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Season 5 Map Pool Changes Announced - Page 32

Forum Index > SC2 General
876 CommentsPost a Reply
Prev 1 30 31 32 33 34 44 Next All
Unnamed Player
Profile Joined March 2011
Australia89 Posts
December 16 2011 11:27 GMT
#621
On December 16 2011 18:50 Meta wrote:
I support these map changes! No gold bases, seems like they're taking a hint from the GSL. Well done blizzard, this is the first map pool change that I see very little problems with.


Look closer.
zere
Profile Blog Joined October 2010
Germany1287 Posts
December 16 2011 11:46 GMT
#622
Arid Plateau natural found by LSPrime:
http://yfrog.com/oc98mnqj
http://yfrog.com/ocym8loj

ModeratorWenn ich einmal traurig bin, dann trink' ich einen Korn. Wenn ich dann noch traurig bin, dann trink' ich noch 'nen Korn. Und wenn ich dann noch traurig bin, dann fang' ich an von vorn!
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
December 16 2011 11:50 GMT
#623
On December 16 2011 20:46 zere wrote:
Arid Plateau natural found by LSPrime:
http://yfrog.com/oc98mnqj
http://yfrog.com/ocym8loj


And thus all zergs will downvote this map. Get on it Blizzard!
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
December 16 2011 11:53 GMT
#624
On December 16 2011 20:46 zere wrote:
Arid Plateau natural found by LSPrime:
http://yfrog.com/oc98mnqj
http://yfrog.com/ocym8loj



Wow...can't believe they missed that. I hope they fix it, those two maps are a good deal better than your average blizzard map.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Mawwrice
Profile Joined September 2011
Switzerland23 Posts
December 16 2011 13:18 GMT
#625
I'm glad that Blizzard realizes that Nazarim Crypt and Abyssal Caverns are bad maps and will remove these ones. I just wait to make a judgement for the two new ones. Anyway Antomed Valley seems to be a Zerg/Protoss map in which Terran will struggle against a 3-4 early expo economies.

Let's wait and see.
HaruRH
Profile Blog Joined August 2011
Singapore2780 Posts
December 16 2011 13:25 GMT
#626
Wow, that first map looks like a really great protoss/terran map!

If the spawns are as I expect (the postitons where there is no backdoor rocks), then protecting a third is so much easier
It is fucking D4 and you are still alive as a CONFIRMED FUCKING TOWN. This is how fucking terrible scum thinks you are - Koshi
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
December 16 2011 13:31 GMT
#627
well when they fix that point of the map,..so easy for a zerg to get 4 basesand has easy access too all of them shame..
Live and Let Die!
Chriscras
Profile Blog Joined March 2011
Korea (South)2812 Posts
December 16 2011 13:40 GMT
#628
Wait so Xel Naga is going to be in the map pool for a fifth season?

SIGH.....
"En taro adun, Executor."
Maitolasi
Profile Joined December 2010
Finland441 Posts
Last Edited: 2011-12-16 13:43:18
December 16 2011 13:42 GMT
#629
I also think the big hole next to the natural would be really annoying in PvT when a terran just flies his vikings over it and shoots at your colossi with you unable to do anything about them. Also if zergs gets broodlords over it it's instant GG in PvZ.

Edit. Talking about Arid Plateau obviously
Louis8k8
Profile Joined December 2011
Canada285 Posts
December 16 2011 13:42 GMT
#630
My only hope in a decent map is our TL map (which ever one that is, but many of them are better than the two official blizz maps)
Unnamed Player
Profile Joined March 2011
Australia89 Posts
December 16 2011 13:55 GMT
#631
On December 16 2011 22:42 Maitolasi wrote:
I also think the big hole next to the natural would be really annoying in PvT when a terran just flies his vikings over it and shoots at your colossi with you unable to do anything about them. Also if zergs gets broodlords over it it's instant GG in PvZ.

Edit. Talking about Arid Plateau obviously


You mean the same holes that make chokes that are perfect for Force Fields?
RaiZ
Profile Blog Joined April 2003
2813 Posts
December 16 2011 14:02 GMT
#632
On December 16 2011 22:18 Mawwrice wrote:
I'm glad that Blizzard realizes that Nazarim Crypt and Abyssal Caverns are bad maps and will remove these ones. I just wait to make a judgement for the two new ones. Anyway Antomed Valley seems to be a Zerg/Protoss map in which Terran will struggle against a 3-4 early expo economies.

Let's wait and see.

I just fail to understand how everyone says that those maps are bad... Can you please provide good feedback ? I find them wayyyyyy more playable than say Xel'Naga Cavern. From Zerg's PoV...
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
Mawwrice
Profile Joined September 2011
Switzerland23 Posts
December 16 2011 14:10 GMT
#633
On December 16 2011 23:02 RaiZ wrote:
Show nested quote +
On December 16 2011 22:18 Mawwrice wrote:
I'm glad that Blizzard realizes that Nazarim Crypt and Abyssal Caverns are bad maps and will remove these ones. I just wait to make a judgement for the two new ones. Anyway Antomed Valley seems to be a Zerg/Protoss map in which Terran will struggle against a 3-4 early expo economies.

Let's wait and see.

I just fail to understand how everyone says that those maps are bad... Can you please provide good feedback ? I find them wayyyyyy more playable than say Xel'Naga Cavern. From Zerg's PoV...


"Zerg's PoV" says everthing :D just kidding.

Maybe if they just made Abyssal Caverns as a automatic cross position map it could be a good one. But Nazarim Crypt is just bad. This kind of tongue as ur main base where u cant see anything in early game, a map too little for a 4 spawn possibility, and so on. It was like Backwater Gulch... Just an awful map. But that's still my point of view.
CaptainCrush
Profile Blog Joined November 2010
United States785 Posts
December 16 2011 14:15 GMT
#634
So much complaining in this thread already.... have any of you actually played the maps before you started QQ'ing about them? Are you also the same guys that have been crying for new maps since the start of season 4? LOL, does anyone ever do anything that you approve of!?!?
AxionSteel
Profile Joined January 2011
United States7754 Posts
December 16 2011 14:17 GMT
#635
I didn't like the two maps they're removing anyway so I'm quite happy
ikona
Profile Joined February 2011
Poland47 Posts
December 16 2011 14:35 GMT
#636
Looking at how unispired tilesets they use makes me a sad panda. Probably they dont want to deal with the backlash more colorful maps would create, and kill esports obviously.
Garnet
Profile Blog Joined February 2006
Vietnam9031 Posts
December 16 2011 14:37 GMT
#637
OP needs to add Blizzard's explanations on why they make these maps.
a176
Profile Blog Joined August 2009
Canada6688 Posts
December 16 2011 15:15 GMT
#638
I kind of feel sorry for the TL map winners to be compared to "Blizzard Standards"
starleague forever
KevinIX
Profile Joined October 2009
United States2472 Posts
December 16 2011 15:17 GMT
#639
On December 16 2011 20:46 zere wrote:
Arid Plateau natural found by LSPrime:
http://yfrog.com/oc98mnqj
http://yfrog.com/ocym8loj



AHAHAHAHA. That is actually hilarious. ♥ Bunker rush tomfoolery.. I hope Blizz fixes that before the Season starts.
Liquid FIGHTING!!!
DarkPlasmaBall
Profile Blog Joined March 2010
United States45018 Posts
December 16 2011 15:18 GMT
#640
On December 16 2011 22:40 Chriscras wrote:
Wait so Xel Naga is going to be in the map pool for a fifth season?

SIGH.....


I'm pretty surprised by that too. They're adding in another 2-player map, so I would have thought they'd remove XNC rather than a 4-player map in its place.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
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