• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:55
CEST 21:55
KST 04:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8[ASL21] Finals Preview: Two Legacies21
Community News
ZeroSpace at Steam NextFest - Last free demo15Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Daily SC2 Player Grid - feedback wanted J188 – Nhà Cái Cá Cược Trực Tuyến Đẳng Cấp Châu Á Code S Season 2 (2026) - RO8 Preview TL Poll: How do you feel about the 5.0.16 PTR balance changes?
Tourneys
GSL CK #4 20-21th June Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Battle cruiser feet vs Carrier fleet BGH Auto Balance -> http://bghmmr.eu/ Fact based Zerg Upgrade Tier List vespene.gg — BW replays in browser Data needed
Tourneys
[Megathread] Daily Proleagues CSLAN 4 is Coming! Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia {D-2} Late to making 20.06.2026 memorable [p]94718
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7466 users

[T] MTG Mini Mafia II - Page 19

Forum Index > TL Mafia
Post a Reply
Prev 1 17 18 19 20 21 121 Next
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 03:04 GMT
#361
On January 29 2013 12:01 BinOnFire wrote:
What pressure? IT WAS 1 post.

Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people.


He called him out on something, CW posted something that in my mind wouldn't really satisfy that thing he pointed out, and instantly marv just dropped the whole thing with the "okay, but in case you aren't mafia pro-tip here: bla bla".

That's pressuring someone, then instantly dropping the pressure when it's not really unneeded.

Also, I may be "awfully quick" to attack marv, but you are awfully quick to defend him.
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 03:04 GMT
#362
On January 29 2013 12:04 (DontFear)ThePoster wrote:
Show nested quote +
On January 29 2013 12:01 BinOnFire wrote:
What pressure? IT WAS 1 post.

Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people.


He called him out on something, CW posted something that in my mind wouldn't really satisfy that thing he pointed out, and instantly marv just dropped the whole thing with the "okay, but in case you aren't mafia pro-tip here: bla bla".

That's pressuring someone, then instantly dropping the pressure when it's not really unneeded.

Also, I may be "awfully quick" to attack marv, but you are awfully quick to defend him.


If you're reading it this way, you're reading it wrong.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 03:06 GMT
#363
Okay marv, here:

On January 29 2013 12:02 SuckMyTopdeck wrote:
Show nested quote +
On January 29 2013 12:01 BinOnFire wrote:
What pressure? IT WAS 1 post.

Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people.


you'll have to excuse me if i'm talking nonsense right now (magic noob ), but this post is what resonates with what i've been saying. Clockwork provided a framework for mafia to contribute in a sense they would find townie, and in a way (presumably) that could even be beneficial for mafia. I don't understand the townie motivation behind this


It's common sense. Scum would try to blend in and try not to be suspected.
By "following plans" made by "townies with authority", they get in their good side, and thus blend in.

Many scum would do this, and in fact they did. I remember both Toad and Mattchew giving me mana for the 2 8/8 beasts plan from last game, and only townies opposed the plan.

Why don't you find any town motivation in making people (apparently) not fall for these "tricks"?

What do you think about the rest of CW's play, e.g him apparently trying his hardest to not let anybody scumhunt?
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 03:07 GMT
#364
On January 29 2013 12:04 SuckMyTopdeck wrote:
Show nested quote +
On January 29 2013 12:04 (DontFear)ThePoster wrote:
On January 29 2013 12:01 BinOnFire wrote:
What pressure? IT WAS 1 post.

Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people.


He called him out on something, CW posted something that in my mind wouldn't really satisfy that thing he pointed out, and instantly marv just dropped the whole thing with the "okay, but in case you aren't mafia pro-tip here: bla bla".

That's pressuring someone, then instantly dropping the pressure when it's not really unneeded.

Also, I may be "awfully quick" to attack marv, but you are awfully quick to defend him.


If you're reading it this way, you're reading it wrong.

Perhaps, but at the moment he's the try-hardiest of us all. Are you suspicious of ThePoster marv, or just depressed about the level of play he's exhibiting?
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 03:09 GMT
#365
EBWOP:

Also I'd like CW's contradiction explained.
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 03:10 GMT
#366
On January 29 2013 12:04 SuckMyTopdeck wrote:
Show nested quote +
On January 29 2013 12:04 (DontFear)ThePoster wrote:
On January 29 2013 12:01 BinOnFire wrote:
What pressure? IT WAS 1 post.

Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people.


He called him out on something, CW posted something that in my mind wouldn't really satisfy that thing he pointed out, and instantly marv just dropped the whole thing with the "okay, but in case you aren't mafia pro-tip here: bla bla".

That's pressuring someone, then instantly dropping the pressure when it's not really unneeded.

Also, I may be "awfully quick" to attack marv, but you are awfully quick to defend him.


If you're reading it this way, you're reading it wrong.


How should I read it?
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 03:13 GMT
#367
On January 29 2013 12:10 (DontFear)ThePoster wrote:
Show nested quote +
On January 29 2013 12:04 SuckMyTopdeck wrote:
On January 29 2013 12:04 (DontFear)ThePoster wrote:
On January 29 2013 12:01 BinOnFire wrote:
What pressure? IT WAS 1 post.

Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people.


He called him out on something, CW posted something that in my mind wouldn't really satisfy that thing he pointed out, and instantly marv just dropped the whole thing with the "okay, but in case you aren't mafia pro-tip here: bla bla".

That's pressuring someone, then instantly dropping the pressure when it's not really unneeded.

Also, I may be "awfully quick" to attack marv, but you are awfully quick to defend him.


If you're reading it this way, you're reading it wrong.


How should I read it?


How it's written? I find it suspicious, but if he's a dumb townie, stop the fuck doing that.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 03:14 GMT
#368
Okay

Anything else to add about CW?
Or anything else in particular marv?
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 03:15 GMT
#369
On January 29 2013 12:07 RockHydra wrote:
Show nested quote +
On January 29 2013 12:04 SuckMyTopdeck wrote:
On January 29 2013 12:04 (DontFear)ThePoster wrote:
On January 29 2013 12:01 BinOnFire wrote:
What pressure? IT WAS 1 post.

Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people.


He called him out on something, CW posted something that in my mind wouldn't really satisfy that thing he pointed out, and instantly marv just dropped the whole thing with the "okay, but in case you aren't mafia pro-tip here: bla bla".

That's pressuring someone, then instantly dropping the pressure when it's not really unneeded.

Also, I may be "awfully quick" to attack marv, but you are awfully quick to defend him.


If you're reading it this way, you're reading it wrong.

Perhaps, but at the moment he's the try-hardiest of us all. Are you suspicious of ThePoster marv, or just depressed about the level of play he's exhibiting?


No, he seems to be posting too much to be mafia right now. I mean, he could be trying to take some weird control as mafia, but probably not.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 03:15 GMT
#370
CH
They/you spent a LOT of time bickering about useless stuff (not just setup, but completely pointless stuff about setup)
Then your ENTIRE page 2 filter is whether minds aglow is good, WHICH IT IS.
Obvious Smurf. :D
Stutters695
Profile Joined July 2012
2610 Posts
January 29 2013 03:23 GMT
#371
On January 29 2013 12:02 SuckMyTopdeck wrote:
Show nested quote +
On January 29 2013 12:01 BinOnFire wrote:
What pressure? IT WAS 1 post.

Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people.


you'll have to excuse me if i'm talking nonsense right now (magic noob ), but this post is what resonates with what i've been saying. Clockwork provided a framework for mafia to contribute in a sense they would find townie, and in a way (presumably) that could even be beneficial for mafia. I don't understand the townie motivation behind this
of course it helps mafia, but hand size is one of the most powerful resources in magic. By forcing two players to contribute their mana if we hit townies the mafia benefits slightly better, but town gains 35 cards to their 10 (assuming 5 each) with 5 players developing their boards to mafia's two. If we hit one or both mafia the benefit to town is even greater, but even with the worst case scenario town comes out way ahead.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 03:25 GMT
#372
On January 29 2013 11:48 (DontFear)ThePoster wrote:
Okay, you never mentioned this part of your plan before.
It could make sense, but you are not confirmed town so making other townies discard so many cards, and giving you so many monsters is not that good of a plan until you are very likely town, or at least we can control your monsters somehow.
For that, I think we should wait until D2 or a little bit later for this plan of yours.

Isn't that what we said from the start? D2 is better from our point of view? On the other hand, that's an entire turn delay. May not be worth it for other players: the faster we can get the cards, the faster the basic land search happens, which is the real jumpstart for most people.


Also >20 cards, and having to discard so many of them may not benefit town as a whole, while having 3/4 cards has less risk, and does benefit town (or it appears so)

Oh, I agree. We can only reason from our own deck's point of view. Other people might get completely screwed by having to discard over 10 cards and it might be a bad idea in general. But we get lots of zombies, which benefits town.

Show nested quote +
So, in short, forcing "scummy players" to use their mana is great (and forcing all other players to do so is great as well), if we can find those scummy players in enough time and they cooperate.

Yes this is a huge part of the plan, so better let's get to it shouldn't we?

Show nested quote +
If they are in fact scum, why would they cooperate?

If they don't cooperate, then we don't get additional cards.
Big woopity woop. At worst another townie who could have withheld his mana until the end could use his mana for the additional cards, and that scum will be held under scrutiny

Rhetorical questions...

It is beyond obvious why scum would cooperate with the plan. If they think it helps them to look townie (and that town credit is more useful than whatever they would otherwise cast). We know that. You know that. Marv knows that. This whole discussion is stupid.


Also this seems rather contradictory with your previous "Scum would obviously follow you" comment:
Show nested quote +
In fact, scum have a far higher interest in doing as you say, as their lacking board development can be made up with the mafia creature. And if it allows them to funnel town into policy attacks on scummys/lurkers, I'd imagine scum would follow you without much resistance.


So what do you think is more likely? Scum following me or not following me? Make up your mind and explain your contradiction

Two players with different opinions and ideas sharing one account. WHAT IS THIS MADNESS?



Also I'd gladly kill marv/S&B considering their "lurky not into the game that much" behaviour right now.
I think this should be considered until they start giving more of a damn.

/G

Finally, we agree on something.

Also, in your other post you said I was opposed to scumhunting. I suggest you actually LOOK at my filter. I have not posted my conclusions, but that is not the same as not scumhunting. Additionally, I think people's opinion about magic-related stuff gives perfectly good clues to their alignment. Discussing PLAYS is not the same as pointless setup speculation. Plays can be pro-town or anti-town. And reasons for being for or against something can also be pro- or anti-town. It is good information and I am using it to form opinions... aka scumhunting.

/Acro
Oatsmaster
Profile Joined October 2012
United States16628 Posts
January 29 2013 03:27 GMT
#373
All plays that involve people drawing cards are good for EVERYBODY.
CH, explain how scum would not want to contribute mana regardless?
Also, if you say only the scummy players contribute mana, you are giving scum a free out to 'prove' that they are town
No gg, No skill.
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 03:31 GMT
#374
lol, I thought you were the same guy posting from the beginning
What was that about consolidating your opinions as hydra? >_> (lol)

I disagree about the plays to be honest, because I don't think there is anything alignment-indicative about discussing plays, other than maybe instantly figuring out a game-breaking play or something.
It's the same as discussing mason plans, or stuff like that in those big themed games. It is "setup speculation", end of point.
Also most likely scum will discuss pro-town plans because the risk of "outing" themselves with the anti-town plans may not be worth it (every time I am scum I discuss in favor of "pro-town plans" for instance).

Leaving that aside, what do you think of marv's recent play, him calling you out, arguing with me, etc?

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 03:32 GMT
#375
As an aside, I've yet to hear from zebezt so hopefully he handle's things while I'm asleep.
I want to play my creatures. They're 0/X for 0-mana (x2). Comments or concerns will be addressed when I wake up and/or when my hydra-head sees them.
As stated, I'd like to spend 1 mana on casting spells and 1 mana on Minds Aglow.
On January 29 2013 11:40 (DontFear)ThePoster wrote:

Show nested quote +
I would like to play as many cards as I can so that I can have as empty a hand as possible, assuming Mind's Aglow gets played. I can play 4 cards, and I mulled down to 6. I'll need to spend 1 mana to do so, so I'll have room for 5 and I can contribute 1 mana to the draw.


Do you agree with my plan?
If so, then we have to wait for you to use your mana, and preferably casting those creatures.

Also, if the plan is to get people 2/4 cards, then it won't matter if you play "as many cards", because if you play too many cards, and we draw a lot of cards for you to get 7, then lots of players will have to discard cards

/G

I'm trying to explain what I want to do and why I want to do it. If you don't want my reasons for my actions, I'll just play whatever the hell I want, but I was under the impression we were trying to make "plans", so I detailed what actions I could, and more importantly, wanted to take. I'm not trying to force players into discarding for no reason.

With respect to your plan, I'm assuming it was the "scummy players pay for the draw". I have a very hard time believing the thread will come to a consensus on which scummers will be forced to pay. I believe it's a pro-town card, and I want to draw more cards. I would like to contribute if I can.

~Hopeless
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 03:32 GMT
#376
On January 29 2013 12:15 BinOnFire wrote:
CH
They/you spent a LOT of time bickering about useless stuff (not just setup, but completely pointless stuff about setup)
Then your ENTIRE page 2 filter is whether minds aglow is good, WHICH IT IS.

Hrmmm.. you on the other hand have asked our opinion on whether you should cast it. So you are now blaiming US for your discussion of magic stuff.

And yes, we are childishly excited about the prospect of dropping billions of zombies on the field in turn 1.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 03:39 GMT
#377
On January 29 2013 12:27 Oatsmaster wrote:
All plays that involve people drawing cards are good for EVERYBODY.
CH, explain how scum would not want to contribute mana regardless?
Also, if you say only the scummy players contribute mana, you are giving scum a free out to 'prove' that they are town


Please let Gonzaw do the talking again, you clearly have misunderstood everything.

1. Balance of power. Currently there are 7 townies and 2 scum (assuming standard balance for a 9player game). That means if townies and scum draw cards, town draws 3.5 times the amount of cards.

Furthermore, at the moment, scum has an 8/8 creature and town has jack shit. Jumpstarting 7 town decks is worth FAR more than jumpstarting 2 scum decks (assuming scum don't have "instantly kill everybody" decks). In fact, one of the reasons for running the deck we are running is because it comes online quickly and can start doing stuff. Sure, this is good for scum, but it is absolutely necessary for town, who has a ticking time bomb under their seat.

2. I don't even know what you're trying to say in the second part. I am not giving scum a way of proving their towniness. Nowhere in ANY of my posts have I even implied that that is the case (and I don't think dandel has either).

/Acro
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 03:48 GMT
#378
Did you not say that only scummy players contribute mana towards Minds Aglow?
Then you said that it gives them a chance to look 'townie'

Also, yes town can actually have some teeth, but this is also good for scum in the sense that a Vig is good for scum. More often than not, Vig's shoot town. Same with lynches.
I would think that scum would want to get enough 'power' to 1 shot people as fast as possible to reduce the number of townies, thats why the card is also good for them
/Oats
Obvious Smurf. :D
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 03:54 GMT
#379
On January 29 2013 12:31 (DontFear)ThePoster wrote:
lol, I thought you were the same guy posting from the beginning
What was that about consolidating your opinions as hydra? >_> (lol)

I disagree about the plays to be honest, because I don't think there is anything alignment-indicative about discussing plays, other than maybe instantly figuring out a game-breaking play or something.
It's the same as discussing mason plans, or stuff like that in those big themed games. It is "setup speculation", end of point.
Also most likely scum will discuss pro-town plans because the risk of "outing" themselves with the anti-town plans may not be worth it (every time I am scum I discuss in favor of "pro-town plans" for instance).

Leaving that aside, what do you think of marv's recent play, him calling you out, arguing with me, etc?

/G


We try. Sometimes it doesn't work. It's why we sign our posts...

Anyway, no worries now, Dandel went to bed.

Well, as long as things are going okay for scum, they can just blend in, be pro-townie and have their unstoppable creature kill off town. However, being pro-townie too much and too long has disadvantages. Just as in a regular game you cannot just bus all your scumbuddies and expect to win (well, not most games), you cannot allow townies to create giant armies or get nigh infinite mana to cast giant fireballs of doom.

I for one, think I gleaned some useful information from the discussion.

Finally, Marv's standpoint seems strange. He attacks Dandel for stating the obvious. If you want strange ways of entering the thread, that was it. The ensuing discussion was just pointless bickering. Not much there, until he decides to repeat that what he saw was scummy.

@Marv: why was Dandel stating the obvious scummy?
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 03:57 GMT
#380
@Rock Hydra: Yes, discussing what you want to do is fine. I just said it'd be better of you don't do it until later. At least 24 hours into D1.

I'd still like some "normal" scumhunting to be honest. I don't think we'll go very far without it (again, reminiscence of previous game).

Rock/Hope, anything caught your scummy eye yet?


About the "plan", we could at least get the opinion of everybody on whether they'd spend mana on it.
If some players have nothing to do and volunteer to spend mana, then let them, even if they are not "scummy" players.
If not, then at the very least we could talk about it.
A "instantly figure scummy people, instantly force them to spend mana" approach won't work, so we need to work with any approximation to it.

I think 20 cards per player is risky. It basically assumes CW+Bin are both town, and Bin will find his Voyager card and use it (if he's scum, even if he gets the card he can lie and not use it), and CW will summon all his skeletons and trash scum with it. There's also no way to backtrack if we ever find any of them being scum
At least with the 8/8 beast plan some people had Aether Spellbombs as a safety measure, here there is none basically, thus it's very risky.
By what is going on, it is somewhat likely both Bin and CW are town, although I don't want to risk that assumption yet either.

Waiting to use Mind Glow until D2 is fine. Scum can't kill anybody until D3 anyways (if it works the same as the previous game), and nobody until D4 if someone gives HP to someone with a green heal deck.


Again, better spend your time figuring out who's scum. If not you are going to waste your 20 skeletons on killing townies most likely.
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Prev 1 17 18 19 20 21 121 Next
Please log in or register to reply.
Live Events Refresh
BSL22 NKC (BSL vs China)
19:00
Group Stage - Day 3
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
ZZZero.O216
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 662
BRAT_OK 75
Nathanias 55
Ketroc 41
StarCraft: Brood War
Britney 15012
ZZZero.O 216
ggaemo 213
firebathero 143
NaDa 4
League of Legends
Trikslyr58
Counter-Strike
fl0m11979
tarik_tv9342
summit1g9123
byalli663
Heroes of the Storm
Khaldor244
Other Games
Grubby3703
FrodaN1305
PiGStarcraft347
DeMusliM128
minikerr6
Organizations
Other Games
gamesdonequick1194
EGCTV1002
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• printf 74
• Hupsaiya 54
• musti20045 23
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Pr0nogo 7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Counter-Strike
• C_a_k_e 2271
• Shiphtur167
Other Games
• imaqtpie799
Upcoming Events
Replay Cast
4h 5m
WardiTV Spring Champion…
15h 5m
GSL
16h 5m
IPSL
20h 5m
Hawk vs Julia
Patches Events
21h 5m
BSL22 NKC (BSL vs China)
23h 5m
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
1d 4h
WardiTV Weekly
1d 15h
Monday Night Weeklies
1d 20h
Sparkling Tuna Cup
2 days
[ Show More ]
The PondCast
3 days
Douyu Cup 2020
4 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
Douyu Cup 2020
5 days
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
6 days
Maestros of the Game
6 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
6 days
Liquipedia Results

Completed

Proleague 2026-06-19
uThermal 2v2 2026 Main Event
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light HT
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.