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On February 07 2014 00:49 Ragnarork wrote:Show nested quote +On February 07 2014 00:45 Plansix wrote: The crowd thing is hard because nothing is going to cancel our that noise or vibration. Players talk about there screen shacking during big plays and no booth is going to fix that. Headphones will help, but like in baseball, I think the crowd is part of the field.
Also, the studio could go the golf route and request that people keep their voices down during proxy plays. I think of the casters hyped the part about not giving the strat away, the crowd could get really into it. I remember such cases, but it was in really small tournaments, like "Oh hey, noticed that people? It's going to be X, but don't cheer too loud so they don't know !"
I remember the casters doing that in the IEM Ace won. I think when they were talking about Moonglade's Nydus worm and if Ace would find it.
In any case, crowd noise can be ambiguous as well. So I think a little noise / vibration can be ok. Especially if we can get the crowds into it enough that a random booth-shattering cheer could come about without anything special happening in the game.
For Rain's perspective the crowd could go wild if Hero missed the scout by a pixel just as easily as they would with him finding it. Of course for Hero the crowd randomly going wild while he scouts would be a bit of a give-away...
Actually that's exactly what happened to Jinro, the commentators went wild that he missed Idra's lings so he double scouted and shut down the 6-pool.
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Sound proofing will always be an issue and you can't really do much about it. You could have the players wear 3 different pieces of headgear and put metallica at 11 on their headphones. If the audience screams loud enough you'll still hear them. It would literally take moving the players into another part of the building or have them play off sight to solve this "problem." Doing that makes the entire experience for the audience really horrible and they might as well just sit at home. The NFL doesn't enforce the noise rule they have anymore because they are afraid people will stop buying tickets to the games. One Seahawks game that set world record was around 131 decibels. I think the players in sc2 have it better because at least your hearing is protected to a degree. You don't have all the sound bouncing around a stadium in your ear.
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Even though it's bad in general I love that proxies get discovered easily than way
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On February 07 2014 14:16 Baarn wrote: Sound proofing will always be an issue and you can't really do much about it. You could have the players wear 3 different pieces of headgear and put metallica at 11 on their headphones. If the audience screams loud enough you'll still hear them. It would literally take moving the players into another part of the building or have them play off sight to solve this "problem." Doing that makes the entire experience for the audience really horrible and they might as well just sit at home. The NFL doesn't enforce the noise rule they have anymore because they are afraid people will stop buying tickets to the games. One Seahawks game that set world record was around 131 decibels. I think the players in sc2 have it better because at least your hearing is protected to a degree. You don't have all the sound bouncing around a stadium in your ear.
This.
People are always trying their best to improve this issue (Remember Megastation? If you played at that venue today tons of people will rage for noise issues).
We went from playing in the open space to having professional booths, earmuffs, white noise, music playing in the background (at OGN), etc. to try to lower the soundproof issue. They're trying their best, and the only thing they can do from here is to improve their soundproofing system if they think that its becoming an issue.
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Bisutopia19142 Posts
They already banned vuvuzelas
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On February 08 2014 00:50 BisuDagger wrote:They already banned vuvuzelas
what ..why?
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East Gorteau22261 Posts
On February 08 2014 01:06 shin_toss wrote:what ..why?
If there is a devil, I'm pretty sure the vuvuzela is his weapon of choice
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On February 06 2014 12:38 AnonymousSC2 wrote:Show nested quote +On February 06 2014 12:28 forsooth wrote:On February 06 2014 12:20 Adebisi wrote: Just about everywhere else couples helicopter headsets with the booths, not sure why Gom chooses not to... Those things are so goddamn uncomfortable. who cares? this ruins the tournament LOL you must be joking. SC is such an intense game.. These pros need 100% concentration to perform at the level they do. Just look at flash and his ruler. He measures everything to the last centimeter. Nothing is out of place. He creates the same environment in the booth that he practices in for continuity. Uncomfortable headsets can just throw the whole thing off as it can lead to headaches, itching and a bunch of other shit that just wont allow players to play at their peak potential.
Just imagine playing with a splinter on your foot.. might as well be the same thing lol
I'm just confused why this is still an issue..... Esports has been going strong for like 12-13 years now. Shouldn't this have been figured out by now / become an industry standard or something?
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On February 08 2014 01:17 Kal_rA wrote:Show nested quote +On February 06 2014 12:38 AnonymousSC2 wrote:On February 06 2014 12:28 forsooth wrote:On February 06 2014 12:20 Adebisi wrote: Just about everywhere else couples helicopter headsets with the booths, not sure why Gom chooses not to... Those things are so goddamn uncomfortable. who cares? this ruins the tournament LOL you must be joking. SC is such an intense game.. These pros need 100% concentration to perform at the level they do. Just look at flash and his ruler. He measures everything to the last centimeter. Nothing is out of place. He creates the same environment in the booth that he practices in for continuity. Uncomfortable headsets can just throw the whole thing off as it can lead to headaches, itching and a bunch of other shit that just wont allow players to play at their peak potential. Just imagine playing with a splinter on your foot.. might as well be the same thing lol I'm just confused why this is still an issue..... Esports has been going strong for like 12-13 years now. Shouldn't this have been figured out by now / become an industry standard or something? Since completely blocking sound is impossible, no? The headphones are the best way limit it's effects. That's why coaches wear them during football games, because it is loud. If players don't want to wear headphones, the problem can't be solved.
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China6323 Posts
So among all the tournaments I heard that MLG has the best soundproof equipment?
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On February 08 2014 01:17 Kal_rA wrote:Show nested quote +On February 06 2014 12:38 AnonymousSC2 wrote:On February 06 2014 12:28 forsooth wrote:On February 06 2014 12:20 Adebisi wrote: Just about everywhere else couples helicopter headsets with the booths, not sure why Gom chooses not to... Those things are so goddamn uncomfortable. who cares? this ruins the tournament LOL you must be joking. SC is such an intense game.. These pros need 100% concentration to perform at the level they do. Just look at flash and his ruler. He measures everything to the last centimeter. Nothing is out of place. He creates the same environment in the booth that he practices in for continuity. Uncomfortable headsets can just throw the whole thing off as it can lead to headaches, itching and a bunch of other shit that just wont allow players to play at their peak potential. Just imagine playing with a splinter on your foot.. might as well be the same thing lol I'm just confused why this is still an issue..... Esports has been going strong for like 12-13 years now. Shouldn't this have been figured out by now / become an industry standard or something?
If players have to wear headsets, ALL of them have to wear headsets. That makes it fair, no?
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need more GSLs, that way it is less hype and less loud screaming *nods*
On February 08 2014 01:53 plogamer wrote:
If players have to wear headsets, ALL of them have to wear headsets. That makes it fair, no?
until a fan favorite pro complains that he lost due to the disturbing headset.
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On February 08 2014 01:58 FeyFey wrote:need more GSLs, that way it is less hype and less loud screaming *nods* Show nested quote +On February 08 2014 01:53 plogamer wrote:
If players have to wear headsets, ALL of them have to wear headsets. That makes it fair, no? until a fan favorite pro complains that he lost due to the disturbing headset. Which would be like an am aeries football player complaining his helmet lost him the game.
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Guys, I'm a noob when it comes to sound but the Bose active sound cancelling headphones I was using the other day were really really good.. can't they use something like that? IN combination with a "soundproof" booth and the in game sounds it just seems like it should be enough no? They were really comfy too.
EDIT -what Snute wrote about the details of how they do the sound proofing at GOM just seems like waaay too much hassle and it sounds really distracting (which he said it was). Why not use active soundproofing?
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TotalBiscuit addressed this in the OP: noise cancellation technology is good for constant background noise, not for sudden audience cheers or random commentator screeches.
The reason they do the jarring echo-y background is probably so it's impossible to focus on anything out of the game (and arguable even for things in the game, but it certainly explains people who are terrible in the booth and awesome online huh?).
I would think piping in white-noise instead of doing the SC2 equivalent of : http://www.zmescience.com/research/technology/speech-jamming-gun-094312/ would work too though...
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On February 08 2014 08:43 DinoMight wrote: Guys, I'm a noob when it comes to sound but the Bose active sound cancelling headphones I was using the other day were really really good.. can't they use something like that? IN combination with a "soundproof" booth and the in game sounds it just seems like it should be enough no? They were really comfy too.
EDIT -what Snute wrote about the details of how they do the sound proofing at GOM just seems like waaay too much hassle and it sounds really distracting (which he said it was). Why not use active soundproofing?
The booths aren't 'soundproof" at all. Sure it stops some sound but wood is a very efficient conductor of long wavelength vibrations. They could make new booths with double walls with sills separated by several centimeters and staggered studs, which are nailed each to their respective sills, and which are not opposite each other to make them more "soundproof." Without damping material in place it will still vibrate. Lead would remove resonance but its rather expensive. Most large studios average around 30db in reduction and they have huge budgets. At the end of the day no matter what techniques you use to "soundproof" if there is one leak it's over.
Gom could reduce audience size to combat the noise. They could isolate the casters and play music or game sounds at volume to drown the audience screams. Bass heavy music (KPOP works too )would at least kill roars from the audience while the rest of your damping nukes the high frequencies. It's up to gom to figure out what they want to do though not me. I wish them and the players luck.
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Just put the players in the next building (like inside a silo or so) and have them sing their national anthem at the top of their voice continuously throughout the games. We'll have the best gamers and the best opera singers in cyberspace before the end of WSC Season 3!
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What an awful position for Rain to be in, jeez. And knowing how... professional Koreans can be, for lack of a better word, I can only imagine how many times this has actually impacted a game.
I guess it's time to bring in the helicopter headset. Doesn't sound like anything else will fix it.
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Oh, wow. That's pretty impressive. I would be willing to go for the 45 minutes, just to try.
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