• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:32
CEST 00:32
KST 07:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64
StarCraft 2
General
Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out SC4ALL: II Talent Announcement! SC4ALL II: StarCraft 2 Player Announcement 5/8 August World Ranking: Clem climbs to #2
Tourneys
2026 KungFu Cup Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BW General Discussion ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/ StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 2v2v2v2 Tournament Escore Tournament - Season 3
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread EVE Corporation Nintendo Switch Thread Diablo 2 thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread The Letting Off Steam Thread Iain M Banks Says He Has Cancer And Months To Live Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11136 users

Soundproofing continues to be an issue in Gom studio - Pag…

Forum Index > SC2 General
147 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 Next All
jekku
Profile Joined December 2011
Canada1640 Posts
February 06 2014 08:47 GMT
#81
Between this and the no veto system, GSL's been a bit of a farce this year...
In the rear with the gear!
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
February 06 2014 08:49 GMT
#82
This is really strange, when you consider Iron Squid, for which the players (IIRC) where quite impressed by the quality of the booth's soundproofing. But this event was done by people completely new to the organization of such tournaments.

Gom has quite no excuse, they're here for a way longer time, they should get this right asap, this is really embarassing.
LiquipediaWanderer
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 06 2014 08:49 GMT
#83
On February 06 2014 17:12 AnonymousSC2 wrote:
Show nested quote +
On February 06 2014 16:57 legatus legionis wrote:
I think the threat of early game aggression and special attacks based on tech rushes are a really important part of the game.
They rely on being hidden to some degree and players can usually scout to cross certain ones off their list.
With a sound issue like this it seems to push players to not doing those strategies since they are extra risky as your opponent has an easier time figuring out if it is happening or not.
That is kind of a shame.

Also for me it is a bit weird to see these players side with sportsmanship over winning. If you can hear the crowd shouldn't you be almost obvious about this and use it to your advantage? I guess this is just a different culture thing or they are trying to protect the company and maybe even their own careers seeing how GOM has handled some of the sportsmanship issues in the past. I really don't like that.


You don't like sportsmanship? It should be the first priority in a professional environment. You can't compromise morality to get ahead. That would show a lot about your character.

Bottom line is they need to fix this issue. Like others, I'm surprised this issue hasn't come up and been resolved a long time ago.

You(Legatius) kind of underestimate the respect profesional athletes/players have for one another. Look, EU Football/Soccer/whatever is a joke in which people screw eac other up as much as possible, but in most sports (and even in soccer/EU Football, sorry for the example) a lot of players REALLY care about each other, will step up for each other, and won't cheat to win. There's always a few rotten apples, but in general, these people show respect. Respect and a good reputation is worth a lot more than a bag of cash and a shade over your person for the rest of your life.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
Last Edited: 2014-02-06 08:50:44
February 06 2014 08:50 GMT
#84
On February 06 2014 17:47 jekku wrote:
Between this and the no veto system IIRC, GSL's been a bit of a farce this year...

They never had a veto-system, it just became a problem now because the Ladder Map pool (= WCS Pool) is pretty horrendous.

Booths - no excuse.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Khai
Profile Joined August 2010
Australia553 Posts
February 06 2014 08:52 GMT
#85
Come on GOM, fix it!!!
opisska
Profile Blog Joined February 2011
Poland8852 Posts
February 06 2014 08:54 GMT
#86
Or people could just accept that live play is different from online play, make it publicly known that the players can hear the crowd and let it be a legitimate part of the game, around which the players can plan in their strategies. It's absurd enough already when we have "live" play with a huge crowd supporting the players ... which the players can not hear at all, making them play in a personal vacuum filled with annoying noise. There is nothing unfair on hearing the audience if both players have the same access to the sound and previous knowledge that it will be the case.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
LuckyGnomTV
Profile Blog Joined July 2009
Russian Federation367 Posts
Last Edited: 2014-02-06 09:12:58
February 06 2014 09:12 GMT
#87
Thats a huge problem, but at the same time my inner voice says "dont use gay builds and you wont have this problem". And yes - I know this is kinda dumb inner voice, but who cares about 1 toss when we about to have 15/16 protoss players at ro16.
Swede
Profile Joined June 2010
New Zealand853 Posts
February 06 2014 09:20 GMT
#88
On February 06 2014 17:54 opisska wrote:
Or people could just accept that live play is different from online play, make it publicly known that the players can hear the crowd and let it be a legitimate part of the game, around which the players can plan in their strategies. It's absurd enough already when we have "live" play with a huge crowd supporting the players ... which the players can not hear at all, making them play in a personal vacuum filled with annoying noise. There is nothing unfair on hearing the audience if both players have the same access to the sound and previous knowledge that it will be the case.


Or GOM could just spend like 200 bucks per booth on some good headphones and in-ears. Your 'solution' is completely ridiculous.
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2014-02-06 09:29:13
February 06 2014 09:26 GMT
#89
On February 06 2014 17:54 opisska wrote:
Or people could just accept that live play is different from online play, make it publicly known that the players can hear the crowd and let it be a legitimate part of the game, around which the players can plan in their strategies. It's absurd enough already when we have "live" play with a huge crowd supporting the players ... which the players can not hear at all, making them play in a personal vacuum filled with annoying noise. There is nothing unfair on hearing the audience if both players have the same access to the sound and previous knowledge that it will be the case.


Yes ! Let's just accept that we ignore one of the key part of SC2 which is the all that revole around information and the difficulty to get it !

Who scouts anyway?

No seriously, that's wrong, and though it's sad it can't be like say other sports that don't rely on information, live play is still different from online play. Players still have the crowd's feedback after the game.

LiquipediaWanderer
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2014-02-06 09:48:25
February 06 2014 09:44 GMT
#90
On February 06 2014 17:54 opisska wrote:
Or people could just accept that live play is different from online play, make it publicly known that the players can hear the crowd and let it be a legitimate part of the game, around which the players can plan in their strategies. It's absurd enough already when we have "live" play with a huge crowd supporting the players ... which the players can not hear at all, making them play in a personal vacuum filled with annoying noise. There is nothing unfair on hearing the audience if both players have the same access to the sound and previous knowledge that it will be the case.


Ummm, no? Because the game is based around the fog of war? It is like playing poker when people in the crowd can see the hole cards and tell the players... You destroy the whole premise of the game. You cannot 'play' around that.

Just an idiotic idea...
SpunXtain20
Profile Joined January 2014
Australia554 Posts
February 06 2014 09:54 GMT
#91
Guys. Guys. It's okay. Hugs.

The better player will win in the end.
*Hugs all* | I came here to drink milk and kick asses, and I've just finished my milk.
ZenithM
Profile Joined February 2011
France15952 Posts
February 06 2014 09:56 GMT
#92
On February 06 2014 17:54 opisska wrote:
Or people could just accept that live play is different from online play, make it publicly known that the players can hear the crowd and let it be a legitimate part of the game, around which the players can plan in their strategies. It's absurd enough already when we have "live" play with a huge crowd supporting the players ... which the players can not hear at all, making them play in a personal vacuum filled with annoying noise. There is nothing unfair on hearing the audience if both players have the same access to the sound and previous knowledge that it will be the case.

I just had this dream of me playing Terran on a big stage vs a Protoss. I send my reaper scouting around the map and people are cheering me and shouting at me:
"Cold...cold...colder...cold...warm...warmer...waaaarmer...hot...HOT...HOTHOTHOT!!!"
And as I find the proxy dark shrine already done I wake up in cold (!) sweat.
fouBelieve
Profile Joined December 2013
1 Post
February 06 2014 09:59 GMT
#93
On February 06 2014 17:54 opisska wrote:
Or people could just accept that live play is different from online play, make it publicly known that the players can hear the crowd and let it be a legitimate part of the game, around which the players can plan in their strategies. It's absurd enough already when we have "live" play with a huge crowd supporting the players ... which the players can not hear at all, making them play in a personal vacuum filled with annoying noise. There is nothing unfair on hearing the audience if both players have the same access to the sound and previous knowledge that it will be the case.


wtf? what a joke.
It's a strategy game. If your opponent knows what you're doing it's most of the time GG unless you out play him extensively.
lol @ 'absurd enough playing at a live event' It's their choice to play at a live event, you think they actually hate playing in front of a huge crowd? They actually like playing in front of supporters..
Might as well let them listen to casters and give them no fog of war amirite? /sarcasm
Geez, we need a thumbs down button for posts like these.
Lorch
Profile Joined June 2011
Germany3703 Posts
February 06 2014 10:00 GMT
#94
There have been complains about this since forever. From intel classics to Jinro over Naniwa to what is currently being complained about.
I really hope that GOM gets their shit together and I love Rain even more for reacting the way he did.
StarMoon
Profile Joined April 2011
Canada682 Posts
February 06 2014 10:11 GMT
#95
On February 06 2014 13:03 Darkhoarse wrote:
Show nested quote +
On February 06 2014 12:51 [MD]Frostbite wrote:
On February 06 2014 12:23 Yorkie wrote:
This brings back fond memories of Huk building a mothership against SeleCT at MLG and when the crowd inevitably went wild he said "Don't worry, that's just Halo"


Theres gotta be a vod of this somewhere right?


~35 minutes!


That is one of the most baller plays I've seen in competitive starcraft, the chat really made it.

My HuK fandom has increased.
jekku
Profile Joined December 2011
Canada1640 Posts
February 06 2014 10:11 GMT
#96
On February 06 2014 17:50 SC2Toastie wrote:
Show nested quote +
On February 06 2014 17:47 jekku wrote:
Between this and the no veto system IIRC, GSL's been a bit of a farce this year...

They never had a veto-system, it just became a problem now because the Ladder Map pool (= WCS Pool) is pretty horrendous.

Booths - no excuse.


My point still stands
In the rear with the gear!
MagnuMizer
Profile Blog Joined February 2012
Denmark384 Posts
February 06 2014 10:26 GMT
#97
This is quite surprising news to me.. I always assumed it was fairly easy to soundproof a booth like that - and on top of that the noisecancelling headphones. Quite shocking indeed.
I certainly hope this gets fixed immediately! As someone else pointed out in the thread, the tournament loses integrity because of this. I'm sure that it is definitely NOT the point of casting for the players to hear what is being said, I mean, they don't allow hacks do they?
Anyway, I thought the GSL was the biggest/best SC2 tournament in existence. So for this to happen is quite frankly an outrage. You would think that soundproofing would be somewhat highly prioritized...
Surely this will be fixed...
Facultyadjutant
Profile Blog Joined January 2012
Sweden1876 Posts
February 06 2014 11:18 GMT
#98
On February 06 2014 17:49 SC2Toastie wrote:
Show nested quote +
On February 06 2014 17:12 AnonymousSC2 wrote:
On February 06 2014 16:57 legatus legionis wrote:
I think the threat of early game aggression and special attacks based on tech rushes are a really important part of the game.
They rely on being hidden to some degree and players can usually scout to cross certain ones off their list.
With a sound issue like this it seems to push players to not doing those strategies since they are extra risky as your opponent has an easier time figuring out if it is happening or not.
That is kind of a shame.

Also for me it is a bit weird to see these players side with sportsmanship over winning. If you can hear the crowd shouldn't you be almost obvious about this and use it to your advantage? I guess this is just a different culture thing or they are trying to protect the company and maybe even their own careers seeing how GOM has handled some of the sportsmanship issues in the past. I really don't like that.


You don't like sportsmanship? It should be the first priority in a professional environment. You can't compromise morality to get ahead. That would show a lot about your character.

Bottom line is they need to fix this issue. Like others, I'm surprised this issue hasn't come up and been resolved a long time ago.

You(Legatius) kind of underestimate the respect profesional athletes/players have for one another. Look, EU Football/Soccer/whatever is a joke in which people screw eac other up as much as possible, but in most sports (and even in soccer/EU Football, sorry for the example) a lot of players REALLY care about each other, will step up for each other, and won't cheat to win. There's always a few rotten apples, but in general, these people show respect. Respect and a good reputation is worth a lot more than a bag of cash and a shade over your person for the rest of your life.


Don't generalize, starcraft have their share of unsportmanship from big things like Savior to small things like Xlord.


All sports have their bad sportpersonas and good sportpersonas
#1 FAN OF TERRY THE INTERN - NONY AND IDRA NUMBER #1, EVERY DAY. AXIOM MANOR - Axiom: Ryung, Alicia, Heart and Crank under the Don TotalBiscuit and the Donnesa Genna Bain- Join the family http://www.teamliquid.net/forum/viewmessage.php?topic_id=396090#2
DnCL
Profile Joined May 2013
86 Posts
February 06 2014 11:18 GMT
#99
This makes me wonder, how is it done for live poker ? Crowds have screens and see the TV feed, right ? To they simply count on the crowd being quiet ?
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
February 06 2014 11:29 GMT
#100
On February 06 2014 19:11 jekku wrote:
Show nested quote +
On February 06 2014 17:50 SC2Toastie wrote:
On February 06 2014 17:47 jekku wrote:
Between this and the no veto system IIRC, GSL's been a bit of a farce this year...

They never had a veto-system, it just became a problem now because the Ladder Map pool (= WCS Pool) is pretty horrendous.

Booths - no excuse.


My point still stands

Nah ur point is terrible
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 28m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 90
SpeCial 69
ZombieGrub60
ProTech51
StarCraft: Brood War
Artosis 414
Dota 2
XBOCT1134
League of Legends
Doublelift4434
Other Games
summit1g5218
Grubby1925
Fnx 883
shahzam587
ToD299
C9.Mang0274
hungrybox231
Mew2King112
UpATreeSC76
ViBE57
Organizations
Other Games
BasetradeTV2
[ Show 13 non-featured ]
StarCraft 2
• musti20045 21
• RyuSc2 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21529
League of Legends
• imaqtpie2195
Other Games
• Scarra611
Upcoming Events
Replay Cast
1h 28m
The PondCast
11h 28m
PiG Sty Festival
13h 28m
Serral vs Lambo
SHIN vs Rogue
OSC
14h 28m
Replay Cast
1d 1h
Escore
1d 11h
PiG Sty Festival
1d 13h
ByuN vs HeRoMaRinE
ShoWTimE vs Zoun
CranKy Ducklings
2 days
PiG Sty Festival
2 days
herO vs Krystianer
Solar vs Cure
Sparkling Tuna Cup
3 days
[ Show More ]
PiG Sty Festival
3 days
Maru vs Shameless
Reynor vs TriGGeR
OSC
4 days
Afreeca Starleague
4 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
4 days
The Patches Monday
4 days
Afreeca Starleague
5 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-11
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.