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Updated:
First Post!
Colossus now deals freaking 45 attack!! It finally earned its price and are worth building.
http://starcraft.wikia.com/wiki/Colossus
That means it can kill groups of unupgraded drones, probes, marines, lings and much more in just one shot. Also if you have more then one colossus you can pretty much kill most of the meele units before they even reach the colossi, not to mention that most of the time you will have some kinds of meatshields such as zealots in from of the colossi. thus a fully upgraded colossus (range, armor, attack) with proper support will really be a beast on the battlefield.
Here is a comparison between the Colossus and the Reaver (note that is just my personal analysis, feel free to point out anything I forgot ).
Price: Colossus wins over Reaver
Colossus wins because althought it cost 100 minerals and gas more then the reaver, it doesn't need to recharge its attack with additional recources. The fact that you harvest gas more rapidly in Starcraft 2 also kind of nullify the 100 additional gas you pay for the colossus.
Attack power: Reaver wins over Colossus
The reaver wins because as we know it has a ridiculous 100 normal attack per scarab shot compared to the Colossus' 45 per laser sweep, thus the reaver got the slight edge over the colossus. Although an upgraded reaver will deal the even more ridiculous 125 attack per scarab shot so the reaver definitely wins.
Attack Range: Draw between the Reaver and the Colossus
A reaver (range 8) outranged an unupgraded colossus(range 6) by 2. However a range upgraded colossus (range 9) outranged a reaver (range 8) by 1.
Durability: Colossus wins over the Reaver
The reaver is always the target of your opponent due to its high price, slow speed, and argurably low hitpoints. While the colossus is much more durable with its cliff climbing ability, medium speed, inherited 1 armor, and high hitpoints (150 shields and 200 hitpoints). In the original Starcraft reavers are often used with Shuttles to increase its speed and I believe that a Colossus/Warp Prism combo will be as scary as hell. Check out the Sonkie vs Yellow video were Yellow uses the Colossus as a reaver(the Colossus still have 18 attack at that time).(thanks to Mr.E by pointing this out)
This is the match that Yellow uses the colossus/warp prism like a reaver/shuttle (add &fmt=18 at the end of the url for HQ)
[url=http://www.youtube.com/watch?v=7zL-ZEHcnek&feature=related]http://www.youtube.com/watch?v=7zL-ZEHcnek&feature=related[/url]
Looks like the Colossus had the slight edge over the Reaver imo due to its cliff climbing abilities, attack power, and durability. Maybe there will be Colossus/Phoenix strat similar to the Reaver/Sair combo in BW. We can only be sure when the beta comes out
Poll: Vote: Which one do you prefer, Reaver or Colossus? (Vote): Reaver (Vote): Colossus
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The way the reaver works is just more fun.
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no one is going to vote colossus until they have time to use it and become attached to it
i love that little worm tank
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Reaver - just too oldschool to give it up
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Well, I think you forgot to put the cuteness factor. :D Easy win for reaver
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Dammit I voted colossus but meant to vote reaver.
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Nada loves Reavers keep em in
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its not just the reaver its the reaver + shuttle that makes the robotic slug such a fun unit, it's no contest the reaver will always be more awesome than the colossus no matter what:-D
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Blizzard should fuse the two together for one ultimate killing machine!
I like the Reaver though~
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The reaver is waaay better. More fun, better to spectate, completely more interesting.
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Colossus. I, for one, welcome our new robot overlord. (Only its not an overlord XD)
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and it still attacks in the same wide pattern? god, it's going to tear through worker lines.
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United States20661 Posts
New colossus is actually pretty solid.
Lack of randomness factor + reebohreebohreeboh means the old unit is still preferred from a spectator point of view, though.
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I just feel like one requires more micro and skill and the other is "A move, right click back to cliff, A move"
I'm sure we'll see some cool things with this unit, but not like the reaver. That's just my feeling
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The Colossus is shaping up to be a pretty nasty unit those weak Protoss can use against the Swarm... someone should do something about this!
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In the first battle report the second the colossus was in range of the marauders they were vaporized after only getting off 1 or 2 shots. I didn't see it being any more durable than a reaver in SC1 if you assume that marauder dmg is similar to that of SC1 dragoon damage.
Seeing the reaver removed and replaced with a skilless unit is disappointing. One gripe most people have with toss is that they are 1a2a3a-easy, but units like HT, arbiter, and of course reavers change that. The colossus looks like a brainless A-move unit that can escape easily by going up and down cliffs and replaces one of the more technical units.
Despite being a terribly design choice (imo), i think it will be very powerful in the right hands.
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......I miss the reaver and corsair!! ....it hurts
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On April 18 2009 05:18 MoNSteR_K4iSeR wrote:
Price: Colossus wins over Reaver
Colossus wins because althought it cost 100 minerals and gas more then the reaver, it doesn't need to recharge its attach with additional recources . The fact that you harvest gas more rapidly in Starcraft 2 also kind of nullify the 100 additional gas you pay for the colossus.
This is an extremely negligible factor. The Colossus is definitely much more expensive. You do need to account for the shuttle cost (and subsequently greater micro possibilities and mobility) the reaver requires though.
Also Colossus doesn't have this :http://www.youtube.com/watch?v=msSvZPZXwJU
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Whoever likes the colossus more has questionable judgment.
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