• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:50
CEST 17:50
KST 00:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway112v2 & SC: Evo Complete: Weekend Double Feature2Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Weekly Cups (Aug 11-17): MaxPax triples again!4Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments7
StarCraft 2
General
Weekly Cups (Aug 11-17): MaxPax triples again! RSL Revival patreon money discussion thread Team Liquid Map Contest #21 - Presented by Monster Energy What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : Would you prefer the game to be balanced around top-tier pro level or average pro level?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series LiuLi Cup - August 2025 Tournaments SEL Masters #5 - Korea vs Russia (SC Evo) Enki Epic Series #5 - TaeJa vs Classic (SC Evo)
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
[ASL20] Ro24 Preview Pt1: Runway ASL 20 HYPE VIDEO! BW General Discussion Which top zerg/toss will fail in qualifiers? How do the new Battle.net ranks translate?
Tourneys
[ASL20] Ro24 Group A BWCL Season 63 Announcement Cosmonarchy Pro Showmatches KCM 2025 Season 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Biochemical Cost of Gami…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 980 users

Soundproofing continues to be an issue in Gom studio - Pag…

Forum Index > SC2 General
147 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 Next All
jekku
Profile Joined December 2011
Canada1640 Posts
February 06 2014 08:47 GMT
#81
Between this and the no veto system, GSL's been a bit of a farce this year...
In the rear with the gear!
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
February 06 2014 08:49 GMT
#82
This is really strange, when you consider Iron Squid, for which the players (IIRC) where quite impressed by the quality of the booth's soundproofing. But this event was done by people completely new to the organization of such tournaments.

Gom has quite no excuse, they're here for a way longer time, they should get this right asap, this is really embarassing.
LiquipediaWanderer
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 06 2014 08:49 GMT
#83
On February 06 2014 17:12 AnonymousSC2 wrote:
Show nested quote +
On February 06 2014 16:57 legatus legionis wrote:
I think the threat of early game aggression and special attacks based on tech rushes are a really important part of the game.
They rely on being hidden to some degree and players can usually scout to cross certain ones off their list.
With a sound issue like this it seems to push players to not doing those strategies since they are extra risky as your opponent has an easier time figuring out if it is happening or not.
That is kind of a shame.

Also for me it is a bit weird to see these players side with sportsmanship over winning. If you can hear the crowd shouldn't you be almost obvious about this and use it to your advantage? I guess this is just a different culture thing or they are trying to protect the company and maybe even their own careers seeing how GOM has handled some of the sportsmanship issues in the past. I really don't like that.


You don't like sportsmanship? It should be the first priority in a professional environment. You can't compromise morality to get ahead. That would show a lot about your character.

Bottom line is they need to fix this issue. Like others, I'm surprised this issue hasn't come up and been resolved a long time ago.

You(Legatius) kind of underestimate the respect profesional athletes/players have for one another. Look, EU Football/Soccer/whatever is a joke in which people screw eac other up as much as possible, but in most sports (and even in soccer/EU Football, sorry for the example) a lot of players REALLY care about each other, will step up for each other, and won't cheat to win. There's always a few rotten apples, but in general, these people show respect. Respect and a good reputation is worth a lot more than a bag of cash and a shade over your person for the rest of your life.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
Last Edited: 2014-02-06 08:50:44
February 06 2014 08:50 GMT
#84
On February 06 2014 17:47 jekku wrote:
Between this and the no veto system IIRC, GSL's been a bit of a farce this year...

They never had a veto-system, it just became a problem now because the Ladder Map pool (= WCS Pool) is pretty horrendous.

Booths - no excuse.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Khai
Profile Joined August 2010
Australia551 Posts
February 06 2014 08:52 GMT
#85
Come on GOM, fix it!!!
opisska
Profile Blog Joined February 2011
Poland8852 Posts
February 06 2014 08:54 GMT
#86
Or people could just accept that live play is different from online play, make it publicly known that the players can hear the crowd and let it be a legitimate part of the game, around which the players can plan in their strategies. It's absurd enough already when we have "live" play with a huge crowd supporting the players ... which the players can not hear at all, making them play in a personal vacuum filled with annoying noise. There is nothing unfair on hearing the audience if both players have the same access to the sound and previous knowledge that it will be the case.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
LuckyGnomTV
Profile Blog Joined July 2009
Russian Federation367 Posts
Last Edited: 2014-02-06 09:12:58
February 06 2014 09:12 GMT
#87
Thats a huge problem, but at the same time my inner voice says "dont use gay builds and you wont have this problem". And yes - I know this is kinda dumb inner voice, but who cares about 1 toss when we about to have 15/16 protoss players at ro16.
Swede
Profile Joined June 2010
New Zealand853 Posts
February 06 2014 09:20 GMT
#88
On February 06 2014 17:54 opisska wrote:
Or people could just accept that live play is different from online play, make it publicly known that the players can hear the crowd and let it be a legitimate part of the game, around which the players can plan in their strategies. It's absurd enough already when we have "live" play with a huge crowd supporting the players ... which the players can not hear at all, making them play in a personal vacuum filled with annoying noise. There is nothing unfair on hearing the audience if both players have the same access to the sound and previous knowledge that it will be the case.


Or GOM could just spend like 200 bucks per booth on some good headphones and in-ears. Your 'solution' is completely ridiculous.
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2014-02-06 09:29:13
February 06 2014 09:26 GMT
#89
On February 06 2014 17:54 opisska wrote:
Or people could just accept that live play is different from online play, make it publicly known that the players can hear the crowd and let it be a legitimate part of the game, around which the players can plan in their strategies. It's absurd enough already when we have "live" play with a huge crowd supporting the players ... which the players can not hear at all, making them play in a personal vacuum filled with annoying noise. There is nothing unfair on hearing the audience if both players have the same access to the sound and previous knowledge that it will be the case.


Yes ! Let's just accept that we ignore one of the key part of SC2 which is the all that revole around information and the difficulty to get it !

Who scouts anyway?

No seriously, that's wrong, and though it's sad it can't be like say other sports that don't rely on information, live play is still different from online play. Players still have the crowd's feedback after the game.

LiquipediaWanderer
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2014-02-06 09:48:25
February 06 2014 09:44 GMT
#90
On February 06 2014 17:54 opisska wrote:
Or people could just accept that live play is different from online play, make it publicly known that the players can hear the crowd and let it be a legitimate part of the game, around which the players can plan in their strategies. It's absurd enough already when we have "live" play with a huge crowd supporting the players ... which the players can not hear at all, making them play in a personal vacuum filled with annoying noise. There is nothing unfair on hearing the audience if both players have the same access to the sound and previous knowledge that it will be the case.


Ummm, no? Because the game is based around the fog of war? It is like playing poker when people in the crowd can see the hole cards and tell the players... You destroy the whole premise of the game. You cannot 'play' around that.

Just an idiotic idea...
SpunXtain20
Profile Joined January 2014
Australia554 Posts
February 06 2014 09:54 GMT
#91
Guys. Guys. It's okay. Hugs.

The better player will win in the end.
*Hugs all* | I came here to drink milk and kick asses, and I've just finished my milk.
ZenithM
Profile Joined February 2011
France15952 Posts
February 06 2014 09:56 GMT
#92
On February 06 2014 17:54 opisska wrote:
Or people could just accept that live play is different from online play, make it publicly known that the players can hear the crowd and let it be a legitimate part of the game, around which the players can plan in their strategies. It's absurd enough already when we have "live" play with a huge crowd supporting the players ... which the players can not hear at all, making them play in a personal vacuum filled with annoying noise. There is nothing unfair on hearing the audience if both players have the same access to the sound and previous knowledge that it will be the case.

I just had this dream of me playing Terran on a big stage vs a Protoss. I send my reaper scouting around the map and people are cheering me and shouting at me:
"Cold...cold...colder...cold...warm...warmer...waaaarmer...hot...HOT...HOTHOTHOT!!!"
And as I find the proxy dark shrine already done I wake up in cold (!) sweat.
fouBelieve
Profile Joined December 2013
1 Post
February 06 2014 09:59 GMT
#93
On February 06 2014 17:54 opisska wrote:
Or people could just accept that live play is different from online play, make it publicly known that the players can hear the crowd and let it be a legitimate part of the game, around which the players can plan in their strategies. It's absurd enough already when we have "live" play with a huge crowd supporting the players ... which the players can not hear at all, making them play in a personal vacuum filled with annoying noise. There is nothing unfair on hearing the audience if both players have the same access to the sound and previous knowledge that it will be the case.


wtf? what a joke.
It's a strategy game. If your opponent knows what you're doing it's most of the time GG unless you out play him extensively.
lol @ 'absurd enough playing at a live event' It's their choice to play at a live event, you think they actually hate playing in front of a huge crowd? They actually like playing in front of supporters..
Might as well let them listen to casters and give them no fog of war amirite? /sarcasm
Geez, we need a thumbs down button for posts like these.
Lorch
Profile Joined June 2011
Germany3683 Posts
February 06 2014 10:00 GMT
#94
There have been complains about this since forever. From intel classics to Jinro over Naniwa to what is currently being complained about.
I really hope that GOM gets their shit together and I love Rain even more for reacting the way he did.
StarMoon
Profile Joined April 2011
Canada682 Posts
February 06 2014 10:11 GMT
#95
On February 06 2014 13:03 Darkhoarse wrote:
Show nested quote +
On February 06 2014 12:51 [MD]Frostbite wrote:
On February 06 2014 12:23 Yorkie wrote:
This brings back fond memories of Huk building a mothership against SeleCT at MLG and when the crowd inevitably went wild he said "Don't worry, that's just Halo"


Theres gotta be a vod of this somewhere right?


~35 minutes!


That is one of the most baller plays I've seen in competitive starcraft, the chat really made it.

My HuK fandom has increased.
jekku
Profile Joined December 2011
Canada1640 Posts
February 06 2014 10:11 GMT
#96
On February 06 2014 17:50 SC2Toastie wrote:
Show nested quote +
On February 06 2014 17:47 jekku wrote:
Between this and the no veto system IIRC, GSL's been a bit of a farce this year...

They never had a veto-system, it just became a problem now because the Ladder Map pool (= WCS Pool) is pretty horrendous.

Booths - no excuse.


My point still stands
In the rear with the gear!
MagnuMizer
Profile Blog Joined February 2012
Denmark384 Posts
February 06 2014 10:26 GMT
#97
This is quite surprising news to me.. I always assumed it was fairly easy to soundproof a booth like that - and on top of that the noisecancelling headphones. Quite shocking indeed.
I certainly hope this gets fixed immediately! As someone else pointed out in the thread, the tournament loses integrity because of this. I'm sure that it is definitely NOT the point of casting for the players to hear what is being said, I mean, they don't allow hacks do they?
Anyway, I thought the GSL was the biggest/best SC2 tournament in existence. So for this to happen is quite frankly an outrage. You would think that soundproofing would be somewhat highly prioritized...
Surely this will be fixed...
Facultyadjutant
Profile Blog Joined January 2012
Sweden1876 Posts
February 06 2014 11:18 GMT
#98
On February 06 2014 17:49 SC2Toastie wrote:
Show nested quote +
On February 06 2014 17:12 AnonymousSC2 wrote:
On February 06 2014 16:57 legatus legionis wrote:
I think the threat of early game aggression and special attacks based on tech rushes are a really important part of the game.
They rely on being hidden to some degree and players can usually scout to cross certain ones off their list.
With a sound issue like this it seems to push players to not doing those strategies since they are extra risky as your opponent has an easier time figuring out if it is happening or not.
That is kind of a shame.

Also for me it is a bit weird to see these players side with sportsmanship over winning. If you can hear the crowd shouldn't you be almost obvious about this and use it to your advantage? I guess this is just a different culture thing or they are trying to protect the company and maybe even their own careers seeing how GOM has handled some of the sportsmanship issues in the past. I really don't like that.


You don't like sportsmanship? It should be the first priority in a professional environment. You can't compromise morality to get ahead. That would show a lot about your character.

Bottom line is they need to fix this issue. Like others, I'm surprised this issue hasn't come up and been resolved a long time ago.

You(Legatius) kind of underestimate the respect profesional athletes/players have for one another. Look, EU Football/Soccer/whatever is a joke in which people screw eac other up as much as possible, but in most sports (and even in soccer/EU Football, sorry for the example) a lot of players REALLY care about each other, will step up for each other, and won't cheat to win. There's always a few rotten apples, but in general, these people show respect. Respect and a good reputation is worth a lot more than a bag of cash and a shade over your person for the rest of your life.


Don't generalize, starcraft have their share of unsportmanship from big things like Savior to small things like Xlord.


All sports have their bad sportpersonas and good sportpersonas
#1 FAN OF TERRY THE INTERN - NONY AND IDRA NUMBER #1, EVERY DAY. AXIOM MANOR - Axiom: Ryung, Alicia, Heart and Crank under the Don TotalBiscuit and the Donnesa Genna Bain- Join the family http://www.teamliquid.net/forum/viewmessage.php?topic_id=396090#2
DnCL
Profile Joined May 2013
86 Posts
February 06 2014 11:18 GMT
#99
This makes me wonder, how is it done for live poker ? Crowds have screens and see the TV feed, right ? To they simply count on the crowd being quiet ?
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
February 06 2014 11:29 GMT
#100
On February 06 2014 19:11 jekku wrote:
Show nested quote +
On February 06 2014 17:50 SC2Toastie wrote:
On February 06 2014 17:47 jekku wrote:
Between this and the no veto system IIRC, GSL's been a bit of a farce this year...

They never had a veto-system, it just became a problem now because the Ladder Map pool (= WCS Pool) is pretty horrendous.

Booths - no excuse.


My point still stands

Nah ur point is terrible
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
15:00
Mondays #48
WardiTV529
IndyStarCraft 145
Rex118
BRAT_OK 107
SteadfastSC94
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 504
Harstem 371
IndyStarCraft 145
RotterdaM 132
Rex 118
BRAT_OK 107
SteadfastSC 94
ProTech81
Codebar 38
StarCraft: Brood War
Britney 53484
Calm 7235
Sea 1905
EffOrt 1600
Horang2 1288
Jaedong 831
Shuttle 831
Flash 769
firebathero 367
ggaemo 254
[ Show more ]
Snow 214
Hyuk 177
Leta 160
hero 104
Soulkey 101
Mong 95
Soma 94
Rush 94
Mind 92
Hyun 87
ToSsGirL 67
PianO 60
sas.Sziky 35
Terrorterran 29
zelot 25
soO 19
Sacsri 16
Backho 15
Yoon 15
Rock 14
HiyA 11
Free 10
NaDa 9
Dota 2
Gorgc7501
qojqva3900
Counter-Strike
ScreaM2753
zeus1180
markeloff520
edward75
Other Games
singsing2143
FrodaN1196
hiko1070
Lowko564
crisheroes528
Hui .345
KnowMe234
ArmadaUGS164
Liquid`VortiX138
XcaliburYe115
Trikslyr46
JuggernautJason37
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• StrangeGG 66
• poizon28 15
• iHatsuTV 6
• Dystopia_ 3
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV638
League of Legends
• Nemesis2541
• Jankos1170
• TFBlade728
Counter-Strike
• Shiphtur44
Upcoming Events
RotterdaM Event
10m
RotterdaM132
OSC
8h 10m
Replay Cast
18h 10m
Afreeca Starleague
18h 10m
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
19h 10m
PiGosaur Monday
1d 8h
Afreeca Starleague
1d 18h
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
1d 19h
Online Event
2 days
The PondCast
2 days
[ Show More ]
WardiTV Summer Champion…
2 days
Replay Cast
3 days
LiuLi Cup
3 days
BSL Team Wars
4 days
Team Hawk vs Team Dewalt
Korean StarCraft League
4 days
CranKy Ducklings
4 days
SC Evo League
4 days
WardiTV Summer Champion…
4 days
[BSL 2025] Weekly
5 days
Sparkling Tuna Cup
5 days
SC Evo League
5 days
BSL Team Wars
6 days
Team Bonyth vs Team Sziky
Afreeca Starleague
6 days
Queen vs HyuN
EffOrt vs Calm
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-08-13
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.