• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:36
CET 14:36
KST 22:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC28[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Greetings.. No more SC2 streamers on team liquid? Dark completes military service, returns to SC2 Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion Recommended BW Settings for Mouse and Video Starcraft:Brood War Discord Servers [BSL23] RO16 Group Stage
Tourneys
[$1250] International ShieldBattery League Bisu's Team vs Shuttle's Team 2026-11-14 2v2v2v2 Tournament Stage 1: Community Poll [BSL23] Ro16 Group C - Sunday 21:00 CET
Strategy
Pluto's TvP 5Marine 2Medic Push Simple Questions, Simple Answers Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Free Space RTS Game, optimised f. Phone/Tablet etc List of Game Threads The PlayStation 5
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9380 users

[T] MTG Mini Mafia II - Page 20

Forum Index > TL Mafia
Post a Reply
Prev 1 18 19 20 21 22 121 Next
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 03:59 GMT
#381
On January 29 2013 12:48 BinOnFire wrote:
Did you not say that only scummy players contribute mana towards Minds Aglow?
Then you said that it gives them a chance to look 'townie'

Also, yes town can actually have some teeth, but this is also good for scum in the sense that a Vig is good for scum. More often than not, Vig's shoot town. Same with lynches.
I would think that scum would want to get enough 'power' to 1 shot people as fast as possible to reduce the number of townies, thats why the card is also good for them
/Oats

Wrong Hydra. It was Poster boy who came up with that plan, not us.

Dandel stated the obvious about it: fucking duh that following a plan that majority agrees with is a good one (and is thus a "town plan") gives the sheeples town credit for being a good little sheeple.

Also, vigilantes are one of the stronger power roles. You're deluded (aka wrong) if you think they're pro-scum.
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 04:03 GMT
#382
Wait a minute...

Acro, was this post made by you? http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088&currentpage=18#345
It wasn't signed, and is the one with the "contradiction"
Both you and dandel apparently agreed on the "scum will follow plans to appear pro-town" idea, so who made that post?

Here is dandel agreeing with it: http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088&currentpage=18#342
Here is you agreeing with it: http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088&currentpage=19#372
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 04:10 GMT
#383
On January 29 2013 13:03 (DontFear)ThePoster wrote:
Wait a minute...

Acro, was this post made by you? http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088&currentpage=18#345
It wasn't signed, and is the one with the "contradiction"
Both you and dandel apparently agreed on the "scum will follow plans to appear pro-town" idea, so who made that post?

Here is dandel agreeing with it: http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088&currentpage=18#342
Here is you agreeing with it: http://www.teamliquid.net/forum/viewmessage.php?topic_id=389088&currentpage=19#372

I made that post.

That scum will VOLUNTARILY follow the plan is clearly something completely different from anybody being able to force them into doing anything. That you think there's a contradiction is you not reading.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 04:11 GMT
#384
Oh, I see the problem is with my wording. Well tough titties.
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 04:11 GMT
#385
I thought when you said
If you look scummy, you can provide mana if you want to look townie.
you meant the "scummy" players that would be "forced" to provide mana, who would indeed provide mana, and thus not be that "scummy" anymore because they followed "the plan"

Also nice, you say "I made that post" and don't sign up that post either

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Oatsmaster
Profile Joined October 2012
United States16628 Posts
January 29 2013 04:13 GMT
#386
Vig's are pro town, but in a game with no lurkers, the main target of vigi hits, Chances are that they are gonna hit town. Except now we have 7 vigis.
No gg, No skill.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 04:13 GMT
#387
I just said Dandel went to bed, ffs.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 04:16 GMT
#388
On January 29 2013 13:13 Oatsmaster wrote:
Vig's are pro town, but in a game with no lurkers, the main target of vigi hits, Chances are that they are gonna hit town. Except now we have 7 vigis.

Interesting, why do you think that?

Lolololol. Flooding control. And Dandel had it earlier.

I'll take the time to expound why this is interesting: it implies you have no confidence at all in your own ability to find scum. Is that so?
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:21 GMT
#389
Chances.
Do you know how probability works?
there are 8 targets, 6 of them are town.
so you hitting town is 75%. Which are really bad odds.
Of course its not static, I could have a town read on a scum and then it becomes 6 town 1 scum, reducing the chances even more.
Its day 1, CH.
I have confidence in my reads, I dont see how that affects my previous statment
Obvious Smurf. :D
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 04:23 GMT
#390
On January 29 2013 13:13 Clockwork Hydra wrote:
I just said Dandel went to bed, ffs.


Well Acro, obviously that wasn't made clear >_>

Acro, what do you think of Stutters+Bin?
Do you think Midnight could be a "scum mastermind" by claiming his whole deck with a "pro-town" card as that Voyager one, then heavily pushing the Mind Glow play this early? (or also anything about Oats that you may find funny?)

Prom hasn't contacted me yet, but I asked this question to him in our QT (lol scumslip lol) basically.

Stutters hasn't done much (like I'd expect lol), but his reaction to my plan seemed kind of townie for some reason. Like the way he instantly jumped on it being a "good idea", instead of waiting to see if the plan had support or not.
Could be a red herring, but what do you think?
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 04:26 GMT
#391
There won't be "7 vigs" unless you get the Voyager card, because we'll still have like 3 lands (thus can't cast shit) and will have to discard like 15 cards.
The only "vig" will be Clockwork with his 20 skeletons if that happens.
I can't say I trust him being town 100% or his reads to give him that power right now in the chance you guys don't get Voyager


Also Oats, care to chime in into the scumhunting issue? Do you have any thoughts about anybody being scum or anything like that?
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:31 GMT
#392
Not at the moment, no.
So DontFear, are you saying that we dont use the card?
Obvious Smurf. :D
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 04:35 GMT
#393
Well, actually no.
I'm not that sure, part of me wants to say "If CW+Bin are town and Bin gets the Voyager card, we could like win the game by D2 or something fuck yeah!" and just go all in with it, but other part of me tells me it's a little bit risky and everything could fuck up, specially if we spend 100% of our time talking about it and kill a bunch of townies.

I have to talk with Prome about it.

Also....can't we use instants from our hands in the Attack phase? If we discard them at the end of the ATTACK PHASE, we can still use some instants in that phase, which could be handy.
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:37 GMT
#394
Well all I gotta do is prove that Im town, which has not been a problem so far.
I would say im leaning scum on CH, not a strong read though
Obvious Smurf. :D
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 04:41 GMT
#395
On January 29 2013 13:21 BinOnFire wrote:
Chances.
Do you know how probability works?
there are 8 targets, 6 of them are town.
so you hitting town is 75%. Which are really bad odds.
Of course its not static, I could have a town read on a scum and then it becomes 6 town 1 scum, reducing the chances even more.
Its day 1, CH.
I have confidence in my reads, I dont see how that affects my previous statment

I was going to respond with everything that is wrong about this post, but it's just derailing the discussion. Suffice to say, you are wrong. You are looking at the situation of everybody being given a gun in completely the wrong way.

Lets get back on track, which is to point out that giving everybody more power enables town to actually DO stuff, whereas now all we can do is sit and watch an 8/8 mafia beast munch on us. The FASTER we can do stuff, the sooner we can strike back and the greater the chance that we can find and kill the mafias before the mafia beast kills all of us. Sure, mafia also gets stronger, but we get 3.5x as strong as mafia. Additionally, we close the gap on their 8/8 advantage.

That means, they can't just rely on night kills, but have to act. The more mafia is forced to act, the greater the chance of us finding and killing them.

BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:45 GMT
#396
Ok for you, the reason why you want me to play Minds Aglow is to play 20 skeletons.

That is the only reason so dont be all so 'herp derp town more cards = better'
So do you disagree with my point? Or what.
Obvious Smurf. :D
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 04:49 GMT
#397
On January 29 2013 13:23 (DontFear)ThePoster wrote:
Show nested quote +
On January 29 2013 13:13 Clockwork Hydra wrote:
I just said Dandel went to bed, ffs.


Well Acro, obviously that wasn't made clear >_>

Acro, what do you think of Stutters+Bin? Do you think Midnight could be a "scum mastermi1nd" by claiming his whole deck with a "pro-town" card as that Voyager one, then heavily pushing the Mind Glow play this early? (or also anything about Oats that you may find funny?)


Stutters is hard to say anything much about right now. I am very hesitant to say that Bin is town, because all he has really done is propose a pro-town play. However, given the deck he made, it seems unlikely he could have done any differently as scum. I had Oats' early posts as "too aggressive a start to be scum", but Dandel pointed out that Oats has started aggressively as scum in the past (not sure what game). Oats also seems adamant about pointing out how not pro-town the play actually is, which is just plain weird.



Prom hasn't contacted me yet, but I asked this question to him in our QT (lol scumslip lol) basically.

Stutters hasn't done much (like I'd expect lol), but his reaction to my plan seemed kind of townie for some reason. Like the way he instantly jumped on it being a "good idea", instead of waiting to see if the plan had support or not.
Could be a red herring, but what do you think?

Meh, as I said, it's mind-numbingly obvious that there's about 10,000 loopholes in your plan, on top of the fact that Stutters stated that he currently has nothing to spend his mana on anyway.

Anyway, it's way past bedtime for me as well. G'night.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 04:52 GMT
#398
On January 29 2013 13:45 BinOnFire wrote:
Ok for you, the reason why you want me to play Minds Aglow is to play 20 skeletons.

That is the only reason so dont be all so 'herp derp town more cards = better'
So do you disagree with my point? Or what.

Dude, did you even read my post? I don't mention zombies at all. In fact, I talk in general terms. Stronger everybody = good for town.

Also, what point was that?
Crossfire99
Profile Joined March 2011
United States1529 Posts
January 29 2013 04:55 GMT
#399
Hi guys. Just so you know I'm a magic noob. I was supposed to hydra with Risen, but he dropped out and took all the magic knowledge with him lol. I'll try to do my best, but I'll probably still be dumb, therefore, feel free to correct me when I make mistakes because I know I will.

As for this whole Mind Glow issue. I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful. I also don't think I would contribute mana to it because it seems like a big goal of using it is so Bin can get that Voyage card, which if I understand correctly won't help me at all. Risen seems to have had a fondness for non basic lands (all of my basic lands are already in play lol).

Oh, also can anyone that played in the first MTG Mafia summarize any hugely important things from it? Basically, I'm trying to think what is better, everyone attacking 1 person or everyone slowly whittling down everyone else, so they'll be easier to kill later. Typing that out makes me think that attacking 1 person is best because it will be as close to a normal lynch as possible, but I'm not sure with all this magic stuff, so I'm asking.
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:59 GMT
#400
Dude, did you even read my post? I don't mention zombies at all. In fact, I talk in general terms. Stronger everybody = good for town.
Of course you dont want to say that you are a selfish bastard.
I agree that the more cards you get, and the more mana you can play, the better it is for you. Also better for scum.

Town getting stronger is better because scum already start with a big fat 8/8 monster.

HOWEVER what I am saying is that its not objectively good for town.
There are pro's and con's for playing that card and all you seem to be doing is saying how good it is for town.
Obvious Smurf. :D
Prev 1 18 19 20 21 22 121 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
21:00
WardiTV Not-Summer Championshi
ByuN vs SHIN
MaxPax vs Solar
Clem vs TBD
herO vs TBD
Lambo vs TBD
Rogue vs TBD
IntoTheiNu 938
WardiTV837
ComeBackTV 703
TaKeTV 314
IndyStarCraft 194
Rex105
Liquipedia
CranKy Ducklings
19:00
Sea Duckling Open #151
CranKy Ducklings62
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 194
Rex 105
Codebar 37
MindelVK 26
StarCraft: Brood War
Britney 68840
Calm 6490
Rain 1773
Jaedong 1273
BeSt 687
EffOrt 620
FanTaSy 489
Rush 342
Larva 333
Hyuk 203
[ Show more ]
ZerO 150
Last 148
Hyun 134
Mind 113
actioN 106
Zeus 102
Pusan 78
Soulkey 72
Sea.KH 63
Mong 53
Yoon 52
sorry 44
JYJ 43
sSak 37
Sharp 37
Bale 35
ToSsGirL 35
Killer 29
Movie 27
Hm[arnc] 25
Shine 19
Sacsri 15
Aegong 13
ajuk12(nOOB) 11
hero 9
sOs 9
Icarus 4
Terrorterran 0
Dota 2
Dendi1441
XcaliburYe347
Counter-Strike
byalli742
kennyS632
Heroes of the Storm
Khaldor150
Other Games
summit1g11231
FrodaN2833
singsing2053
B2W.Neo521
Lowko364
KnowMe240
XaKoH 122
ViBE65
ZerO(Twitch)21
CosmosSc2 13
Railgan10
[ Show 12 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki24
• ChaeLyn 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2420
Upcoming Events
IPSL
3h 25m
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
6h 25m
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
20h 25m
WardiTV Invitational
22h 25m
IPSL
1d 3h
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
1d 6h
Artosis vs Dewalt
Ret vs Tech
SOOP
1d 20h
WardiTV Weekly
1d 22h
Monday Night Weeklies
3 days
PiGosaur Cup
3 days
[ Show More ]
The PondCast
3 days
GSL
4 days
Replay Cast
5 days
KCM Race Survival
5 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2026-11-12
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
Underdog Cup 2026 Div 2-3
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
IEM Kraków 2027
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.