• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:46
CET 08:46
KST 16:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT20Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0224LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Weekly Cups (Feb 9-15): herO doubles up SpeCial on The Tasteless Podcast
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2) WardiTV Team League Season 10
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
Gypsy to Korea TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ Ladder maps - how we can make blizz update them? Brood War inspired Terran vs Zerg cinematic – feed
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
Path of Exile ZeroSpace Megathread Diablo 2 thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2632 users

[T] MTG Mini Mafia II - Page 20

Forum Index > TL Mafia
Post a Reply
Prev 1 18 19 20 21 22 121 Next
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 03:59 GMT
#381
On January 29 2013 12:48 BinOnFire wrote:
Did you not say that only scummy players contribute mana towards Minds Aglow?
Then you said that it gives them a chance to look 'townie'

Also, yes town can actually have some teeth, but this is also good for scum in the sense that a Vig is good for scum. More often than not, Vig's shoot town. Same with lynches.
I would think that scum would want to get enough 'power' to 1 shot people as fast as possible to reduce the number of townies, thats why the card is also good for them
/Oats

Wrong Hydra. It was Poster boy who came up with that plan, not us.

Dandel stated the obvious about it: fucking duh that following a plan that majority agrees with is a good one (and is thus a "town plan") gives the sheeples town credit for being a good little sheeple.

Also, vigilantes are one of the stronger power roles. You're deluded (aka wrong) if you think they're pro-scum.
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 04:03 GMT
#382
Wait a minute...

Acro, was this post made by you? http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088&currentpage=18#345
It wasn't signed, and is the one with the "contradiction"
Both you and dandel apparently agreed on the "scum will follow plans to appear pro-town" idea, so who made that post?

Here is dandel agreeing with it: http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088&currentpage=18#342
Here is you agreeing with it: http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088&currentpage=19#372
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 04:10 GMT
#383
On January 29 2013 13:03 (DontFear)ThePoster wrote:
Wait a minute...

Acro, was this post made by you? http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088&currentpage=18#345
It wasn't signed, and is the one with the "contradiction"
Both you and dandel apparently agreed on the "scum will follow plans to appear pro-town" idea, so who made that post?

Here is dandel agreeing with it: http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088&currentpage=18#342
Here is you agreeing with it: http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088&currentpage=19#372

I made that post.

That scum will VOLUNTARILY follow the plan is clearly something completely different from anybody being able to force them into doing anything. That you think there's a contradiction is you not reading.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 04:11 GMT
#384
Oh, I see the problem is with my wording. Well tough titties.
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 04:11 GMT
#385
I thought when you said
If you look scummy, you can provide mana if you want to look townie.
you meant the "scummy" players that would be "forced" to provide mana, who would indeed provide mana, and thus not be that "scummy" anymore because they followed "the plan"

Also nice, you say "I made that post" and don't sign up that post either

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Oatsmaster
Profile Joined October 2012
United States16628 Posts
January 29 2013 04:13 GMT
#386
Vig's are pro town, but in a game with no lurkers, the main target of vigi hits, Chances are that they are gonna hit town. Except now we have 7 vigis.
No gg, No skill.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 04:13 GMT
#387
I just said Dandel went to bed, ffs.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 04:16 GMT
#388
On January 29 2013 13:13 Oatsmaster wrote:
Vig's are pro town, but in a game with no lurkers, the main target of vigi hits, Chances are that they are gonna hit town. Except now we have 7 vigis.

Interesting, why do you think that?

Lolololol. Flooding control. And Dandel had it earlier.

I'll take the time to expound why this is interesting: it implies you have no confidence at all in your own ability to find scum. Is that so?
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:21 GMT
#389
Chances.
Do you know how probability works?
there are 8 targets, 6 of them are town.
so you hitting town is 75%. Which are really bad odds.
Of course its not static, I could have a town read on a scum and then it becomes 6 town 1 scum, reducing the chances even more.
Its day 1, CH.
I have confidence in my reads, I dont see how that affects my previous statment
Obvious Smurf. :D
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 04:23 GMT
#390
On January 29 2013 13:13 Clockwork Hydra wrote:
I just said Dandel went to bed, ffs.


Well Acro, obviously that wasn't made clear >_>

Acro, what do you think of Stutters+Bin?
Do you think Midnight could be a "scum mastermind" by claiming his whole deck with a "pro-town" card as that Voyager one, then heavily pushing the Mind Glow play this early? (or also anything about Oats that you may find funny?)

Prom hasn't contacted me yet, but I asked this question to him in our QT (lol scumslip lol) basically.

Stutters hasn't done much (like I'd expect lol), but his reaction to my plan seemed kind of townie for some reason. Like the way he instantly jumped on it being a "good idea", instead of waiting to see if the plan had support or not.
Could be a red herring, but what do you think?
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 04:26 GMT
#391
There won't be "7 vigs" unless you get the Voyager card, because we'll still have like 3 lands (thus can't cast shit) and will have to discard like 15 cards.
The only "vig" will be Clockwork with his 20 skeletons if that happens.
I can't say I trust him being town 100% or his reads to give him that power right now in the chance you guys don't get Voyager


Also Oats, care to chime in into the scumhunting issue? Do you have any thoughts about anybody being scum or anything like that?
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:31 GMT
#392
Not at the moment, no.
So DontFear, are you saying that we dont use the card?
Obvious Smurf. :D
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 04:35 GMT
#393
Well, actually no.
I'm not that sure, part of me wants to say "If CW+Bin are town and Bin gets the Voyager card, we could like win the game by D2 or something fuck yeah!" and just go all in with it, but other part of me tells me it's a little bit risky and everything could fuck up, specially if we spend 100% of our time talking about it and kill a bunch of townies.

I have to talk with Prome about it.

Also....can't we use instants from our hands in the Attack phase? If we discard them at the end of the ATTACK PHASE, we can still use some instants in that phase, which could be handy.
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:37 GMT
#394
Well all I gotta do is prove that Im town, which has not been a problem so far.
I would say im leaning scum on CH, not a strong read though
Obvious Smurf. :D
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 04:41 GMT
#395
On January 29 2013 13:21 BinOnFire wrote:
Chances.
Do you know how probability works?
there are 8 targets, 6 of them are town.
so you hitting town is 75%. Which are really bad odds.
Of course its not static, I could have a town read on a scum and then it becomes 6 town 1 scum, reducing the chances even more.
Its day 1, CH.
I have confidence in my reads, I dont see how that affects my previous statment

I was going to respond with everything that is wrong about this post, but it's just derailing the discussion. Suffice to say, you are wrong. You are looking at the situation of everybody being given a gun in completely the wrong way.

Lets get back on track, which is to point out that giving everybody more power enables town to actually DO stuff, whereas now all we can do is sit and watch an 8/8 mafia beast munch on us. The FASTER we can do stuff, the sooner we can strike back and the greater the chance that we can find and kill the mafias before the mafia beast kills all of us. Sure, mafia also gets stronger, but we get 3.5x as strong as mafia. Additionally, we close the gap on their 8/8 advantage.

That means, they can't just rely on night kills, but have to act. The more mafia is forced to act, the greater the chance of us finding and killing them.

BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:45 GMT
#396
Ok for you, the reason why you want me to play Minds Aglow is to play 20 skeletons.

That is the only reason so dont be all so 'herp derp town more cards = better'
So do you disagree with my point? Or what.
Obvious Smurf. :D
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 04:49 GMT
#397
On January 29 2013 13:23 (DontFear)ThePoster wrote:
Show nested quote +
On January 29 2013 13:13 Clockwork Hydra wrote:
I just said Dandel went to bed, ffs.


Well Acro, obviously that wasn't made clear >_>

Acro, what do you think of Stutters+Bin? Do you think Midnight could be a "scum mastermi1nd" by claiming his whole deck with a "pro-town" card as that Voyager one, then heavily pushing the Mind Glow play this early? (or also anything about Oats that you may find funny?)


Stutters is hard to say anything much about right now. I am very hesitant to say that Bin is town, because all he has really done is propose a pro-town play. However, given the deck he made, it seems unlikely he could have done any differently as scum. I had Oats' early posts as "too aggressive a start to be scum", but Dandel pointed out that Oats has started aggressively as scum in the past (not sure what game). Oats also seems adamant about pointing out how not pro-town the play actually is, which is just plain weird.



Prom hasn't contacted me yet, but I asked this question to him in our QT (lol scumslip lol) basically.

Stutters hasn't done much (like I'd expect lol), but his reaction to my plan seemed kind of townie for some reason. Like the way he instantly jumped on it being a "good idea", instead of waiting to see if the plan had support or not.
Could be a red herring, but what do you think?

Meh, as I said, it's mind-numbingly obvious that there's about 10,000 loopholes in your plan, on top of the fact that Stutters stated that he currently has nothing to spend his mana on anyway.

Anyway, it's way past bedtime for me as well. G'night.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 04:52 GMT
#398
On January 29 2013 13:45 BinOnFire wrote:
Ok for you, the reason why you want me to play Minds Aglow is to play 20 skeletons.

That is the only reason so dont be all so 'herp derp town more cards = better'
So do you disagree with my point? Or what.

Dude, did you even read my post? I don't mention zombies at all. In fact, I talk in general terms. Stronger everybody = good for town.

Also, what point was that?
Crossfire99
Profile Joined March 2011
United States1529 Posts
January 29 2013 04:55 GMT
#399
Hi guys. Just so you know I'm a magic noob. I was supposed to hydra with Risen, but he dropped out and took all the magic knowledge with him lol. I'll try to do my best, but I'll probably still be dumb, therefore, feel free to correct me when I make mistakes because I know I will.

As for this whole Mind Glow issue. I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful. I also don't think I would contribute mana to it because it seems like a big goal of using it is so Bin can get that Voyage card, which if I understand correctly won't help me at all. Risen seems to have had a fondness for non basic lands (all of my basic lands are already in play lol).

Oh, also can anyone that played in the first MTG Mafia summarize any hugely important things from it? Basically, I'm trying to think what is better, everyone attacking 1 person or everyone slowly whittling down everyone else, so they'll be easier to kill later. Typing that out makes me think that attacking 1 person is best because it will be as close to a normal lynch as possible, but I'm not sure with all this magic stuff, so I'm asking.
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:59 GMT
#400
Dude, did you even read my post? I don't mention zombies at all. In fact, I talk in general terms. Stronger everybody = good for town.
Of course you dont want to say that you are a selfish bastard.
I agree that the more cards you get, and the more mana you can play, the better it is for you. Also better for scum.

Town getting stronger is better because scum already start with a big fat 8/8 monster.

HOWEVER what I am saying is that its not objectively good for town.
There are pro's and con's for playing that card and all you seem to be doing is saying how good it is for town.
Obvious Smurf. :D
Prev 1 18 19 20 21 22 121 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
HomeStory Cup 28 - Group D
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 170
SortOf 126
FoxeR 87
ProTech15
StarCraft: Brood War
Mong 94
-ZergGirl 35
sSak 34
Bale 29
Hm[arnc] 19
NotJumperer 6
Britney 1
Dota 2
XaKoH 355
League of Legends
JimRising 610
Counter-Strike
Stewie2K813
m0e_tv389
Super Smash Bros
Mew2King139
Heroes of the Storm
Khaldor134
Other Games
summit1g7847
WinterStarcraft432
C9.Mang0431
Trikslyr34
ceh927
Liquid`RaSZi7
Organizations
Other Games
gamesdonequick597
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 50
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1569
• Lourlo1105
Upcoming Events
PiG Sty Festival
1h 14m
Maru vs Bunny
Classic vs SHIN
The PondCast
2h 14m
KCM Race Survival
2h 14m
WardiTV Winter Champion…
4h 14m
OSC
4h 14m
Replay Cast
16h 14m
PiG Sty Festival
1d 1h
Clem vs Percival
Zoun vs Solar
Escore
1d 2h
Epic.LAN
1d 4h
Replay Cast
1d 16h
[ Show More ]
PiG Sty Festival
2 days
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
2 days
Epic.LAN
2 days
Replay Cast
2 days
PiG Sty Festival
3 days
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
3 days
Replay Cast
3 days
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
WardiTV Winter Champion…
5 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

Proleague 2026-02-18
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.