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Active: 1397 users

Subtle Evolution of ZvT (Oct GSL spoilers) - Page 5

Blogs > whatthefat
Post a Reply
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Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
October 17 2011 19:32 GMT
#81
I thought this would be about the aggressive roach/ling attacks. Never have they been as potent as the last few weeks.
I
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
October 17 2011 19:45 GMT
#82
I love how the ZvT matchup is evolving, it makes for some of the most epic games in SC2. Doesn't hurt that zergs get a ton of practice in it too.

Now we just need to see Protoss evolving. With warp prism buff they're becoming a lot more used, but I don't feel it'll be enough atm.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
October 17 2011 20:18 GMT
#83
Amazing post!
I must admit I never realized this before - hope we see some of these innovations for zvp as well.
rUiNati0n
Profile Joined December 2010
United States1155 Posts
October 17 2011 21:10 GMT
#84
whatthefat all you posts are amazing! I agree with everything in this post, especially the part about creep spread.
eating corn while thinking about eating more corn
Vindicare605
Profile Blog Joined August 2011
United States16117 Posts
October 17 2011 21:41 GMT
#85
Awesome post. Will read again.
aka: KTVindicare the Geeky Bartender
SaikOuLighT
Profile Blog Joined August 2010
Canada742 Posts
October 17 2011 22:11 GMT
#86
Very nice post, all these little things make zvt so fun to play/watch :D

Another thing I've noticed is that some zergs (can only remember leenock and drg off the top of my head) have been rushing +1 carapace instead of +1 melee, which although is a bigger investment, is definitely to abuse the timing where terrans don't have +1 vehicle yet, since most terrans get it pretty late. The fact that lings won't die to 1 tank shot is key when defending with pure mutaling, since your lings tank longer, allowing extra muta volleys on marines.
Brotatolol
Profile Blog Joined November 2010
United States1742 Posts
October 17 2011 22:16 GMT
#87
Awesome post. I do agree that the use of zoning banelings (especially Leenock's) was sick, as well as all of the other things you mentioned.
swanized
Profile Blog Joined September 2009
Canada2480 Posts
October 17 2011 22:29 GMT
#88
On October 17 2011 04:01 SirJolt wrote:
Dearest Whatthefat,

Much as I love your blogs (they're unparalleled, I really must say), it has come to my attention that only one thing lets them down. The fonts used in your images seem badly pixelated, and it throws the whole presentation off kilter a little

I threw together this quick mockup to show you what I mean:

[image loading]

Given the amount of effort you put in, I wonder if there's some way to rectify the font issues with your otherwise prodigious content. I'm sorry if it seems like I'm nitpicking, but when everything else is perfect, it seems like such a tiny thing.

Love, always,

[image loading]

highly impressed by your progress as a proposter
Writer
kubiks
Profile Blog Joined March 2011
France1328 Posts
October 18 2011 00:45 GMT
#89
Very nice post

On October 17 2011 22:50 pksens wrote:
Nice write up.

In addition:

A) Late game baneling drops are STILL criminally underused. By the mid-late game there are turrets on every base but there are ways around that. For example, using a "dummy" overlord to take damage, or to unload banelings out of site just away from the CC. If it's an OC, you are going to wreck a SCV line. If it's a Planetary, it'd be a good idea to space out your first baneling so it doesn't clump up and all get blown up in 2 hits.


The problem is that I'm not sure it's that usefull. In late game ( by late I mean very late ), some terran even sacrifice svcs to free up supply. Ok you can kill some mules but it's not as usefull that versus protoss for exemple.
What you really want is to kill the orbital/planetary, not that much hurt his scv count..
However if it was a tense game and each players keeps throwing units at oneother (for exemple bomber vs Idra on shakuras where bomber was never maxed), maybe it can be used.
Juanald you're my hero I miss you -> best troll ever on TL <3
VillageBC
Profile Joined January 2011
322 Posts
October 18 2011 01:00 GMT
#90
I haven't the APM to do the stuff Zerg requires. I'll keep playing them anyway.
iSometric
Profile Blog Joined February 2011
2221 Posts
Last Edited: 2011-10-18 02:07:38
October 18 2011 01:36 GMT
#91
What... Your real sig. handwriting?

edit: also why do I not have the option to make a blog?
strava.com/athletes/zhaodynasty
Leeoku
Profile Joined May 2010
1617 Posts
October 18 2011 01:55 GMT
#92
u forgot to mention burrowing banelings in expos before the eexpansion is complete to go boom during the transfar
pavement ist rad
Profile Joined January 2007
United States226 Posts
October 18 2011 02:25 GMT
#93
wow amazing analysis and nice post!
Shalafi13
Profile Joined May 2011
United States26 Posts
October 18 2011 04:55 GMT
#94
Wow, great post, very very insightful.

I've been playing around with doing some of these things (mainly the queens/creep spread and macro hatches), which seem to be working with fairly decent success (1k masters). My problem is now that after nullifying the hellions, they just sit outside of my natural and deny any and all vision. Then I have gotten hit with some pretty devastating 2 base timing attacks.

Anyone with any thoughts on how to solve that problem?
gsbElfenLied
Profile Joined January 2011
Sweden45 Posts
October 18 2011 13:58 GMT
#95
This is incredibly awesome! Nice work, a good read, and I think every decent zerg should read this!
If i type something interesting here, will you respect my opinion more?
Fairwell
Profile Joined July 2011
Austria195 Posts
October 18 2011 14:12 GMT
#96
Nice tricks, thanks (especially the part about preventing the new creep tumors from getting sniped with hellions).
Veriol
Profile Joined October 2010
Czech Republic502 Posts
October 18 2011 16:08 GMT
#97
Good post, but apart from banelings it seems like code S zergs finnaly figured out what spanishiwa did like 3months ago late gas more queens more spines early overseers
gogo spanishiwa i hope u bring us more future zvt

(dont get me wrong im not trying to bash anyone, its just fact as it is. This post basically sums up spanishiwa style)
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
Grantalf
Profile Joined January 2011
United States29 Posts
October 18 2011 17:04 GMT
#98
Really nice post. I play protoss but I think the evolution of zerg play is REALLY interesting.
JohnGreggor
Profile Joined March 2010
Canada148 Posts
October 18 2011 18:53 GMT
#99
Which Leenock game was it that the baneling zoning happen in?
sciberbia
Profile Joined April 2011
United States1359 Posts
October 18 2011 19:47 GMT
#100
Outstanding post. In particular, I find it fascinating that now a zerg on 2 bases with a macro hatch isn't considered far behind against a terran on 2 bases with a third cc, whereas a few months ago we'd be saying that position is hopelessly lost for zerg.
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