• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:08
CEST 05:08
KST 12:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection2Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th138Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League5Weekly Cups (May 11-17): Classic wins double1
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th The Death of Cheese: From a Professional Cheeser Oliveira Would Have Returned If EWC Continued SC2 Parody - "Somebody That I Used to Troll" On design and lattest PTR patch notes
Tourneys
Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
[BSL22] Non-Korean Championship from 13 to 28 June FlaShFTW vs A.Alm Grudge Match Event vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? Data analysis on 70 million replays
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Warcraft III: The Frozen Throne ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Dating: How's your luck? Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2573 users

SC2 5.0.14 PTR patch notes - (Balance, Oct 21, 2024) - Pag…

Forum Index > SC2 General
284 CommentsPost a Reply
Prev 1 2 3 4 5 13 14 15 Next All
sidasf
Profile Joined February 2023
104 Posts
Last Edited: 2024-10-21 19:44:20
October 21 2024 19:42 GMT
#21
I want UltraLove in the map pool or I quit sc2! its beautiful

Interesting patch. Not a fan of hydra ability or battery overcharge removal though.
Cricketer12
Profile Blog Joined May 2012
United States13998 Posts
October 21 2024 20:07 GMT
#22
I don't really follow or play SC2 at this point so my opinion and analysis admittedly mean diddly squat but this patch...confuses me.

For one stated intentions are to reduce camping and big blow out effects (which I find to be noble goals). However execution is questionable. Between buffing salvage, sensor towers, spines, spores and brood lords, I question if camping is truly discouraged. As far as big blow outs go, the blue flame buff is...terrifying, and rebuffing disruptors is odd to me.

This brings me to my 2nd point of confusion. I may be incorrect here but not only is Protoss in a weak spot (at least at the pro scene) but is hyperfocused on the disruptor, a unit who's explosivity (figuratively and literally) determines games. Much like the warp gate nerf when LotV launched...I feel like Protoss needs to adjusted significantly such that they have buffed tools and a nerfed disruptor?

Honestly I read overall as more nerfs than buffs to Toss with it's biggest buff being the Queen nerf which I find perplexing.

Cool to see this many changes (and new spells) but overall I'm confused. Can anyone explain where I'm going wrong here?
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
Ciaus237
Profile Joined July 2015
South Africa288 Posts
October 21 2024 20:10 GMT
#23
My overall impression of these changes is that I just... don't really get the idea? Like what vision of the game do these actually help achieve? I can pick out individual changes that I think might be good, but not sure what the overall picture is.

Also hydra stim is silly, it does not fit the unit at all and feels rather clunky.
The time that we kill keeps us alive
geokilla
Profile Joined May 2011
Canada8247 Posts
Last Edited: 2024-10-21 20:19:22
October 21 2024 20:18 GMT
#24
Balance Council is all over the place as usual.... Some of these changes make sense, like the Hellion change considering Blue Flame Hellion takes a while to hit. But some of the other changes, like Stimmed Hydralisks, not so much.
Vindicare605
Profile Blog Joined August 2011
United States16122 Posts
Last Edited: 2024-10-21 20:40:05
October 21 2024 20:39 GMT
#25
I like some of these changes like the changes to Salvage, the nerf to Queens (I'll always celebrate Queen nerfs) and the removal of Battery Overcharge.

But the sum total of the unit changes just add up to a whole lot of nothing IMO. Except Hydralisks got the biggest buff in here, and I can't understand why. Why do Hydralisks need yet another buff? Where is the fucking data that is suggesting that Zerg needs Hydralisks to have Stimpacks?

This looks like the Cyclone changes to me. No one asked for it, Zerg definitely doesn't need it, and it will absolutely cause a ruckus in the meta for no discernable reason than some dev thinks it's "cool."
aka: KTVindicare the Geeky Bartender
luxon
Profile Joined August 2012
United States117 Posts
October 21 2024 20:40 GMT
#26
tempest are already trash vs BCs because of their turning and movement speed and now they decreased the range. jesus christ.
kajtarp
Profile Joined April 2011
Hungary488 Posts
October 21 2024 20:42 GMT
#27
When i saw balance patch i was hoping for a ghost nerf.
Why so serious?
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
October 21 2024 20:51 GMT
#28
This doesnt look like itll make Protoss good and thus I can't say Im particularly interested.

Also a lot of weird buffs to things that make for turtle-y games here, despite the stated intentions to reduce that lol.
Incremental change is the Democrat version of Trickle Down economics.
geokilla
Profile Joined May 2011
Canada8247 Posts
October 21 2024 21:30 GMT
#29
Reddit is saying Protoss got nerfed again. Now that I think about it, I'm inclined to agree. Zerg cabal doing Zerg cabal things.
Hider
Profile Blog Joined May 2010
Denmark9438 Posts
October 21 2024 21:41 GMT
#30
Please just buff Immortal and Colossus movement speed. These units are too slow to do what protoss players want to do (moving around the map aggressively).
Athenau
Profile Joined March 2015
571 Posts
Last Edited: 2024-10-21 21:48:31
October 21 2024 21:46 GMT
#31
Protoss is absolutely nerfed, especially against Z. A 32% reduction in disruptor damage no where close to a fair tradeoff for unnerfing the radius, and now Hydras (the main high-value ground unit that still get one shot with the new damage) can easily just dash away.

Also hilarious that they consider the cyclone change a success, since the the only thing they succeeded at was making the unit irrelevant.
BronzeKnee
Profile Joined March 2011
United States5220 Posts
October 21 2024 21:46 GMT
#32
The first goal is to nerf defensive and camping playstyles for all races, both related to early and late game on the higher levels of play. We will target specific units, buildings and abilities suited for camping, to promote more active gameplay across all stages of the game.


Good timing, I had just found the professional way to say "I do you so"...

We identified this as a strong possibility early on release of HOTS. Too bad it took so long and this doesn't address the core issues.

But bring back Blue Flame Hellion Wars baby!





Drahkn
Profile Joined June 2021
196 Posts
October 21 2024 22:04 GMT
#33
I will call it right now , this patch will be a disaster
followZeRoX
Profile Joined March 2011
Serbia1451 Posts
October 21 2024 22:04 GMT
#34
3 things stolen from SG
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
October 21 2024 22:05 GMT
#35
I like the idea behind a lot of these changes, but am slightly worried about how they'll actually play out.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
WombaT
Profile Blog Joined May 2010
Northern Ireland26932 Posts
October 21 2024 22:10 GMT
#36
On October 22 2024 07:04 followZeRoX wrote:
3 things stolen from SG

What did they steal?

It feels about equivalent to the United Kingdom complaining about a few artifacts of theirs being in foreign museums
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
October 21 2024 22:20 GMT
#37
good changes overall,

but i think queen should cost 250 the unit itself it way too good for his price.
How may help u?
M3t4PhYzX
Profile Joined March 2019
Poland4267 Posts
October 21 2024 22:24 GMT
#38
What a mess.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17548 Posts
Last Edited: 2024-10-21 22:52:05
October 21 2024 22:50 GMT
#39
i was probably going to win the ESL this year if they didn't make these changes.

seriously, these changes are interesting. i think its great that the balance council takes into account several levels of play. the balance council should be getting paid. C'mon M$ give these guys some money. If the Balance Council started a funding drive I'd donate. Furthermore, I do not look at it as a "charitable donation". I am getting a quality game play experience in return.

So far, the Balance Council has been solid.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Nakajin
Profile Blog Joined September 2014
Canada8990 Posts
Last Edited: 2024-10-21 23:12:48
October 21 2024 23:04 GMT
#40
On October 22 2024 05:07 Cricketer12 wrote:
I don't really follow or play SC2 at this point so my opinion and analysis admittedly mean diddly squat but this patch...confuses me.

For one stated intentions are to reduce camping and big blow out effects (which I find to be noble goals). However execution is questionable. Between buffing salvage, sensor towers, spines, spores and brood lords, I question if camping is truly discouraged. As far as big blow outs go, the blue flame buff is...terrifying, and rebuffing disruptors is odd to me.

This brings me to my 2nd point of confusion. I may be incorrect here but not only is Protoss in a weak spot (at least at the pro scene) but is hyperfocused on the disruptor, a unit who's explosivity (figuratively and literally) determines games. Much like the warp gate nerf when LotV launched...I feel like Protoss needs to adjusted significantly such that they have buffed tools and a nerfed disruptor?

Honestly I read overall as more nerfs than buffs to Toss with it's biggest buff being the Queen nerf which I find perplexing.

Cool to see this many changes (and new spells) but overall I'm confused. Can anyone explain where I'm going wrong here?


The disruptor isn't nearly as central for protoss as it use to be outside of pvp, I couldn't really tell you why honestly, one of the previous patch change. Protoss does well in lower level GM (and they seem to imply it's too strong/frustating in lower leagues), but yeah overall it read like a fairly big nerf to toss, at least until the late game.
Writerhttp://i.imgur.com/9p6ufcB.jpg
Prev 1 2 3 4 5 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
PiGosaur #84 PTR
CranKy Ducklings147
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft1805
WinterStarcraft434
RuFF_SC2 177
Ketroc 38
StarCraft: Brood War
Noble 121
NaDa 49
Sharp 30
Bale 18
HiyA 17
JulyZerg 11
Dota 2
monkeys_forever566
LuMiX1
Counter-Strike
Fnx 1616
taco 428
Other Games
summit1g10825
C9.Mang0650
Artosis286
Maynarde106
ViBE50
Nina46
minikerr14
Organizations
Other Games
gamesdonequick1204
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP106
• davetesta25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21046
League of Legends
• Stunt328
Upcoming Events
The PondCast
6h 52m
Kung Fu Cup
7h 52m
uThermal 2v2 Circuit
11h 52m
Maestros of the Game
12h 22m
ByuN vs herO
Rogue vs Bunny
Replay Cast
20h 52m
Replay Cast
1d 5h
WardiTV Spring Champion…
1d 7h
OSC
1d 9h
Maestros of the Game
1d 12h
Serral vs Percival
SHIN vs ShoWTimE
Replay Cast
2 days
[ Show More ]
uThermal 2v2 Circuit
2 days
Maestros of the Game
2 days
Clem vs Lambo
Zoun vs SKillous
Replay Cast
3 days
Solar vs Classic
uThermal 2v2 Circuit
3 days
Grudge Match
3 days
FlaShFTW vs A.Alm
GSL
4 days
herO vs Rogue
Maru vs Cure
Patches Events
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
5 days
Monday Night Weeklies
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.