On January 07 2012 00:18 SoapSC wrote:
What do i do when my opponment builds collosus?
What do i do when my opponment builds collosus?
Build the anti-colossus.
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monk
United States8476 Posts
On January 07 2012 00:18 SoapSC wrote: What do i do when my opponment builds collosus? Build the anti-colossus. | ||
Tobias
Sweden187 Posts
On January 07 2012 09:24 NrGmonk wrote: Show nested quote + On January 07 2012 00:18 SoapSC wrote: What do i do when my opponment builds collosus? Build the anti-colossus. Bwaha! (so phoenix, void-ray or a shit-ton of blink stalkers?) | ||
SoapSC
Netherlands112 Posts
On January 07 2012 09:24 NrGmonk wrote: Show nested quote + On January 07 2012 00:18 SoapSC wrote: What do i do when my opponment builds collosus? Build the anti-colossus. So i just build Collosus myself or phoenix i understand. Thanks for the help ^^ | ||
Tobias
Sweden187 Posts
On January 08 2012 01:16 SoapSC wrote: Show nested quote + On January 07 2012 09:24 NrGmonk wrote: On January 07 2012 00:18 SoapSC wrote: What do i do when my opponment builds collosus? Build the anti-colossus. So i just build Collosus myself or phoenix i understand. Thanks for the help ^^ Keep in mind that if you're responding by building colossi you need to either A: outproduce him and get more of them or B: be super careful with positioning. If the army compositions are the same just that you has fewer colossi and you're on an even battlefield he will absolutely smash you, while fighting in an open space where you can flank them can mean a decisive win for you. | ||
xtruder
Afghanistan135 Posts
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monk
United States8476 Posts
On January 08 2012 18:09 xtruder wrote: A blue trollin? I thought blues were supposed to be helpful and stuff yo. Other people would get banned for this. probably | ||
wardou
France54 Posts
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Burns
United States2300 Posts
thanks monk NrG fighting | ||
martstar
10 Posts
two quick questions: I am not playing that often so plz excuse me if the questions suck 1. Are the strategies still up to date ? Can i still count on the opponent to do strategy A B and C when i scout something or are the Strategies D E and F more common now 2. You got any experiance about the skill lvl regarding the strategies ? I play EU dia-league and my micro sucks . I am sure there are certain positions were u win 90% with gandmaster micro against other gandmasterplayers. Where a wood-league player are only winning 30% in the exactly same position. So one strategie is great in dia und plat but bad in master und grandmaster ? | ||
CecilSunkure
United States2829 Posts
On January 24 2012 03:40 martstar wrote: good informations thx mate.... two quick questions: I am not playing that often so plz excuse me if the questions suck 1. Are the strategies still up to date ? Can i still count on the opponent to do strategy A B and C when i scout something or are the Strategies D E and F more common now 2. You got any experiance about the skill lvl regarding the strategies ? I play EU dia-league and my micro sucks . I am sure there are certain positions were u win 90% with gandmaster micro against other gandmasterplayers. Where a wood-league player are only winning 30% in the exactly same position. So one strategie is great in dia und plat but bad in master und grandmaster ? 1. They should be pretty up-to-date still. Especially in lower leagues. 2. Doesn't matter about skill level. If opponents to other things they are likely playing in an inferior manner, giving you an advantage. Don't think in terms of strategies that require skill, just strive to do the correct thing at all times and push yourself to improve. | ||
CaptainHaz
United States240 Posts
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monk
United States8476 Posts
On January 24 2012 04:04 CaptainHaz wrote: Have you considered adding in something regarding dealing with certain mech styles into this? Maybe not crazy fleshed out but some kind of simple flowchart for what to keep in mind when playing mech or bio mech builds. I could give my own personal recommendations, but truthfully, everyone does something slightly different versus mech as there's no standard. I also don't want any advice I give in this thread to be controversial, as it's mainly geared towards newer players. | ||
BronzeKnee
United States5211 Posts
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DashedHopes
Canada414 Posts
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bankai
362 Posts
1) What is the best way to scout for these? I 12 Gate scout from a 1 Gate Tech build opening, and was wondering should I: a) Send my probe to scout his base immediately b) Send my probe around the outskirts and nearby areas of my base for proxies. I feel like this isnt a full-proof method of scouting a proxy gate is happening because u may simply miss where they planted their gates. Whereas if you go to their base, and immediately see no buildings, then its more 'conclusive' that cheese is on the way (either proxy gates or cannon rush) and I should cancel my Cybercore immediately. c) Do (b) first then (a) after. My concern with doing this is that I will get to their base too late to know what is going on and react (similar reasoning to (b)). 2) What ladder maps is it safe to scout on pylon/core and what maps pose potential cheese builds like cannon and proxy gate rushes? Advice from those experienced?? | ||
monk
United States8476 Posts
On January 27 2012 10:55 BronzeKnee wrote: Hey Monk, do you have any replays of you holding the 1-1-2 with your recommended response (Stargate plus Forge)? In my experience, the Observer scouts it too late to react in time to getting the defense you recommend. I must be doing something wrong. Nope, don't have one. You can post a replay and I'll look at it On January 27 2012 11:32 bankai wrote: In PvP been facing proxy gates more all of a sudden so have a question. 1) What is the best way to scout for these? I 12 Gate scout from a 1 Gate Tech build opening, and was wondering should I: a) Send my probe to scout his base immediately b) Send my probe around the outskirts and nearby areas of my base for proxies. I feel like this isnt a full-proof method of scouting a proxy gate is happening because u may simply miss where they planted their gates. Whereas if you go to their base, and immediately see no buildings, then its more 'conclusive' that cheese is on the way (either proxy gates or cannon rush) and I should cancel my Cybercore immediately. c) Do (b) first then (a) after. My concern with doing this is that I will get to their base too late to know what is going on and react (similar reasoning to (b)). 2) What ladder maps is it safe to scout on pylon/core and what maps pose potential cheese builds like cannon and proxy gate rushes? Advice from those experienced?? 1. Always scout the common proxy locations if you 12 scout. If you go straight to his bases, you need to 9 scout or you won't get there in time to react. There are common proxy locations for every map and if you learn them, you will do fine. If you doesn't proxy at the common locations, it will usually be very far from your base and you'll be able to fend it off with a core and good micro. 2. It's safe to scout on core only on maps with 4 possible spawn positions. Not metal/shattered/shakrus, because they have 3 possible spawn positions. Not xelnaga because it's 2 spawn positions. Yes to antiga/emtombed. Can't remember any other 4 player ladder maps off the top of my head. | ||
aLmosTeu
Germany101 Posts
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BronzeKnee
United States5211 Posts
On January 27 2012 14:01 NrGmonk wrote: Show nested quote + On January 27 2012 10:55 BronzeKnee wrote: Hey Monk, do you have any replays of you holding the 1-1-2 with your recommended response (Stargate plus Forge)? In my experience, the Observer scouts it too late to react in time to getting the defense you recommend. I must be doing something wrong. Nope, don't have one. You can post a replay and I'll look at it Here is the replay: http://www.sc2rep.com/replays/(P)BronzeKnee_vs_(T)BetaX/17597 Thanks man, I played this guys several times and he did the same build order over and over. It pretty much went this way the entire time. I could have gotten an earlier Robo and did one game, but it only allowed me to have 1 more Phoenix out than the game linked above (opened Robo-Gate-Gate and it gave me 30 additional seconds). Also that game I should have picked off the PDD immediately with my Sentries, but I misclicked. My overall play was sloppy, and when looking at I could probably squeeze out a few more units and such, but I lost by such a huge margin I doubt it would matter much. I think I'm being build order countered and need to change my build, rather than refine what I've got (certainly could be wrong here, maybe Mass Stalkers would be better?). He hits me with a big push of Marines/SCVs/Hellions/Banshees without Cloak and a Raven that hits ~9:30-10:00. He attempts a Hellion drop first too. Obviously I could blind counter it, but I'm trying to figure out how to counter it based upon what I see. Also I never tried pulling Probes, because he had so many Hellions. I did find some games of Attero vs Pride in a TL Open where he holds a similar build, but he pulls Probes and Pride doesn't have Hellions. Those games were ridiculously close too. Finally, I did try abandoning the expand in another game, but he just did a Medivac elevator into my base when that happened. I was unable to kill the Medivac because he just kept repairing it when I tried it again. I was intrigued by your idea of getting Cannons, and that might be the solution, but I'm not sure they would be out in time. Also how many Gates do you hold it with? | ||
monk
United States8476 Posts
On January 28 2012 03:58 BronzeKnee wrote: Show nested quote + On January 27 2012 14:01 NrGmonk wrote: On January 27 2012 10:55 BronzeKnee wrote: Hey Monk, do you have any replays of you holding the 1-1-2 with your recommended response (Stargate plus Forge)? In my experience, the Observer scouts it too late to react in time to getting the defense you recommend. I must be doing something wrong. Nope, don't have one. You can post a replay and I'll look at it Here is the replay: http://www.sc2rep.com/replays/(P)BronzeKnee_vs_(T)BetaX/17597 Thanks man, I played this guys several times and he did the same build order over and over. It pretty much went this way the entire time. I could have gotten an earlier Robo and did one game, but it only allowed me to have 1 more Phoenix out than the game linked above (opened Robo-Gate-Gate and it gave me 30 additional seconds). Also that game I should have picked off the PDD immediately with my Sentries, but I misclicked. My overall play was sloppy, and when looking at I could probably squeeze out a few more units and such, but I lost by such a huge margin I doubt it would matter much. I think I'm being build order countered and need to change my build, rather than refine what I've got (certainly could be wrong here, maybe Mass Stalkers would be better?). He hits me with a big push of Marines/SCVs/Hellions/Banshees without Cloak and a Raven that hits ~9:30-10:00. He attempts a Hellion drop first too. Obviously I could blind counter it, but I'm trying to figure out how to counter it based upon what I see. Also I never tried pulling Probes, because he had so many Hellions. I did find some games of Attero vs Pride in a TL Open where he holds a similar build, but he pulls Probes and Pride doesn't have Hellions. Those games were ridiculously close too. Finally, I did try abandoning the expand in another game, but he just did a Medivac elevator into my base when that happened. I was unable to kill the Medivac because he just kept repairing it when I tried it again. I was intrigued by your idea of getting Cannons, and that might be the solution, but I'm not sure they would be out in time. Also how many Gates do you hold it with? In your game, you didn't get cannons, so I would obviously suggest cannons ^^. I've actually never seen anyone defend this off of 1 gate fe without cannons. You're right that one big mistake you made was getting too late a robo. Ideally, you want your 2nd observer popping out at the 7:30 mark, so you can send your first obs to your opponent's base while you defend against possible cloaked banshees with your 2nd obs. Thus, your first obs will get to your opponent's base at the very latest 8:00. This allows you enough time to throw up a stargate and forge and cannons to defend that push. Remember that you're not relying solely on phoenix to defend the push. They're mainly to deter banshee harrass and eat up pdd energy. Your cannons will be doing the brunt of the work. | ||
tpmraven
United States833 Posts
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