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Season 5 Map Pool Changes Announced - Page 31

Forum Index > SC2 General
876 CommentsPost a Reply
Prev 1 29 30 31 32 33 44 Next All
OxyFuel
Profile Joined August 2011
Canada195 Posts
Last Edited: 2011-12-16 00:46:03
December 16 2011 00:44 GMT
#601
On December 15 2011 13:29 Zoler wrote:
1st map is soooo destination, how come no1 commented on this? o.O It's not the same but definitely some resemblance

[image blocked]


I don't see it... arid plateau looks awful and Desti is an amazing map
Flash | Boxer | qxc | KawaiiRice | LuckyFool | Avilo
RastaMonsta
Profile Joined October 2011
304 Posts
December 16 2011 01:05 GMT
#602
first map is shit for toss, auto down, second looks decent. will play it a few times and test it out
llKenZyll
Profile Blog Joined November 2011
United States853 Posts
December 16 2011 01:06 GMT
#603
Yeah, I feel like the back hallway on the second map wont be used at all (the ones on the sides)
Tasteless's OTHER secret hallway! HOLYCRAPICA-
http://www.reddit.com/r/starcraft/comments/nd6nd/tang_in_his_natural_habitat/
Aurorajp
Profile Joined November 2011
Canada43 Posts
December 16 2011 02:06 GMT
#604
thank god
sup son
envisioN .
Profile Joined February 2011
United States552 Posts
December 16 2011 02:09 GMT
#605
Love the removal of Abyssal Caverns and Nezarim Crypt, and that they are going to consider putting community created maps in the ladder pool!

Arid Plateau looks like the natural is very enclosed by chokes and will be hard to break a tank contain ZvT
"Good works do not make a good man, but a good man does good works" -Martin Luther ¯\_(ツ)_/¯
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
Last Edited: 2011-12-16 03:07:50
December 16 2011 03:07 GMT
#606
On December 16 2011 09:44 OxyFuel wrote:
Show nested quote +
On December 15 2011 13:29 Zoler wrote:
1st map is soooo destination, how come no1 commented on this? o.O It's not the same but definitely some resemblance

[image blocked]


I don't see it... arid plateau looks awful and Desti is an amazing map


I know, pretty much every sc2 map is horrible though. =(

they should add Andromeda :DD
Lim Yo Hwan forever!
RunningInSquares
Profile Blog Joined July 2009
United States215 Posts
December 16 2011 03:39 GMT
#607
I eagerly await the day when Nerazim Crypt is a distant memory.
jnkw
Profile Joined November 2010
Canada347 Posts
December 16 2011 04:06 GMT
#608
On December 16 2011 00:02 Louis8k8 wrote:
Show nested quote +
On December 15 2011 23:57 Exstasy wrote:
I'm not sure about whether they made a mix up with the screenshot, but i opened the map in the editor and both sides are exactly the same and they part on the left side isn't there.

Okay, then it's just something wrong with the screenshot. It would be nice if OP could re-post that 4-player map screenshot.


I just checked with the editor and the area you mention is only really visible on higher shader settings. The map preview image is misleading but completely accurate. The ground you're referring to in the image is actually the lowest height possible, a height level reserved for background models (and therefore unpathable). It's actually exactly the same as on the right side, but the effect of the shadows is misleading.
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
December 16 2011 04:56 GMT
#609
It would indeed be so much easier if Blizzard used community/GSL maps, already in this thread people have spotted fallacies with these (though some are perhaps exaggerated).

Still, the jury is still out on these two, they look alright and encourage two very different styles of play, which is what Blizzard wants anyway. Macro players can veto Arid and rushers can veto Entombed.
Starleague Forever. RIP KT Violet~
spartanov
Profile Joined October 2011
Canada8 Posts
December 16 2011 05:01 GMT
#610
entombed valley is such a huge map..... but im not sure how i feel about the centre bases as they seem kinda useless as no one will take them..but i guess we'll see
LOLZTERZ BE LOLZ
Mortal
Profile Blog Joined November 2010
2943 Posts
December 16 2011 05:04 GMT
#611
"We don't like it when people get thirds, it's too interesting and involved new playstyles."
"Ok, new maps w/ exactly the same layouts."

The universe created an audience for itself.
Miotonir
Profile Joined March 2011
Poland66 Posts
December 16 2011 06:56 GMT
#612
On December 16 2011 05:19 DarkRise wrote:
1st map, double reactor hellions !!


on the 1st.
funny I tought of ling runby's... Protoss shall not forge expand on me again! MUAHAHAH... third also exposed whichever way you go ;p

on the 2nd ... they went rock crazy.
I can picture the sim city going on the double platforms ... terrans and prottos building castles and shit xD anyways easy 3 bases ;p everything beyond that gets tricky ;p... and the center expansions I can't see them being utilized only ultra late or never. Blizz Y U put unhappy cyclops in your map ?
Ownos
Profile Joined July 2010
United States2147 Posts
December 16 2011 07:18 GMT
#613
Already? Can't we get some time on the same maps before they suddenly start pulling maps every 2 months? I really liked this seasons ladder pool.
...deeper and deeper into the bowels of El Diablo
jnkw
Profile Joined November 2010
Canada347 Posts
December 16 2011 07:22 GMT
#614
On December 16 2011 16:18 Ownos wrote:
Already? Can't we get some time on the same maps before they suddenly start pulling maps every 2 months? I really liked this seasons ladder pool.


You're actually one of the first people I've seen say that they like Abysmal Caverns.
AziDon
Profile Joined October 2010
Denmark142 Posts
Last Edited: 2011-12-16 07:25:38
December 16 2011 07:24 GMT
#615
Not a big fan of the 2 new maps but as I play toss I can hardly complain about entombed valley.
I would like to see the current (season 4) map pool but with removal of Xel'naga, Nerazim and Abysal, and then add terminus, that would make for a perfect map pool in my eyes .
Twitter: @AziDonSC
TheHansBecker
Profile Joined February 2011
United States117 Posts
December 16 2011 07:24 GMT
#616
--- Nuked ---
ionize
Profile Blog Joined March 2008
Ireland399 Posts
December 16 2011 08:43 GMT
#617
I'm curious to see which maps of the map making contest will be entered in the future. Also I like the two new maps, look promising.
I just love video games, what's your excuse?
Noocta
Profile Joined June 2010
France12578 Posts
December 16 2011 09:42 GMT
#618
3 bases turtle P / T look strong on the 4 players map.
Even more than on Taldarim.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Meta
Profile Blog Joined June 2003
United States6228 Posts
December 16 2011 09:50 GMT
#619
I support these map changes! No gold bases, seems like they're taking a hint from the GSL. Well done blizzard, this is the first map pool change that I see very little problems with.
good vibes only
AssyrianKing
Profile Blog Joined August 2011
Australia2129 Posts
December 16 2011 11:10 GMT
#620
They are really wierd...
John 15:13
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