• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:07
CEST 22:07
KST 05:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results0Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO8 Results MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion (Spoiler) Interview ASL Ro4 Day 2 Winner
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2100 users

The "fake" 3 gate robo, 1 gate expand

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 5 7 8 9 Next All
Minigun
Profile Blog Joined August 2010
619 Posts
Last Edited: 2011-02-17 11:53:46
February 17 2011 11:11 GMT
#1
This strategy was seen in the GSTL IMSeed(P) vs oGsHyperdub(T)

This is not for the lower levels, the people in bronze-low diamond won't even react to the immortals.

If you see them fast expand, the goal is to 1 gate FE, into a secret location that cannot be easily scanned/scouted and preferably on your side. You hide your buildings, so he cannot see when you built/ are building them. Research hallucination after warpgate tech is done.

You push, hallucinating a few immortals onto his expansion. Make sure you are out of sight when you finally catch sight of his bunkers. DO NOT ENGAGE this is very important. Also, do NOT let them disappear in his line of sight. You make him pull scvs, just wasting mining time for him, and whenever people are under pressure, they GENERALLY tend to make mistakes. They HAVE to pull scvs, they can't afford to be wrong, if they don't it's an easy rofl stomp for you (if you were actually 3 gate 1 roboing).

From here you back off, (preferably at your watchtower so he can't scan your army and see no more immortals) and create your third nexus to make it look like a failed 3 gate robo. Now, you throw down a twilight + 2 forges. You get charge, and either dark shrine, or high Templar. If he has easy access to a raven, or missile turrets at each expansion, go high Templar. However if he does not, use warp prism dts! Spread your dts well, and you can do a TON of damage. I will attach a few replays.

Sorry I am kinda thin on replays atm, I do not feel like searching through all of them.

I'll remember to save any that come up.

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=189836
“Quiet people have the loudest minds.” ― Stephen Hawking
XothermeK
Profile Joined May 2010
United Arab Emirates245 Posts
February 17 2011 11:15 GMT
#2
This is disgustingly UGLY, as I am a terran player.
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2011-02-17 11:16:22
February 17 2011 11:15 GMT
#3
What if they remain completely oblivious and do a stim timing attack? Do you think you would be able to hold it off?
Minigun
Profile Blog Joined August 2010
619 Posts
February 17 2011 11:17 GMT
#4
On February 17 2011 20:15 Dommk wrote:
What if they remain completely oblivious and do a stim timing attack? Do you think you would be able to hold it off?


Unless you fail with dts or something you should be able to hold anything off.
“Quiet people have the loudest minds.” ― Stephen Hawking
Kordox
Profile Joined April 2010
Denmark142 Posts
Last Edited: 2011-02-17 11:34:15
February 17 2011 11:34 GMT
#5
On February 17 2011 20:15 Dommk wrote:
What if they remain completely oblivious and do a stim timing attack? Do you think you would be able to hold it off?



This is why you only do it against very good players who WILL notice it and react, as he mentioned.
ALaMoNdA
Profile Joined April 2009
5 Posts
February 17 2011 11:36 GMT
#6
This strategy was seen in the GSTL SEED (p) vs (terran...if someone can help me with the name that would be great)

This is not for the lower levels, the people in bronze-low diamond won't even react to the immortals.

If you see them fast expand, the goal is to 1 gate FE, into a secret location that cannot be easily scanned/scouted and preferably on your side. You hide your buildings, so he cannot see when you built/ are building them. Research hallucination after warpgate tech is done.

You push, hallucinating a few immortals onto his expansion. Make sure you are out of sight when you finally catch sight of his bunkers. DO NOT ENGAGE this is very important. Also, do NOT let them disappear in his line of sight. You make him pull scvs, just wasting mining time for him, and whenever people are under pressure, they GENERALLY tend to make mistakes. They HAVE to pull scvs, they can't afford to be wrong, if they don't it's an easy rofl stomp for you (if you were actually 3 gate 1 roboing).

From here you back off, (preferably at your watchtower so he can't scan your army and see no more immortals) and create your third nexus to make it look like a failed 3 gate robo. Now, you throw down a twilight + 2 forges. You get charge, and either dark shrine, or high Templar. If he has easy access to a raven, or missile turrets at each expansion, go high Templar. However if he does not, use warp prism dts! Spread your dts well, and you can do a TON of damage. I will attach a few replays.

Sorry I am kinda thin on replays atm, I do not feel like searching through all of them.

I'll remember to save any that come up.

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=189836


Replays?
ALaMoNdA
Profile Joined April 2009
5 Posts
February 17 2011 11:37 GMT
#7
On February 17 2011 20:36 ALaMoNdA wrote:
Show nested quote +
This strategy was seen in the GSTL SEED (p) vs (terran...if someone can help me with the name that would be great)

This is not for the lower levels, the people in bronze-low diamond won't even react to the immortals.

If you see them fast expand, the goal is to 1 gate FE, into a secret location that cannot be easily scanned/scouted and preferably on your side. You hide your buildings, so he cannot see when you built/ are building them. Research hallucination after warpgate tech is done.

You push, hallucinating a few immortals onto his expansion. Make sure you are out of sight when you finally catch sight of his bunkers. DO NOT ENGAGE this is very important. Also, do NOT let them disappear in his line of sight. You make him pull scvs, just wasting mining time for him, and whenever people are under pressure, they GENERALLY tend to make mistakes. They HAVE to pull scvs, they can't afford to be wrong, if they don't it's an easy rofl stomp for you (if you were actually 3 gate 1 roboing).

From here you back off, (preferably at your watchtower so he can't scan your army and see no more immortals) and create your third nexus to make it look like a failed 3 gate robo. Now, you throw down a twilight + 2 forges. You get charge, and either dark shrine, or high Templar. If he has easy access to a raven, or missile turrets at each expansion, go high Templar. However if he does not, use warp prism dts! Spread your dts well, and you can do a TON of damage. I will attach a few replays.

Sorry I am kinda thin on replays atm, I do not feel like searching through all of them.

I'll remember to save any that come up.

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=189836


More Replays?

Cibron
Profile Joined March 2010
Sweden253 Posts
Last Edited: 2011-02-17 11:38:49
February 17 2011 11:38 GMT
#8
On February 17 2011 20:17 Minigun wrote:

Unless you fail with dts or something you should be able to hold anything off.


But before DTs/HTs are up there is a timing window for the stimball no? Especially you being on three bases?
ZOMGY (¬O_o)¬ || BeastyQQ FTW!! ||
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
February 17 2011 11:40 GMT
#9
The only problem I see is a terran realizing you don't actually attack him while you are supposed to be (in his mind) on a army advantage & economic disadvantage. The strat seems rather frail (like any hidden fe strat) if your opponent smells something is up.
Only the dead have seen the end of war
Andrew_TA
Profile Joined October 2010
New Zealand15 Posts
February 17 2011 11:41 GMT
#10
Link to GSTL game?
antihero_
Profile Joined January 2011
Netherlands494 Posts
February 17 2011 11:50 GMT
#11
Don't have a link but it was IMSeed vs oGsHyperdub on Lost Temple iirc.
Minigun
Profile Blog Joined August 2010
619 Posts
Last Edited: 2011-02-17 11:53:10
February 17 2011 11:50 GMT
#12
On February 17 2011 20:40 Schwopzi wrote:
The only problem I see is a terran realizing you don't actually attack him while you are supposed to be (in his mind) on a army advantage & economic disadvantage. The strat seems rather frail (like any hidden fe strat) if your opponent smells something is up.


People do sometimes not attack if they see 2+ bunkers or so. So it's perfectly believable. ESPECIALLY with the under use of hallucination. It's not frail at all, if I did this to you, you wouldn't suspect a thing.

On February 17 2011 20:50 antihero_ wrote:
Don't have a link but it was IMSeed vs oGsHyperdub on Lost Temple iirc.


Thanks.
“Quiet people have the loudest minds.” ― Stephen Hawking
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
Last Edited: 2011-02-17 12:45:26
February 17 2011 12:28 GMT
#13
On February 17 2011 20:50 Minigun wrote:
Show nested quote +
On February 17 2011 20:40 Schwopzi wrote:
The only problem I see is a terran realizing you don't actually attack him while you are supposed to be (in his mind) on a army advantage & economic disadvantage. The strat seems rather frail (like any hidden fe strat) if your opponent smells something is up.


People do sometimes not attack if they see 2+ bunkers or so. So it's perfectly believable. ESPECIALLY with the under use of hallucination. It's not frail at all, if I did this to you, you wouldn't suspect a thing.

Show nested quote +
On February 17 2011 20:50 antihero_ wrote:
Don't have a link but it was IMSeed vs oGsHyperdub on Lost Temple iirc.


Thanks.


Ye I wouldn't suspect someone who posted a strat on TL to actually execute it in a game. Sigh.

It also seems detectable through sentry energy, since some of your sentries where below 50 energy.
Only the dead have seen the end of war
m3rciless
Profile Joined August 2009
United States1476 Posts
February 17 2011 12:36 GMT
#14
Why are miniguns posts light blue? Its pretty cool.
White-Ra fighting!
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
February 17 2011 12:43 GMT
#15
They dipped him in color.

No, the strat is pretty cool, but I don't think it's something stable, like every strategy that requires this kind of manipulation. If it happens often enough, people will start hiding scvs around the map to check for hidden expansions. It's probably best used on any 4 player map where you can spawn in close spots so you don't have to do some colossus 1base shenanigans, but I certainly wouldn't try it on 2 player maps.
I will never ever play Mech against Protoss. - MVP
looknohands119
Profile Joined March 2010
United States815 Posts
February 17 2011 12:44 GMT
#16
On February 17 2011 21:36 m3rciless wrote:
Why are miniguns posts light blue? Its pretty cool.


He is both a high level player and has been a consistent contributor of good, useful information to the Starcraft 2 Strategy forum. TeamLiquid has recognized a number of folks who have an excellent posting history and the skill to back it up by highlighting their posts in the strategy forum so that they can be picked out of the crowd. You can read about it here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=193846
"The kingdom of the heavens is buried treasure. Would you sell yourself to buy the one you've found?" - Jon Foreman ('Your Love Is Strong' - Spring EP)
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
February 17 2011 12:44 GMT
#17
On February 17 2011 21:36 m3rciless wrote:
Why are miniguns posts light blue? Its pretty cool.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=193846
Administrator~ Spirit will set you free ~
Space Invader
Profile Joined September 2010
Australia291 Posts
February 17 2011 12:44 GMT
#18
The biggest problem with the build is that it requires them to not be scouting efficiently.
I may be of thome athithtanthe if there ith a thudden crithith!
Minigun
Profile Blog Joined August 2010
619 Posts
Last Edited: 2011-02-17 12:50:04
February 17 2011 12:46 GMT
#19
On February 17 2011 21:44 Space Invader wrote:
The biggest problem with the build is that it requires them to not be scouting efficiently.


How are they even going to scout it?

With this build, you maintain map control. They can't possibly have it 1 rax FEING.

You DENY all scouting.

On February 17 2011 21:44 Plexa wrote:
Show nested quote +
On February 17 2011 21:36 m3rciless wrote:
Why are miniguns posts light blue? Its pretty cool.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=193846


Thanks plexa!

On February 17 2011 21:28 Schwopzi wrote:
Show nested quote +
On February 17 2011 20:50 Minigun wrote:
On February 17 2011 20:40 Schwopzi wrote:
The only problem I see is a terran realizing you don't actually attack him while you are supposed to be (in his mind) on a army advantage & economic disadvantage. The strat seems rather frail (like any hidden fe strat) if your opponent smells something is up.


People do sometimes not attack if they see 2+ bunkers or so. So it's perfectly believable. ESPECIALLY with the under use of hallucination. It's not frail at all, if I did this to you, you wouldn't suspect a thing.

On February 17 2011 20:50 antihero_ wrote:
Don't have a link but it was IMSeed vs oGsHyperdub on Lost Temple iirc.


Thanks.


Ye I wouldn't suspect someone who posted a strat on TL to actually execute it in a game. Sigh.

It also seems detectable through sentry energy, since some of your sentries where below 50 energy.



Ok, so you can tell the difference between my 3 gate robo and this opening?

I don't think you can, you will pull scvs, both times, because you can't afford to be wrong.

On February 17 2011 21:43 Zaphid wrote:
They dipped him in color.

No, the strat is pretty cool, but I don't think it's something stable, like every strategy that requires this kind of manipulation. If it happens often enough, people will start hiding scvs around the map to check for hidden expansions. It's probably best used on any 4 player map where you can spawn in close spots so you don't have to do some colossus 1base shenanigans, but I certainly wouldn't try it on 2 player maps.


This is best for tournament play, best out of 3's best out of 5's, it's good to have one of these strats lying around.

Still doable in ladder though

On February 17 2011 21:48 Space Invader wrote:
Well they could pretty easily hide an scv, if they scout out with an scv and see no robo units, or if they scan, or if they float a barracks.


If they hide a SCV, you failed in scouting. Your scouting probe, should see if his returns or not, if it doesn't, guess what, it's somewhere on the map!

Take your initial stalker, and go find it.

This is so easy to hide, you just have to be active with map control.
“Quiet people have the loudest minds.” ― Stephen Hawking
Space Invader
Profile Joined September 2010
Australia291 Posts
February 17 2011 12:48 GMT
#20
Well they could pretty easily hide an scv, if they scout out with an scv and see no robo units, or if they scan, or if they float a barracks.
I may be of thome athithtanthe if there ith a thudden crithith!
1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 557
IndyStarCraft 119
BRAT_OK 91
JuggernautJason58
CosmosSc2 1
StarCraft: Brood War
Britney 20134
Calm 2395
ggaemo 173
firebathero 113
NaDa 5
Last 0
Dota 2
Gorgc8662
monkeys_forever216
League of Legends
Doublelift2964
Counter-Strike
fl0m2132
pashabiceps1955
Fnx 1839
allub390
Super Smash Bros
Mew2King87
Heroes of the Storm
Liquid`Hasu382
Other Games
Grubby4973
Liquid`RaSZi1545
FrodaN1522
B2W.Neo470
Hui .186
C9.Mang0185
KnowMe163
ArmadaUGS110
UpATreeSC109
Livibee49
mouzStarbuck29
Organizations
StarCraft 2
angryscii 19
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 12
• Reevou 3
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 27
• FirePhoenix12
• Michael_bg 10
• HerbMon 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota252
Other Games
• imaqtpie1281
• Shiphtur349
• WagamamaTV193
Upcoming Events
Replay Cast
3h 54m
RSL Revival
13h 54m
Classic vs Solar
herO vs SHIN
OSC
16h 54m
Big Brain Bouts
19h 54m
sebesdes vs Iba
Percival vs YoungYakov
Reynor vs GgMaChine
Korean StarCraft League
1d 6h
RSL Revival
1d 13h
Clem vs Rogue
Bunny vs Lambo
IPSL
1d 19h
Dewalt vs nOmaD
Ret vs Cross
BSL
1d 22h
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
2 days
Cure vs herO
SHIN vs Maru
IPSL
2 days
Bonyth vs Napoleon
G5 vs JDConan
[ Show More ]
BSL
2 days
OyAji vs JDConan
DragOn vs TBD
Replay Cast
3 days
Monday Night Weeklies
3 days
Replay Cast
4 days
The PondCast
4 days
GSL
5 days
Replay Cast
6 days
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-05-13
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.