Subtle Evolution of ZvT (Oct GSL spoilers) - Page 5
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Gigaudas
Sweden1213 Posts
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ThaZenith
Canada3116 Posts
Now we just need to see Protoss evolving. With warp prism buff they're becoming a lot more used, but I don't feel it'll be enough atm. | ||
Abenson
Canada4122 Posts
I must admit I never realized this before - hope we see some of these innovations for zvp as well. | ||
rUiNati0n
United States1155 Posts
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Vindicare605
United States15972 Posts
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SaikOuLighT
Canada742 Posts
Another thing I've noticed is that some zergs (can only remember leenock and drg off the top of my head) have been rushing +1 carapace instead of +1 melee, which although is a bigger investment, is definitely to abuse the timing where terrans don't have +1 vehicle yet, since most terrans get it pretty late. The fact that lings won't die to 1 tank shot is key when defending with pure mutaling, since your lings tank longer, allowing extra muta volleys on marines. | ||
Brotatolol
United States1742 Posts
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swanized
Canada2480 Posts
On October 17 2011 04:01 SirJolt wrote: Dearest Whatthefat, Much as I love your blogs (they're unparalleled, I really must say), it has come to my attention that only one thing lets them down. The fonts used in your images seem badly pixelated, and it throws the whole presentation off kilter a little I threw together this quick mockup to show you what I mean: Given the amount of effort you put in, I wonder if there's some way to rectify the font issues with your otherwise prodigious content. I'm sorry if it seems like I'm nitpicking, but when everything else is perfect, it seems like such a tiny thing. Love, always, highly impressed by your progress as a proposter | ||
kubiks
France1328 Posts
On October 17 2011 22:50 pksens wrote: Nice write up. In addition: A) Late game baneling drops are STILL criminally underused. By the mid-late game there are turrets on every base but there are ways around that. For example, using a "dummy" overlord to take damage, or to unload banelings out of site just away from the CC. If it's an OC, you are going to wreck a SCV line. If it's a Planetary, it'd be a good idea to space out your first baneling so it doesn't clump up and all get blown up in 2 hits. The problem is that I'm not sure it's that usefull. In late game ( by late I mean very late ), some terran even sacrifice svcs to free up supply. Ok you can kill some mules but it's not as usefull that versus protoss for exemple. What you really want is to kill the orbital/planetary, not that much hurt his scv count.. However if it was a tense game and each players keeps throwing units at oneother (for exemple bomber vs Idra on shakuras where bomber was never maxed), maybe it can be used. | ||
VillageBC
322 Posts
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iSometric
2221 Posts
edit: also why do I not have the option to make a blog? | ||
Leeoku
1617 Posts
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pavement ist rad
United States226 Posts
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Shalafi13
United States26 Posts
I've been playing around with doing some of these things (mainly the queens/creep spread and macro hatches), which seem to be working with fairly decent success (1k masters). My problem is now that after nullifying the hellions, they just sit outside of my natural and deny any and all vision. Then I have gotten hit with some pretty devastating 2 base timing attacks. Anyone with any thoughts on how to solve that problem? | ||
gsbElfenLied
Sweden45 Posts
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Fairwell
Austria195 Posts
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Veriol
Czech Republic502 Posts
gogo spanishiwa i hope u bring us more future zvt (dont get me wrong im not trying to bash anyone, its just fact as it is. This post basically sums up spanishiwa style) | ||
Grantalf
United States29 Posts
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JohnGreggor
Canada148 Posts
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sciberbia
United States1359 Posts
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