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Season 5 Map Pool Changes Announced

Forum Index > SC2 General
876 CommentsPost a Reply
1 2 3 4 5 42 43 44 Next All
jnkw
Profile Joined November 2010
Canada347 Posts
December 15 2011 02:08 GMT
#1
Looks like the Season 5 ladder map pool was just unveiled.

http://us.battle.net/sc2/en/blog/4103100/Title_Season_5_Ladder_Map_Pool_Update-12_14_2011

Notable changes:

Removed:

- (4) Abyssal Caverns
- (4) Nerazim Crypt

Added:

- (2) Arid Plateau
[image loading]

- (4) Entombed Valley
[image loading]

Plus a little section regarding the maps from the TL Mapmaking contest:

TL Open
On the subject of new maps, TeamLiquid.net recently hosted a map contest to offer map makers a chance to show off their skills. This past weekend, the top contenders in the TL Open battled it out on the top maps that emerged from that contest. The TL Open tournament has now concluded, but you can still see these new maps in action by checking out the replays and VoDs. We’re carefully reviewing the maps that were featured in the tournament, and those which meet our standards have a chance to be included in future ladder seasons.
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sotaporo
Profile Joined June 2011
Finland195 Posts
December 15 2011 02:10 GMT
#2
imo looks cool and promising
1nst1nct
Profile Joined October 2011
Australia44 Posts
December 15 2011 02:10 GMT
#3
Looks pretty good. The 2 player map looks like easy to take nats + 3rd's but hard to defend. The 4 player map, looks pretty nice.
Dexington
Profile Blog Joined January 2011
Canada7276 Posts
December 15 2011 02:10 GMT
#4
Hmm they definitely look more interesting. I'm curious which base is the starting one for the first map. Probably the ones without the back door.
"Man you guys are missing out waving your stats dicks about instead of watching this pvp" - bbm
LovE-
Profile Blog Joined September 2010
United States1963 Posts
December 15 2011 02:10 GMT
#5
Wow awesome!
LovE.311 (NA) || @LovE_Sc2
battyone
Profile Blog Joined June 2011
United States180 Posts
December 15 2011 02:10 GMT
#6
Great post, Arid Plateau looks...interesting?
Let's Go Mets!
Thewildfish
Profile Joined September 2010
United States113 Posts
December 15 2011 02:11 GMT
#7
i like that they removed those maps
Venerac
Profile Joined December 2010
United States201 Posts
December 15 2011 02:11 GMT
#8
Yay for them considering TL maps!
Proud listener of "Starcast: The Starcraft Podcast". SlayerS_BoxeR//White-Ra//djWHEAT <3<3
mYiKane
Profile Blog Joined March 2011
Canada1772 Posts
December 15 2011 02:11 GMT
#9
nice removal of abyssal/nerazim! makes me happy
BirdKiller
Profile Joined January 2011
United States428 Posts
December 15 2011 02:11 GMT
#10
Glad to see TL Mapmaking contest is getting some recognition by Blizzard. Should encourage TL to host it again in the future
Recoil
Profile Blog Joined December 2010
United States276 Posts
December 15 2011 02:11 GMT
#11
The removals are fine and I'd love to see a community map in the pool ASAP. Preferably an ESV map (I'm biased).

But I am sad no Daybreak it is one of the best maps and its a 2 player map. And only XNC is left as a 2P map.
hunts
Profile Joined September 2010
United States2113 Posts
December 15 2011 02:11 GMT
#12
The maps look pretty interesting. Not sure how I feel about all the ramps on entombed valley. Seems like it could be easy to abuse forcefields/tannks vs zerg with all those ramps, but we'll see. Both maps certainly look better than the 2 that are being removed in my opinion.
twitch.tv/huntstv 7x legend streamer
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 15 2011 02:11 GMT
#13
Actually both maps look not bad. I think Arid will end up not being anything remote to tournament quality but it's one of the most interesting design's I have seen from a Blizz map.

On first glanced Entombed looks to be actually not bad.

Major T_T tho that the maps form the TLMC can't make it in until S6.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
BiG
Profile Joined June 2010
Germany153 Posts
Last Edited: 2011-12-15 02:12:33
December 15 2011 02:12 GMT
#14
the 2 player map seems to be hard for any protoss, while the 4 player map really seems to be fine as longs its crossed positions & up/down only
Suddenly
Profile Joined January 2011
United States181 Posts
December 15 2011 02:12 GMT
#15
I have no problem with these They look pretty cool and I'm glad they took out Abyssal Caverns and Nerazim Crypt.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2011-12-15 02:13:28
December 15 2011 02:12 GMT
#16
The 2 player map looks bad imo, the 4 player map doesn't look bad though.

2 ways for the opponent to attack and marine/tank pushes just look like a pain if they go that other direction xD
When I think of something else, something will go here
Spray
Profile Blog Joined July 2011
United States402 Posts
December 15 2011 02:12 GMT
#17
The first one has back rocks
HuK Fighting~~!
phodacbiet
Profile Joined August 2010
United States1740 Posts
December 15 2011 02:12 GMT
#18
Why is xel naga caverns and shattered temple still in the map pool?
Encrypto
Profile Joined August 2010
United States442 Posts
Last Edited: 2011-12-15 02:14:15
December 15 2011 02:13 GMT
#19
I like the removed maps, but wtf is that arid one? It looks bad as shit.
floatingbee
Profile Joined June 2011
Singapore61 Posts
December 15 2011 02:13 GMT
#20
Removed 2 of my most dislike maps! Great! New maps seems really nice!
1 2 3 4 5 42 43 44 Next All
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