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Can someone clarify what this means
The Nuclear Phase will end 12 hours after the launch of the first nuke, or barring that, 24 hours. Then, votes from this time will be tallied up for both Campaigns and Lynches. Lynch: This occurs after the last nuke has fallen or 24 hours, whichever occurs later. Votes accumulated during the nuclear phase are used to process a lynch. In addition, the Allied Campaign for the cycle will be activated and upon the following Day its effects will be implemented: Does that mean that if a real nuke is launched early on, the day will be shorter?
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On July 06 2011 02:46 JeeJee wrote: why the hell would fake nukes contribute to the radiation level? use your head maaaaaan i should stop playing this game when i'm not sober
i'm off to sleep, be back in about 8-12 hours
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##Operation Watchtower So we do have: Operation Gunnerside, which gives us no mission tomorrow. Operation Dunkirk which probably will have a counter-operation for Axis during the night so I think it is a waste. Also Palmar nice false-nuke to stir the shit up, I approve it.
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On July 06 2011 03:02 Kurumi wrote: ##Operation Watchtower So we do have: Operation Gunnerside, which gives us no mission tomorrow. Operation Dunkirk which probably will have a counter-operation for Axis during the night so I think it is a waste. Also Palmar nice false-nuke to stir the shit up, I approve it. That's a nonsensical assumption. If counter operations exists, it's just as likely such an operation would counter the other campaigns. For instance, I think it's likely there will be a campaign which gives axis more nukes.
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On July 06 2011 03:08 syllogism wrote:Show nested quote +On July 06 2011 03:02 Kurumi wrote: ##Operation Watchtower So we do have: Operation Gunnerside, which gives us no mission tomorrow. Operation Dunkirk which probably will have a counter-operation for Axis during the night so I think it is a waste. Also Palmar nice false-nuke to stir the shit up, I approve it. That's a nonsensical assumption. If counter operations exists, it's just as likely such an operation would counter the other campaigns. For instance, I think it's likely there will be a campaign which gives axis more nukes. There can be an Operation which blocks Allies Operation,there can be an Operation which gives nukes,whatever,it is a Caller game,neither I don't know what I should expect.
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On July 06 2011 02:24 GMarshal wrote:Show nested quote +On July 06 2011 02:22 syllogism wrote: Extra lives work against nukes as well, no? No. A nuke wipes you from the face of the earth. Night kills are like invasions, and extra lives are additional troops/fortifications. Nukes don't give a damn if you have a mechanized division instead of cavalry, its still going to kill you. false.
extra lives count against missiles launched.
it will be expended if the missile is a real nuke OR a dud.
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On July 06 2011 02:50 Palmar wrote: With that said...
FIRE ZE MISSILES
##NUKE: GMarshal will be noted when im not on my mobile
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Right, so definitely voting for that
##: Dunkirk Operation
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##:Operation Dunkirk Its the only thing that will really help us, option 3 is just pure pessimism. If we cant control our trigger finger its gg regardless and will #3 only buy us time. Option 2 seems viable but it wont hurt the mafia the tiniest bit to lose 3 nukes, since they are with about 5-7 they have 10+ nukes. i cant think of a situation where they would miss 3 nukes In the current (good) atmosphere nukes are suicide bombs, there is no way a scum will be able to launch his second nuke. (the one which is probably taken away if #2 goes through) Also i think GM is a conspirator, he wants people to do a daily nuke, dont anti the revenge nuke, and just carry on. His whole plan is based on everyone casting his nuke, wtf man
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United Kingdom31255 Posts
On July 06 2011 03:24 Caller wrote:Show nested quote +On July 06 2011 02:24 GMarshal wrote:On July 06 2011 02:22 syllogism wrote: Extra lives work against nukes as well, no? No. A nuke wipes you from the face of the earth. Night kills are like invasions, and extra lives are additional troops/fortifications. Nukes don't give a damn if you have a mechanized division instead of cavalry, its still going to kill you. false.
extra lives count against missiles launched.
it will be expended if the missile is a real nuke OR a dud.
Caller you are a man of great knowledge and I thank you for pointing us on the right path.
With this in mind the only real reason we would now chose options 2/3 is if the radiation levels get to high but we are able to keep under control pretty easily provided we stick to GM's plan.
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##: Dunkirk Operation
With that information, its pretty obvious what to pick.
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I will say though that not all missiles are created equal.
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On July 06 2011 03:44 Caller wrote: I will say though that not all missiles are created equal.
So scum missiles do more damage? ##Operation Gunnerside
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On July 06 2011 03:59 Ace wrote: ## nuke deconduo You made me have to check the player list.
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On July 06 2011 03:58 sinani206 wrote:Show nested quote +On July 06 2011 03:44 Caller wrote: I will say though that not all missiles are created equal. So scum missiles do more damage? ##Operation Gunnerside What's with people making wild assumptions just to avoid voting for objectively the most pro-town campaign
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On July 06 2011 04:00 syllogism wrote:Show nested quote +On July 06 2011 03:58 sinani206 wrote:On July 06 2011 03:44 Caller wrote: I will say though that not all missiles are created equal. So scum missiles do more damage? ##Operation Gunnerside What's with people making wild assumptions just to avoid voting for objectively the most pro-town campaign
Gunnerside also prevents conspirator from winning and I doubt that there are more than 3 Boreritish commanders.
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United States4714 Posts
##Dunkirk Operation
This shouldn't even be debated really. Townies get extra lives even from nukes. And if we use sandroba's plan then it really doesn't matter that much how many nukes mafia has.
Also I would prefer we not double lynch today since most day 1 lynches are wrong anyway. But starting day 2 I fully support the sandroba/gm plan with the 40% voters needed.
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##Dunkirk Operation Lets town live longer plus i think theres more than 3 boreritish commanders.
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On July 06 2011 03:59 Ace wrote: ## nuke deconduo
I was in the middle of writing a huge fuck you post when I realised you weren't in the game -_-
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