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Active: 1575 users

Karma, Domino Effect, and how it relates to SC2.

Forum Index > SC2 General
Post a Reply
CicadaSC
Profile Joined January 2018
United States1845 Posts
Last Edited: 2025-05-28 22:15:08
May 28 2025 22:06 GMT
#1
Harnessing Positive Karma & Domino Triggers
hello everyone i have an outline for karma and dominoes that i would like to share so your chakras are in alignment when playing this game. this is a rough draft and by no means definitive and additions, edits, dispuites are welcome and expected.

first thing i want u to do is Set UP good triggers early...

Scout with first overlord, reaper, or probe. Gain intel on T1 production structure timing and followup.If there is a watch tower on the map, send ur worker there and keep it there. If there isn't, just bring it home and use a unit to check on followup. Are they going 3 expands? Heavy tech? Aggression? Adjust from there. Secure map vision that translates into safer expansions for yourself.

Avoid bad triggers

Keep an eye on supply cap. Build your next Pylon/Overlord/Supplydepott 2-3 supply before hitting cap at least (for early game).
Mid game Pre-position units before an engagement so that a single AOE (e.g., Fungal Growth, storm, collosus, emp etc) won’t wipe your clumped army. Exploit domino weaknesses by Identifyng critical structures: Forge, Evolution Chamber, engi bay. A well-timed snipe denies key upgrades or tech paths and cascades into weaker units later on. So what I would suggest is if u scout a engi bay, do a fake attack at the third then drop on the engi bay and deny their upgrade. dont push too far at the third base and try and retreat with those units then u can hit a big timing with superior upgrades in a few minutes
Focus fire on support units (Medivacs, High Templar, Queens, Infestors etc etc). Removing them early amplifies the effect of your next strike. Recover from bad karma quickly If you lose units in an engagement, reposition to a new choke point to “reset” the situation. For instance, lost a lot at opponents third? Reset to your natural or third ramp/choke. this will recover your positive karma.Rebuild scouting overseers or observers immediately after losing them. a small investment that prevents further bad surprises.

Typical Domino Chains
Early Oracle Harassment into Economy Slowdown onto Tech Delay into Army Weakness

An Oracle that u werent prepared for kills 10-12 Probes. Your mineral count dips, delaying your expand or gateways or your tech, which means fewer stuff later on.
next i suggesting you adapt your mental model with
Timing your first Disruptor drop right when the Terran move out usually mid way on to map u need prism for this and u try and focus tanks believe it or not not clumped bio ball. 2 disrupters can 1 volley them, this is the anchor of the push then u pick up in warp prism, and by the time they get to ur base ur shots are back up.

anyway those are my thoughts on karma i been studying that recently and i wanted to interlope my learnings with SC2 f anyone else knows how cosmic ordinance interacts with sc2 feel free to share your thoughts below. bumps also appreciated for this thread to spread karmic insight.
Remember that we all come from a place of passion!!
WombaT
Profile Blog Joined May 2010
Northern Ireland26223 Posts
May 30 2025 22:01 GMT
#2
I think there’s some solid advice here, I’m just not sure that cosmic ordinance and karma play much of a factor, although maybe I’m picking you up wrong

In terms of game flow, snowballing, avoiding tilt and adjusting if your initial plan goes off, some solid general principles there.

One thing I think is super underrated and really not talked about enough is what I’ll crudely call ‘playing behind from ahead’.

By this I mean, don’t relax if you get a lead, or are evenly balanced. Play like you do when you’re behind.

It’s almost the yin to the ‘don’t tilt with a setback’, but I definitely found this an issue with my play.

Relative to my level, I’d play like a god in (mostly) hopeless causes. Almost all of not just my fondest SC2 memories, but games I played best in were either comeback wins, or almost getting one. That ‘oh shit I’m behind, another major or even minor mistake and I’m dead’ would speed me up, I’d micro and macro better.

If I could have played as well in games I had leads in, or even situations, you’re probably talking a couple of hundred MMR.

I think it’s perfectly natural, especially in such a demanding game to inadvertently relax or lose a bit of focus when say, it’s your oracle getting the 12 kills.

But you will lose games in this cutthroat hobby if you do that.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
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