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Active: 1584 users

Nydus Worms, Use them

Forum Index > StarCraft 2 Strategy
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1 2 3 4 5 7 8 9 Next All
P00RKID
Profile Joined December 2009
United States424 Posts
May 20 2010 08:36 GMT
#1
I have been slowly but surely navigating towards a more and more macro style of gameplay as zerg. Mostly because I have to respond to better and better players, who can hold off lots of the zerg early game attacks. I have been cornered into a pretty standard build, but it just loses to most T or P after they have an expo or maybe 2 expo.

So after watching Day[9] and the like, I decided to explore other options, and I decided to switch back to Nydus play. What a good choice, I must say. They were overused and abused back in the earlier beta patches, but now they are overlooked and rarely seen (from a Z standpoint). They are THE mobility threat the zerg has, and if you can make use of them, you can keep the enemy constantly on the lookout. And even better, they don't notice and you deal some major damage. They are like the cliff jumpers the zerg wish they had.

I am 1300 - 1400 plat so this isn't a top tier sort of strategy. But at my ranking range, zergs should throw in more nydus play, if they are having trouble with a larger econ game.

That being said, I'd like to know what other people think about the current usage of the Nydus Worm.
"Does your butt hurt? 'cause you fell from heaven once the cast was over?" Artosis
stalife
Profile Blog Joined June 2006
Canada1222 Posts
May 20 2010 08:37 GMT
#2
I agree with this. I'm not a zerg player myself, but I think it's a great tactic and can throw many terrans off on timings, or even the game
www.memoryexpress.com
frogmelter
Profile Blog Joined April 2009
United States971 Posts
May 20 2010 08:41 GMT
#3
Another thing that I don't see zergs do is after you summon the worm and do some damage, you can retreat all your forces back in the worm

That way, you can avoid losing most of your troops while doing damage
TL+ Member
Xinliben
Profile Joined May 2009
United States931 Posts
May 20 2010 08:44 GMT
#4
I'm in gold and I almost never see nydus worms used against me (I am T) to the point where if a zerg snuck one in my base late game, it would probably win the game for him as I would not be prepared at all.
"life of lively to live to life of full life thx to shield battery"
P00RKID
Profile Joined December 2009
United States424 Posts
May 20 2010 08:44 GMT
#5
The worm is also good for microing units near it. If your getting attacked, you can micro your queen, or hydra / roaches, or workers into the worm if they are getting focus fired, and pop them back out to attack.
"Does your butt hurt? 'cause you fell from heaven once the cast was over?" Artosis
humblegar
Profile Blog Joined October 2004
Norway883 Posts
May 20 2010 08:49 GMT
#6
Craftcup:
+ Show Spoiler +

haypro uses nydus worms with good effect
P00RKID
Profile Joined December 2009
United States424 Posts
May 20 2010 09:05 GMT
#7
On May 20 2010 17:49 humblegar wrote:
Craftcup:
+ Show Spoiler +

haypro uses nydus worms with good effect


Thanks.

+ Show Spoiler +
And its vs a meching terran none the less. I HATE mech terran as zerg. Let them get too many upgrades and tanks and it just snowballs to the point where Z has no chance.
"Does your butt hurt? 'cause you fell from heaven once the cast was over?" Artosis
BlackHat
Profile Joined April 2010
United States264 Posts
May 20 2010 09:12 GMT
#8
Ugh please don't encourage people to use nydus. I have lost a few games because I don't quite have vision over my whole main (Lost temple is the main offender here) and they put a nydus in the back and roll my base with hydras.

And by that, of course I mean they are hella good and Z should keep an eye out for opportunities to ruin the other player's day with them.
Borsalino for life.
Captain
Profile Blog Joined January 2008
United States204 Posts
May 20 2010 09:32 GMT
#9
I keep losing to this because I forget to bring my headphones whenever I play SC >.<
"I hope to set an example, you know, for children and stuff."
Vexx
Profile Blog Joined March 2010
United States462 Posts
May 20 2010 09:39 GMT
#10
I hadn't seen a worm in weeks until today. I got lucky and scanned his expo/army and there was the entrance so I was on the lookout.

Correct me if I'm wrong but isn't the worm supposed to make a sound when it's created? I only hear a roar when it's done building (which is too late...)
I am not nice.
Disarray
Profile Blog Joined December 2007
United States1164 Posts
May 20 2010 09:40 GMT
#11
The best way i've come to use the nydus is almost counter-intuitive. Instead of using them like the old nydus, I'll use them in more of a war3, town portal sort of way. First off I'll make the building somewhere in the core of my base defended, because If you lose that you can't make more exits, but you can make as many exits as you want (just not at the same time). so often times what i'll do is just send my army (especially when its hydra heavy, since they're so slow) and right before i get into the engagement, i'll slap a nydus exit behind my army, then engage. or not engage, point is i can retreat (if its from me losing the engagement, needing to go back to my base to defend harass, or any other reason) instantly, and can also re-enforce it a lot faster, instead of having units queued to run all the way across the map, they can just nydus it. rallys work wonders.

all-in-all im really surprised not to see more play like this. I understand drops are still drops, and the nydus shouldn't be used soley as a backdoor surprise attack purpose, but overall just surprised at the lack of these at any level of play.
Input limit reached. Please wait to perform more actions.
FuryX
Profile Joined April 2010
Australia495 Posts
May 20 2010 09:45 GMT
#12
the o/lord drops are pretty good too, i notice artosis using it a lot on his videos, and it's a good tactic to use when you want to have main force attacking while having a specops of zergling hydra drop on his main.
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
May 20 2010 10:18 GMT
#13
Problem i have with nydus is that it costs gas and minerals and it might die so ive considered it a gimmic move that you use if you are faar behind and cant engage his army. :`/

Im not really at the skill level where i would want to use gimmic moves, as there are tons of other things i can improve upon my gameplay without resorting to backstabbing my opponents base.
"Mudkip"
a176
Profile Blog Joined August 2009
Canada6688 Posts
May 20 2010 10:26 GMT
#14
I thought everyone used nydus
starleague forever
ghosthunter
Profile Blog Joined December 2009
United States414 Posts
May 20 2010 10:29 GMT
#15
Nydus worm only makes noise upon completion I believe. However it has a building size on the minimap, so you can notice it that way while it's building.
Yeld
Profile Joined April 2010
Austria106 Posts
May 20 2010 10:31 GMT
#16
Im not really at the skill level where i would want to use gimmic moves, as there are tons of other things i can improve upon my gameplay without resorting to backstabbing my opponents base.

Using a Nydus is not any more gimmicky than dropping with overlords or positioning your army correctly. I might read you wrong here, but I get the impression that you see the NW as a cheap way to achieve victory. As I see it, it is another tool in your arsenal, and if you refrain from using it because you think its cheap, then that doesn't help in making you a better player whatsoever.
Lollersauce
Profile Joined April 2010
United States357 Posts
May 20 2010 10:35 GMT
#17
1 nydus attempt = 300 gas.
+ units come out of nydus 1 at a time.
You don't even need to stop the building, just position your army to be ready on the receiving end and lol.
rbkl
Profile Joined March 2010
772 Posts
May 20 2010 10:49 GMT
#18
Well, the good thing about the nydus is that you can hit and run - alot of times, if you can get a good nydus off, you can kill off important buildings (tech buildings / nexus) and then send all of your unitsback in the nydus and poop em back out unharmed.
www.check6gaming.com // www.iugaming.com ** Indiana's Premier Gaming / Starcraft Community **
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
May 20 2010 10:50 GMT
#19
On May 20 2010 19:31 Yeld wrote:
Show nested quote +
Im not really at the skill level where i would want to use gimmic moves, as there are tons of other things i can improve upon my gameplay without resorting to backstabbing my opponents base.

Using a Nydus is not any more gimmicky than dropping with overlords or positioning your army correctly. I might read you wrong here, but I get the impression that you see the NW as a cheap way to achieve victory. As I see it, it is another tool in your arsenal, and if you refrain from using it because you think its cheap, then that doesn't help in making you a better player whatsoever.


Just like rushing voidrays is another tool in protoss arsenal ;?

I agree with the fact that there is a fine line between utterly cheap and simply being more mobile, however rather than paying 300 gas for two nydus worms i would invest in either spire or hydra den and perhaps even get a few upgrades for the same price as two - three worms.

As day9 says. It is important to have the basics down and to understand all 3 matchups before you begin experimenting with terrain advantage, overlord drops and nydus worms.

Because if you can win without these cute things then when you finally start experimenting with them these cute things will become that much more deadly.

I agree that it is great and it can win you games but even in lower platinum, I just think that there are other ways to improve rather than corporate nydus worm and doom drops into your overall strategy.
"Mudkip"
7mk
Profile Blog Joined January 2009
Germany10157 Posts
May 20 2010 10:53 GMT
#20
I dont know man, seems to me like the top asian Z players use overlord drop to much greater effect and I'm sure that getting a nydus done vs a really good player is just soo hard, if they play right you wont ever be able to get a nydus in their base.
I mean as long as they spot their whole base even scvs can kill a nydus easily, cant say the same for drops.
beep boop
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