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Another balance update has just been announced for the HotS Beta that will take place tonight. The incoming changes are below:
Protoss
Mothership Core The cost of Purify is now 100. The duration of Purify has been lowered to 25 seconds. The damage of Purify has been increased from 25 to 45.
Oracle Entomb’s duration has increased to 30 seconds. The health of Entombed nodes has increased from 100 to 130. The duration of Revelation has increased from 30 to 45 seconds. We fixed a bug where the oracle was not correctly classified as a Psionic unit.
Terran
Battle Hellion While in Battle mode, the hellion is now classified as a Biological unit.
Widow Mine Splash damage has increased from 35 to 60.
Zerg
Viper We fixed a bug where the viper was not correctly classified as a Psionic unit.
Cheers.
Source: http://us.battle.net/sc2/en/forum/topic/6606902604
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So battle hellions will can now be healed... but take more damage from archons.
Edit: Widow mine splash damage increase :D
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United States60190 Posts
On September 21 2012 04:48 y0su wrote: So battle hellions will can now be healed... but take more damage from archons.
That first part is way more awesome. It makes them kill zealots even more.
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Biological? So do baneling do more damage to them?
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On September 21 2012 04:49 Plansix wrote:Show nested quote +On September 21 2012 04:48 y0su wrote: So battle hellions will can now be healed... but take more damage from archons. That first part is way more awesome. It makes them kill zealots even more. If you like the idea feel free to thank me as I posted it as a feedback/suggestion on the Bnet forum a week ago. If you hate the idea then...I had nothing to do with it. All Activision's fault. ^^
Biological? So do baneling do more damage to them? They already take extra damage from banelings but will take extra from Archons. It should also means Ghosts can snipe them, a̶n̶d̶ ̶Q̶u̶e̶e̶n̶s̶ ̶c̶a̶n̶ ̶s̶p̶a̶w̶n̶ ̶b̶r̶o̶o̶d̶l̶i̶n̶g̶ ̶t̶h̶e̶m̶.
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On September 21 2012 04:50 Torte de Lini wrote: Biological? So do baneling do more damage to them? They already do :D (light, not bio)
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On September 21 2012 04:50 Torte de Lini wrote: Biological? So do baneling do more damage to them? No, they already did max damage to Hellions because they are Light. Archons do bonus damage to Bio though
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BTW, the Widow mine can now one-shot all workers and marines in the splash radius, and two-shot all Mutalisks in the splash radius...
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Nice, I like the widow mine changes. Makes dropping widow mines on workers more viable.
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Owwww yeah! Battlehellions as bio !
the splash damage increase was required for it the be 2 supply
Edit: Typo
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United States60190 Posts
On September 21 2012 04:51 mythandier wrote:Show nested quote +On September 21 2012 04:49 Plansix wrote:On September 21 2012 04:48 y0su wrote: So battle hellions will can now be healed... but take more damage from archons. That first part is way more awesome. It makes them kill zealots even more. If you like the idea feel free to thank me as I posted it as a feedback/suggestion on the Bnet forum a week ago. If you hate the idea then...I had nothing to do with it. All Activision's fault. ^^
Well done sir. The medivac had no place in the current factorty based builds and it is one of the strongest abilities terran has. It being used with a factory based unit will just make the entire style of play more robust.
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hopefully mech players will be happy wit these changes. all mech needs now is a slight tank buff and thor energy removed.
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Healing battle helions is quite ridiculous. Purify changes mean it will take a while after the MC pops to be able to use it. It will be tremendously efficient against terran (one-shot marines!). But with the high cost and low duration, it will not deter ennemies from attacking, seeing they just have to wait a little bit outside of range. Not sure I like that. Entomb seems to be able to do real damage without combat units around.
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So, It's officially a firebat?
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i told you that miners needed an increase in splash damage, was obvious like the sun
it's about time!
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United Kingdom14464 Posts
O.o not sure If I'm a fan of the biological change, if only cause it doesn't make much sense for it to apply to the battehellion and not the real hellion. Also, medivac + BFBH vs Zergling.... The most cost efficient trade in the game?
The widow mine buff is pretty damn cool, I was really expecting them to be 1 supply, but making them just insanely high damaging is also a cool way to go
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On September 21 2012 04:54 BookII wrote: So, It's officially a firebat? not until it gets stimpack
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On September 21 2012 04:54 BookII wrote: So, It's officially a firebat?
A Firebat that can also be healed by SCVs, and eventually become as fast as a Vulture.
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United Kingdom12022 Posts
Widow Mine Splash damage has increased from 35 to 60.
awesome. Still needs to be 1 supply though :/
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United Kingdom14464 Posts
Also yeah, its basically a firebat now, LOL, but yeah, these changes seem pretty cool.
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