• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:03
CEST 01:03
KST 08:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!13Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! SC4ALL: II Talent Announcement! Balance hotfix patch 5.0.16b (July 16) Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BW General Discussion StarCraft 64 is coming to Philly at SC4ALL II ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6 KCM Race Survival 2026 Season 3
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Anyone here play Quakeworld back in the day? Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread The Letting Off Steam Thread Iain M Banks Says He Has Cancer And Months To Live Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5743 users

The "fake" 3 gate robo, 1 gate expand

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 5 7 8 9 Next All
Minigun
Profile Blog Joined August 2010
619 Posts
Last Edited: 2011-02-17 11:53:46
February 17 2011 11:11 GMT
#1
This strategy was seen in the GSTL IMSeed(P) vs oGsHyperdub(T)

This is not for the lower levels, the people in bronze-low diamond won't even react to the immortals.

If you see them fast expand, the goal is to 1 gate FE, into a secret location that cannot be easily scanned/scouted and preferably on your side. You hide your buildings, so he cannot see when you built/ are building them. Research hallucination after warpgate tech is done.

You push, hallucinating a few immortals onto his expansion. Make sure you are out of sight when you finally catch sight of his bunkers. DO NOT ENGAGE this is very important. Also, do NOT let them disappear in his line of sight. You make him pull scvs, just wasting mining time for him, and whenever people are under pressure, they GENERALLY tend to make mistakes. They HAVE to pull scvs, they can't afford to be wrong, if they don't it's an easy rofl stomp for you (if you were actually 3 gate 1 roboing).

From here you back off, (preferably at your watchtower so he can't scan your army and see no more immortals) and create your third nexus to make it look like a failed 3 gate robo. Now, you throw down a twilight + 2 forges. You get charge, and either dark shrine, or high Templar. If he has easy access to a raven, or missile turrets at each expansion, go high Templar. However if he does not, use warp prism dts! Spread your dts well, and you can do a TON of damage. I will attach a few replays.

Sorry I am kinda thin on replays atm, I do not feel like searching through all of them.

I'll remember to save any that come up.

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=189836
“Quiet people have the loudest minds.” ― Stephen Hawking
XothermeK
Profile Joined May 2010
United Arab Emirates245 Posts
February 17 2011 11:15 GMT
#2
This is disgustingly UGLY, as I am a terran player.
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2011-02-17 11:16:22
February 17 2011 11:15 GMT
#3
What if they remain completely oblivious and do a stim timing attack? Do you think you would be able to hold it off?
Minigun
Profile Blog Joined August 2010
619 Posts
February 17 2011 11:17 GMT
#4
On February 17 2011 20:15 Dommk wrote:
What if they remain completely oblivious and do a stim timing attack? Do you think you would be able to hold it off?


Unless you fail with dts or something you should be able to hold anything off.
“Quiet people have the loudest minds.” ― Stephen Hawking
Kordox
Profile Joined April 2010
Denmark142 Posts
Last Edited: 2011-02-17 11:34:15
February 17 2011 11:34 GMT
#5
On February 17 2011 20:15 Dommk wrote:
What if they remain completely oblivious and do a stim timing attack? Do you think you would be able to hold it off?



This is why you only do it against very good players who WILL notice it and react, as he mentioned.
ALaMoNdA
Profile Joined April 2009
5 Posts
February 17 2011 11:36 GMT
#6
This strategy was seen in the GSTL SEED (p) vs (terran...if someone can help me with the name that would be great)

This is not for the lower levels, the people in bronze-low diamond won't even react to the immortals.

If you see them fast expand, the goal is to 1 gate FE, into a secret location that cannot be easily scanned/scouted and preferably on your side. You hide your buildings, so he cannot see when you built/ are building them. Research hallucination after warpgate tech is done.

You push, hallucinating a few immortals onto his expansion. Make sure you are out of sight when you finally catch sight of his bunkers. DO NOT ENGAGE this is very important. Also, do NOT let them disappear in his line of sight. You make him pull scvs, just wasting mining time for him, and whenever people are under pressure, they GENERALLY tend to make mistakes. They HAVE to pull scvs, they can't afford to be wrong, if they don't it's an easy rofl stomp for you (if you were actually 3 gate 1 roboing).

From here you back off, (preferably at your watchtower so he can't scan your army and see no more immortals) and create your third nexus to make it look like a failed 3 gate robo. Now, you throw down a twilight + 2 forges. You get charge, and either dark shrine, or high Templar. If he has easy access to a raven, or missile turrets at each expansion, go high Templar. However if he does not, use warp prism dts! Spread your dts well, and you can do a TON of damage. I will attach a few replays.

Sorry I am kinda thin on replays atm, I do not feel like searching through all of them.

I'll remember to save any that come up.

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=189836


Replays?
ALaMoNdA
Profile Joined April 2009
5 Posts
February 17 2011 11:37 GMT
#7
On February 17 2011 20:36 ALaMoNdA wrote:
Show nested quote +
This strategy was seen in the GSTL SEED (p) vs (terran...if someone can help me with the name that would be great)

This is not for the lower levels, the people in bronze-low diamond won't even react to the immortals.

If you see them fast expand, the goal is to 1 gate FE, into a secret location that cannot be easily scanned/scouted and preferably on your side. You hide your buildings, so he cannot see when you built/ are building them. Research hallucination after warpgate tech is done.

You push, hallucinating a few immortals onto his expansion. Make sure you are out of sight when you finally catch sight of his bunkers. DO NOT ENGAGE this is very important. Also, do NOT let them disappear in his line of sight. You make him pull scvs, just wasting mining time for him, and whenever people are under pressure, they GENERALLY tend to make mistakes. They HAVE to pull scvs, they can't afford to be wrong, if they don't it's an easy rofl stomp for you (if you were actually 3 gate 1 roboing).

From here you back off, (preferably at your watchtower so he can't scan your army and see no more immortals) and create your third nexus to make it look like a failed 3 gate robo. Now, you throw down a twilight + 2 forges. You get charge, and either dark shrine, or high Templar. If he has easy access to a raven, or missile turrets at each expansion, go high Templar. However if he does not, use warp prism dts! Spread your dts well, and you can do a TON of damage. I will attach a few replays.

Sorry I am kinda thin on replays atm, I do not feel like searching through all of them.

I'll remember to save any that come up.

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=189836


More Replays?

Cibron
Profile Joined March 2010
Sweden253 Posts
Last Edited: 2011-02-17 11:38:49
February 17 2011 11:38 GMT
#8
On February 17 2011 20:17 Minigun wrote:

Unless you fail with dts or something you should be able to hold anything off.


But before DTs/HTs are up there is a timing window for the stimball no? Especially you being on three bases?
ZOMGY (¬O_o)¬ || BeastyQQ FTW!! ||
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
February 17 2011 11:40 GMT
#9
The only problem I see is a terran realizing you don't actually attack him while you are supposed to be (in his mind) on a army advantage & economic disadvantage. The strat seems rather frail (like any hidden fe strat) if your opponent smells something is up.
Only the dead have seen the end of war
Andrew_TA
Profile Joined October 2010
New Zealand15 Posts
February 17 2011 11:41 GMT
#10
Link to GSTL game?
antihero_
Profile Joined January 2011
Netherlands494 Posts
February 17 2011 11:50 GMT
#11
Don't have a link but it was IMSeed vs oGsHyperdub on Lost Temple iirc.
Minigun
Profile Blog Joined August 2010
619 Posts
Last Edited: 2011-02-17 11:53:10
February 17 2011 11:50 GMT
#12
On February 17 2011 20:40 Schwopzi wrote:
The only problem I see is a terran realizing you don't actually attack him while you are supposed to be (in his mind) on a army advantage & economic disadvantage. The strat seems rather frail (like any hidden fe strat) if your opponent smells something is up.


People do sometimes not attack if they see 2+ bunkers or so. So it's perfectly believable. ESPECIALLY with the under use of hallucination. It's not frail at all, if I did this to you, you wouldn't suspect a thing.

On February 17 2011 20:50 antihero_ wrote:
Don't have a link but it was IMSeed vs oGsHyperdub on Lost Temple iirc.


Thanks.
“Quiet people have the loudest minds.” ― Stephen Hawking
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
Last Edited: 2011-02-17 12:45:26
February 17 2011 12:28 GMT
#13
On February 17 2011 20:50 Minigun wrote:
Show nested quote +
On February 17 2011 20:40 Schwopzi wrote:
The only problem I see is a terran realizing you don't actually attack him while you are supposed to be (in his mind) on a army advantage & economic disadvantage. The strat seems rather frail (like any hidden fe strat) if your opponent smells something is up.


People do sometimes not attack if they see 2+ bunkers or so. So it's perfectly believable. ESPECIALLY with the under use of hallucination. It's not frail at all, if I did this to you, you wouldn't suspect a thing.

Show nested quote +
On February 17 2011 20:50 antihero_ wrote:
Don't have a link but it was IMSeed vs oGsHyperdub on Lost Temple iirc.


Thanks.


Ye I wouldn't suspect someone who posted a strat on TL to actually execute it in a game. Sigh.

It also seems detectable through sentry energy, since some of your sentries where below 50 energy.
Only the dead have seen the end of war
m3rciless
Profile Joined August 2009
United States1476 Posts
February 17 2011 12:36 GMT
#14
Why are miniguns posts light blue? Its pretty cool.
White-Ra fighting!
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
February 17 2011 12:43 GMT
#15
They dipped him in color.

No, the strat is pretty cool, but I don't think it's something stable, like every strategy that requires this kind of manipulation. If it happens often enough, people will start hiding scvs around the map to check for hidden expansions. It's probably best used on any 4 player map where you can spawn in close spots so you don't have to do some colossus 1base shenanigans, but I certainly wouldn't try it on 2 player maps.
I will never ever play Mech against Protoss. - MVP
looknohands119
Profile Joined March 2010
United States815 Posts
February 17 2011 12:44 GMT
#16
On February 17 2011 21:36 m3rciless wrote:
Why are miniguns posts light blue? Its pretty cool.


He is both a high level player and has been a consistent contributor of good, useful information to the Starcraft 2 Strategy forum. TeamLiquid has recognized a number of folks who have an excellent posting history and the skill to back it up by highlighting their posts in the strategy forum so that they can be picked out of the crowd. You can read about it here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=193846
"The kingdom of the heavens is buried treasure. Would you sell yourself to buy the one you've found?" - Jon Foreman ('Your Love Is Strong' - Spring EP)
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
February 17 2011 12:44 GMT
#17
On February 17 2011 21:36 m3rciless wrote:
Why are miniguns posts light blue? Its pretty cool.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=193846
Administrator~ Spirit will set you free ~
Space Invader
Profile Joined September 2010
Australia291 Posts
February 17 2011 12:44 GMT
#18
The biggest problem with the build is that it requires them to not be scouting efficiently.
I may be of thome athithtanthe if there ith a thudden crithith!
Minigun
Profile Blog Joined August 2010
619 Posts
Last Edited: 2011-02-17 12:50:04
February 17 2011 12:46 GMT
#19
On February 17 2011 21:44 Space Invader wrote:
The biggest problem with the build is that it requires them to not be scouting efficiently.


How are they even going to scout it?

With this build, you maintain map control. They can't possibly have it 1 rax FEING.

You DENY all scouting.

On February 17 2011 21:44 Plexa wrote:
Show nested quote +
On February 17 2011 21:36 m3rciless wrote:
Why are miniguns posts light blue? Its pretty cool.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=193846


Thanks plexa!

On February 17 2011 21:28 Schwopzi wrote:
Show nested quote +
On February 17 2011 20:50 Minigun wrote:
On February 17 2011 20:40 Schwopzi wrote:
The only problem I see is a terran realizing you don't actually attack him while you are supposed to be (in his mind) on a army advantage & economic disadvantage. The strat seems rather frail (like any hidden fe strat) if your opponent smells something is up.


People do sometimes not attack if they see 2+ bunkers or so. So it's perfectly believable. ESPECIALLY with the under use of hallucination. It's not frail at all, if I did this to you, you wouldn't suspect a thing.

On February 17 2011 20:50 antihero_ wrote:
Don't have a link but it was IMSeed vs oGsHyperdub on Lost Temple iirc.


Thanks.


Ye I wouldn't suspect someone who posted a strat on TL to actually execute it in a game. Sigh.

It also seems detectable through sentry energy, since some of your sentries where below 50 energy.



Ok, so you can tell the difference between my 3 gate robo and this opening?

I don't think you can, you will pull scvs, both times, because you can't afford to be wrong.

On February 17 2011 21:43 Zaphid wrote:
They dipped him in color.

No, the strat is pretty cool, but I don't think it's something stable, like every strategy that requires this kind of manipulation. If it happens often enough, people will start hiding scvs around the map to check for hidden expansions. It's probably best used on any 4 player map where you can spawn in close spots so you don't have to do some colossus 1base shenanigans, but I certainly wouldn't try it on 2 player maps.


This is best for tournament play, best out of 3's best out of 5's, it's good to have one of these strats lying around.

Still doable in ladder though

On February 17 2011 21:48 Space Invader wrote:
Well they could pretty easily hide an scv, if they scout out with an scv and see no robo units, or if they scan, or if they float a barracks.


If they hide a SCV, you failed in scouting. Your scouting probe, should see if his returns or not, if it doesn't, guess what, it's somewhere on the map!

Take your initial stalker, and go find it.

This is so easy to hide, you just have to be active with map control.
“Quiet people have the loudest minds.” ― Stephen Hawking
Space Invader
Profile Joined September 2010
Australia291 Posts
February 17 2011 12:48 GMT
#20
Well they could pretty easily hide an scv, if they scout out with an scv and see no robo units, or if they scan, or if they float a barracks.
I may be of thome athithtanthe if there ith a thudden crithith!
1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
OSC
20:00
Mid Season Playoffs
SteadfastSC232
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 232
ProTech87
StarCraft: Brood War
Britney 11316
GuemChi 443
Artosis 214
Dota 2
XaKoH 286
League of Legends
Doublelift5397
Counter-Strike
summit1g6760
minikerr51
Super Smash Bros
hungrybox81
Other Games
gofns15029
Grubby1757
shahzam387
C9.Mang0346
ToD162
NeuroSwarm72
Nathanias42
ViBE42
JuggernautJason40
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 116
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• imaqtpie3931
• Scarra1366
• Shiphtur639
• Lourlo529
• Stunt212
Upcoming Events
Replay Cast
57m
Escore
10h 57m
PiG Sty Festival
12h 57m
ByuN vs HeRoMaRinE
ShoWTimE vs Zoun
Big Brain Bouts
16h 57m
Nicoract vs Neeb
TriGGeR vs ShoWTimE
CranKy Ducklings
1d 10h
PiG Sty Festival
1d 12h
herO vs Krystianer
Solar vs Cure
IPSL
1d 16h
Sparkling Tuna Cup
2 days
PiG Sty Festival
2 days
Maru vs Shameless
Reynor vs TriGGeR
IPSL
2 days
[ Show More ]
OSC
3 days
Afreeca Starleague
3 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
3 days
The Patches Monday
3 days
Afreeca Starleague
4 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
5 days
The PondCast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-08-12
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
PiG Sty Festival 8.0
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.