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[T] MTG Mini Mafia II - Page 21

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Crossfire99
Profile Joined March 2011
United States1529 Posts
January 29 2013 05:00 GMT
#401
I'm also really confused with the hyrdras. Can you guys really try to sign your posts? It really helps a lot. Also like someone mentioned earlier, if you post with the wrong account can you quote that post with the hydra so it is easier to read, especially when reading filters. Thanks.
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 05:01 GMT
#402
My apologies

On January 29 2013 12:27 Oatsmaster wrote:
All plays that involve people drawing cards are good for EVERYBODY.
CH, explain how scum would not want to contribute mana regardless?
Also, if you say only the scummy players contribute mana, you are giving scum a free out to 'prove' that they are town


On January 29 2013 13:13 Oatsmaster wrote:
Vig's are pro town, but in a game with no lurkers, the main target of vigi hits, Chances are that they are gonna hit town. Except now we have 7 vigis.


/Oats
Obvious Smurf. :D
Crossfire99
Profile Joined March 2011
United States1529 Posts
January 29 2013 05:20 GMT
#403
On January 29 2013 08:53 (DontFear)ThePoster wrote:
Also, if someone even dares to play a 0/X creature with no abilities, then I'll seriously have to consider "policy lynching" you

Why 0/X creatures suck:
If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer

If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe?

If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself.

If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you

If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you.
I'll heavily consider killing anybody that doesn't follow this.


I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that.

For instance:
I'm playing BlooodStained Mire, a land card right now

Has no effect at all for now (I'm not activating it until I consult with Prom)


I don't like this post by Gonzaw (?) because he's saying people shouldn't defend themselves. This is like a townie who is getting lynched and not fighting it. You have to fight the lynch to save yourself and help town in the process. In this game, a lynch is like everyone attacking someone, so I think people should play their decks to the best of their ability and when we find scum, we all attack him because I doubt scum can withstand 7v1. I mean if scum can withstand that, how is this game balanced lol?
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 05:23 GMT
#404
Hi Crossfire!

You can basically ignore every "setup speculation" from the first game lol.
Find some scum, create some strategies to kill said scum.

Basically, I'm trying to think what is better, everyone attacking 1 person or everyone slowly whittling down everyone else, so they'll be easier to kill later.


If you really think someone is scum, then you can convince the rest of town to help you "whittle him down" I take it.
Bla bla bla everything you do must be justified, and not just be something from the spur of the moment. If you follow that you'll be fine. Don't bother with that stuff.


Also Cross, just like marv, to be the most helpful to us you don't need some sort of uber magic knowledge, just hunt scum and everything will be nice and dandy in the end.

You can start easily by (like always) posting your thoughts on the people already being discussed.

Posting thoughts on Bin+CW would be welcomed, since we need to figure out if they are town to see if these "plans" will work out or not.


Also CW, I didn't tell you this but I have some cards in my hand (and deck) that benefit from discarding hands, so it's not just you that gets the benefit from that kind of deal. Still...risky.
I don't have much to do this cycle (in terms of casting), so theoretically I can give 2 of my mana to Mind Glow.
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 05:23 GMT
#405
On January 29 2013 14:20 Crossfire99 wrote:
Show nested quote +
On January 29 2013 08:53 (DontFear)ThePoster wrote:
Also, if someone even dares to play a 0/X creature with no abilities, then I'll seriously have to consider "policy lynching" you

Why 0/X creatures suck:
If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer

If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe?

If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself.

If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you

If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you.
I'll heavily consider killing anybody that doesn't follow this.


I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that.

For instance:
I'm playing BlooodStained Mire, a land card right now

Has no effect at all for now (I'm not activating it until I consult with Prom)


I don't like this post by Gonzaw (?) because he's saying people shouldn't defend themselves. This is like a townie who is getting lynched and not fighting it. You have to fight the lynch to save yourself and help town in the process. In this game, a lynch is like everyone attacking someone, so I think people should play their decks to the best of their ability and when we find scum, we all attack him because I doubt scum can withstand 7v1. I mean if scum can withstand that, how is this game balanced lol?


Wut
U serious mate?
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Crossfire99
Profile Joined March 2011
United States1529 Posts
January 29 2013 05:27 GMT
#406
On January 29 2013 14:23 (DontFear)ThePoster wrote:
Show nested quote +
On January 29 2013 14:20 Crossfire99 wrote:
On January 29 2013 08:53 (DontFear)ThePoster wrote:
Also, if someone even dares to play a 0/X creature with no abilities, then I'll seriously have to consider "policy lynching" you

Why 0/X creatures suck:
If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer

If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe?

If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself.

If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you

If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you.
I'll heavily consider killing anybody that doesn't follow this.


I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that.

For instance:
I'm playing BlooodStained Mire, a land card right now

Has no effect at all for now (I'm not activating it until I consult with Prom)


I don't like this post by Gonzaw (?) because he's saying people shouldn't defend themselves. This is like a townie who is getting lynched and not fighting it. You have to fight the lynch to save yourself and help town in the process. In this game, a lynch is like everyone attacking someone, so I think people should play their decks to the best of their ability and when we find scum, we all attack him because I doubt scum can withstand 7v1. I mean if scum can withstand that, how is this game balanced lol?


Wut
U serious mate?

Uh, yeah unless I'm not understanding the magic part correctly. Basically, what you seem to be advocating (feel free to correct me if I misunderstood you) is that people shouldn't play cards which can keep them alive longer. This would be the equivalent of someone fighting to survive a mislynch in a regular game. You don't just want to roll over and die. That only helps scum.
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 05:28 GMT
#407
Well, I don't blame you for "misunderstanding" how this game works if you didn't read the first one.
Using X/X monster to attack your scumread >>> using 0/X monster to defend yourself against some slight attacks from random people).
If you are town, you can die from direct attacks in several phases, it's not a single "lynch".
If you are town, hopefully you establish your innocence so you don't have to "fight the lynch".
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 05:30 GMT
#408
If you have the chance to put out a 2/0 creature, or a 0/6 creature (with no abilities either of them), then you put out the 2/0 one out to attack scumreads, use it to town's advantage, "take a stance" on someone, etc.
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 05:31 GMT
#409
Oh yeah I'm gonzaw
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 05:34 GMT
#410
I assume DontFear is Gonzaw for now.
The mafia creature is unblockable right? So putting a 'tank' like 0/1 is useless, which means that yeah I support the decision to play attacking creatures. HOWEVER, this also helps scum because then they can use their other creatures to attack the player they want to kill.

Im not sure that Im in favour of having to convince people in order to kill my scum read, especially if I can do it myself.
I realise that yes, its like a lynch.
DontFear, can you concisely say what do you think town should do?
/Oats
Obvious Smurf. :D
Crossfire99
Profile Joined March 2011
United States1529 Posts
January 29 2013 05:38 GMT
#411
On January 29 2013 14:30 (DontFear)ThePoster wrote:
If you have the chance to put out a 2/0 creature, or a 0/6 creature (with no abilities either of them), then you put out the 2/0 one out to attack scumreads, use it to town's advantage, "take a stance" on someone, etc.

Oh I understand what you mean now. Yeah people should definitely take a stance and attack a scum read if given the chance. I probably won't be as harsh as you in saying that no one should play defensive creatures, but if someone only defends himself and never attacks, that will definitely play an important part in how I view them.
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
January 29 2013 06:45 GMT
#412
On January 29 2013 14:34 BinOnFire wrote:
I assume DontFear is Gonzaw for now.
The mafia creature is unblockable right? So putting a 'tank' like 0/1 is useless, which means that yeah I support the decision to play attacking creatures. HOWEVER, this also helps scum because then they can use their other creatures to attack the player they want to kill.

Im not sure that Im in favour of having to convince people in order to kill my scum read, especially if I can do it myself.
I realise that yes, its like a lynch.
DontFear, can you concisely say what do you think town should do?
/Oats


Scumhunt and figure out who's scum.
Then you attack your scumread, but you need to heavily justify it before doing so (i.e justify why you are attacking that guy and not another guy, unless you want to split the attack).

I don't want people saying "Yeah today I'm attacking X" and then AFKing or not doing much shit to figure out why they are attacking X. Kind of like what happened last game with some people I think.

Oats/Cross, thoughts on people?
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 07:13 GMT
#413
IGrok has posted absolutely nothing of use so far, only like 3 serious posts.
Really not looking good.

This post especially
On January 29 2013 08:27 Aperture Science wrote:
GreYMisT is afk for a few days... I'm lonely

Like he is roleplaying, then goes into serious mode, then goes into roleplaying.
Lynch him.
Obvious Smurf. :D
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 08:52 GMT
#414
Hi all.
this is the second RockHydra head, zebezt
I'm on euro time, and I'll be mostly posting in the euro evenings, just so you guys know when to expect activity from me.

Regarding the 0/X creature thing, we just happen to have those in our deck. They are free to cast, so they won't make us waste mana. They are an important part of the deck, so not casting them would be bad for us, and therefore town.
I don't think we need to waste more time discussing this. Everyone wants to play the deck they have as well as possible.

The drawing cards thing works out well for us, since our hand is crap right now.

I think the whole let the scummy players ploy is only going to generate a lot of confusion. How do we decide who is scummy? Why would people listen? Just let people decide on their own. I think the risk of a milling deck is minimal.
Does anyone here have a deck like that? Please speak up now or forever hold your peace/peas/pee

If everyone just contributes all the mana they don't need then we will all get a nice amount of cards, and everybody will be happy.


/zebezt
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 08:54 GMT
#415
On January 29 2013 16:13 BinOnFire wrote:
IGrok has posted absolutely nothing of use so far, only like 3 serious posts.
Really not looking good.

This post especially
Show nested quote +
On January 29 2013 08:27 Aperture Science wrote:
GreYMisT is afk for a few days... I'm lonely

Like he is roleplaying, then goes into serious mode, then goes into roleplaying.
Lynch him.


Although this last post isn't too bad, I agree on the roleplaying thing.
It's too easy to hide behind your roleplaying gig as scum. It makes you hard to read which is bad for town.

/zebezt
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 08:59 GMT
#416
I was thinking.
This format makes it very easy for scum to hide, because you don't have to make big commitments to votes.
Is it useful to start up a voting system and then just all attack whoever gets voted to the top?
Or will this make the game too much like normal mafia and take the fun out of it?

I think it might be a good idea. We can try to catch scum by their voting. Also we would get to see flips earlier, which gives us extra info. Does anyone have thoughts on this?

/zebezt
time to work now
Oatsmaster
Profile Joined October 2012
United States16628 Posts
January 29 2013 09:02 GMT
#417
Well, I dont think that the 'voting' system will work to well cause you cant really enforce people to 'vote'.

Ok what do you guys think about a lynch all lurker's policy, where we hit the person with the lowest post count with all that we got?
No gg, No skill.
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 09:03 GMT
#418
On January 29 2013 18:02 Oatsmaster wrote:
Well, I dont think that the 'voting' system will work to well cause you cant really enforce people to 'vote'.

Ok what do you guys think about a lynch all lurker's policy, where we hit the person with the lowest post count with all that we got?


How do you guys do this?..
Obvious Smurf. :D
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
January 29 2013 09:21 GMT
#419
On January 29 2013 18:02 Oatsmaster wrote:
Well, I dont think that the 'voting' system will work to well cause you cant really enforce people to 'vote'.

Ok what do you guys think about a lynch all lurker's policy, where we hit the person with the lowest post count with all that we got?


Easy, whoever doesn't vote gets attacked instead of the top voted person.
Not voting = not committing = scum


Lynch all lurkers is a lazy way to do things. And just going by post count seems to be a TERRIBLE idea.

/zebezt
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 10:12 GMT
#420
Explain why its terrible.
That way we dont kill people who are lurking that are town because it really really annoys me when people just lurk the shit out of a game.

I dont necessarily disagree with your plan, I just think mine is better
Obvious Smurf. :D
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