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[Champion] Warwick - Page 25

Forum Index > LoL Strategy
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ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
January 21 2014 13:10 GMT
#481
Is Wriggles still a decent first item for WW or are there better jungler items?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
January 21 2014 15:15 GMT
#482
Right now do not build wriggles on any champion ever. It is severely outclassed by any of the spirit jungle items, especially with the recent 4.1 buffs to their sustain.

For WW jungle I would go for golem
next week on Everybody Loves HypnoToad:
Don_Julio
Profile Blog Joined June 2010
2220 Posts
January 21 2014 16:44 GMT
#483
You want to play Warwick in the jungle? Read this great post:
+ Show Spoiler +

On December 31 2013 01:41 trollbone wrote:
so guys warwick is a pretty good jungler now (<-- diamond 1).

First things first i picked up warwick in early season 3 because he has the kind of style i liked, my main was fiddlestick and so a jungler who had incredible sustain and was farming till 6 was my style. I had not very good sucess with him at first, trying a lot of builds, and the thing that was frustrating was that if i was getting the kills while ganking it would really not be good for every one, i could not often translate those kills into advantage mid to late game and would fall off really in the late game.

Now in pre season 4, they are some buffs to him. The jungle item and the gold flow permit him to have items and ti feels great. a farm warwick is scary in this tanky meta, he is like a pseudo mundo. Get the kills and carry alone

So before in early s3 i tried him offensive/defensive and utility and it was better to go utility (0/9/21), u would get a huge boost of ure movement speed (+3% remember) and a lot of goodies along the way, this way with a start with boot u could gank pre6 with 450 ms.
Now in pre season 4 i tried also defensive/offensive/utility and there is not enough goodies/ms/bonusxp in the utility tree to go this way, u should really go 21/0/9 or 21/9/0. so its health/armor vs minor ms/reduce summoner cd/buff duration increase.
its really a toss up, i prefer the tankyness generally so i go 21/9/0

Then in starting items u should go machete + pink+ green ward+ yellow trinket. You are not going to gank before 6 like 90% of the time, your goal should be to ward at 1.10 your top lane, run south ward the the brush alone in the river with the pink and run to your blue or your red and then just farm and watch ure minimap and ping the crap out of your team.
You cant gank pre 6 but you can prevent gank with vision control
At 6 normally with vision control nobody is killed because of the jungler and u start to really shine.
Warwick has one of the better ultimate of the game, long suppression who instantly flash into your opponent and extremely low cd. take your blue at 7:10 and gank. Then take your red and gank again, then farm wraith then gank. It should be your style. Gank successfully top ? farm golem then gank him 40 sec after when he comes back to lane.

BO : ancient golem -> mobi boots (crucial) --> sunfire --> Spirit visage --> 1 damage item (wits end normally) if u have a tank/ Frozen heart/randuin/banshee if you are the only tank --> guardian angel.

wants a new jungler to add in your repertoire ? Give him a go



Helped me a lot. The mid gets a little mad when you take the second blue for yourself but he is satisfied if you feed him two kills in two minutes afterwards.
oZe
Profile Joined January 2011
Sweden492 Posts
Last Edited: 2014-01-21 18:08:27
January 21 2014 18:07 GMT
#484
Just sucks they nerfed spirit visage. I used to go spirit visage + frozen heart and love max cdr on ww so much. Not sure really what to get for 40% now. Maybe I should revise my item set for him or get 5+5-10/10 from masteries/runes.

He's so sexy with the fire fang skin, if you p(l)ay a lot get it ;-)
The worst kinds of organized crime are religion & government.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
January 22 2014 00:30 GMT
#485
Thanks guys!
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
January 22 2014 17:28 GMT
#486
--- Nuked ---
DrunkenOne
Profile Joined August 2012
United States302 Posts
Last Edited: 2014-01-23 15:20:12
January 23 2014 15:11 GMT
#487
When are people going to remember why everyone stopped playing WW top in the first place? He has one of the worst autoattack animations in the game, he can't trade or he runs out of mana, can't support a gank pre-6, can't push or take towers if opponent just shoves him to turret and roams, and cant farm after lane so falls back behind even if he wins lane. Like wow, great, Darien did ok with him in a specific comp, while running TP, and zomg he has %health on Q! Mundo has ranged %Health on Q, which slows, and is manaless, meanwhile WWs costs him like 1/4 his mana pool. His ult and w are awesome but why not just run him from the jungle in that case?

I feel like I'm losing my mind, things have actually gotten worse for him since he was last heavily played: SV CDR got nerfed, theres no %mpen in offensive for 9 points, Shen (who WW was a counterpick to) is never seen anymore, and top is all fast pushers which just shove him into the turret over and over. Sure he is a "counterpick" to supertanks top, cept he will run out of mana vs them unless he buys a chalice or like 3+ mana pots each recall, and once they get MR they can just ignore him. He works well in specific comps since he is great at picks and chasing down ppl after fights, but i feel like I'm seeing him in every 3rd game at the moment.

The saddest part to me is when you reach that point like 20-25m into the game, when minions have gotten stronger, but everyone else has 1-2+ offensive items so they can clear waves or jungle camps in seconds, but WW is forced to slowly autoattack them one by one.
Yarr?
RouaF
Profile Joined October 2010
France4121 Posts
January 23 2014 16:17 GMT
#488
+ Show Spoiler +
On January 24 2014 00:11 DrunkenOne wrote:
When are people going to remember why everyone stopped playing WW top in the first place? He has one of the worst autoattack animations in the game, he can't trade or he runs out of mana, can't support a gank pre-6, can't push or take towers if opponent just shoves him to turret and roams, and cant farm after lane so falls back behind even if he wins lane. Like wow, great, Darien did ok with him in a specific comp, while running TP, and zomg he has %health on Q! Mundo has ranged %Health on Q, which slows, and is manaless, meanwhile WWs costs him like 1/4 his mana pool. His ult and w are awesome but why not just run him from the jungle in that case?

I feel like I'm losing my mind, things have actually gotten worse for him since he was last heavily played: SV CDR got nerfed, theres no %mpen in offensive for 9 points, Shen (who WW was a counterpick to) is never seen anymore, and top is all fast pushers which just shove him into the turret over and over. Sure he is a "counterpick" to supertanks top, cept he will run out of mana vs them unless he buys a chalice or like 3+ mana pots each recall, and once they get MR they can just ignore him. He works well in specific comps since he is great at picks and chasing down ppl after fights, but i feel like I'm seeing him in every 3rd game at the moment.

The saddest part to me is when you reach that point like 20-25m into the game, when minions have gotten stronger, but everyone else has 1-2+ offensive items so they can clear waves or jungle camps in seconds, but WW is forced to slowly autoattack them one by one.


Sad but true. I tried the wolf top again and it just doesn't work, maybe I'm doing it wrong but I don't see what you can do when your opponent just one shots the minion wave and roams and YOU have to sit 30seconds auto-ing it to clear it.

You can't take towers fast enough, you can't roam because you have to clear, you can't farm fast enough, the only solution I'd see is getting tiamat, I have not tried yet. Toplane lasts soooo long without backs right now with all the infinite manaless sustain tanks and ww just sits there oom after 3 minutes, your jungler can't even come for a gank because you have no mana, sure you can keep 100 for ult but the mundo/renekton is just going to ult and run away.

Also the fact that you are pretty much obliged to have ad runes/quints to last hit under tower limits your midgame power a lot, not having movement speed quints sucks.

After a huge loss streak with top wolf I went into the jungle again and carried.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
February 17 2014 10:35 GMT
#489
The reason why people generally prefer top ww over jungle ww is because of how slowly he farms, there are a few jungler who could be classified as rush-6 (namely Hecarim, Skarner, to a lesser extent Amumu) who are way faster junglers, which is a very important attribute to a rush6 jungler. WW probably does provide the most teamfighting strength at like, level10+ or so, but that is pretty late into the game and the earlygame you give up can be too much.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Kingsky
Profile Blog Joined October 2010
Singapore298 Posts
February 17 2014 17:48 GMT
#490
lanewick is INSANE you guys should try it. always heal never die
Why do people hate the Colossus? Because the Colossus is like banksters from Wall Street: “too big to fail”. - TheDwF
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
February 17 2014 20:51 GMT
#491
On February 18 2014 02:48 Kingsky wrote:
lanewick is INSANE you guys should try it. always heal never die


His mana problem is really problematic though. That's like his only problem. He is one mana cost reduction on Q away from being fotm.

I am not too sure what to do about his mana. Maybe starting Doran Ring and go for 5-22-3? Get Feast from Offensive tree and 3 points in mana regeneration from Utility. His Q is a really strong spell, but the 110 mana cost at rank 5 is absolutely retarded.
https://twitter.com/SufficientStats
Basaest
Profile Joined May 2011
32 Posts
Last Edited: 2014-02-17 22:40:58
February 17 2014 22:39 GMT
#492
He can't push for shit!!! He will never properly be the king of top without pushing power, there are just too many pushers top for him to have a real chance imo. His only fallback mechanism for being a pretty awful laner ( with the common tops and pot stacking why should anyone give him extra ms) is his ult induced gank assist potential. His laning has even been hit with the couple of recent patches with SV nerf and more importantly to his laning phase the sunfire nerf, even if it wasn't too huge. Picking him just enables your opposing laner to do too much dmg elsewhere or just push you under the tower and wait for a teleport opportunity or a buff fight.
He could in theory work with a premade team that has a fast clearing jungler, but why would you push that with the changes to jungle items.
Omnishroud
Profile Blog Joined November 2013
1073 Posts
February 18 2014 08:29 GMT
#493
You guys doing it all wrong, Support WW is where its at.
Omni = Capped (RIP TL Account) - LoL EUW: Capped92 - EU Bnet: Capped#1137 - Steam: Capped92
YouGotNothin
Profile Blog Joined September 2010
United States907 Posts
February 18 2014 15:08 GMT
#494
On February 18 2014 05:51 Sufficiency wrote:
Show nested quote +
On February 18 2014 02:48 Kingsky wrote:
lanewick is INSANE you guys should try it. always heal never die


His mana problem is really problematic though. That's like his only problem. He is one mana cost reduction on Q away from being fotm.

I am not too sure what to do about his mana. Maybe starting Doran Ring and go for 5-22-3? Get Feast from Offensive tree and 3 points in mana regeneration from Utility. His Q is a really strong spell, but the 110 mana cost at rank 5 is absolutely retarded.


Didn't Darien build an early chalice on Lanewick in an LCS game? I can't recall which game, but it was against an AP top like Mundo so stats really weren't wasted. You would probably sit on it until late game and then sell/upgrade to Mikhaels maybe.
I got nothin'...
DrunkenOne
Profile Joined August 2012
United States302 Posts
Last Edited: 2014-02-18 16:14:37
February 18 2014 16:07 GMT
#495
On February 18 2014 05:51 Sufficiency wrote:
Show nested quote +
On February 18 2014 02:48 Kingsky wrote:
lanewick is INSANE you guys should try it. always heal never die


His mana problem is really problematic though. That's like his only problem. He is one mana cost reduction on Q away from being fotm.

I am not too sure what to do about his mana. Maybe starting Doran Ring and go for 5-22-3? Get Feast from Offensive tree and 3 points in mana regeneration from Utility. His Q is a really strong spell, but the 110 mana cost at rank 5 is absolutely retarded.

His only problem? How about no pushing power, arguably the worst last hitting in the game due to a terrible animation, and no way to escape ganks except hoping someone gets low enough for his E to activate. His positives outweigh a lot of this, but saying that his only problem is mana is pretty disingenuous imo. WW gets absolutely shat on early on by pretty much every viable top except Mundo, since Mundo's early game is also terrible. Even if you play passive and survive early on, you likely are behind in CS due to getting pushed to tower and his terrible last hitting. Your opponent can go and buy and return to lane and not miss any CS since WW can't shove at all.And even if you somehow keep even with CS, by mid and late game you fall increasingly behind due to being unable to quickly kill a wave or blow up a jungle camp.

As far as start and masteries, I like going D-ring and 1/22/7. Feast barely gives back any mana at all to be worth dumping 5 points in offensive, and the health you regain is pointless thanks to all your free sustain. I like 7 in utility so you can get 3 points in summoner cdr, since WW has no escape, flash ult is so powerful, and ignite is an important part of his single target burst.

On February 19 2014 00:08 YouGotNothin wrote:

Didn't Darien build an early chalice on Lanewick in an LCS game? I can't recall which game, but it was against an AP top like Mundo so stats really weren't wasted. You would probably sit on it until late game and then sell/upgrade to Mikhaels maybe.

Early chalice helps somewhat with mana problems, but he can still run out spamming Q since its cost is so ridiculous. And even then, chalice gives you no defense against an AD top, and spending 880 gold on mana regen leaves you even farther away from his core items. Against AP its fine, but against AD its not the best buy imo. As long as you don't really try to trade with Q until you are level 5+, and make sure you have enough mana for a Q->ult->ignite->Q combo at 6, you should be ok.
Yarr?
Slayer91
Profile Joined February 2006
Ireland23460 Posts
February 18 2014 20:51 GMT
#496
warwicks last hitting animation really isnt that bad, his lack of escapes and pushing power are bad but it has the counterbalance of probably the best gank assist in the game after 6.
you usually get some damage or sunfire to assist in pushing.

his mana is a problem because you can't spam q without glacial or chalice, but your passive and W allow to you lane passably without using it too much.

you shouldn't really start dorans ring, just start dorans blade or something. the mana regen from dorans ring probably isn't worth it but i can't confirm tit.
aka Teutonica
Basaest
Profile Joined May 2011
32 Posts
February 18 2014 21:19 GMT
#497
Why dorans blade? That should be the last thing to build, it might make your last hitting a bit easier but then you could just get a long sword and build towards smt. You won`t apply any real pressure with it either way. A dorans shield would work if you are getting harassed to hell by some unpopular pick like jayce.
Slayer91
Profile Joined February 2006
Ireland23460 Posts
February 18 2014 21:32 GMT
#498
obviously not dorans blade against ranged

but aginst most melees you will be autoing a lot both creeps and on him, and you have a hard time last hitting under tower so it helps with both of those
aka Teutonica
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2014-02-19 01:22:14
February 19 2014 01:21 GMT
#499
On February 19 2014 01:07 DrunkenOne wrote:
Show nested quote +
On February 18 2014 05:51 Sufficiency wrote:
On February 18 2014 02:48 Kingsky wrote:
lanewick is INSANE you guys should try it. always heal never die


His mana problem is really problematic though. That's like his only problem. He is one mana cost reduction on Q away from being fotm.

I am not too sure what to do about his mana. Maybe starting Doran Ring and go for 5-22-3? Get Feast from Offensive tree and 3 points in mana regeneration from Utility. His Q is a really strong spell, but the 110 mana cost at rank 5 is absolutely retarded.

His only problem? How about no pushing power, arguably the worst last hitting in the game due to a terrible animation, and no way to escape ganks except hoping someone gets low enough for his E to activate. His positives outweigh a lot of this, but saying that his only problem is mana is pretty disingenuous imo. WW gets absolutely shat on early on by pretty much every viable top except Mundo, since Mundo's early game is also terrible. Even if you play passive and survive early on, you likely are behind in CS due to getting pushed to tower and his terrible last hitting. Your opponent can go and buy and return to lane and not miss any CS since WW can't shove at all.And even if you somehow keep even with CS, by mid and late game you fall increasingly behind due to being unable to quickly kill a wave or blow up a jungle camp.

As far as start and masteries, I like going D-ring and 1/22/7. Feast barely gives back any mana at all to be worth dumping 5 points in offensive, and the health you regain is pointless thanks to all your free sustain. I like 7 in utility so you can get 3 points in summoner cdr, since WW has no escape, flash ult is so powerful, and ignite is an important part of his single target burst.

Show nested quote +
On February 19 2014 00:08 YouGotNothin wrote:

Didn't Darien build an early chalice on Lanewick in an LCS game? I can't recall which game, but it was against an AP top like Mundo so stats really weren't wasted. You would probably sit on it until late game and then sell/upgrade to Mikhaels maybe.

Early chalice helps somewhat with mana problems, but he can still run out spamming Q since its cost is so ridiculous. And even then, chalice gives you no defense against an AD top, and spending 880 gold on mana regen leaves you even farther away from his core items. Against AP its fine, but against AD its not the best buy imo. As long as you don't really try to trade with Q until you are level 5+, and make sure you have enough mana for a Q->ult->ignite->Q combo at 6, you should be ok.


I feel his lack of pushing power is not THAT bad. Note the emphasis.

I recognize that the lack of waveclear is a problem, but I argue that it's not as bad as, say, Trundle. Why?

1. His last hitting is decent. Even without AD runes his passive provides a little bit of damage to allow you to stay ahead of the curve.

2. You can't pressure WW at the tower or dive him post 6. As soon as you draw tower aggro he will press R and you are screwed. Very different from Trundle.

3. He has amazing roam himself and his R has relatively low cooldown, which counterbalances his lack of waveclear. Very different from Trundle again.
https://twitter.com/SufficientStats
RouaF
Profile Joined October 2010
France4121 Posts
February 19 2014 08:42 GMT
#500
On February 19 2014 10:21 Sufficiency wrote:
Show nested quote +
On February 19 2014 01:07 DrunkenOne wrote:
On February 18 2014 05:51 Sufficiency wrote:
On February 18 2014 02:48 Kingsky wrote:
lanewick is INSANE you guys should try it. always heal never die


His mana problem is really problematic though. That's like his only problem. He is one mana cost reduction on Q away from being fotm.

I am not too sure what to do about his mana. Maybe starting Doran Ring and go for 5-22-3? Get Feast from Offensive tree and 3 points in mana regeneration from Utility. His Q is a really strong spell, but the 110 mana cost at rank 5 is absolutely retarded.

His only problem? How about no pushing power, arguably the worst last hitting in the game due to a terrible animation, and no way to escape ganks except hoping someone gets low enough for his E to activate. His positives outweigh a lot of this, but saying that his only problem is mana is pretty disingenuous imo. WW gets absolutely shat on early on by pretty much every viable top except Mundo, since Mundo's early game is also terrible. Even if you play passive and survive early on, you likely are behind in CS due to getting pushed to tower and his terrible last hitting. Your opponent can go and buy and return to lane and not miss any CS since WW can't shove at all.And even if you somehow keep even with CS, by mid and late game you fall increasingly behind due to being unable to quickly kill a wave or blow up a jungle camp.

As far as start and masteries, I like going D-ring and 1/22/7. Feast barely gives back any mana at all to be worth dumping 5 points in offensive, and the health you regain is pointless thanks to all your free sustain. I like 7 in utility so you can get 3 points in summoner cdr, since WW has no escape, flash ult is so powerful, and ignite is an important part of his single target burst.

On February 19 2014 00:08 YouGotNothin wrote:

Didn't Darien build an early chalice on Lanewick in an LCS game? I can't recall which game, but it was against an AP top like Mundo so stats really weren't wasted. You would probably sit on it until late game and then sell/upgrade to Mikhaels maybe.

Early chalice helps somewhat with mana problems, but he can still run out spamming Q since its cost is so ridiculous. And even then, chalice gives you no defense against an AD top, and spending 880 gold on mana regen leaves you even farther away from his core items. Against AP its fine, but against AD its not the best buy imo. As long as you don't really try to trade with Q until you are level 5+, and make sure you have enough mana for a Q->ult->ignite->Q combo at 6, you should be ok.


I feel his lack of pushing power is not THAT bad. Note the emphasis.

I recognize that the lack of waveclear is a problem, but I argue that it's not as bad as, say, Trundle. Why?

1. His last hitting is decent. Even without AD runes his passive provides a little bit of damage to allow you to stay ahead of the curve.

2. You can't pressure WW at the tower or dive him post 6. As soon as you draw tower aggro he will press R and you are screwed. Very different from Trundle.

3. He has amazing roam himself and his R has relatively low cooldown, which counterbalances his lack of waveclear. Very different from Trundle again.


Yeah the problem being that if you want to roam you need to shove the lane first, ww has amazing roaming potential but can't shove so roaming is a huge gamble because if it doesn't work you will lose tons of cs/xp + your tower. Add to this the fact that Renekton is probably the most frustrating champ in the game to lane against (+is picked a lot and never banned) and you have a sad wolf again.
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