• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:19
CET 04:19
KST 12:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy6ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises0Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool42Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2) Weekly Cups (March 16-22): herO doubles, Cure surprises Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
ASL21 General Discussion Soulkey's decision to leave C9 BGH Auto Balance -> http://bghmmr.eu/ JaeDong's form before ASL [ASL21] Ro24 Preview Pt1: New Chaos
Tourneys
[ASL21] Ro24 Group A ASL Season 21 LIVESTREAM with English Commentary [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
U4GM Tips Counter Enemy Gadgets Fast in Black Ops rsvsr How to Keep Reward Chains Rolling in Monopol u4gm What to Do First in MLB The Show 26 Spring
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3033 users

SC2 5.0.14 PTR patch notes - (Balance, Oct 21, 2024) - Pag…

Forum Index > SC2 General
284 CommentsPost a Reply
Prev 1 2 3 4 5 13 14 15 Next All
sidasf
Profile Joined February 2023
94 Posts
Last Edited: 2024-10-21 19:44:20
October 21 2024 19:42 GMT
#21
I want UltraLove in the map pool or I quit sc2! its beautiful

Interesting patch. Not a fan of hydra ability or battery overcharge removal though.
Cricketer12
Profile Blog Joined May 2012
United States13992 Posts
October 21 2024 20:07 GMT
#22
I don't really follow or play SC2 at this point so my opinion and analysis admittedly mean diddly squat but this patch...confuses me.

For one stated intentions are to reduce camping and big blow out effects (which I find to be noble goals). However execution is questionable. Between buffing salvage, sensor towers, spines, spores and brood lords, I question if camping is truly discouraged. As far as big blow outs go, the blue flame buff is...terrifying, and rebuffing disruptors is odd to me.

This brings me to my 2nd point of confusion. I may be incorrect here but not only is Protoss in a weak spot (at least at the pro scene) but is hyperfocused on the disruptor, a unit who's explosivity (figuratively and literally) determines games. Much like the warp gate nerf when LotV launched...I feel like Protoss needs to adjusted significantly such that they have buffed tools and a nerfed disruptor?

Honestly I read overall as more nerfs than buffs to Toss with it's biggest buff being the Queen nerf which I find perplexing.

Cool to see this many changes (and new spells) but overall I'm confused. Can anyone explain where I'm going wrong here?
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Ciaus237
Profile Joined July 2015
South Africa287 Posts
October 21 2024 20:10 GMT
#23
My overall impression of these changes is that I just... don't really get the idea? Like what vision of the game do these actually help achieve? I can pick out individual changes that I think might be good, but not sure what the overall picture is.

Also hydra stim is silly, it does not fit the unit at all and feels rather clunky.
The time that we kill keeps us alive
geokilla
Profile Joined May 2011
Canada8245 Posts
Last Edited: 2024-10-21 20:19:22
October 21 2024 20:18 GMT
#24
Balance Council is all over the place as usual.... Some of these changes make sense, like the Hellion change considering Blue Flame Hellion takes a while to hit. But some of the other changes, like Stimmed Hydralisks, not so much.
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
Last Edited: 2024-10-21 20:40:05
October 21 2024 20:39 GMT
#25
I like some of these changes like the changes to Salvage, the nerf to Queens (I'll always celebrate Queen nerfs) and the removal of Battery Overcharge.

But the sum total of the unit changes just add up to a whole lot of nothing IMO. Except Hydralisks got the biggest buff in here, and I can't understand why. Why do Hydralisks need yet another buff? Where is the fucking data that is suggesting that Zerg needs Hydralisks to have Stimpacks?

This looks like the Cyclone changes to me. No one asked for it, Zerg definitely doesn't need it, and it will absolutely cause a ruckus in the meta for no discernable reason than some dev thinks it's "cool."
aka: KTVindicare the Geeky Bartender
luxon
Profile Joined August 2012
United States117 Posts
October 21 2024 20:40 GMT
#26
tempest are already trash vs BCs because of their turning and movement speed and now they decreased the range. jesus christ.
kajtarp
Profile Joined April 2011
Hungary487 Posts
October 21 2024 20:42 GMT
#27
When i saw balance patch i was hoping for a ghost nerf.
Why so serious?
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
October 21 2024 20:51 GMT
#28
This doesnt look like itll make Protoss good and thus I can't say Im particularly interested.

Also a lot of weird buffs to things that make for turtle-y games here, despite the stated intentions to reduce that lol.
Incremental change is the Democrat version of Trickle Down economics.
geokilla
Profile Joined May 2011
Canada8245 Posts
October 21 2024 21:30 GMT
#29
Reddit is saying Protoss got nerfed again. Now that I think about it, I'm inclined to agree. Zerg cabal doing Zerg cabal things.
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
October 21 2024 21:41 GMT
#30
Please just buff Immortal and Colossus movement speed. These units are too slow to do what protoss players want to do (moving around the map aggressively).
Athenau
Profile Joined March 2015
571 Posts
Last Edited: 2024-10-21 21:48:31
October 21 2024 21:46 GMT
#31
Protoss is absolutely nerfed, especially against Z. A 32% reduction in disruptor damage no where close to a fair tradeoff for unnerfing the radius, and now Hydras (the main high-value ground unit that still get one shot with the new damage) can easily just dash away.

Also hilarious that they consider the cyclone change a success, since the the only thing they succeeded at was making the unit irrelevant.
BronzeKnee
Profile Joined March 2011
United States5219 Posts
October 21 2024 21:46 GMT
#32
The first goal is to nerf defensive and camping playstyles for all races, both related to early and late game on the higher levels of play. We will target specific units, buildings and abilities suited for camping, to promote more active gameplay across all stages of the game.


Good timing, I had just found the professional way to say "I do you so"...

We identified this as a strong possibility early on release of HOTS. Too bad it took so long and this doesn't address the core issues.

But bring back Blue Flame Hellion Wars baby!





Drahkn
Profile Joined June 2021
195 Posts
October 21 2024 22:04 GMT
#33
I will call it right now , this patch will be a disaster
followZeRoX
Profile Joined March 2011
Serbia1451 Posts
October 21 2024 22:04 GMT
#34
3 things stolen from SG
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
October 21 2024 22:05 GMT
#35
I like the idea behind a lot of these changes, but am slightly worried about how they'll actually play out.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
WombaT
Profile Blog Joined May 2010
Northern Ireland26426 Posts
October 21 2024 22:10 GMT
#36
On October 22 2024 07:04 followZeRoX wrote:
3 things stolen from SG

What did they steal?

It feels about equivalent to the United Kingdom complaining about a few artifacts of theirs being in foreign museums
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
October 21 2024 22:20 GMT
#37
good changes overall,

but i think queen should cost 250 the unit itself it way too good for his price.
How may help u?
M3t4PhYzX
Profile Joined March 2019
Poland4243 Posts
October 21 2024 22:24 GMT
#38
What a mess.
odi profanum vulgus et arceo
JimmyJRaynor
Profile Blog Joined April 2010
Canada17368 Posts
Last Edited: 2024-10-21 22:52:05
October 21 2024 22:50 GMT
#39
i was probably going to win the ESL this year if they didn't make these changes.

seriously, these changes are interesting. i think its great that the balance council takes into account several levels of play. the balance council should be getting paid. C'mon M$ give these guys some money. If the Balance Council started a funding drive I'd donate. Furthermore, I do not look at it as a "charitable donation". I am getting a quality game play experience in return.

So far, the Balance Council has been solid.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
Last Edited: 2024-10-21 23:12:48
October 21 2024 23:04 GMT
#40
On October 22 2024 05:07 Cricketer12 wrote:
I don't really follow or play SC2 at this point so my opinion and analysis admittedly mean diddly squat but this patch...confuses me.

For one stated intentions are to reduce camping and big blow out effects (which I find to be noble goals). However execution is questionable. Between buffing salvage, sensor towers, spines, spores and brood lords, I question if camping is truly discouraged. As far as big blow outs go, the blue flame buff is...terrifying, and rebuffing disruptors is odd to me.

This brings me to my 2nd point of confusion. I may be incorrect here but not only is Protoss in a weak spot (at least at the pro scene) but is hyperfocused on the disruptor, a unit who's explosivity (figuratively and literally) determines games. Much like the warp gate nerf when LotV launched...I feel like Protoss needs to adjusted significantly such that they have buffed tools and a nerfed disruptor?

Honestly I read overall as more nerfs than buffs to Toss with it's biggest buff being the Queen nerf which I find perplexing.

Cool to see this many changes (and new spells) but overall I'm confused. Can anyone explain where I'm going wrong here?


The disruptor isn't nearly as central for protoss as it use to be outside of pvp, I couldn't really tell you why honestly, one of the previous patch change. Protoss does well in lower level GM (and they seem to imply it's too strong/frustating in lower leagues), but yeah overall it read like a fairly big nerf to toss, at least until the late game.
Writerhttp://i.imgur.com/9p6ufcB.jpg
Prev 1 2 3 4 5 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 41m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft488
PiGStarcraft289
RuFF_SC2 271
Nina 129
StarCraft: Brood War
GuemChi 6385
ggaemo 101
Noble 32
NaDa 26
Bale 8
Dota 2
monkeys_forever907
febbydoto23
LuMiX1
League of Legends
JimRising 691
Counter-Strike
taco 744
Stewie2K363
minikerr9
Super Smash Bros
hungrybox754
Other Games
summit1g9833
Day[9].tv420
C9.Mang0393
Maynarde129
Trikslyr57
UpATreeSC31
JuggernautJason8
deth7
Organizations
Other Games
gamesdonequick1093
Dota 2
PGL Dota 2 - Main Stream66
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 74
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo671
Other Games
• Day9tv420
Upcoming Events
Sparkling Tuna Cup
6h 41m
Afreeca Starleague
6h 41m
Soulkey vs Ample
JyJ vs sSak
Replay Cast
1d 5h
Afreeca Starleague
1d 6h
hero vs YSC
Larva vs Shine
Kung Fu Cup
1d 7h
Replay Cast
1d 20h
KCM Race Survival
2 days
The PondCast
2 days
WardiTV Team League
2 days
Replay Cast
2 days
[ Show More ]
WardiTV Team League
3 days
RSL Revival
4 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
4 days
Platinum Heroes Events
4 days
BSL
4 days
RSL Revival
5 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
5 days
BSL
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
Light vs Calm
Royal vs Mind
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-03-23
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.