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Oracle (Lane) Moved Urn of Shadows to Situational Items Moved Force Staff to Core Items
Rubick Removed Bottle Added Urn of Shadows to Core Items Added Eul's Scepter of Divinity to Situational Items
Nature's Prophet Rearranged Item Build: Core Items - Carry: Hand of Midas, Phase Boots, Mjollnir Core Items - Pusher: Hand of Midas, Power Treads, Shadow Blade, Necromonicon Core Items - Ganker: Phase Boots, Dagon, Orchid of Malevolence Situational Items: Medallion of Courage, Black King Bar, Orchid of Malevolence, Monkey King Bar Extension Tabs: Daedalus, Desolator, Scythe of Vyse
Nyx Assassin (Middle) Added Blink Dagger to Extension Items
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United States47024 Posts
Phase Boots on Furion are primarily a lane decision and less about role. Generally Phase when laning and Treads when jungling.
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On December 10 2014 02:02 TheYango wrote: Phase Boots on Furion are primarily a lane decision and less about role. Generally Phase when laning and Treads when jungling.
My logic was: early ganks and more active role: phase non-team fight/passive: treads
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United States47024 Posts
I mean, if you're getting Midas first, nothing you get after your Midas constitutes "early" anymore.
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On December 10 2014 02:45 TheYango wrote: I mean, if you're getting Midas first, nothing you get after your Midas constitutes "early" anymore.
touche, ill just switch them to treads
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U can do phase + midas but if u do it should really be in that order. Buy phase, tp places and bully people, buy midas to make up for farm time missed etc while tp'ing to fight. On the logic that once people are like level 7-10 u tp'ing in with just right clicks and sprout is often not helping anymore so u need to get that farm on. Yes, you could go dagon but that build's exceedingly 1-dimensional and sometimes its not the right dimension.
Furion's item builds are exceedingly flexible and situational really.
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where is that crazy treads, 3-4 nulls plus blademail build, which is the very best early fighting build`? (natures prophet)
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On December 11 2014 06:26 ScarPe wrote: where is that crazy treads, 3-4 nulls plus blademail build, which is the very best early fighting build`? (natures prophet)
meeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeh
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United States47024 Posts
You have to be pretty confident in what you can and can't manfight when you play that build. I wouldn't recommend it to a beginner.
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Im looking into a potentially earlier Enchant Totem (4), about to test it before applying. Probably won't keep it.
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United States60190 Posts
Hey, with that Earthshaker build, is there any time you would want soul ring rather than bottle as a situational item?
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On December 11 2014 23:22 Plansix wrote: Hey, with that Earthshaker build, is there any time you would want soul ring rather than bottle as a situational item?
Isn't that a really old-school build?
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United States60190 Posts
I think, I wouldn't know for sure. The only thing I could see happening with bottle is not getting runes if you are with a fast mid with great rune control that is able to suck them both up. But maybe I just need to be less bad.
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SoCal8910 Posts
no you're right. unless you are sitting on top of the rune at x:59, you may want to consider something else for your regen needs. even with a great mid, the other team's safelane rune is not guaranteed to be yours.
but honestly, if we're talking about pubs, you may wanna opt for arcanes to give everyone some mana and increase your mana pool so you can do more.
at that point its a matter of..do you want blink dagger or arcanes first
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On December 12 2014 05:22 BluemoonSC wrote: no you're right. unless you are sitting on top of the rune at x:59, you may want to consider something else for your regen needs. even with a great mid, the other team's safelane rune is not guaranteed to be yours.
but honestly, if we're talking about pubs, you may wanna opt for arcanes to give everyone some mana and increase your mana pool so you can do more.
at that point its a matter of..do you want blink dagger or arcanes first
http://steamcommunity.com/sharedfiles/filedetails/?id=129137630
Here's the build.
Bottle is already Situational. Arcane Boots is already Core.
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Northern Ireland22212 Posts
should add force staff to situational
also why no enchant totem at lvl 4?
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On December 12 2014 19:16 ahswtini wrote: should add force staff to situational
also why no enchant totem at lvl 4?
I was literally contemplating this a few posts up.
I think it was concluded previously that you need the second level in Aftershock to chain your ult + Fissure and mana restriction issues. I'll find the post for you.
Yes, I will add FS to sitiuational
here's the discussion it
http://www.liquiddota.com/forum/the-tavern/453377-in-game-standard-guide-project-1-year-40m-subs?page=107#2135
On October 07 2014 09:10 TheYango wrote:Show nested quote +On October 07 2014 03:28 Sn0_Man wrote: Totem at 8 is still essentially only optimal if u have a blink at 6/7 which seems unlikely for most games.
Otherwise ur not gonna get to ult->fissure very often so the key benefit of aftershock 2 is limited and the value of a free extra proc + extra dmg from totem seems 100% worth it at 2 or 4 depending on how ur laning phase is going.
AKA totem at 8 seems bad for cookie cutter but w/e. Well, no, the other time you'd rather have totem at 8 is if you don't have Arcanes yet at 6/7, because without Arcanes, your mana is a bit too tight to actually use enough Enchant Totem enough for it to be worthwhile. At level 7, Earthshaker has 338 mana when Fissure+Echo is 315. A few Branches lets you squeeze out the 365 needed to fit an Enchant Totem in there, and you also have Stick charges, but if you're going to use Stick charges, a lot of the time you'd rather just cast a 2nd Fissure rather than the 1-2 Enchant Totems. If you're doing well enough to have Arcanes at 6/7 (true of a safe trilane Shaker that can pull creeps freely) then earlier Totem is fine. But if you're on the poorer side (true of an offlane 2v2 Shaker who won't have any direct gold income unless he gets kills), it's totally reasonable to have a scenario where mana is tight enough for you that you'd rather wait till you have a few extra levels' worth of mana before you get Enchant Totem. Especially if Fissure is required as a defensive counter-pushing spell due to your teamcomp and you need to cast a Fissure to slow a push before a fight actually starts--you'll clarity up to make back some of the mana, but you'd be really hard pressed to fit all 3 spells into your mana even with stick charges if a fight happens soon after.
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Oracle (Lane) Moved Urn of Shadows to Situational Items Moved Force Staff to Core Items
Rubick Removed Bottle Added Urn of Shadows to Core Items Added Eul's Scepter of Divinity to Situational Items
Nature's Prophet Rearranged Item Build: Core Items - Carry: Hand of Midas, Phase Boots, Mjollnir Core Items - Pusher: Hand of Midas, Power Treads, Shadow Blade, Necromonicon Core Items - Ganker: Phase Boots, Dagon, Orchid of Malevolence Situational Items: Medallion of Courage, Black King Bar, Orchid of Malevolence, Monkey King Bar Extension Tabs: Daedalus, Desolator, Scythe of Vyse
Nyx Assassin (Middle) Added Blink Dagger to Extension Items
Earthshaker Added Veil of Discord to Situational Items Added Force Staff to Situational Items
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Northern Ireland22212 Posts
i dont agree with that assessment above, the reasoning that you are saving all your mana for fissure into echo at lvl 7 is only valid if you're going to be literally sitting around with your finger up your ass for the first 6 levels. you want to trade an extra 50 attack damage plus a stun, for an extra 25 magic damage and 0.3s of stun that you're realistically only going to proc when you waddle in and echo?
checking dotabuff, most of the top 10 es players will take an early point in enchant, and i checked that those weren't games where they were going the mike tyson build. all im saying is that early enchant build is hardly the unusual build that you seem to be making it out to be. perhaps some BLUE STRATEGIC POSTERS can chip in on this.
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SoCal8910 Posts
On December 12 2014 18:09 Torte de Lini wrote:Show nested quote +On December 12 2014 05:22 BluemoonSC wrote: no you're right. unless you are sitting on top of the rune at x:59, you may want to consider something else for your regen needs. even with a great mid, the other team's safelane rune is not guaranteed to be yours.
but honestly, if we're talking about pubs, you may wanna opt for arcanes to give everyone some mana and increase your mana pool so you can do more.
at that point its a matter of..do you want blink dagger or arcanes first
http://steamcommunity.com/sharedfiles/filedetails/?id=129137630Here's the build. Bottle is already Situational. Arcane Boots is already Core.
yep, just affirming this :D
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