• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:37
CET 08:37
KST 16:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)8Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Starcraft 2 Zerg Coach
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/ I would like to say something about StarCraft BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Mechabellum Beyond All Reason Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2546 users

SC2 5.0.14 PTR patch notes - (Balance, Oct 21, 2024) - Pag…

Forum Index > SC2 General
284 CommentsPost a Reply
Prev 1 2 3 4 5 13 14 15 Next All
sidasf
Profile Joined February 2023
94 Posts
Last Edited: 2024-10-21 19:44:20
October 21 2024 19:42 GMT
#21
I want UltraLove in the map pool or I quit sc2! its beautiful

Interesting patch. Not a fan of hydra ability or battery overcharge removal though.
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
October 21 2024 20:07 GMT
#22
I don't really follow or play SC2 at this point so my opinion and analysis admittedly mean diddly squat but this patch...confuses me.

For one stated intentions are to reduce camping and big blow out effects (which I find to be noble goals). However execution is questionable. Between buffing salvage, sensor towers, spines, spores and brood lords, I question if camping is truly discouraged. As far as big blow outs go, the blue flame buff is...terrifying, and rebuffing disruptors is odd to me.

This brings me to my 2nd point of confusion. I may be incorrect here but not only is Protoss in a weak spot (at least at the pro scene) but is hyperfocused on the disruptor, a unit who's explosivity (figuratively and literally) determines games. Much like the warp gate nerf when LotV launched...I feel like Protoss needs to adjusted significantly such that they have buffed tools and a nerfed disruptor?

Honestly I read overall as more nerfs than buffs to Toss with it's biggest buff being the Queen nerf which I find perplexing.

Cool to see this many changes (and new spells) but overall I'm confused. Can anyone explain where I'm going wrong here?
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Ciaus237
Profile Joined July 2015
South Africa286 Posts
October 21 2024 20:10 GMT
#23
My overall impression of these changes is that I just... don't really get the idea? Like what vision of the game do these actually help achieve? I can pick out individual changes that I think might be good, but not sure what the overall picture is.

Also hydra stim is silly, it does not fit the unit at all and feels rather clunky.
The time that we kill keeps us alive
geokilla
Profile Joined May 2011
Canada8244 Posts
Last Edited: 2024-10-21 20:19:22
October 21 2024 20:18 GMT
#24
Balance Council is all over the place as usual.... Some of these changes make sense, like the Hellion change considering Blue Flame Hellion takes a while to hit. But some of the other changes, like Stimmed Hydralisks, not so much.
Vindicare605
Profile Blog Joined August 2011
United States16117 Posts
Last Edited: 2024-10-21 20:40:05
October 21 2024 20:39 GMT
#25
I like some of these changes like the changes to Salvage, the nerf to Queens (I'll always celebrate Queen nerfs) and the removal of Battery Overcharge.

But the sum total of the unit changes just add up to a whole lot of nothing IMO. Except Hydralisks got the biggest buff in here, and I can't understand why. Why do Hydralisks need yet another buff? Where is the fucking data that is suggesting that Zerg needs Hydralisks to have Stimpacks?

This looks like the Cyclone changes to me. No one asked for it, Zerg definitely doesn't need it, and it will absolutely cause a ruckus in the meta for no discernable reason than some dev thinks it's "cool."
aka: KTVindicare the Geeky Bartender
luxon
Profile Joined August 2012
United States114 Posts
October 21 2024 20:40 GMT
#26
tempest are already trash vs BCs because of their turning and movement speed and now they decreased the range. jesus christ.
kajtarp
Profile Joined April 2011
Hungary485 Posts
October 21 2024 20:42 GMT
#27
When i saw balance patch i was hoping for a ghost nerf.
Why so serious?
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
October 21 2024 20:51 GMT
#28
This doesnt look like itll make Protoss good and thus I can't say Im particularly interested.

Also a lot of weird buffs to things that make for turtle-y games here, despite the stated intentions to reduce that lol.
Incremental change is the Democrat version of Trickle Down economics.
geokilla
Profile Joined May 2011
Canada8244 Posts
October 21 2024 21:30 GMT
#29
Reddit is saying Protoss got nerfed again. Now that I think about it, I'm inclined to agree. Zerg cabal doing Zerg cabal things.
Hider
Profile Blog Joined May 2010
Denmark9419 Posts
October 21 2024 21:41 GMT
#30
Please just buff Immortal and Colossus movement speed. These units are too slow to do what protoss players want to do (moving around the map aggressively).
Athenau
Profile Joined March 2015
570 Posts
Last Edited: 2024-10-21 21:48:31
October 21 2024 21:46 GMT
#31
Protoss is absolutely nerfed, especially against Z. A 32% reduction in disruptor damage no where close to a fair tradeoff for unnerfing the radius, and now Hydras (the main high-value ground unit that still get one shot with the new damage) can easily just dash away.

Also hilarious that they consider the cyclone change a success, since the the only thing they succeeded at was making the unit irrelevant.
BronzeKnee
Profile Joined March 2011
United States5219 Posts
October 21 2024 21:46 GMT
#32
The first goal is to nerf defensive and camping playstyles for all races, both related to early and late game on the higher levels of play. We will target specific units, buildings and abilities suited for camping, to promote more active gameplay across all stages of the game.


Good timing, I had just found the professional way to say "I do you so"...

We identified this as a strong possibility early on release of HOTS. Too bad it took so long and this doesn't address the core issues.

But bring back Blue Flame Hellion Wars baby!





Drahkn
Profile Joined June 2021
194 Posts
October 21 2024 22:04 GMT
#33
I will call it right now , this patch will be a disaster
followZeRoX
Profile Joined March 2011
Serbia1451 Posts
October 21 2024 22:04 GMT
#34
3 things stolen from SG
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
October 21 2024 22:05 GMT
#35
I like the idea behind a lot of these changes, but am slightly worried about how they'll actually play out.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
WombaT
Profile Blog Joined May 2010
Northern Ireland26225 Posts
October 21 2024 22:10 GMT
#36
On October 22 2024 07:04 followZeRoX wrote:
3 things stolen from SG

What did they steal?

It feels about equivalent to the United Kingdom complaining about a few artifacts of theirs being in foreign museums
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
October 21 2024 22:20 GMT
#37
good changes overall,

but i think queen should cost 250 the unit itself it way too good for his price.
How may help u?
M3t4PhYzX
Profile Joined March 2019
Poland4228 Posts
October 21 2024 22:24 GMT
#38
What a mess.
odi profanum vulgus et arceo
JimmyJRaynor
Profile Blog Joined April 2010
Canada17181 Posts
Last Edited: 2024-10-21 22:52:05
October 21 2024 22:50 GMT
#39
i was probably going to win the ESL this year if they didn't make these changes.

seriously, these changes are interesting. i think its great that the balance council takes into account several levels of play. the balance council should be getting paid. C'mon M$ give these guys some money. If the Balance Council started a funding drive I'd donate. Furthermore, I do not look at it as a "charitable donation". I am getting a quality game play experience in return.

So far, the Balance Council has been solid.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
Last Edited: 2024-10-21 23:12:48
October 21 2024 23:04 GMT
#40
On October 22 2024 05:07 Cricketer12 wrote:
I don't really follow or play SC2 at this point so my opinion and analysis admittedly mean diddly squat but this patch...confuses me.

For one stated intentions are to reduce camping and big blow out effects (which I find to be noble goals). However execution is questionable. Between buffing salvage, sensor towers, spines, spores and brood lords, I question if camping is truly discouraged. As far as big blow outs go, the blue flame buff is...terrifying, and rebuffing disruptors is odd to me.

This brings me to my 2nd point of confusion. I may be incorrect here but not only is Protoss in a weak spot (at least at the pro scene) but is hyperfocused on the disruptor, a unit who's explosivity (figuratively and literally) determines games. Much like the warp gate nerf when LotV launched...I feel like Protoss needs to adjusted significantly such that they have buffed tools and a nerfed disruptor?

Honestly I read overall as more nerfs than buffs to Toss with it's biggest buff being the Queen nerf which I find perplexing.

Cool to see this many changes (and new spells) but overall I'm confused. Can anyone explain where I'm going wrong here?


The disruptor isn't nearly as central for protoss as it use to be outside of pvp, I couldn't really tell you why honestly, one of the previous patch change. Protoss does well in lower level GM (and they seem to imply it's too strong/frustating in lower leagues), but yeah overall it read like a fairly big nerf to toss, at least until the late game.
Writerhttp://i.imgur.com/9p6ufcB.jpg
Prev 1 2 3 4 5 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
20:00
Swiss - Round 1
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft637
StarCraft: Brood War
Larva 371
Zeus 366
Shuttle 116
Sexy 40
Sharp 37
Mind 30
Sacsri 27
Noble 23
Bale 13
BeSt 3
Dota 2
NeuroSwarm359
League of Legends
JimRising 769
Counter-Strike
summit1g8366
m0e_tv516
Super Smash Bros
Mew2King74
Other Games
Sick130
ViBE20
Liquid`Ken11
Organizations
Other Games
gamesdonequick47639
StarCraft: Brood War
UltimateBattle 126
Other Games
BasetradeTV44
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH163
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift7026
• Scarra1911
• Lourlo1087
• Stunt553
Upcoming Events
WardiTV Invitational
5h 23m
ByuN vs Percival
Percival vs Rogue
Percival vs Classic
ByuN vs Classic
ByuN vs Rogue
Classic vs Rogue
IPSL
12h 23m
DragOn vs Sziky
Replay Cast
1d 1h
Wardi Open
1d 4h
Monday Night Weeklies
1d 9h
WardiTV Invitational
2 days
WardiTV Invitational
3 days
The PondCast
4 days
All Star Teams
5 days
INnoVation vs soO
sOs vs Scarlett
uThermal 2v2 Circuit
6 days
[ Show More ]
All Star Teams
6 days
MMA vs DongRaeGu
Rogue vs Oliveira
Liquipedia Results

Completed

Proleague 2026-01-10
Big Gabe Cup #3
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
OSC Championship Season 13
Underdog Cup #3
NA Kuram Kup
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.