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On October 17 2011 03:36 a176 wrote: most the stuff is normal/given, but good post nevertheless
Most of it is logical but was still never used in high-end play for whatever reason, probably because there is so much else players had to improve, so no given and not normal at all.
Great writeup. Haven't watched any GSL October games yet but it's good to see high-end Zerg finally doing the things i always wanted to see (Esp. more queens).
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Germany / USA16648 Posts
On October 17 2011 16:46 thedeadhaji wrote:As someone who only occasionally watches SC2, this was a great report for me ![](/mirror/smilies/smile.gif) Thanks ![](/mirror/smilies/bier.gif) What he said.
5/5
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This is an awesome write-up. I think I'll start taking notes now!
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Great blog! Very cool to see how things change and adapt in such a small period of time.
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thanks for this great blog. It would also fit very well into the strategy subforum, since all you pointed out helps to improve as a zergplayer. I personally will try to remember the spine walk in my next games
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Suddenly I wish I had bought the ticket for October, but I'm sure I could use this write up to tweak my ZvT to be more efficient!
5/5, bookmarking for future reference!
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Nice read, thanks dood, that a lot of time put in to it!
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ZvT is the best and most dynamic matchup in SC2. Players are highly rewarded for their mechanics and multitasking, it is fast paced, actionpacked and tense and as this thread displays so well it is so evolved right now and it only gets better and better.
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Great analsys, enjoyed reading it a ton! :D
Lets hope P begin to shape up too so you can make a blog of how smart they are in this matchup!
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Switzerland2892 Posts
I think the mass queen was "created" by dimaga, wo had a period where he did something like 6 queens on 2 bases far before spanishiwa was even know (something like in 2010 I think).
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The images are highly informative. Awesome stuff!
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great post!! make more gratz on SL
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ZvT is definitely my favorite matchup in SC2. It's really nice to see the game evolving.
Great work with the thread! Pretty useful for the noobs like myself. Thanks
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did i just read the word "nash equilibrium" in a starcraft thread? that's a very bold term to use for a simple metagame tendancy
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very nice, simple but a lot of knowledge dumped right there, would gladly read more!
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I am actually expecting both Z/P to start dominating T in the near future, or maybe after 1 more patch (even though that T will remain the best designed and strongest race). Simply due to the fact that whole Korea is almost exclusively practicing their vT match ups. At the time like that, i don't think Terrans who are mostly practicing TvT's can keep up with players who just keep honing their builds vs T.
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I really like those kind of posts wich take subtle changes and explain why they came to be. Motivates me to try and implement them into my play and just shows how deep of a game is starcraft.
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