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TL Mafia XXXIV: Pokemafia - Page 8

Forum Index > TL Mafia
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Coagulation
Profile Blog Joined July 2006
United States9633 Posts
December 09 2010 21:39 GMT
#141
Damnit DOCH Get ur shit togethers.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
December 09 2010 21:55 GMT
#142
yes! got my pm and the games beginning~
Nada's body is South Korea's greatest weapon.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
December 09 2010 22:06 GMT
#143
im sending out the role pms alreaady lol everyone be patient
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
Last Edited: 2010-12-09 22:17:41
December 09 2010 22:08 GMT
#144
Day 1
Chaos erupts across Kanto...

[image loading]


The sun rose in Pallet Town and a cool breeze blew peacefully across the land. Carl, a young Poke'researcher, stopped just outside of Professor Oak's Laboratory to observe a Pidgey flying overhead. The small bird tore across the sky to the east. This was an unusual flight pattern for the Pidgey. During the spring, Pidgeys fly to the west to mate.

As the Pidgey disappeared over the horizon the young researcher heard a sound much like thousands of tiny wings flapping. Quickly that quiet sound became a roaring cacophony and Carl looked up to the skies once more. Thousands of Pidgeys were flying as fast as they could toward the East. Pidgeys don't change their migration patterns unless frightened or upset. Whatever it took to scare a thousand Pidgeys wasn't something Carl wanted to see face to face and he quickly ducked inside the lab.

Professor Oak's usually bustling lab of Pokemon research was completely empty. The laboratory contained several bookshelves, a few computers, and a PPR machine (Pokemon Projectional Radiograph) for full Pokemon body scans. Carl sat by the door as the ground rumbled from the immence force of Pokemon desparately flying toward the east.

The windows shattered, spraying glass onto his back. Covering his face, he ran toward the back of the lab. As he crossed the middle of the laboratory, a bookshelf came tumbling down onto his shoulders. Pinned against the floor, he turned his neck slowly toward the PPR machine. The door had flung open, revealing the bloody corpse of Professor Oak. Scrawled in blood on the east wall were the initials TR.

He turned his head once more, this time to look out the window that shattered when he entered the lab. A massive pillar of water was pulsating in the oceans near Cinnabar Island. Carl had never seen such a display of power, this could only be caused by a Pokemon of immense power that was as of yet unseen.

If only he would live to document the event. The weight of the shelf on his cracked bones became too much to bear. The combination of internal bleeding and pain overtook him as his eyes slowly shut. A figure emerged from the huge pillar of water and flew off into the distance but his vision was too blurry to make it out. Then there was nothing.

A power was awoken deep in a lake near Fuschia City. A small catlike Pokemon emerged from the surface and floated gracefully away.

Professor Oak the Pokemon Professor has died.
Carl the Pokemon Researcher has died.


Mewtwo the Psychic Humanoid Pokemon has entered play.

Mew the Psychic Pokemon of Origin has entered play.

The day has begun. It will end at 1200 KST on Sunday (TL time) or 7:00 PM PST/10 EST on Saturday. You have a little extra time today.
RIP Aaliyah
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
December 09 2010 22:11 GMT
#145
oh shit.. i cant really imagine Professor Oak dead D:
Nada's body is South Korea's greatest weapon.
seRapH
Profile Blog Joined April 2009
United States9767 Posts
December 09 2010 22:19 GMT
#146
PROFESSOR OAK DIED?!

NOOOOOOOOOOO
boomer hands
Insanious
Profile Blog Joined April 2010
Canada1251 Posts
December 09 2010 22:19 GMT
#147
Professor Oak was way better than Rowen, or the other Professors throughout the different lands, this is the saddest start to a mafia ever.
If you want to help me out... http://signup.leagueoflegends.com/?ref=4b82744b816d3
chaoser
Profile Blog Joined November 2008
United States5541 Posts
December 09 2010 22:31 GMT
#148
OAKKKKKKKKKKKKKKKKKKKKKKKKK
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
December 09 2010 22:35 GMT
#149
i mean

PIKAAAAAAAAAAAAAA
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
LSB
Profile Blog Joined April 2010
United States5171 Posts
December 09 2010 22:37 GMT
#150
All right, in many games there was an uneventful first day. Lets not make this one of those games.

A few things to talk about:
  • Should we lynch an inactive day one? Assuming of course, there is no good alternative
  • Plans for the roles

I'll offer my opinions in the next post, but I want to keep this post clean
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Incognito
Profile Joined November 2008
United States2071 Posts
December 09 2010 22:38 GMT
#151
Uh-oh.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Oceanic
Profile Blog Joined November 2007
United States122 Posts
December 09 2010 22:42 GMT
#152
Doesn't it say in 1 of the guides posted that lynching an inactive day 1 is not something you should do?
I need a sig
LSB
Profile Blog Joined April 2010
United States5171 Posts
December 09 2010 22:43 GMT
#153
I'll just use posts made before
Inactives:
A big problem in every mafia game is inactivity. I don't want another drag_ being able to squeak by with barely any posts. We should immediately show it is not okay to be inactive.

Inactive players hurt the town as they waste lynches down the road as the town will need to try to separate the mafia from the inactives.

We should therefore lynch an inactive day one. This will force the assassins to discuss and not be able to turtle, increasing the chance they will slip up.


Plan
Firstly. DO NOT CLAIM

DO NOT CLAIM

Good now that we got that out of the way, some other ideas.
One plan that would work is to use the blue roles to promote activity in the town.
The Alakazam should check the inactive people and the lurkers, as it is incredibly difficult if not impossible to tell the difference between a bored townie and a lurking mafia.
The Chansey's should protect active players, this way the mafia won't be able to take out the people who are contributing the most to town, so people won't be scared of trying to put forth their opinions.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
December 09 2010 22:46 GMT
#154
On December 10 2010 07:42 Oceanic wrote:
Doesn't it say in 1 of the guides posted that lynching an inactive day 1 is not something you should do?


Lynching an inactive typically results in lynching an apathetic townie. Everyone should be posting frequently to discuss who should die for day 1. There are no PM's so everything should be out in the open.

We should really worry less about how the blues should play. Thinks like role checks won't be overly reliable, and saving people cannot be discussed in the thread. It probably would be a good idea for the electrodes to think about where to place voltorbs and pick up on good scum tells.
"We have unfinished business, I and he."
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
December 09 2010 22:47 GMT
#155
Pikachu - Townie
Raichu - Miller
Chansey - Medic
Cloyster - Veteran
Alakazam - Detective
Electrode - Mad Hatter
Mew - Special Detective

Gengar - God Father
Koffing - Mafia Grunt
Weezing - Mafia Shrink

Mewtwo - 3rd Party Vigilante

notice how our only way of killing at night is Mad Hatter and 3rd party.. 3rd party is technically against us and will probably kill town over mafia due to immunity and their goal is to be last alive.
Nada's body is South Korea's greatest weapon.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
December 09 2010 22:47 GMT
#156
*Things like role checks.


I agree with LSB as well, no role claiming strategies. They almost never work.
"We have unfinished business, I and he."
Eiii
Profile Blog Joined April 2009
United States2566 Posts
December 09 2010 22:47 GMT
#157
On December 10 2010 07:43 LSB wrote:
I'll just use posts made before
Inactives:
Show nested quote +
A big problem in every mafia game is inactivity. I don't want another drag_ being able to squeak by with barely any posts. We should immediately show it is not okay to be inactive.

Inactive players hurt the town as they waste lynches down the road as the town will need to try to separate the mafia from the inactives.

We should therefore lynch an inactive day one. This will force the assassins to discuss and not be able to turtle, increasing the chance they will slip up.


Plan
Firstly. DO NOT CLAIM

DO NOT CLAIM


I feel like this should be quoted a few more times :D
:3
LSB
Profile Blog Joined April 2010
United States5171 Posts
December 09 2010 22:48 GMT
#158
On December 10 2010 07:42 Oceanic wrote:
Doesn't it say in 1 of the guides posted that lynching an inactive day 1 is not something you should do?

Although generally lynching an inactive won't net a mafia. (There are a few close exceptions). Inactives hurt the town as in later days as we have to waste lynches trying to separate them from lurking mafia

If someone slips up and is scum, yes we should go after them. However, activity is always important
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
December 09 2010 22:50 GMT
#159
yea claiming is a no no. and i hate lynching inactives. doesnt work at all.
Nada's body is South Korea's greatest weapon.
tube
Profile Blog Joined February 2008
United States1475 Posts
December 09 2010 22:54 GMT
#160
wait so this thing already started? holy crap
Two in harmony surpasses one in perfection.
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