
On February 16 2012 21:45 _Quasar_ wrote: but how should he have attacked O_o if the map helps to turtle on small amount of bases, even if this is a zerg on 3 bases okay, jaehoon would turtle -> zerg would take not 3 bases but 5, and zerg on >4 bases is terribly hard to stop (because defilers, swarm, plague, adrenalings) what I'm telling is that a progamer should not lose to a zerg after "killing >10 drones with one dt, killing off pool, spire and defending a backdoor" unless you are Jaehoon. The thing is the game-winning damage had been done up to that moment already, all he had to do is not to be in a hurry. | ||
Keone
United States812 Posts
Sorry if I'm late to the party... | ||
hellbound
United Kingdom2242 Posts
On February 16 2012 10:45 MountainDewJunkie wrote: Jaedong vs mini wasn't one-ninth as amazing as some of you led me to believe in this thread. Jaedong went for a hydra bust, then won with mutalisks snipes and mass hydra, hydra, hydra. Really awesome. Basically, I just watched Shine play a ZvP, but because it's jaedong omg so amazing. I really don't get your point. Shine is amazing! | ||
[V]
United States905 Posts
On February 16 2012 23:12 Keone wrote: I'm sorry, that has GOT TO BE THE GREATEST LR GRAPHICS I've ever seen. Sorry if I'm late to the party... I was already thinking of a Jaehoon-themed banner for any of the next games when Jaehoon's DT killed like 20 drones. But nooooooooooooo... I'm still very disappointed and sad and angry. Maybe a Sea - Killer - Jaehoon fail themed banner. Joke. I really just want Team 8 to stand up to their talent and reputation. Also, I mentioned this already in page 6, but I'm really sorry if the banner aroused some negative cultural feeling. That was never the intention. | ||
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