• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:46
CEST 17:46
KST 00:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down12ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League55Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid? Daily SC2 Player Grid - feedback wanted Evil Geniuses - shutting down Weekly Cups (October 5-11): Farewell to 5.0.16
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Young Players Tournament Announced by SOOP BW General Discussion Bot on ladder Do we even care about balance? Mineral gathering rate (boosted) for each patch
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 [ASL22] Grand Finals [$1250] International ShieldBattery League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Armies of Exigo - YesYes? Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8746 users

Community Feedback Update - Jan 16 - Page 3

Forum Index > SC2 General
227 CommentsPost a Reply
Prev 1 2 3 4 5 10 11 12 Next All
Spirit_HUN
Profile Joined March 2018
24 Posts
January 16 2019 21:23 GMT
#41
Blizz should change spine crawler burrow time to the same time spore crawlers have. 1 base ling/bling, cannon rushes, proxy raxes are very hard to hold and spine crawlers cant burrow in time.

Also dont mention David Kim, it was the best day of sc2 when he left. Never ending locust waves, droppable siege tanks, kill everything with adepts, unholdable reaper rushes etc etc ... Also "lets wait and see" when something was completely broken, he also lied when he said he talked with korean pros. He made a ton of random changes too ...
Doko
Profile Joined May 2010
Argentina1737 Posts
January 16 2019 21:27 GMT
#42
The thor range buff is actually insanely good and I hope pros give it a real chance, means thors that get stuck behind other thors/units or can't advance cause of broodlings can get shots off vs tempests and broods.
Charoisaur
Profile Joined August 2014
Germany16103 Posts
Last Edited: 2019-01-16 21:59:35
January 16 2019 21:58 GMT
#43
On January 17 2019 06:19 Athenau wrote:
Show nested quote +
On January 17 2019 05:50 Charoisaur wrote:
On January 17 2019 05:46 freelifeffs wrote:
what a bunch of random changes. never thought id say this but can we have david kim back please? what a bunch of incompetent and out of touch people we have now is unheard of. you keep pushing and pushing the game in a non-fun to play AND observe direction and then keep making nonsensical balance changes around it.

As always we only notice how good things are once they're gone. DK may have been a bit stubborn sometimes but at least he had a clear vision for the game which was recognizable in every balance update.
Current balance team seems to be going back and forth with their goals with no direction at all.

What are you talking about? For the longest time the old balance team's only guiding principle seemed to be "make the smallest possible numerical adjustment to even out winrates".

The new team has been great about focusing on the actual design of game (does this change promote interesting gameplay) rather than balance minutiae. They've also been way more communicative and transparent about their reasoning than the old team ever was.

"Way more communicative and transparent" yeah lol - all they do is suggesting random changes and implement the least complained about ones. they have no vision at all for the game unlike David Kim.
Many of the coolest moments in sc2 happen due to worker harassment
Creager
Profile Joined February 2011
Germany1965 Posts
January 16 2019 21:58 GMT
#44
And the endless tinkering with balance continues just so they can realize the balance has not improved... again. This constant (and kinda random) numbers-juggling is just stupid at this point.
... einmal mit Profis spielen!
[PkF] Wire
Profile Joined March 2013
France24239 Posts
January 16 2019 22:03 GMT
#45
I don't really get where they're going with those changes. Sigh.
Athenau
Profile Joined March 2015
590 Posts
January 16 2019 22:06 GMT
#46
On January 17 2019 06:58 Charoisaur wrote:
Show nested quote +
On January 17 2019 06:19 Athenau wrote:
On January 17 2019 05:50 Charoisaur wrote:
On January 17 2019 05:46 freelifeffs wrote:
what a bunch of random changes. never thought id say this but can we have david kim back please? what a bunch of incompetent and out of touch people we have now is unheard of. you keep pushing and pushing the game in a non-fun to play AND observe direction and then keep making nonsensical balance changes around it.

As always we only notice how good things are once they're gone. DK may have been a bit stubborn sometimes but at least he had a clear vision for the game which was recognizable in every balance update.
Current balance team seems to be going back and forth with their goals with no direction at all.

What are you talking about? For the longest time the old balance team's only guiding principle seemed to be "make the smallest possible numerical adjustment to even out winrates".

The new team has been great about focusing on the actual design of game (does this change promote interesting gameplay) rather than balance minutiae. They've also been way more communicative and transparent about their reasoning than the old team ever was.

"Way more communicative and transparent" yeah lol - all they do is suggesting random changes and implement the least complained about ones. they have no vision at all for the game unlike David Kim.

And what was that vision, pray tell?
Xamo
Profile Joined April 2012
Spain886 Posts
January 16 2019 22:24 GMT
#47
These are too many changes at once. I don't think that balance numbers are so bad that justify this in the middle of the season, especially those changes on warpgate and blink, which are used every-single-game.
I agree with the goals but keep calm and try the incremental approach.

My life for Aiur. You got a piece of me, baby. IIIIIIiiiiiii.
Xain0n
Profile Joined November 2018
Italy3963 Posts
January 16 2019 22:39 GMT
#48
I feel this patch was made with the best intentions but I am not sure the results will be the ones Blizzard was hoping for.

Immortals were everywhere, Tempests too effective, Thor almost always overlooked, Cyclones very annoying.
Battlecruisers were coming online too early but they weren't too effective, this delay might render BC opening not viable ; Ultras on the other hand were not performing well but now they will steamroll Bio, they shouldn't be able to outpace stim.

As for TvP, the point is that while it's true and undeniable that Protoss has the advantage later in the game, recently Terran midgame pushes were too strong(at least if we take a look at IEM qualifiers); they tried to limit that, but they didn't address the lategame appropriately.

Moreover, this patch feels a little rushed as no real relevant event was played in the current one(HSC was played too early to understand anything balance wise).
Siegetank_Dieter1
Profile Joined August 2017
117 Posts
January 16 2019 23:15 GMT
#49
I just don't understand why they refuse to mention swarmhosts in any of their updates. The unit is so bad designed, it's really one of the most unfun game mechanics in my opinion and besides terrible design, it's also pretty imbalanced against certain playstyles.

Swarmhosts have only brought problems to the game (for obvious reasons) since it got introduced back in hots and all those redesign attempts just didn't fix it. The core issues remain and it just hurts as a hardcore starcraft fan and player and very passionate RTS player that a unit like that still remains in such a such a beautfiful game like starcraft 2 after all this time.

Im sure that swarmhosts could be replaced with a much more interesting unit for zerg.
Topin
Profile Blog Joined December 2010
Peru10128 Posts
January 16 2019 23:22 GMT
#50
the ultra buff speed is scary and with the protoss buffs it doesnt look well for terrans imo T_T
i would define my style between a mix of ByuN, Maru and MKP
WidowMineHero
Profile Joined September 2014
New Zealand143 Posts
January 16 2019 23:22 GMT
#51
activision blizzard must be out of their mind to change basic mechanics like warp gate.
"Time won't change anything, I will."
ubikz
Profile Joined March 2015
69 Posts
January 16 2019 23:25 GMT
#52
Could the new 11 range thor play a role when protoss goes full airtoss?
SHODAN
Profile Joined November 2011
United Kingdom1162 Posts
January 17 2019 00:43 GMT
#53
yawn... more pussy-footing around the real design problems
dummy1
Profile Blog Joined April 2018
420 Posts
Last Edited: 2019-01-17 01:18:31
January 17 2019 01:13 GMT
#54
I can't believe... what happened to them... big sigh. I have no idea what's going on. T is dead in TvP before 8min.
https://www.youtube.com/c/DepressingStarcraft <- Maru VODs and stuff | END REGION-LOCK NOW
ProtoisProtois
Profile Joined October 2018
6 Posts
January 17 2019 01:14 GMT
#55
really blizzard?:/ look at T V Z how nice match up. and p v z... and then T V P. wtf.. come on how much time will take you to make t v p a long macro game. i wish we could watch some t v p games of 20-30 min,, its like a dream... i'm not saying that its easy, just wondering how many years its will take.. you need to do a big changes i think between protoss and terran. even think of new units .. i don't know....... its far away from balance or a good match up... before legacy of the void tvp was more balanced but it also was so bad.. stim bio vikings / ghosts against mass colossus stalkers .. the battle end in a few seconds...-_- this is so bad without comparing it to sc bw tvp lol.... i think terran need new units against protoss or,, i don't fking know :D.
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
January 17 2019 01:14 GMT
#56
I like this.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17983 Posts
Last Edited: 2019-01-17 01:44:06
January 17 2019 01:27 GMT
#57
On January 17 2019 03:27 SetGuitarsToKill wrote:
This interaction is often cited by Terran pros for why TvP macro play feels at a bigger disadvantage than before. We’d like to address this by adding a slight delay to how long it takes an Adept to show up at an enemy base.

I'm glad to hear Blizzard is making balance tweaks revolving around the top level of the game.

Its nice that Blizzard still has a team actively watching and analyzing RTS games several years after that game's big revenue intake has ended.

Maybe things ain't at the absolute greatest levels at Blizzard but the sky ain't fallin' either.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
jedi1982
Profile Joined January 2011
United States172 Posts
January 17 2019 01:35 GMT
#58
After a fantastic 2018 year of StarCraft 2, I'm really losing confidence in Bliz dev teams and changes like these are making me not want to play. Not really understanding their rationale for these decisions
dummy1
Profile Blog Joined April 2018
420 Posts
January 17 2019 01:39 GMT
#59
I had read blizzard forum, reddit and twitter on this matter and I'm laughing so hard right now. It's just a meme bro. Team Balance is a meme. Crazy stuff. Looks like we are going down. All-ins and cheese games for life.

User was temp banned for this post.
https://www.youtube.com/c/DepressingStarcraft <- Maru VODs and stuff | END REGION-LOCK NOW
Togekiss
Profile Joined January 2013
Canada154 Posts
January 17 2019 02:03 GMT
#60
Well this should be a blast! Can't wait for every ZvT Zerg rushing straight to mass Ultra then sending them out in waves vs Terran. No creep? Don't worry, don't need it!
Prev 1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
OSC
23:30
5000
WardiTV779
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 250
TKL 168
Classic 73
LamboSC2 38
SHIN 32
StarCraft: Brood War
Britney 35828
BeSt 999
Soulkey 839
Shuttle 802
FanTaSy 756
Soma 622
Mini 474
Light 454
EffOrt 423
actioN 390
[ Show more ]
ggaemo 331
Rush 300
Larva 261
ZerO 218
firebathero 194
Snow 173
Dewaltoss 131
Stork 125
Hyuk 112
Mind 96
ProTech92
Zeus 79
PianO 72
Hyun 67
Trap 60
Movie 57
Sharp 42
soO 40
Killer 39
Mong 32
Hm[arnc] 23
ToSsGirL 23
zelot 15
Rock 12
HiyA 11
Sacsri 10
Terrorterran 8
Dota 2
Gorgc11674
qojqva2157
XaKoH 496
syndereN480
LuMiX1
Counter-Strike
byalli829
Heroes of the Storm
Khaldor231
Other Games
singsing1965
hiko1074
B2W.Neo1041
Beastyqt636
Hui .203
Liquid`VortiX176
DeMusliM159
KnowMe144
mouzStarbuck95
Trikslyr35
ZerO(Twitch)20
Organizations
StarCraft 2
TaKeTV 11
StarCraft: Brood War
lovetv 6
[ Show 19 non-featured ]
StarCraft 2
• StrangeGG 59
• maralekos24
• poizon28 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 40
• ChaeLyn 8
• FirePhoenix7
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV532
League of Legends
• Nemesis1739
• Jankos1407
Other Games
• Shiphtur693
Upcoming Events
Big Brain Bouts
14m
RotterdaM250
FEL
17h 14m
Patches Events
21h 14m
AI Arena Tournament
1d 1h
FEL
1d 18h
Sparkling Tuna Cup
1d 18h
Replay Cast
2 days
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
4 days
[ Show More ]
The PondCast
4 days
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Proleague 2026-10-22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.