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The Ultimate Mouse Thread - Page 52

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TheToast
Profile Blog Joined August 2010
United States4808 Posts
Last Edited: 2012-04-11 20:11:55
April 11 2012 19:49 GMT
#1021
Okay, time to get back to work on the purchasing guide. What I'd really like to do is create a full list of which mice have acceleration and/or angle-snapping/drift control. I'd also like to include that information under the full specs for each mouse in the section section. However, manufactures aren't exactly forthcoming with that information, so I thought a little crowd-sourcing might be in order

So below I've got a full list of all the mice I've got listed in the OP with categories for acceleration and drift-control. I know that there are a number of models for which these things have been revmoved by the manufactures from subsequent generations. In that case, I'm going to list them for what the current sold model has and just include a footnote about previous models.

So here's the list of every mouse from the OP, I'd appreciate if anyone has information they can post it so I can include it.

I'm still in the process of updating with the info I have, but let me know if there's any mistakes please


Mouse | Acceleration? | Angle-Snapping/Drift Control?|

Razer Abyssus no no
Razer Death Adder
Razer Imperator
Razer Lachesis
Razer Naga
Razer Orochi
Razer Mamba
Razer Spectre
Steel Series Kinzu yes
Steel Series Kana yes
Steel Series Ikari Laser yes
Steel Series Sensei yes
Steel Series XAI yes
Logitech G300
Logitech G400
Logitech G500
Logitech G9x
Logitech G700
IntelliMouse Explorer 3.0
Roccat Pyra
Roccat Kova
Roccat Kone
Gigabyte M8000X
Naos 5000
R.A.T. 7
R.A.T. 9
CM Spawn
CM Inferno
CM Sentinel Z3RO-G
Tt Azurues mini
Tt Azurues
Tt Black Element
Zowie Mico
Zowie AM
Zowie EC1/EC 2
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
April 11 2012 20:13 GMT
#1022
hmm Goliathus Control mousepad fixed all the issues, response delay included o.o
rops
Profile Joined May 2005
Sweden3 Posts
April 11 2012 20:20 GMT
#1023
On April 12 2012 04:49 TheToast wrote:
Show nested quote +
On April 12 2012 02:51 rops wrote:
I had a old razer deathadder but the scroll button broke, so i bought the new one. When i installed it i noticed that it responded strange. I entered paint and drew some circles.. then it looked like this:

[image loading]

Anyhow. i disregarded this and bought a Steelseries sensei. it worked very fine until a couple of days ago when it all started again. now it is the same error with the responding. i have tried to change ports and drivers, nothing helped. now i dont know what to do anymore, i need help BADLY (((((


I'm not sure what you mean by "the error with the responding". Are you talking about the fact that the circles are going in a generally upper-right direction? That could be caused by a number of things including the mouse surface and what settings you've got in windows. Can you be more specific about exactly what the problem is?


They are always going downwards... if i make clockwise circles, they are ending up in the bottom right corner, and anti clockwise they are ending up bottom left. and if i make up-down moves the cursor is going down.. and same with left-right moves. i am using a cloth mat, but the thing is that it worked a couple of days and then it went to the same problem.
i feel it affect my moves when i play so i cant make proper moves.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
April 11 2012 20:24 GMT
#1024
On April 12 2012 05:20 rops wrote:
Show nested quote +
On April 12 2012 04:49 TheToast wrote:
On April 12 2012 02:51 rops wrote:
I had a old razer deathadder but the scroll button broke, so i bought the new one. When i installed it i noticed that it responded strange. I entered paint and drew some circles.. then it looked like this:

[image loading]

Anyhow. i disregarded this and bought a Steelseries sensei. it worked very fine until a couple of days ago when it all started again. now it is the same error with the responding. i have tried to change ports and drivers, nothing helped. now i dont know what to do anymore, i need help BADLY (((((


I'm not sure what you mean by "the error with the responding". Are you talking about the fact that the circles are going in a generally upper-right direction? That could be caused by a number of things including the mouse surface and what settings you've got in windows. Can you be more specific about exactly what the problem is?


They are always going downwards... if i make clockwise circles, they are ending up in the bottom right corner, and anti clockwise they are ending up bottom left. and if i make up-down moves the cursor is going down.. and same with left-right moves. i am using a cloth mat, but the thing is that it worked a couple of days and then it went to the same problem.
i feel it affect my moves when i play so i cant make proper moves.


Well, to be sure you're having trouble with your mousepad, and not with your hand control, try using 3-4 layers of masking tape to make a rectangle on top of your mousepad, blocking the skates from crossing a certain point. Then, gently move your mouse around that rectangle, using your skates to trace it. If it's still moving, your mouse has an issue. Otherwise, it's either a perception problem or possibly a surface issue.
TheToast
Profile Blog Joined August 2010
United States4808 Posts
April 11 2012 20:25 GMT
#1025
On April 12 2012 05:20 rops wrote:
Show nested quote +
On April 12 2012 04:49 TheToast wrote:
On April 12 2012 02:51 rops wrote:
I had a old razer deathadder but the scroll button broke, so i bought the new one. When i installed it i noticed that it responded strange. I entered paint and drew some circles.. then it looked like this:

[image loading]

Anyhow. i disregarded this and bought a Steelseries sensei. it worked very fine until a couple of days ago when it all started again. now it is the same error with the responding. i have tried to change ports and drivers, nothing helped. now i dont know what to do anymore, i need help BADLY (((((


I'm not sure what you mean by "the error with the responding". Are you talking about the fact that the circles are going in a generally upper-right direction? That could be caused by a number of things including the mouse surface and what settings you've got in windows. Can you be more specific about exactly what the problem is?


They are always going downwards... if i make clockwise circles, they are ending up in the bottom right corner, and anti clockwise they are ending up bottom left. and if i make up-down moves the cursor is going down.. and same with left-right moves. i am using a cloth mat, but the thing is that it worked a couple of days and then it went to the same problem.
i feel it affect my moves when i play so i cant make proper moves.


Well I don't see how that would affect your gameplay, unless you are regularly moving your mouse around in a circle...

The Xai has built in acceleration, so it's hard to make any determinations about what the correct movement should be, given that it all depends on the rate at which you are moving the mouse. As for the death adder, what is your mouse sensitivity set to in Windows and in SC2? Also, did you mess with any sensitivity setting in the driver config other than DPI?
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2012-04-11 20:44:08
April 11 2012 20:43 GMT
#1026
On April 12 2012 05:25 TheToast wrote:
Show nested quote +
On April 12 2012 05:20 rops wrote:
On April 12 2012 04:49 TheToast wrote:
On April 12 2012 02:51 rops wrote:
I had a old razer deathadder but the scroll button broke, so i bought the new one. When i installed it i noticed that it responded strange. I entered paint and drew some circles.. then it looked like this:

[image loading]

Anyhow. i disregarded this and bought a Steelseries sensei. it worked very fine until a couple of days ago when it all started again. now it is the same error with the responding. i have tried to change ports and drivers, nothing helped. now i dont know what to do anymore, i need help BADLY (((((


I'm not sure what you mean by "the error with the responding". Are you talking about the fact that the circles are going in a generally upper-right direction? That could be caused by a number of things including the mouse surface and what settings you've got in windows. Can you be more specific about exactly what the problem is?


They are always going downwards... if i make clockwise circles, they are ending up in the bottom right corner, and anti clockwise they are ending up bottom left. and if i make up-down moves the cursor is going down.. and same with left-right moves. i am using a cloth mat, but the thing is that it worked a couple of days and then it went to the same problem.
i feel it affect my moves when i play so i cant make proper moves.


Well I don't see how that would affect your gameplay, unless you are regularly moving your mouse around in a circle...

The Xai has built in acceleration, so it's hard to make any determinations about what the correct movement should be, given that it all depends on the rate at which you are moving the mouse. As for the death adder, what is your mouse sensitivity set to in Windows and in SC2? Also, did you mess with any sensitivity setting in the driver config other than DPI?



I can confirm this happens to me (and i noticed it previously) with 3500dpi deathadder on every hardware DPI setting and with/without onboard sensitivity changes. qck+, straight downwards glide whatever i do, it is unnoticable with frequent (or even infrequent) adjustment playing a game such as sc2, but several Osu beatmaps have me not lifting the mouse for minutes at a time, which means i have to gradually glide 20-30cm upwards, and it leaves no room then to maneuver when i have to move the mouse cursor upwards.


It is fine for FPS, where you can anticipate the very slight downwards drag and compensate for it, as it seems to be very linear and predictable.


I dont seem to get any left/right drag at all, it is always directly downwards, and i can reproduce it to move down the entire height of qck+ (40cm vertical) in as little as ~5 seconds without actuly moving the cursor up or down on screen.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
TheToast
Profile Blog Joined August 2010
United States4808 Posts
April 11 2012 20:47 GMT
#1027
On April 12 2012 05:43 Cyro wrote:
Show nested quote +
On April 12 2012 05:25 TheToast wrote:
On April 12 2012 05:20 rops wrote:
On April 12 2012 04:49 TheToast wrote:
On April 12 2012 02:51 rops wrote:
I had a old razer deathadder but the scroll button broke, so i bought the new one. When i installed it i noticed that it responded strange. I entered paint and drew some circles.. then it looked like this:

[image loading]

Anyhow. i disregarded this and bought a Steelseries sensei. it worked very fine until a couple of days ago when it all started again. now it is the same error with the responding. i have tried to change ports and drivers, nothing helped. now i dont know what to do anymore, i need help BADLY (((((


I'm not sure what you mean by "the error with the responding". Are you talking about the fact that the circles are going in a generally upper-right direction? That could be caused by a number of things including the mouse surface and what settings you've got in windows. Can you be more specific about exactly what the problem is?


They are always going downwards... if i make clockwise circles, they are ending up in the bottom right corner, and anti clockwise they are ending up bottom left. and if i make up-down moves the cursor is going down.. and same with left-right moves. i am using a cloth mat, but the thing is that it worked a couple of days and then it went to the same problem.
i feel it affect my moves when i play so i cant make proper moves.


Well I don't see how that would affect your gameplay, unless you are regularly moving your mouse around in a circle...

The Xai has built in acceleration, so it's hard to make any determinations about what the correct movement should be, given that it all depends on the rate at which you are moving the mouse. As for the death adder, what is your mouse sensitivity set to in Windows and in SC2? Also, did you mess with any sensitivity setting in the driver config other than DPI?



I can confirm this happens to me (and i noticed it previously) with 3500dpi deathadder on every hardware DPI setting and with/without onboard sensitivity changes. qck+, straight downwards glide whatever i do, it is unnoticable with frequent (or even infrequent) adjustment playing a game such as sc2, but several Osu beatmaps have me not lifting the mouse for minutes at a time, which means i have to gradually glide 20-30cm upwards, and it leaves no room then to maneuver when i have to move the mouse cursor upwards.


It is fine for FPS, where you can anticipate the very slight downwards drag and compensate for it, as it seems to be very linear and predictable.


I dont seem to get any left/right drag at all, it is always directly downwards, and i can reproduce it to move down the entire height of qck+ (40cm vertical) in as little as ~5 seconds without actuly moving the cursor up or down on screen.


Hmm... I remember reading somewhere that this was actually a glitch with Window's mouse engine. Am I crazy or has anyone else heard this too?
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
April 11 2012 21:33 GMT
#1028
On April 12 2012 05:47 TheToast wrote:
Show nested quote +
On April 12 2012 05:43 Cyro wrote:
On April 12 2012 05:25 TheToast wrote:
On April 12 2012 05:20 rops wrote:
On April 12 2012 04:49 TheToast wrote:
On April 12 2012 02:51 rops wrote:
I had a old razer deathadder but the scroll button broke, so i bought the new one. When i installed it i noticed that it responded strange. I entered paint and drew some circles.. then it looked like this:

[image loading]

Anyhow. i disregarded this and bought a Steelseries sensei. it worked very fine until a couple of days ago when it all started again. now it is the same error with the responding. i have tried to change ports and drivers, nothing helped. now i dont know what to do anymore, i need help BADLY (((((


I'm not sure what you mean by "the error with the responding". Are you talking about the fact that the circles are going in a generally upper-right direction? That could be caused by a number of things including the mouse surface and what settings you've got in windows. Can you be more specific about exactly what the problem is?


They are always going downwards... if i make clockwise circles, they are ending up in the bottom right corner, and anti clockwise they are ending up bottom left. and if i make up-down moves the cursor is going down.. and same with left-right moves. i am using a cloth mat, but the thing is that it worked a couple of days and then it went to the same problem.
i feel it affect my moves when i play so i cant make proper moves.


Well I don't see how that would affect your gameplay, unless you are regularly moving your mouse around in a circle...

The Xai has built in acceleration, so it's hard to make any determinations about what the correct movement should be, given that it all depends on the rate at which you are moving the mouse. As for the death adder, what is your mouse sensitivity set to in Windows and in SC2? Also, did you mess with any sensitivity setting in the driver config other than DPI?



I can confirm this happens to me (and i noticed it previously) with 3500dpi deathadder on every hardware DPI setting and with/without onboard sensitivity changes. qck+, straight downwards glide whatever i do, it is unnoticable with frequent (or even infrequent) adjustment playing a game such as sc2, but several Osu beatmaps have me not lifting the mouse for minutes at a time, which means i have to gradually glide 20-30cm upwards, and it leaves no room then to maneuver when i have to move the mouse cursor upwards.


It is fine for FPS, where you can anticipate the very slight downwards drag and compensate for it, as it seems to be very linear and predictable.


I dont seem to get any left/right drag at all, it is always directly downwards, and i can reproduce it to move down the entire height of qck+ (40cm vertical) in as little as ~5 seconds without actuly moving the cursor up or down on screen.


Hmm... I remember reading somewhere that this was actually a glitch with Window's mouse engine. Am I crazy or has anyone else heard this too?



Didnt hear this before. I am using 6/11 with accel disabled and also one of the registry fixes that was reccomended to me, not sure which
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
April 11 2012 21:38 GMT
#1029
On April 12 2012 04:49 TheToast wrote:+ Show Spoiler +

Okay, time to get back to work on the purchasing guide. What I'd really like to do is create a full list of which mice have acceleration and/or angle-snapping/drift control. I'd also like to include that information under the full specs for each mouse in the section section. However, manufactures aren't exactly forthcoming with that information, so I thought a little crowd-sourcing might be in order

So below I've got a full list of all the mice I've got listed in the OP with categories for acceleration and drift-control. I know that there are a number of models for which these things have been revmoved by the manufactures from subsequent generations. In that case, I'm going to list them for what the current sold model has and just include a footnote about previous models.

So here's the list of every mouse from the OP, I'd appreciate if anyone has information they can post it so I can include it.

I'm still in the process of updating with the info I have, but let me know if there's any mistakes please


Mouse | Acceleration? | Angle-Snapping/Drift Control?|

Razer Abyssus no no
Razer Death Adder
Razer Imperator
Razer Lachesis
Razer Naga
Razer Orochi
Razer Mamba
Razer Spectre
Steel Series Kinzu yes
Steel Series Kana yes
Steel Series Ikari Laser yes
Steel Series Sensei yes
Steel Series XAI yes
Logitech G300
Logitech G400
Logitech G500
Logitech G9x
Logitech G700
IntelliMouse Explorer 3.0
Roccat Pyra
Roccat Kova
Roccat Kone
Gigabyte M8000X
Naos 5000
R.A.T. 7
R.A.T. 9
CM Spawn
CM Inferno
CM Sentinel Z3RO-G
Tt Azurues mini
Tt Azurues
Tt Black Element
Zowie Mico
Zowie AM
Zowie EC1/EC 2
About the purchasing guide I can tell you that I haven't covered grip styles or the more ergonomic choices.

I think the spreadsheet is a great idea in theory, but unfortunately there's so much variability regarding these issues and lack of information that getting correct or objective information can be rather dubious. Take angle snapping for instance. The G400 has angle snapping, and doesn't, depending on which sensor/SROM is used. Added to this, I don't honestly know if all mice have angle snapping or not. Based off of what I currently know I'd say no, but that's a guess off of imperfect information.

Regarding the pointer errors, there was a problem when acceleration was enabled in versions previous Win7, where movement would cause the cursor to jitter or drift away from the users movements.
Administrator
sawedust
Profile Joined December 2010
United States506 Posts
Last Edited: 2012-04-11 22:18:35
April 11 2012 22:16 GMT
#1030
On April 12 2012 04:49 TheToast wrote:
Okay, time to get back to work on the purchasing guide. What I'd really like to do is create a full list of which mice have acceleration and/or angle-snapping/drift control. I'd also like to include that information under the full specs for each mouse in the section section. However, manufactures aren't exactly forthcoming with that information, so I thought a little crowd-sourcing might be in order

So below I've got a full list of all the mice I've got listed in the OP with categories for acceleration and drift-control. I know that there are a number of models for which these things have been revmoved by the manufactures from subsequent generations. In that case, I'm going to list them for what the current sold model has and just include a footnote about previous models.

So here's the list of every mouse from the OP, I'd appreciate if anyone has information they can post it so I can include it.

I'm still in the process of updating with the info I have, but let me know if there's any mistakes please


Mouse | Acceleration? | Angle-Snapping/Drift Control?|

Razer Abyssus no no
Razer DeathAdder no no
Razer Imperator
Razer Lachesis
Razer Naga
Razer Orochi
Razer Mamba
Razer Spectre
SteelSeries Kinzu yes
SteelSeries Kana yes
SteelSeries Ikari Laser yes
SteelSeries Sensei yes
SteelSeries XAI yes
Logitech G300
Logitech G400 no no
Logitech G500
Logitech G9x yes
Logitech G700
IntelliMouse Explorer 3.0 no no
Roccat Pyra
Roccat Kova
Roccat Kone
Gigabyte M8000X
Naos 5000 yes
R.A.T. 7
R.A.T. 9
CM Spawn no no
CM Inferno
CM Sentinel Z3RO-G
Tt Azurues mini
Tt Azurues
Tt Black Element
Zowie Mico
Zowie AM
Zowie EC1/EC 2


Added a few stuff in there for you. Information gathered from this thread: http://www.esreality.com/index.php?a=post&id=2024663
rops
Profile Joined May 2005
Sweden3 Posts
Last Edited: 2012-04-12 00:07:33
April 12 2012 00:06 GMT
#1031
On April 12 2012 06:33 Cyro wrote:
Show nested quote +
On April 12 2012 05:47 TheToast wrote:
On April 12 2012 05:43 Cyro wrote:
On April 12 2012 05:25 TheToast wrote:
On April 12 2012 05:20 rops wrote:
On April 12 2012 04:49 TheToast wrote:
On April 12 2012 02:51 rops wrote:
I had a old razer deathadder but the scroll button broke, so i bought the new one. When i installed it i noticed that it responded strange. I entered paint and drew some circles.. then it looked like this:

[image loading]

Anyhow. i disregarded this and bought a Steelseries sensei. it worked very fine until a couple of days ago when it all started again. now it is the same error with the responding. i have tried to change ports and drivers, nothing helped. now i dont know what to do anymore, i need help BADLY (((((


I'm not sure what you mean by "the error with the responding". Are you talking about the fact that the circles are going in a generally upper-right direction? That could be caused by a number of things including the mouse surface and what settings you've got in windows. Can you be more specific about exactly what the problem is?


They are always going downwards... if i make clockwise circles, they are ending up in the bottom right corner, and anti clockwise they are ending up bottom left. and if i make up-down moves the cursor is going down.. and same with left-right moves. i am using a cloth mat, but the thing is that it worked a couple of days and then it went to the same problem.
i feel it affect my moves when i play so i cant make proper moves.


Well I don't see how that would affect your gameplay, unless you are regularly moving your mouse around in a circle...

The Xai has built in acceleration, so it's hard to make any determinations about what the correct movement should be, given that it all depends on the rate at which you are moving the mouse. As for the death adder, what is your mouse sensitivity set to in Windows and in SC2? Also, did you mess with any sensitivity setting in the driver config other than DPI?



I can confirm this happens to me (and i noticed it previously) with 3500dpi deathadder on every hardware DPI setting and with/without onboard sensitivity changes. qck+, straight downwards glide whatever i do, it is unnoticable with frequent (or even infrequent) adjustment playing a game such as sc2, but several Osu beatmaps have me not lifting the mouse for minutes at a time, which means i have to gradually glide 20-30cm upwards, and it leaves no room then to maneuver when i have to move the mouse cursor upwards.


It is fine for FPS, where you can anticipate the very slight downwards drag and compensate for it, as it seems to be very linear and predictable.


I dont seem to get any left/right drag at all, it is always directly downwards, and i can reproduce it to move down the entire height of qck+ (40cm vertical) in as little as ~5 seconds without actuly moving the cursor up or down on screen.


Hmm... I remember reading somewhere that this was actually a glitch with Window's mouse engine. Am I crazy or has anyone else heard this too?



Didnt hear this before. I am using 6/11 with accel disabled and also one of the registry fixes that was reccomended to me, not sure which

how did you fix it? i really cant play with it on, ive tried every reg fix etc and i use the 6/11 sens etc.
the funny thing is that it worked and suddenly it just went back to the buggy moves
magicmUnky
Profile Joined June 2011
Australia280 Posts
Last Edited: 2012-04-12 00:20:55
April 12 2012 00:18 GMT
#1032
Hey guys I'm having great difficulty with a new mouse that a bought, the Cyborg RAT 7:

I'm getting really bad jitters and generally, very poor pointer accuracy, regardless of the fiddling and settings and drivers that i use... my intellimouse makes this thing look like a child with a crayon.

Which mice out there have perfect accuracy and still have great ergonomics and acceleration???

www.users.on.net/salkeld/mouse/mousetrack_cat7.jpg
This picture is the CAT 7

www.users.on.net/salkeld/mouse/mousetrack_intellimouse.jpg
And here's my 3000 year old optical intellimouse, whose right click is now failed.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
April 12 2012 00:25 GMT
#1033
On April 12 2012 09:18 magicmUnky wrote:
Hey guys I'm having great difficulty with a new mouse that a bought, the Cyborg RAT 7:

I'm getting really bad jitters and generally, very poor pointer accuracy, regardless of the fiddling and settings and drivers that i use... my intellimouse makes this thing look like a child with a crayon.

Which mice out there have perfect accuracy and still have great ergonomics and acceleration???

www.users.on.net/salkeld/mouse/mousetrack_cat7.jpg
This picture is the CAT 7

www.users.on.net/salkeld/mouse/mousetrack_intellimouse.jpg
And here's my 3000 year old optical intellimouse, whose right click is now failed.


The RAT7 is good, but bitchy. I've had all kinds of "fun" with mine due to surface related issues. The biggest problem, though, is the build quality on the side buttons. If you use them a lot (like for crouch in shooters, or vent PTT) they'll fall off.

However, it's the most comfortable mouse I've ever used. QXC mass mouse pad fixed my tracking issues.
Zariel
Profile Blog Joined December 2010
Australia1308 Posts
April 12 2012 04:29 GMT
#1034
I use a CoolerMaster Inferno, but I received their prototype version at a focus group they invited me into to review their new products they were releasing and asked for opinions on what to add/change.

It's a good mouse, can't complain because it was free and is a prototype, but I've had it for nearly 2 years and still running well.
sup
IPS.Blue
Profile Joined January 2004
Germany309 Posts
April 12 2012 08:33 GMT
#1035
On April 12 2012 05:47 TheToast wrote:
Show nested quote +
On April 12 2012 05:43 Cyro wrote:
On April 12 2012 05:25 TheToast wrote:
On April 12 2012 05:20 rops wrote:
On April 12 2012 04:49 TheToast wrote:
On April 12 2012 02:51 rops wrote:
I had a old razer deathadder but the scroll button broke, so i bought the new one. When i installed it i noticed that it responded strange. I entered paint and drew some circles.. then it looked like this:

[image loading]

Anyhow. i disregarded this and bought a Steelseries sensei. it worked very fine until a couple of days ago when it all started again. now it is the same error with the responding. i have tried to change ports and drivers, nothing helped. now i dont know what to do anymore, i need help BADLY (((((


I'm not sure what you mean by "the error with the responding". Are you talking about the fact that the circles are going in a generally upper-right direction? That could be caused by a number of things including the mouse surface and what settings you've got in windows. Can you be more specific about exactly what the problem is?


They are always going downwards... if i make clockwise circles, they are ending up in the bottom right corner, and anti clockwise they are ending up bottom left. and if i make up-down moves the cursor is going down.. and same with left-right moves. i am using a cloth mat, but the thing is that it worked a couple of days and then it went to the same problem.
i feel it affect my moves when i play so i cant make proper moves.


Well I don't see how that would affect your gameplay, unless you are regularly moving your mouse around in a circle...

The Xai has built in acceleration, so it's hard to make any determinations about what the correct movement should be, given that it all depends on the rate at which you are moving the mouse. As for the death adder, what is your mouse sensitivity set to in Windows and in SC2? Also, did you mess with any sensitivity setting in the driver config other than DPI?



I can confirm this happens to me (and i noticed it previously) with 3500dpi deathadder on every hardware DPI setting and with/without onboard sensitivity changes. qck+, straight downwards glide whatever i do, it is unnoticable with frequent (or even infrequent) adjustment playing a game such as sc2, but several Osu beatmaps have me not lifting the mouse for minutes at a time, which means i have to gradually glide 20-30cm upwards, and it leaves no room then to maneuver when i have to move the mouse cursor upwards.


It is fine for FPS, where you can anticipate the very slight downwards drag and compensate for it, as it seems to be very linear and predictable.


I dont seem to get any left/right drag at all, it is always directly downwards, and i can reproduce it to move down the entire height of qck+ (40cm vertical) in as little as ~5 seconds without actuly moving the cursor up or down on screen.


Hmm... I remember reading somewhere that this was actually a glitch with Window's mouse engine. Am I crazy or has anyone else heard this too?

You're not crazy! Medrea explained this bug some pages ago in this thread. I think it appears in older versions of Windows.
Coledash
Profile Joined April 2011
Finland23 Posts
Last Edited: 2012-04-12 09:22:00
April 12 2012 09:11 GMT
#1036
Hello, I would like to get some help. Im planning to buy new mouse, pad n keyboard. Thanks in advance!

1. What's your grip style?
Claw
2. What's your sensitivity?
Im not 100% sure, I have used 1200dpi mouse with 6/11 no acceleration and 51% SC2 sensitivity and I like it.
3. What's your maximum budget?
I want the best, but I dont want to pay double price for 5% more performance.
4. Do you want additional buttons?
I prefer no extra buttons, but Im willing to adapt.
5. What games do you play?
Starcraft 2
6. Do you mind angle snapping?
Im not sure, I think I havent experienced it before. If its harmful to playing SC2 then I dont want it.
7. Other relevant information:
I have used and loved Logitech RX 250 mouses for years, but I want to try something new. MX518 was way too big for me and Ive heard much bad stuff about Razer products falling apart really quickly, anything else Im willing to try.

I was planning to buy Steelseries 6Gv2 keyboard, Sensei or Kinzu mouse and 4HD mousepad. Im not sure about Sensei and Kinzu after reading they have built in acceleration.
Chocobo
Profile Joined November 2006
United States1108 Posts
April 12 2012 10:30 GMT
#1037
I have a seriously old Logitech MX500. I just ran into some technical issues with it, I could use some technical expertise to find out if it's just plain broken, or what.

For the past couple days, moving the pointer would often produce the same result as if I had unplugged my mouse from the USB port and instantly reconnected it. Same "USB device disconnected" sound, pointer stops moving, then it wakes up 1 second later. It began to do this quite often.

The problem is not my PC, other mice work fine. It's not the USB ports. I assumed it had to be the mouse, but curiously it seems to work fine on other PCs- haven't tested it extensively though.

Is this a common sign of "mouse too old, time to get a new one"? Or is it something else?

Two hours ago I reconnected the MX500 for one last try before junking it and buying a G400... sure enough, the issue continued. Then I got distracted by something, and went back to using the mouse.. and it's been behaving perfectly for 12 hours now. This has all the signs of "you didn't plug it in all the way" but that simply isn't it.

Any info would be appreciated.
ItsPondo
Profile Joined April 2012
9 Posts
April 12 2012 11:44 GMT
#1038
ive got the tt-esprts azurues its amazing and is one of the cheapest quality mouses : definitely recommended!
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2012-04-12 12:27:30
April 12 2012 11:54 GMT
#1039
The question to angle snapping or drift control isn't a yes or no answer. Every mice has it to a degree to filter out noise data, and movements that dont make sense in the physical world. Its a question of whether or not the firmware or sensor is actively trying to predict the future as opposed to just doing its job. You can have very basic prediction to even out imperfections in the pad or surface. Advanced prediction to try and smooth out movements a human cannot purposely make. And very advanced prediction that tries to read your mind.

Obviously for gamers the last is undesirable, this is what usually people talk about when they talk about angle snapping. The second one is debatable. The first one is necessary to have a functional mouse. Its adjustable so sometimes quantifying it can be difficult. Every mouse has a different feel.
twitch.tv/medrea
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
April 12 2012 13:10 GMT
#1040
On April 12 2012 20:54 Medrea wrote:
The question to angle snapping or drift control isn't a yes or no answer. Every mice has it to a degree to filter out noise data, and movements that dont make sense in the physical world. Its a question of whether or not the firmware or sensor is actively trying to predict the future as opposed to just doing its job. You can have very basic prediction to even out imperfections in the pad or surface. Advanced prediction to try and smooth out movements a human cannot purposely make. And very advanced prediction that tries to read your mind.

Obviously for gamers the last is undesirable, this is what usually people talk about when they talk about angle snapping. The second one is debatable. The first one is necessary to have a functional mouse. Its adjustable so sometimes quantifying it can be difficult. Every mouse has a different feel.
Maybe the question is not %100 as we don't actually know if all mice have AS or not, but based on what I know, I'm inclined to believe that not all mice have angle snapping.

Regardless of this consideration however, your conception of prediction is incorrect as prediction == angle snapping (e.g. the path correction feature included in mice). Let me explain. The confusion over this terminology is that when you say prediction (as a filter of garbage data or erroneous movement) I think you are actually talking in part about the jitter tolerance of the mouse which is entirely different. And when you talk about Prediction trying to guess or "predict" the users movements, this is incongruous to how path correction actually works. Angle Snapping/Drift Control/Prediciton is simple really, it takes movement data within a certain deviation threshold and snaps them to the closest axis.
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