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[T] MTG Mini Mafia II - Page 22

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zebezt
Profile Joined August 2011
185 Posts
January 29 2013 10:32 GMT
#421
I'm assuming you are Oats.

If you seriously can't figure out why just counting the number of posts somebody has is the best way to decide who should die...

I'm not gonna waste time explaining it.
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 10:33 GMT
#422
On January 29 2013 19:32 zebezt wrote:
I'm assuming you are Oats.

If you seriously can't figure out why just counting the number of posts somebody has is the best way to decide who should die...

I'm not gonna waste time explaining it.


bleh
hydra'ing is hard

/zebezt
Acrofales
Profile Joined August 2010
Spain18217 Posts
January 29 2013 12:06 GMT
#423
On January 29 2013 13:59 BinOnFire wrote:
Dude, did you even read my post? I don't mention zombies at all. In fact, I talk in general terms. Stronger everybody = good for town.
Of course you dont want to say that you are a selfish bastard.
I agree that the more cards you get, and the more mana you can play, the better it is for you. Also better for scum.

Town getting stronger is better because scum already start with a big fat 8/8 monster.

HOWEVER what I am saying is that its not objectively good for town.
There are pro's and con's for playing that card and all you seem to be doing is saying how good it is for town.

I did the math (approximately, I didn't go into recursion of the game not ending, which I am not doing manually). If everybody gets strong and can 1-shot each other, there is about equal chances of town and scum winning.

That is RANDOM shots and as opposed to right now when town has a 0% chance of winning. The more townies alive when we get to the point where people can 1-shot each other the better. Giving everybody a giant kickstart is therefore incredibly town favoured.

Now, we can argue about whether your card gives town a sufficient kickstart. We can argue about whether a 10-card draw has any advantages over a 3-5 card draw for people other than me and Poster. But don't keep trying to say that getting everybody up to fucking giant size awesomeness is bad, because vigis' aim is terrible, because even with terrible aim we improve our chances drastically, and I have faith in town's ability to at least get the general direction right (otherwise all lynches would be scum-favoured as well, and they're not).

Now... on to your other derp.
On January 29 2013 19:12 BinOnFire wrote:
Explain why its terrible.
That way we dont kill people who are lurking that are town because it really really annoys me when people just lurk the shit out of a game.

I dont necessarily disagree with your plan, I just think mine is better

You want us to explain why killing off the person with the lowest postcount is a terribly fucking awfully bad idea? I'm not going to. I want you to switch on your brain before posting random drivel like this.

Also, you got called obvious town for suggesting a terrible policy in CT. I am not going to call you town for this and nobody else should either. I think you should have learned a bit of how mafia works in the meantime and you suggesting a terrible plan suggests you either learned nothing, or are trying to wheedle yourself into our good graces by following the recipe set out in CT.

Now, this:
On January 29 2013 13:37 BinOnFire wrote:
Well all I gotta do is prove that Im town, which has not been a problem so far.
I would say im leaning scum on CH, not a strong read though

is a completely useless throwaway post without some actual reasoning.

Also, I want to know what you think of crossfire's entry into the thread.

/Acro
Acrofales
Profile Joined August 2010
Spain18217 Posts
January 29 2013 12:07 GMT
#424
@RockHydra: what flavour of storm are you running and should we be worried you can kill us all if you draw a monster hand?
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 12:11 GMT
#425
Ah ffs. I logged in as Clockwork Hydra, took too long to write the post and then thoughtlessly logged in as Acro when it said I was logged out :S
+ Show Spoiler [posts I made as Acro] +

On January 29 2013 21:06 Acrofales wrote:
Show nested quote +
On January 29 2013 13:59 BinOnFire wrote:
Dude, did you even read my post? I don't mention zombies at all. In fact, I talk in general terms. Stronger everybody = good for town.
Of course you dont want to say that you are a selfish bastard.
I agree that the more cards you get, and the more mana you can play, the better it is for you. Also better for scum.

Town getting stronger is better because scum already start with a big fat 8/8 monster.

HOWEVER what I am saying is that its not objectively good for town.
There are pro's and con's for playing that card and all you seem to be doing is saying how good it is for town.

I did the math (approximately, I didn't go into recursion of the game not ending, which I am not doing manually). If everybody gets strong and can 1-shot each other, there is about equal chances of town and scum winning.

That is RANDOM shots and as opposed to right now when town has a 0% chance of winning. The more townies alive when we get to the point where people can 1-shot each other the better. Giving everybody a giant kickstart is therefore incredibly town favoured.

Now, we can argue about whether your card gives town a sufficient kickstart. We can argue about whether a 10-card draw has any advantages over a 3-5 card draw for people other than me and Poster. But don't keep trying to say that getting everybody up to fucking giant size awesomeness is bad, because vigis' aim is terrible, because even with terrible aim we improve our chances drastically, and I have faith in town's ability to at least get the general direction right (otherwise all lynches would be scum-favoured as well, and they're not).

Now... on to your other derp.
Show nested quote +
On January 29 2013 19:12 BinOnFire wrote:
Explain why its terrible.
That way we dont kill people who are lurking that are town because it really really annoys me when people just lurk the shit out of a game.

I dont necessarily disagree with your plan, I just think mine is better

You want us to explain why killing off the person with the lowest postcount is a terribly fucking awfully bad idea? I'm not going to. I want you to switch on your brain before posting random drivel like this.

Also, you got called obvious town for suggesting a terrible policy in CT. I am not going to call you town for this and nobody else should either. I think you should have learned a bit of how mafia works in the meantime and you suggesting a terrible plan suggests you either learned nothing, or are trying to wheedle yourself into our good graces by following the recipe set out in CT.

Now, this:
Show nested quote +
On January 29 2013 13:37 BinOnFire wrote:
Well all I gotta do is prove that Im town, which has not been a problem so far.
I would say im leaning scum on CH, not a strong read though

is a completely useless throwaway post without some actual reasoning.

Also, I want to know what you think of crossfire's entry into the thread.

/Acro


On January 29 2013 21:07 Acrofales wrote:
@RockHydra: what flavour of storm are you running and should we be worried you can kill us all if you draw a monster hand?

Oatsmaster
Profile Joined October 2012
United States16628 Posts
January 29 2013 12:11 GMT
#426
Well the point of my policy is to find the lowest poster and DISCUSS whether we hit him or not.
The lowest poster thing is not objective, town can make quality posts and scum can make quantity posts. So we go up the line and find the scummiest person, using Lowest post count as a guideline rather than our 'feel'
No gg, No skill.
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 12:14 GMT
#427
On January 29 2013 21:11 Oatsmaster wrote:
Well the point of my policy is to find the lowest poster and DISCUSS whether we hit him or not.
The lowest poster thing is not objective, town can make quality posts and scum can make quantity posts. So we go up the line and find the scummiest person, using Lowest post count as a guideline rather than our 'feel'


Well Crossfire's entrance is similar to marvs,
I think this is weird though
I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful.
And then he never mentions that again, even though I feel that its a good point if a bit vague, which means that he shouldve discussed it. I get generally noobness feel from him, not alignment indicative though
Obvious Smurf. :D
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 12:24 GMT
#428
What you said then:
On January 29 2013 18:02 Oatsmaster wrote:
Well, I dont think that the 'voting' system will work to well cause you cant really enforce people to 'vote'.

Ok what do you guys think about a lynch all lurker's policy, where we hit the person with the lowest post count with all that we got?


What you say now:
On January 29 2013 21:11 Oatsmaster wrote:
Well the point of my policy is to find the lowest poster and DISCUSS whether we hit him or not.
The lowest poster thing is not objective, town can make quality posts and scum can make quantity posts. So we go up the line and find the scummiest person, using Lowest post count as a guideline rather than our 'feel'


These are very clearly two different things. In the former case, you hit the guy with the lowest postcount with "all we got". In the latter we analyse the quality of his posts, find the scummiest lurker and hit him.

The latter is plain old lurker lynching, which I don't like as a policy, but generally agree with doing. The former was some rabid radical crazy incarnation of lurker lynching. You can see why people were confused that you thought this was a good idea.

Anyway, who do you think is currently lurking (and don't say NT)?
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 12:27 GMT
#429
On January 29 2013 13:55 Crossfire99 wrote:
Hi guys. Just so you know I'm a magic noob. I was supposed to hydra with Risen, but he dropped out and took all the magic knowledge with him lol. I'll try to do my best, but I'll probably still be dumb, therefore, feel free to correct me when I make mistakes because I know I will.

As for this whole Mind Glow issue. I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful. I also don't think I would contribute mana to it because it seems like a big goal of using it is so Bin can get that Voyage card, which if I understand correctly won't help me at all. Risen seems to have had a fondness for non basic lands (all of my basic lands are already in play lol).

Oh, also can anyone that played in the first MTG Mafia summarize any hugely important things from it? Basically, I'm trying to think what is better, everyone attacking 1 person or everyone slowly whittling down everyone else, so they'll be easier to kill later. Typing that out makes me think that attacking 1 person is best because it will be as close to a normal lynch as possible, but I'm not sure with all this magic stuff, so I'm asking.


Apologetic, defensive, wishy washy? Hits them all. Hi scum, welcome to the thread! You don't get to play the noobie card, and if you're scum with marv, you need to streamline your tactics so only one of you does it next game.

Coincidentally, mind telling me what you think of Marv?
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 12:29 GMT
#430
I think aperture science is being particularly useless.
SuckonmyTopdeck was also only inactive for a short period of time.


However I think before 24 hours, its premature to assume anything
Obvious Smurf. :D
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 13:22 GMT
#431
On January 29 2013 21:07 Acrofales wrote:
@RockHydra: what flavour of storm are you running and should we be worried you can kill us all if you draw a monster hand?


I had to look up what you meant with storm.
Bit of an oldschool player myself.
If you are referring to this: http://wiki.mtgsalvation.com/article/Storm then this deck does not depend on that.
This deck does not benefit more than the average deck from having a lot of cards in hand.

I will wait before my other head is back before revealing more about the deck, since it is his creation.

/zebezt
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 13:44 GMT
#432
On January 29 2013 21:07 Acrofales wrote:
@RockHydra: what flavour of storm are you running and should we be worried you can kill us all if you draw a monster hand?

Nothing like that. Its a ninja deck. I've also come to the realization that a good chunk of my synergy went out the window, with the second main phase being cut.

On January 29 2013 21:27 Clockwork Hydra wrote:
Show nested quote +
On January 29 2013 13:55 Crossfire99 wrote:
Hi guys. Just so you know I'm a magic noob. I was supposed to hydra with Risen, but he dropped out and took all the magic knowledge with him lol. I'll try to do my best, but I'll probably still be dumb, therefore, feel free to correct me when I make mistakes because I know I will.

As for this whole Mind Glow issue. I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful. I also don't think I would contribute mana to it because it seems like a big goal of using it is so Bin can get that Voyage card, which if I understand correctly won't help me at all. Risen seems to have had a fondness for non basic lands (all of my basic lands are already in play lol).

Oh, also can anyone that played in the first MTG Mafia summarize any hugely important things from it? Basically, I'm trying to think what is better, everyone attacking 1 person or everyone slowly whittling down everyone else, so they'll be easier to kill later. Typing that out makes me think that attacking 1 person is best because it will be as close to a normal lynch as possible, but I'm not sure with all this magic stuff, so I'm asking.


Apologetic, defensive, wishy washy? Hits them all. Hi scum, welcome to the thread! You don't get to play the noobie card, and if you're scum with marv, you need to streamline your tactics so only one of you does it next game.

Coincidentally, mind telling me what you think of Marv?

Why is Crossfire forbidden from playing the noobie card? I actually would like you to explain why his apologetic entrance is scummy, because I have no issue with what Cross put down there. He was wishy-washy on policy, not scumhunting so that also speaks to the "noobie" side of the coin.

~Hopeless
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 15:30 GMT
#433
On January 29 2013 22:44 RockHydra wrote:
Show nested quote +
On January 29 2013 21:07 Acrofales wrote:
@RockHydra: what flavour of storm are you running and should we be worried you can kill us all if you draw a monster hand?

Nothing like that. Its a ninja deck. I've also come to the realization that a good chunk of my synergy went out the window, with the second main phase being cut.

Nothing some communication upfront can't get around: can I attack you with my Ornithopter and you won't block it? That will let me do X damage to Joe with this Ninja I plan on playing. Otherwise I will have to do <insert plan B here>. Seems pretty straightforward.

On January 29 2013 21:27 Clockwork Hydra wrote:
Show nested quote +
On January 29 2013 13:55 Crossfire99 wrote:
Hi guys. Just so you know I'm a magic noob. I was supposed to hydra with Risen, but he dropped out and took all the magic knowledge with him lol. I'll try to do my best, but I'll probably still be dumb, therefore, feel free to correct me when I make mistakes because I know I will.

As for this whole Mind Glow issue. I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful. I also don't think I would contribute mana to it because it seems like a big goal of using it is so Bin can get that Voyage card, which if I understand correctly won't help me at all. Risen seems to have had a fondness for non basic lands (all of my basic lands are already in play lol).

Oh, also can anyone that played in the first MTG Mafia summarize any hugely important things from it? Basically, I'm trying to think what is better, everyone attacking 1 person or everyone slowly whittling down everyone else, so they'll be easier to kill later. Typing that out makes me think that attacking 1 person is best because it will be as close to a normal lynch as possible, but I'm not sure with all this magic stuff, so I'm asking.


Apologetic, defensive, wishy washy? Hits them all. Hi scum, welcome to the thread! You don't get to play the noobie card, and if you're scum with marv, you need to streamline your tactics so only one of you does it next game.

Coincidentally, mind telling me what you think of Marv?

Why is Crossfire forbidden from playing the noobie card? I actually would like you to explain why his apologetic entrance is scummy, because I have no issue with what Cross put down there. He was wishy-washy on policy, not scumhunting so that also speaks to the "noobie" side of the coin.

~Hopeless[/QUOTE]
For the record, Marv is also forbidden from playing the noobie card. I was waiting for Xfire to respond, but the conversation died. I discussed it with Dandel in our tête-a-tête. There are three problems with Xfire's post.

On January 29 2013 13:55 Crossfire99 wrote:
Hi guys. Just so you know I'm a magic noob. I was supposed to hydra with Risen, but he dropped out and took all the magic knowledge with him lol. I'll try to do my best, but I'll probably still be dumb, therefore, feel free to correct me when I make mistakes because I know I will.

This is apologetic and defensive. I know Xfire is not too bad of a mafia player (Dandel played with him in WLIIA and I observed Parallel Universes), so this is an a priori cop-out for doing anything useful this game. There is no town reason for pre-excusing yourself for fucking up.


As for this whole Mind Glow issue. I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful. I also don't think I would contribute mana to it because it seems like a big goal of using it is so Bin can get that Voyage card, which if I understand correctly won't help me at all. Risen seems to have had a fondness for non basic lands (all of my basic lands are already in play lol).

So the next thing he does after saying he knows nothing about magic, is dive into a magic discussion. Regardless of whether he's wrong or right + Show Spoiler +

100% wrong. Pulling up a killer hand is absolutely worth discarding 3/4 of your deck (as long as there's no mill deck). There's a reason Demonic Consultation is restricted in Vintage and that exiles your cards, rather than putting them in the GY.
, the ONE thing he picks out from the thread is a discussion about something he just said he knows nothing about.

But the worst part is the last bit:

Oh, also can anyone that played in the first MTG Mafia summarize any hugely important things from it? Basically, I'm trying to think what is better, everyone attacking 1 person or everyone slowly whittling down everyone else, so they'll be easier to kill later. Typing that out makes me think that attacking 1 person is best because it will be as close to a normal lynch as possible, but I'm not sure with all this magic stuff, so I'm asking.

1. Can some over-eager townie please do all the hard work for me, by giving me a cliffnotes version of a long and complicated game? PS. All the time you spend summarizing that game for my lazy ass, you're not scumhunting, so doublescore one for me!

2. More MTG discussion, but this time with extra wishy wash!
For the record: we focus down people. Why make it easier for the mafia creature to kill people? That is one of the mistakes made in the first game, which you would know if you had read it... like everybody has been telling you to.

The entire post is completely useless. It contributes nothing, yet tries to sound as if he is actually contributing, with a "novel" point on the use of Minds Aglow and a pointless question about policy. If this post didn't put you on instant red alert, your scumdar needs fixing.
Aperture Science
Profile Joined January 2013
United States151 Posts
January 29 2013 15:33 GMT
#434
Oh yeah, if anyone is playing Cheerios Storm, drawing 5 extra cards means they can combo and kill 3 people T1.

I'd forgotten about that one.
We do what we must, because we can.
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 15:38 GMT
#435
BinOnFire:
How does your deck actually win?

I could imagine that using Minds Aglow a couple more times after the first one (after a round of getting extra lands) would help people through their decks very fast.
zebezt
Profile Joined August 2011
185 Posts
January 29 2013 15:40 GMT
#436
On January 30 2013 00:33 Aperture Science wrote:
Oh yeah, if anyone is playing Cheerios Storm, drawing 5 extra cards means they can combo and kill 3 people T1.

I'd forgotten about that one.


I'm kinda hoping that Artanis has filtered out such overly aggressive decks.

/zebezt
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
January 29 2013 15:40 GMT
#437
Yo hi, dandel here

slight correction on Acro (who otherwise still is a very attractive man): I didn't play in WLIIA. I obs'd it pretty closely.
I have not had the pleasure of actually playing with crossfire myself.

~dan doo
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 15:41 GMT
#438
On January 30 2013 00:40 zebezt wrote:
Show nested quote +
On January 30 2013 00:33 Aperture Science wrote:
Oh yeah, if anyone is playing Cheerios Storm, drawing 5 extra cards means they can combo and kill 3 people T1.

I'd forgotten about that one.


I'm kinda hoping that Artanis has filtered out such overly aggressive decks.

/zebezt


jesus this hydra thing is hard
Aperture Science
Profile Joined January 2013
United States151 Posts
January 29 2013 15:43 GMT
#439
What I'm advocating (before anyone says "waaah all you ever do is tell us not to play things") is not to play things that could help scum. Lets see what we already know:

Someone can have 10+ Zombies out T1 if you play Mind's Aglow, and can swing with them T2, killing someone.
At least one person is running Fatties. Honestly I'd be happier with Fatties than a dozen Zombies.

@Zeb, Artanis might not have thought that someone would play mind's aglow for 10 T1. I know he's okay with being able to combo out one player by turn 2, which is what cheerio storm does - unless it draws a dozen extra cards, then it combos everyone.
We do what we must, because we can.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
January 29 2013 15:44 GMT
#440
Im not actually sure, you have to ask MG about it.
Aperture Science, stop being useless and play.
Who do you want dead right now?
No gg, No skill.
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