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Season 5 Map Pool Changes Announced - Page 4

Forum Index > SC2 General
876 CommentsPost a Reply
Prev 1 2 3 4 5 6 42 43 44 Next All
v3ctor
Profile Joined May 2011
Canada53 Posts
December 15 2011 02:27 GMT
#61
The hell, the natural on Arid is worse than Xel'naga Caverns... 6-7gate TvP will be so hard to hold. Gonna veto that ASAP
raf3776
Profile Blog Joined August 2010
United States1904 Posts
December 15 2011 02:27 GMT
#62
glad they removed the 2 maps. arid plateu looks like that 1 2v2 map.. dont know the name but with the rocks at the back of the players base
WWJD (What Would Jaedong Do)
Suerte
Profile Joined July 2010
United States117 Posts
December 15 2011 02:27 GMT
#63
They don't look too bad, atleast better than the two they are replacing.
Noro
Profile Joined March 2011
Canada991 Posts
December 15 2011 02:27 GMT
#64
Nice, like these maps
Talk not to me of blasphemy, man; I'd strike the sun if it insulted me.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
December 15 2011 02:27 GMT
#65
On December 15 2011 11:26 Jinsho wrote:
Arid looks like a bad map to me. And we all know that 2 player maps need gold minerals, right?

It's not as bad as XNC. At least they're mildly out of the way so it isn't a natural third/planetary. I've always disliked XNC for that reason.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
SeeDLiNg
Profile Joined January 2010
United States690 Posts
December 15 2011 02:28 GMT
#66
those which meet our standards have a chance to be included in future ladder seasons.

In other words, if you want to be featured you need 3 things.
1. Rocks
2. Difficult 3rd bases
3. Rocks
mataxp
Profile Blog Joined October 2011
Chile538 Posts
Last Edited: 2011-12-15 02:29:15
December 15 2011 02:28 GMT
#67
im not liking the double entrance to your natural on arid :/,

the 4 player map looks good tho
Liquid.Hero Startale.Bomber MVP.Dongraegu
KevinIX
Profile Joined October 2009
United States2472 Posts
December 15 2011 02:28 GMT
#68
On December 15 2011 11:27 v3ctor wrote:
The hell, the natural on Arid is worse than Xel'naga Caverns... 6-7gate TvP will be so hard to hold. Gonna veto that ASAP


It's nowhere near as bad as Xelnaga.
Liquid FIGHTING!!!
Dfgj
Profile Joined May 2008
Singapore5922 Posts
December 15 2011 02:29 GMT
#69
On December 15 2011 11:27 Probe1 wrote:
Show nested quote +
On December 15 2011 11:26 Jinsho wrote:
Arid looks like a bad map to me. And we all know that 2 player maps need gold minerals, right?

It's not as bad as XNC. At least they're mildly out of the way so it isn't a natural third/planetary. I've always disliked XNC for that reason.

That part is good, but the nat is painfully exposed. Not a huge fan of the dual (fairly wide) entrances.
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
December 15 2011 02:29 GMT
#70
arid plateau looks OP for zerg, so many counterattack paths. don't like it. entombed valley looks promising though.
seumdwa
Profile Joined June 2011
United States133 Posts
December 15 2011 02:30 GMT
#71
Oh thank god that they removed Abyssal and Nerazim. I vetoed those maps anyways, but at least I can have some more map diversity now.
에이핑크 | http://seumdwa.minus.com/
v3ctor
Profile Joined May 2011
Canada53 Posts
December 15 2011 02:31 GMT
#72
On December 15 2011 11:28 KevinIX wrote:
Show nested quote +
On December 15 2011 11:27 v3ctor wrote:
The hell, the natural on Arid is worse than Xel'naga Caverns... 6-7gate TvP will be so hard to hold. Gonna veto that ASAP


It's nowhere near as bad as Xelnaga.


Well, instead of having a huge front entrance and a narrow backdoor, you now have two medium sized entrances. Pretty bad :/
The other map doesn't look bad though.
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
December 15 2011 02:31 GMT
#73
Arid looks like a super good terran map, looks so easy to defend their natural and third bases from muta
Keldory
Profile Joined December 2010
United States65 Posts
December 15 2011 02:32 GMT
#74
They removed two of the only maps that you can FFE on. Thanks, Blizz, as if PvZ wasn't hard enough already.
"LAMO"
Onox
Profile Joined June 2011
United States1072 Posts
December 15 2011 02:32 GMT
#75
When will blizzard ever learn, they don't remove xel naga. They remove the maps everyone had veto(cool) and add in more horrible maps
KevinIX
Profile Joined October 2009
United States2472 Posts
December 15 2011 02:32 GMT
#76
On December 15 2011 11:29 Dfgj wrote:
Show nested quote +
On December 15 2011 11:27 Probe1 wrote:
On December 15 2011 11:26 Jinsho wrote:
Arid looks like a bad map to me. And we all know that 2 player maps need gold minerals, right?

It's not as bad as XNC. At least they're mildly out of the way so it isn't a natural third/planetary. I've always disliked XNC for that reason.

That part is good, but the nat is painfully exposed. Not a huge fan of the dual (fairly wide) entrances.


It's wide, but I think FFE can still work. You might need 2 cannons, but clever placement will cover the expansion.
Liquid FIGHTING!!!
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
December 15 2011 02:32 GMT
#77
On December 15 2011 11:32 Keldory wrote:
They removed two of the only maps that you can FFE on. Thanks, Blizz, as if PvZ wasn't hard enough already.

you can ffe on every map
OneOddOrange
Profile Joined August 2010
Canada215 Posts
December 15 2011 02:33 GMT
#78
The 2 player one looks like it might be hard for toss to expand. Four player one doesn't look bad tho.
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
December 15 2011 02:34 GMT
#79
im alright with the maps they removed..but Arid Plateau will definitely be veto'd. that third looks horrible to defend if terran gets a siege right at that choke leading to the third.

i might give it a shot, but will likely be veto'ing it :/

as for entombed valley im not sure how i feel about it. too many rocks, though sheesh. starting to get sick of the gimmicky design. i just want straight up play. nothing fancy. GOM seems to have the idea down, unfortunately blizzard seems to disagree with that notion
LiquidDota Staff@BluemoonGG_
Tantaburs
Profile Joined August 2010
Canada1825 Posts
December 15 2011 02:34 GMT
#80
On December 15 2011 11:32 johnnywup wrote:
Show nested quote +
On December 15 2011 11:32 Keldory wrote:
They removed two of the only maps that you can FFE on. Thanks, Blizz, as if PvZ wasn't hard enough already.

you can ffe on every map


You can't safely FFE on metal or xelnaga.
"One cannot play StarCraft with clenched fish.." ~Nick "Confucius" Plott
Prev 1 2 3 4 5 6 42 43 44 Next All
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