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Colossus attack buffed! - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 All
never_Nal
Profile Blog Joined March 2008
Costa Rica676 Posts
May 19 2009 01:18 GMT
#121
On April 18 2009 05:27 ZeroCartin wrote:
Well, I think you forgot to put the cuteness factor. :D Easy win for reaver


OMG GAY!
gg Reav
Be kind whenever possible. It is always possible.
pzea469
Profile Blog Joined September 2008
United States1520 Posts
May 19 2009 04:01 GMT
#122
reaver wins but i think they are very different units and that there's room for both
Kill the Deathball
DarkYoDA
Profile Blog Joined September 2005
United States1347 Posts
May 19 2009 07:42 GMT
#123
Imagine a colossus that fires scarabs continuously the way it fires lasers...
It's a comedy to claim thy superiority when it's anothers' inferiority which elevated thy mediocrity
-orb-
Profile Blog Joined September 2007
United States5770 Posts
May 19 2009 08:21 GMT
#124
Blizz updates seem to come once a week at best and they're always tiny balance updates like this.

Seriously beta is way overdo this is bullshit.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
lololol
Profile Joined February 2006
5198 Posts
Last Edited: 2009-05-19 21:29:56
May 19 2009 21:29 GMT
#125
On May 12 2009 03:53 R3condite wrote:
IMHO the colossus seemed to miss... ALOT when attacking.. wat's the point of having spread dmg if it always chooses the worst direction to shoot it in?


The damage is instant, so he can't miss, but it had 16 damage per hit in that video.
I'll call Nada.
ManWithCheese
Profile Joined July 2007
Canada246 Posts
May 19 2009 22:14 GMT
#126
On May 12 2009 03:53 R3condite wrote:
IMHO the colossus seemed to miss... ALOT when attacking.. wat's the point of having spread dmg if it always chooses the worst direction to shoot it in?


Thats the point, this brings up alot of potential micro and is further increased by the very few terrain restrictions that the colossus has.
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
May 19 2009 23:22 GMT
#127
On May 20 2009 06:29 lololol wrote:
Show nested quote +
On May 12 2009 03:53 R3condite wrote:
IMHO the colossus seemed to miss... ALOT when attacking.. wat's the point of having spread dmg if it always chooses the worst direction to shoot it in?


The damage is instant, so he can't miss, but it had 16 damage per hit in that video.

On May 20 2009 07:14 ManWithCheese wrote:
Show nested quote +
On May 12 2009 03:53 R3condite wrote:
IMHO the colossus seemed to miss... ALOT when attacking.. wat's the point of having spread dmg if it always chooses the worst direction to shoot it in?


Thats the point, this brings up alot of potential micro and is further increased by the very few terrain restrictions that the colossus has.

Lol fail?
Aphelion
Profile Blog Joined December 2005
United States2720 Posts
May 23 2009 00:44 GMT
#128
On May 11 2009 18:28 DeCoup wrote:
To me it looks like their trying to avoid allowing one lone unit to be so devastating in sc2. The reaver, arbiter (through recall), queen (instant kill high tier units with broodling) etc. Even their 'hero' units (mothership, queen) are defensive in nature to stop them from being so deadly.

I don't think the colossus should be compared to the reaver, because its not similar enough. It's not a replacement. It's a different unit filling a different role, and the reaver happened to be removed.


Dead give away that someone never knew BW.
But Garimto was always more than just a Protoss...
SoulMarine
Profile Blog Joined January 2009
United States586 Posts
May 23 2009 02:02 GMT
#129
On May 23 2009 09:44 Aphelion wrote:
Show nested quote +
On May 11 2009 18:28 DeCoup wrote:
To me it looks like their trying to avoid allowing one lone unit to be so devastating in sc2. The reaver, arbiter (through recall), queen (instant kill high tier units with broodling) etc. Even their 'hero' units (mothership, queen) are defensive in nature to stop them from being so deadly.

I don't think the colossus should be compared to the reaver, because its not similar enough. It's not a replacement. It's a different unit filling a different role, and the reaver happened to be removed.


Dead give away that someone never knew BW.




Ouch.

But lol thats such a noobiness statement
베이비 폭스 WeMade 파이팅! ~ WeMade 팬 ~ BaBy 팬 ~ щ(゚Д゚щ) Gee Gee Gee Gee BaBy BaBy BaBy ♫♫
Lovin
Profile Joined May 2009
Denmark812 Posts
June 03 2009 19:07 GMT
#130
Honestly what I am going to miss the most is the HUGE amount of blood coming from dead dragoons, instead of the stalkers.. Little bit off topic, but they did mention Dragoon/Stalker earlier.
AKA SuddenSalad
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