On December 15 2011 13:29 Zoler wrote: 1st map is soooo destination, how come no1 commented on this? o.O It's not the same but definitely some resemblance
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I don't see it... arid plateau looks awful and Desti is an amazing map
On December 15 2011 13:29 Zoler wrote: 1st map is soooo destination, how come no1 commented on this? o.O It's not the same but definitely some resemblance
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I don't see it... arid plateau looks awful and Desti is an amazing map
I know, pretty much every sc2 map is horrible though. =(
On December 15 2011 23:57 Exstasy wrote: I'm not sure about whether they made a mix up with the screenshot, but i opened the map in the editor and both sides are exactly the same and they part on the left side isn't there.
Okay, then it's just something wrong with the screenshot. It would be nice if OP could re-post that 4-player map screenshot.
I just checked with the editor and the area you mention is only really visible on higher shader settings. The map preview image is misleading but completely accurate. The ground you're referring to in the image is actually the lowest height possible, a height level reserved for background models (and therefore unpathable). It's actually exactly the same as on the right side, but the effect of the shadows is misleading.
It would indeed be so much easier if Blizzard used community/GSL maps, already in this thread people have spotted fallacies with these (though some are perhaps exaggerated).
Still, the jury is still out on these two, they look alright and encourage two very different styles of play, which is what Blizzard wants anyway. Macro players can veto Arid and rushers can veto Entombed.
entombed valley is such a huge map..... but im not sure how i feel about the centre bases as they seem kinda useless as no one will take them..but i guess we'll see
On December 16 2011 05:19 DarkRise wrote: 1st map, double reactor hellions !!
on the 1st. funny I tought of ling runby's... Protoss shall not forge expand on me again! MUAHAHAH... third also exposed whichever way you go ;p
on the 2nd ... they went rock crazy. I can picture the sim city going on the double platforms ... terrans and prottos building castles and shit xD anyways easy 3 bases ;p everything beyond that gets tricky ;p... and the center expansions I can't see them being utilized only ultra late or never. Blizz Y U put unhappy cyclops in your map ?
On December 16 2011 16:18 Ownos wrote: Already? Can't we get some time on the same maps before they suddenly start pulling maps every 2 months? I really liked this seasons ladder pool.
You're actually one of the first people I've seen say that they like Abysmal Caverns.
Not a big fan of the 2 new maps but as I play toss I can hardly complain about entombed valley. I would like to see the current (season 4) map pool but with removal of Xel'naga, Nerazim and Abysal, and then add terminus, that would make for a perfect map pool in my eyes .
I support these map changes! No gold bases, seems like they're taking a hint from the GSL. Well done blizzard, this is the first map pool change that I see very little problems with.