On April 16 2011 20:58 Ravomat wrote:
That is just great. Throwing in a bunch of terms and dismissing this build as bad with no basis for discussion. 3 of those terms basically mean the same thing and remember that it worked in the GSTL. This build relies on giving away wrong tells. Of course this build bears a high risk but you get a high reward if you do it correctly and pull it off. Personally I'd ban your ass just for your ignorance.
So if you truly think this is cheese then you are going to be delighted to hear about the adjustments I would do to play this build.
I'd get a lot more sentries for 2 reasons: to get the 4th gate earlier for safety & being able to hallucinate more and whatever you want. This is important because you need to hide the sentries in case players start to pay more attention to sentry energy levels. So you don't bring the sentries because you do not want to show that you would be able to do hallucination play and more importantly having a lot of sentries means you are spending your minerals elsewhere i.e. on a Nexus. Then you need to make sure hallucinated units never shoot. At all. In Miniguns replay the hallucinated immortal shoots at a scv and if his opponent had noticed this it would be a much different game.
It's unfortunate that there is only 1 (2) replay(s) but I think it certainly is viable as long as you're cautious enough to not screw up and aggressive enough that your opponent really believes you are going to attack him. So no this is certainly no strategy that would ever work in platinum league because not knowing what the proper response is is not a mistake it's lacking gameplay knowledge.
That is just great. Throwing in a bunch of terms and dismissing this build as bad with no basis for discussion. 3 of those terms basically mean the same thing and remember that it worked in the GSTL. This build relies on giving away wrong tells. Of course this build bears a high risk but you get a high reward if you do it correctly and pull it off. Personally I'd ban your ass just for your ignorance.
So if you truly think this is cheese then you are going to be delighted to hear about the adjustments I would do to play this build.
I'd get a lot more sentries for 2 reasons: to get the 4th gate earlier for safety & being able to hallucinate more and whatever you want. This is important because you need to hide the sentries in case players start to pay more attention to sentry energy levels. So you don't bring the sentries because you do not want to show that you would be able to do hallucination play and more importantly having a lot of sentries means you are spending your minerals elsewhere i.e. on a Nexus. Then you need to make sure hallucinated units never shoot. At all. In Miniguns replay the hallucinated immortal shoots at a scv and if his opponent had noticed this it would be a much different game.
It's unfortunate that there is only 1 (2) replay(s) but I think it certainly is viable as long as you're cautious enough to not screw up and aggressive enough that your opponent really believes you are going to attack him. So no this is certainly no strategy that would ever work in platinum league because not knowing what the proper response is is not a mistake it's lacking gameplay knowledge.
Hey, the guy that Ravo quoted. Oh, it seems that everything's cheese now. Cheese is not a strategy that is based upon a opponent's mistake.
You might as well call everything cheese.
It's mindgames, metagame, and deception, NOT cheese.
Is starcraft 2 ONLY about micro and macro? Is it ONLY about build orders? No, sir, if it is, I should stop playing.
You're giving the person FALSE information so you can ABUSE it.
So, you think it's fun to play someone who knows EVERY single tech, army, and eco about you? If you're feeding info to your opponent, you sir, are bad.