Dustin Browder, David Kim Interviews - Page 20
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mierin
United States4943 Posts
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Tippany
United States765 Posts
On June 13 2012 12:04 Kennigit wrote: Editing. It was supposed to be 20 but we got cut off (they counted set up time as interview time without us knowing). We couldn't edit properly till we got home. Wow, really? They couldn't even give you guys, representing the number one community for their game, the time of day? I appreciate all they do, but they edit video games. They're not the President. How is their schedule that pressed that they can't spare 8 minutes for the website that does so much for their game? | ||
Sawamura
Malaysia7602 Posts
On June 14 2012 09:17 SarcasmMonster wrote: Dude, it's not about viability of Bio in TvP. The conversation is about whether Firebats or BattleHellions are a better idea for HOTS. It's for balance reasons I guess. Like how they had to nerf 100hp from Creep Colony->Sunken Colony and +1 armour to balance things out. Or how WC3 Footman can transform to a defensive stance to decrease incoming dmg. Last post for realz. You got it wrong they nerf sunken colony hp by 300 and added extra +2 armour to counter the hp reduce as seen in 1.08 patch. Still it doesn't justify the need to have a wc3 like stance upgrade for a starcraft unit . | ||
Mora
Canada5235 Posts
And what is he wearing? | ||
honed
Canada482 Posts
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mierin
United States4943 Posts
On June 14 2012 10:20 Mora wrote: The guy interviewing David Kim was painful. So unprofessional. And what is he wearing? I know right, I was very impressed with DK's ability to control the interview given the circumstances...DK fanboy here so take it with a grain of salt. | ||
Mzimzim
United States221 Posts
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Plansix
United States60190 Posts
On June 14 2012 09:41 Tippany wrote: Wow, really? They couldn't even give you guys, representing the number one community for their game, the time of day? I appreciate all they do, but they edit video games. They're not the President. How is their schedule that pressed that they can't spare 8 minutes for the website that does so much for their game? I know this is going to be shocking for you, but TL is not the center of the SC universe. It is very important part, but there are reasons that DB would have such a tight schedule. They have other interviews scheduled with other major news sites that they need to have relationships with in the future. They cannot burn them for the benefit of one website or another. I am sure they felt bad, but it was simply a miscommunication. | ||
di3alot
172 Posts
why do they not make those numbers public like putting them on their site. and as dustin was asked about the mothership....yeah nc | ||
v3chr0
United States856 Posts
On June 14 2012 10:20 Mora wrote: The guy interviewing David Kim was painful. So unprofessional. And what is he wearing? I know -_- What I disliked most, was that David Kim would explain something in detail, to then have the interviewer impose, saying "so you basically think", "so basically you" and sum it up in a few words, which did not represent what David Kim elaborated on. DK was talking about how in HotS they want to give the 3 races more unit comp. choices, in the sense that Terrain shouldn't be limited to bio in TvP etc, then interviewer trys to sum it up by saying DK endorses A move units, lol. I appreciate the interview, don't get me wrong, but try to control your nerves/emotions and think about what you're saying. You're asking questions to get an answer, we heard the answer, don't try to summarize what he just said, it's a pointless endeavor unless you have a point to clarify. | ||
Dingobloo
Australia1903 Posts
On June 14 2012 10:47 v3chr0 wrote: I know -_- What I disliked most, was that David Kim would explain something in detail, to then have the interviewer impose, saying "so you basically think", "so basically you" and sum it up in a few words, which did not represent what David Kim elaborated on. DK was talking about how in HotS they want to give the 3 races more unit comp. choices, in the sense that Terrain shouldn't be limited to bio in TvP etc, then interviewer trys to sum it up by saying DK endorses A move units, lol. I appreciate the interview, don't get me wrong, but try to control your nerves/emotions and think about what you're saying. You're asking questions to get an answer, we heard the answer, don't try to summarize what he just said, it's a pointless endeavor unless you have a point to clarify. It was fine, Wax is there to be a surrogate for the community, and his reaction is very much in line with what a lot of people would have taken issue with, compared with say kennigit's interview where he wasn't really able to press the issue of the PvZ mothership stuff, it was a point that needed clarification because there's a large portion of the community that thinks that every unit needs micro in order to have a skilled game, and I think David Kim's clarification was a good one. Even pro players use certain 'easy to use units' as part of their strategies in order to accentuate some more interesting aspect of their play, things like using siege tanks to efficiently defend while dropping for example, the siege tank isn't a complicated micro unit, but it's obvious drawbacks and strengths lend to more interesting strategies then just "everything can be microed therefore takes skill". | ||
Plansix
United States60190 Posts
On June 14 2012 10:47 v3chr0 wrote: I know -_- What I disliked most, was that David Kim would explain something in detail, to then have the interviewer impose, saying "so you basically think", "so basically you" and sum it up in a few words, which did not represent what David Kim elaborated on. DK was talking about how in HotS they want to give the 3 races more unit comp. choices, in the sense that Terrain shouldn't be limited to bio in TvP etc, then interviewer trys to sum it up by saying DK endorses A move units, lol. I appreciate the interview, don't get me wrong, but try to control your nerves/emotions and think about what you're saying. You're asking questions to get an answer, we heard the answer, don't try to summarize what he just said, it's a pointless endeavor unless you have a point to clarify. I got the same impression. I did not like the jump to the "now you endorses A move units" because that was the exact opposite of what DK said. The communities whole obsession with A-move units is a bit annoying, especially since we have not really played with the units at all. People just assume that the units cannot be microed, even though we have not see their turn speed, with no really factual information to base that on. Also, it is not like siege tanks require the same micro as marines, or much micro at all. Or hellions for that matter or banshees, for that matter. I feel that a lot of the interviews come off as a bit combative and not at all excited about meeting the people who make the game we love to play. I don't want a pure fan boy interview, but a least a complement saying "Hey, the HotS stuff looks pretty cool. So what were you thinking when you added BLANK UNIT" | ||
v3chr0
United States856 Posts
On June 14 2012 11:00 Dingobloo wrote: It was fine, Wax is there to be a surrogate for the community, and his reaction is very much in line with what a lot of people would have taken issue with, compared with say kennigit's interview where he wasn't really able to press the issue of the PvZ mothership stuff, it was a point that needed clarification because there's a large portion of the community that thinks that every unit needs micro in order to have a skilled game, and I think David Kim's clarification was a good one. Even pro players use certain 'easy to use units' as part of their strategies in order to accentuate some more interesting aspect of their play, things like using siege tanks to efficiently defend while dropping for example, the siege tank isn't a complicated micro unit, but it's obvious drawbacks and strengths lend to more interesting strategies then just "everything can be microed therefore takes skill". Yea I can understand that. Wax, was using the 'summary' as a front to press his/the community's stance. He could have done that a better way though without purposely misinterpreting what DK was saying, is all i'm getting at. I agree you definitely need easier to micro/A move units, but that wasn't DK's focal point; only a symptom of the new unit roles. | ||
cHaNg-sTa
United States1058 Posts
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Roarer
Hong Kong124 Posts
On June 14 2012 10:20 Mora wrote: The guy interviewing David Kim was painful. So unprofessional. And what is he wearing? Since Grubby said the interviewer is Wax angel, I would assume the guy who is interviewing David Kim is Wax Angel. On June 14 2012 00:39 Sawamura wrote: So having an opinion that bw units are much more useful than sc2 units is having a bad attitude huh ? .Bio firebats didn't even need upgrades to start frying zergs for breakfast their splash damage is already enough to hurt dozens of zerglings and hold a ramp with a single medic .His point was reasonable though most of the units that are being reinstated in to hots are like a watered down version of the units in broodwar . What Bippzy refering is the attitude of stating BW units are strictly better without giving detail explanation . If you think the firebat is more suitable than the battle hellion, would you mind explaining why? Does the Terran need to hold a ramp with a single unit? A lot of the SC2 units might take a similar role or work similarly to some BW units, but that does not mean it is straight up better to replace SC2 units with BW units, right? The interface is differnet, the AI is different, the race strengths & weaknesses are also different(though the theme is the same). Since that's the case, I would rather claim the SC2 units are different from the BW units instead of just a watered down version. If you insist on calling them watered down version of BW units, or whatever version, would you please explain why the BW units will better suit the situation of current SC2 gameplay? That would help others to understand you. I am not sure why oracle is like an arbiter in HotS besides they are both flying spell casters and both have a cloaking field. Of course one can have the opinion of the arbiter is better in HotS but please tell us why. Oracle is not Arbiter is simply not a good enough reason. | ||
Quotidian
Norway1937 Posts
On June 14 2012 09:38 mierin wrote: Good lord, David Kim gives one hell of an interview. I really don't see what was so impressive about it. He sat there and dryly answered questions. Whoopdeedoo... | ||
johnny123
521 Posts
All credits go to Slasher/Chobopeon and Gamespot.com ofcourse Interview with Chris Sigaty- http://www.gamespot.com/starcraft-ii-heart-of-the-swarm/videos/interview-with-the-production-director-of-starcraft-2-6381781/ Summary : Chris mainly talks about new battlenet features we can expect to see, He talks about Lan mode and piracy being the biggest reason for no lan, and about the Incoming Beta And here is another interview with Dustin Browder - http://www.gamespot.com/starcraft-ii-heart-of-the-swarm/videos/changes-coming-for-starcraft-with-heart-of-the-swarm-expansion-6381834/?tag=Topslot;StarcraftIi;ChangesComingWithHeart Summary = he talks about giving the races additional options and about the new units in general. On g4 tv website , i saw 2 new interviews that once again the majority of us will probably never see because its not on teamliquid site. -Here is David kim talking in detail about all the new units http://vids.g4tv.com/videoDB/059/213/video59213/go_starcraft2_kim_iphone.mp4 -Here is Sam Didier ( art director) talking about some of the art direction Heart of the swarm is taking http://vids.g4tv.com/videoDB/059/212/video59212/go_starcraft2_didier_iphone.mp4 | ||
InvXXVII
Canada242 Posts
On a totally unrelated note, would Blizzard consider allowing the carrier to shoot interceptors while moving? Like in BW? Would that solve things? | ||
honed
Canada482 Posts
On June 14 2012 11:35 InvXXVII wrote: I think people don't appreciate David Kim enough. People always seem to be bashing him about balance, but no one thanks him for making the game possible. On a totally unrelated note, would Blizzard consider allowing the carrier to shoot interceptors while moving? Like in BW? Would that solve things? a novel idea | ||
Roarer
Hong Kong124 Posts
On June 14 2012 11:35 InvXXVII wrote: I think people don't appreciate David Kim enough. People always seem to be bashing him about balance, but no one thanks him for making the game possible. On a totally unrelated note, would Blizzard consider allowing the carrier to shoot interceptors while moving? Like in BW? Would that solve things? I think they have try sth like that already.. the question should be why it did not work, which Blizzard never tell us. I think they fail to find a role for the carriers and make it play that role well. | ||
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