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Speculation - 6.85 New Items / Changes - Page 4

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TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-09-20 18:11:13
September 20 2015 18:10 GMT
#61
On September 14 2015 04:56 juracule wrote:
For carries, I think PL needs a small nerf and BS is kinda retarded. Do NOT nerf gyro or am, gyro is only pikced because of earlier fights taking place and he can transition slightly into a mediocre carry, am is picked because storm and lesh are so prevalent and he can tank the magic damage flying around (as one of the only carries).

Also of note is that Solar Crest actually contributes to Gyro's flexibility as a hero because of how it demands MKB on basically every carry. Gyro is one of the few carries that can comfortably buy MKB at 2nd/3rd major item, while the majority of other carries don't even want to consider it until 4th/5th item if they can make a slot for it at all. This naturally makes Gyro much more comfortable going into mid-lategame because while many other carries have to disrupt their item progression to get an MKB after Solar Crest comes online, Gyro can often already be making MKB at that point anyway.

Once you remove the implicit pressure on all carries that Solar Crest has, Gyro will naturally be less exceptional in this regard.
Moderator
Klowney
Profile Joined March 2011
Sweden277 Posts
September 20 2015 23:07 GMT
#62
I want the old Alchemist ulti and stun back, he probably has the worst ulti in game right now.
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
September 23 2015 02:02 GMT
#63
My totally random guesses, most of this patch will be about the items rather than the heroes.

Glimmer cape heavily nerfed, possibly removing the refading. Another possibility is making it put someone in the opposite of an ethereal state, increasing the physical damage they take by the same amount that it reduces magic damage. (this item reminds me of tranquil boots when they were originally for supports but every core got them)

Solar Crest - I dunno, main thing needed is a price increase and some sort of larger downside to using it (ie -20 armor to the person who uses it). And for the negative to be unpurgeable on the caster (no more slark/huskar using it then cancelling the disadvantage).
Remove it stacking with medallion (this seems like an oversight)

Moon shard - minor buff to remind people it exists. maybe consuming it gives ias instead of just attack speed and 70 instead of 60? Or night vision granted larger bonus

Either bloodstone or lesh and storm are getting nerfed into the ground. Or both. It could be something as simple as soul ring no longer building into it again.

null talisman recipe cost increased to bring it in line with bracer. Harsh, but one of the few ways to deal with the int heroes who are currently dominating mid lane without nerfing each individual one.

Maybe a diffusal blade change. Changing it just seems to be in vogue.

possibly a change to javelins or demon edge to make the mkb buildup better or to help with evasion (ie when javelin's proc they lower evasion by 50% or something odd like that, possibly an item made from 2 javelin's instead)
heroes-
storm, lesh, techies all likely receive direct, blatant nerfs (ie lower damage, lower armor, higher cd on something, etc.).
Earthshaker may get a minor nerf
bh may receive a rework nerf or just direct nerf. Same goes for tusk (he could only get 5 shards like he does in dota 1 for instance, rather than his current 7)
pl dopplewalk purge removed.
tb either gets a buff or yet another rework (lol)

oracle may be added to CM (only reason i can think of not to is that it's too close to the majors)
Same goes for earth spirit - there may be an immediate .b patch nerfing him, but he's at the point where he deserves a chance for at least a week or so.

ursa may get nerfed just for having too high of a winrate in pubs (it happens on occasion).
same goes for bs.
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